Virtual Console: The Most Wanted

Come on Nintendo!

In the two years since Nintendo started their retro superstore, the Virtual Console has played host to many classic games of the last twenty years. It's also brought back some absolute howlers that should have stayed buried. There are dozens of classics still untouched, however, so here's our Eurogamer rundown of the games we hope to see every Friday morning. To keep the list reasonably realistic, we've omitted games based on movies, TV shows or comic books, purely because there's a very good legal reason why such licensed products can't be officially re-released. And, as further food for thought, skip to the end for the five gaming platforms we'd like to see added to the Virtual Console line-up.

SNES Most Wanted

Unirally (DMA Design)

After Lemmings, but before GTA, DMA Design came up with this unsung classic, long overdue its moment in the VC spotlight. It's a simple side-on racer in which riderless unicycles pelt around rollercoaster tracks, pulling off flips, twists and stunts to increase their speed. With a fantastic two-player mode and an instantly appealing concept, the world needs more Unirally.

Earthbound (Ape, Pax, HAL)

With Mother 3 finally getting an English language makeover (albeit unofficially), we can't help but pine for its 1994 SNES prequel. Back in May, a fresh ESRB rating for the game hinted that it would be headed for the VC, but six months on and there's still no sign of it. Why all the excitement? Because it's a witty JRPG that manages to innovate and parody the genre all in one delicious package.

Zombies Ate My Neighbors (LucasArts)

'Virtual Console: The Most Wanted' Screenshot z

You know a game is a classic when its still considered the benchmark of a genre some fifteen years after its release. Many have tried to mimic this gleefully ghoulish top-down blaster, not least Rare's Grabbed By The Ghoulies and Monster Madness, but none have managed to pull it off. Funny, freaky and absolutely stuffed full of variety, this B-movie homage would clean up as a download.

Chrono Trigger (Square)

Perhaps the most commonly wished-for addition to the Virtual Console, the release of a DS version has probably scuppered any chance of seeing Square's greatest 16-bit RPG for the foreseeable future. And it really is a gem, far better than Final Fantasy with a time-hopping storyline that actually makes sense. Also, one of the characters is a medieval frog. Classic.

Super Punch Out!! (Nintendo)

The NES original has been available on the Virtual Console for over a year and a half, so where's the superior SNES sequel? For a game based on outsized cartoon opponents, you really need the colour and sprite-muscle of a 16-bit system and Punch Out's simple yet effective controls place it firmly within reach of even the most casual player.

Lost Vikings (Blizzard)

One of the all-time great puzzle games, Blizzard's Lost Vikings was probably left by the wayside because too many people expected it to be a platform game. As the title suggests, you have to guide three wayward Norse warriors through a series of fiendish levels, using each of their unique abilities to navigate past obstacles and traps. It's another great game that is a clear influence on a lot of Wii games, so it's time to give credit where it's due and get this on VC.

Super Mario Kart (Nintendo)

'Virtual Console: The Most Wanted' Screenshot smk

This one is so obvious that it almost doesn't need to be mentioned. There are apparently technical problems with emulating the Mode 7 graphics, but if there's one game that warrants a bit of extra backstage tinkering, it's this. Yes, Mario Kart 64 is on the Virtual Console, but it's not the original, and the original is the best. No Super Mario Kart is as daft as having no Super Mario Bros.

Secret of Mana (Square)

While Chrono Trigger remains missing in action, this equally impressive Square RPG actually joined the US Virtual Console in the middle of October. Did it arrive Europe at the same time? No sir, it did not. It better be on its way soon, or there'll be trouble.

Another World (Delphine/Eric Chahi)

Eric Chahi's epic animated adventure is one of those games that is much loved by those who played it, yet it rarely seems to get mentioned whenever gaming greats are under discussion. Let's rectify that. From its movie-style intro through to ferociously tough battles against alien prison guards, and on to a soaring finale, it's a quiet masterpiece of minimalist storytelling and surely a major influence on Half-Life.

Stunt Race FX (Nintendo/Argonaut)

'Virtual Console: The Most Wanted' Screenshot sr

Much like Mario Kart and Mode 7, there are clearly emulation problems with the Super FX chip keeping this - and other FX games - from the VC. Still, despite slightly chunky handling and a distinct lack of speed, Stunt Race FX was one of the first console games to really invest in 3D, and for all its flaws the track design and cheery vehicles make it a tarnished gem we'd love to revisit.

Nintendo 64 Most Wanted

Pilotwings 64 (Paradigm)

It's rather baffling that Nintendo hasn't revived its high-flying franchise for the eminently suitable Wii, but even more strange that it hasn't added this fondly remembered 3D sequel to the Virtual Console. From biplanes to hang gliders, it's a gentle flight sim that seems absolutely perfect for the casual family market.

Body Harvest (DMA Design)

Another forgotten treat from the studio that would later become Rockstar North. This tale of alien invasion is even more interesting, since its 3D world and open levels would prove to be a handy testing ground for the tech that made GTA III possible. Of course, Body Harvest is a great game in its own right, and deserves a place in the third-person shooter Hall of Fame.

Blast Corps (Rare)

People like blowing stuff up, and the bigger the stuff, the more fun it is. Blast Corps understands this simple equation, and tasks you with clearing a path for a leaking nuclear payload. This means using bulldozers, robots and dune buggies to destroy any buildings in the way. One of Rare's more obscure games, this simple-yet-brilliant concept could probably still work as a boxed Wii release let alone a VC re-release.

GoldenEye (Rare)

'Virtual Console: The Most Wanted' Screenshot ge

Okay, so it's highly unlikely. Probably impossible. But if GoldenEye, the brilliant Bond shooter that showed consoles could handle an FPS, does get a downloadable re-release we'd much rather it be on a native Nintendo platform than via Xbox Live. Tied up in a legal brouhaha between various platforms and licence-holders, this is very much wishful thinking. But wishes can come true, can't they Mummy?

Commodore 64 Most Wanted

Wasteland (Interplay)

It's funny writing about Wasteland when all eyes are on Fallout 3. This post-apocalyptic RPG was doing much the same thing way back in 1988, almost a decade before the first Fallout game. Both, interestingly, were published by Interplay. Anyway, considering Wasteland's vintage, it's amazing how many features it crams in. Persistent openworld? Check. Non-linear gameplay? Check. Skill points and levelling up? Check. Multiple optional side quests? Check. It's a true pioneer, and more people should know about it.

Winter Games (Epyx)

Well, it is winter, after all. With the other Epyx sports games already on the VC it seems like a no-brainer that this frosty follow-up to Summer Games (they skipped Autumn Games for some reason) should make an appearance soon. It can't come soon enough for C64 fanboy Kristan, who has been wearing ice skates to work for the last three weeks in anticipation.

Quedex (Thalamus)

This rather wonderful puzzle-action effort from Thalamus would work perfectly on the Wii. Viewed top-down, it was an addictive compendium of cunning challenges where you guided a ball around hazardous environments trying to get to the goal within strict time limits. With visuals which played to the C64's strengths, it doesn't even look that bad, either.

Wizball (Sensible Software)

'Virtual Console: The Most Wanted' Screenshot wiz

This is yet another example of just how innovative the old 8-bit era could be. Developed by Sensible Software way before soccer made them legendary, it's almost impossible to sum up in a simple sentence. You're a green ball with a face. You bounce around three simultaneous scrolling playfields, a bit like Defender, shooting enemies which then leave behind drops of paint. Collect the different colours in each playfield to colour in your monochrome world. It's barmy, obviously, but also brilliant - and surely a major influence on de Blob.

Maniac Mansion (LucasArts)

One of the first adventures to boast multiple characters. And multiple endings. And jokes that were actually funny. With the adventure genre resurgent on the Wii, there's no good reason why Maniac Mansion, the first of many awesome LucasArts point-and-clickers, shouldn't be available on the Virtual Console. And when it is available, then you can add Zak McKracken for good measure. Okay?

Turrican (Loriciels)

Many people wrongly remember Turrican as a console game, perhaps because it looked so at home on the Megadrive and SNES. Both those versions are on the Virtual Console, so why no love for the original - which actually debuted on the Commodore 64 in 1990? German developer Manfred Trenz stretched the home computer's architecture to its limit, and his achievement should be honoured with a place on the VC - and its brilliant sequels, while we're at it.

Mega Drive Most Wanted

NBA Jam Tournament Edition (Midway)

While this probably falls foul of changing licence agreements, Midway's basketball series once straddled the globe. This enhanced version is probably best known for its weird sense of humour, which makes it ideal for the Wii. As well as Big Head and Baby Head modes, it also features a bizarre array of secret players - including Will Smith, Bill Clinton, Prince Charles and the Beastie Boys.

Rocket Knight Adventures (Konami)

When it was released back in 1993, many wrote Rocket Knight Adventures off as a lame Sonic rip-off. It's easy to see why - Sparkster, the hero, is an anthropomorphic possum in dark blue armour - but the gameplay is actually closer to Contra, with Nobuya Nakazato working on both titles. The Virtual Console is home to many cute side-scrolling platformers, and it would be nice if it could make room for this instead of yet another Wonder Boy effort.

Road Rash (EA)

What's better than motorbikes? Hitting people on motorbikes, of course. It's a recipe that Electronic Arts dished up with its now-defunct brawler-racer, and it's precisely the sort of fondly remembered arcade trash that should be populating the Virtual Console. There are many sequels, most of them a bit poo, so we'll stick with the original, thanks.

NES Most Wanted

Metal Gear (Konami)

Hideo Kojima was less than pleased with this NES remake of Solid Snake's original MSX2 adventure, apparently dubbing it "complete garbage". Probably not enough poop and boobies. With the MSX2 absent from the VC line-up, however, it seems silly to dismiss this actually-pretty-good makeover just because it mucks about with Kojima's vision. You'll certainly be surprised at how familiar the stealth gameplay is, even when viewed in top-down NES-o-vision.

Karnov (Data East)

Because who doesn't love a game about a fire-breathing Russian strongman fighting dragons and flying eyeballs? It's not just about the weirdness, though. With its large inventory of support items and colour-coded health system, it's a compelling action platform game. Think of it as the Ghosts 'N Goblins you might actually be able to complete.

Spy Hunter (Midway)

Definitely the coolest arcade game of 1983, and one of the few games which ported brilliantly to almost all 8-bit platforms. Top-down driving and, err, speedboating were as much of an unlikely alliance then as it is 25 years on, but with the addition of the Peter Gunn theme tune, smoke screens and oil slicks, classic status was assured.

Battle Chess (Interplay)

How do you get gamers interested in the stuffy world of chess? Simple. Just take the implied violence of the venerable game of military tactics and make it gloriously obvious! The beauty of this is that you don't need state of the art graphics for chess, so there's no reason why this can't appeal to everybody. It's also a bit like that game Chewbacca plays, which always helps.

NeoGeo Most Wanted

The Last Blade II (SNK)

'Virtual Console: The Most Wanted' Screenshot lb

It seems a bit weird to be demanding yet another NeoGeo fighting game, given how many of them have already kick-punch-chopped their way onto the Virtual Console, but this is widely regarded as one of SNK's best. With a deep and rich technical fighting style, and a historical setting livened up by the expected arcade flourishes, its arrival on the VC is long overdue.

Turbo Grafx-16 Most Wanted

Strider (Capcom)

With so many cute platform games on the Virtual Console, it's time to add one of the great action platformers from Capcom's heyday. That we have multiple versions of Ghouls 'N Ghosts but no Strider is a crime that will not stand. The children of 2008 need to know the fear of facing a Soviet cyborg caterpillar in deadly combat.

Akumajo Dracula X Chi no Rondo (Konami)

'Virtual Console: The Most Wanted' Screenshot dx

While the Virtual Console has been slowly and methodically adding the early NES versions of Castlevania to the Virtual Console, we can't help but wish they'd skip the numerical order and jump straight to this far more enriching and impressive Japan-only sequel from 1993. Far better than the Americanised SNES port, this is one game we'd happily pay inflated Hanabi Festival prices for.

Most Wanted Platforms

Classic Arcade

It's always hugely disappointing when a lame port of a classic arcade game goes up on Virtual Console - especially lame ports of Nintendo classics. It's like a band putting a bad cover version of one of their treasured crowd pleasers on a Greatest Hits compilation and expecting people to be happy with that. Why not, Nintendo, have a chat with those amazing MAME coders and sort it out once and for all. We would actually pay for the proper versions of Donkey Kong and Punch Out, you know, not to mention all the classic SEGA, Namco, Capcom and Taito stuff.

Commodore Amiga

We've got the C64 and that is good and lovely and thanks. Now it's time to bring out the big guns - let's get the Amiga on the Virtual Console. Not only does it have a huge library of classic games, many of which were exclusive or never came within sniffing distance of a console, it's also the greatest home computer ever. All you ST owners? Shush.

ZX Spectrum

So why is the C64 on the Virtual Console but the wonderful Speccy isn't? OMG BIAS. Seriously, it's stupidly easy to emulate, it's got an enormous library of games and you can guarantee every dad in every Wii family will go all gooey at the prospect of Sabre Wulf and Manic Miner. I'm sure Alan Sugar still has the rights to the Spectrum somewhere in his cupboard. Pester him for them.

Dreamcast

Perhaps a little fanciful, this one, but wouldn't it be glorious to see the Dreamcast back on the scene? And on a platform that is comfortably outselling the latest PlayStation, no less. Weird and wrong though it may be for SEGA's greatest console to rely on Nintendo for a sort of Trojan horse victory, it would be such poetic justice.

Atari Jaguar

A controversial pick, perhaps, given the short lifespan of this misbegotten console. Maybe Nintendo don't want to remind people that the N64 wasn't the first 64-bit console, since the Jaguar beat it to the shelves by three whole years. Maybe nobody cares. It's not got the sort of library that would keep the VC stocked for years to come, but it'd definitely be nice to play Alien vs Predator and Tempest 2000 again.

GameBoy

Apart from the aesthetic problem of blowing up those grey sprites to telly size, there really is no logical reason why Nintendo has yet to bring its world-conquering handheld back into the family fold. At the very least, now they've dropped the cartridge slot from the new DS, why not split the difference and maybe put some classic GBA games on the Virtual Console? Go on. Please?

Comments (93) Latest comment 3 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • khaz #1 3 years ago

    Last Blade 2 would be a dream come true...such a wonderful game.
  • the_dudefather #2 3 years ago

    RE: Goldeneye
    'we'd much rather it be on a native Nintendo platform than via Xbox Live'

    why? it would be the same game as 10 years ago, at least the XBLA version would be enhanced in some way

    unless you're realy fond of the spinning nintendo logo at the start
  • Sneti_Joker #3 3 years ago

    I believe the Turrican entry is missing the title.

    Good article.
    Edited by 1 at 05/11/08 @ 07:11
  • Fletche #4 3 years ago

    Ahhhh Amiga, I can see it happening, maybe not that soon but I could probably just off the top of my head, even this early in the monring, think of 20 games I would want to download straight away. Golden time of gaming for me, the thought of playing Chaos Engine or Hired Guns makes me all happy inside! Bring it Nintendo!!!!
  • Les #5 3 years ago

  • figaro7 #6 3 years ago

    -1 for not including terranigma
  • dr_faulk #7 3 years ago

    Terranigma!!! If they released that with Punchout and Mario kart, then I wouldn't need anything else from the SNES section of the VC.

    Of course, I still have the cartridges and could play them right now...
    Edited by 1 at 05/11/08 @ 07:53
  • rumrum4444 #8 3 years ago




    Where is that wonder named " target renegade" ???
  • snick #9 3 years ago

    My original xbox played mariokart perfectly, surely the wii can manage it. Get a wriggle on nintendo.
  • ryohazuki1983 #10 3 years ago

    Road Rash! yeah that would be cool.

    How about Flashback, Golden Axe, Gunstar Hereos, Revenge Of Shinobi, Mickey Mouse Castle of Illusion. Dunno if any of those are already on VC as I sold my Wii a while back.
    Edited by 1 at 05/11/08 @ 08:13
  • Mawich #11 3 years ago

    Golden Axe is already on VC.

    I just want Secret of Mana. I'm so cross that it's out in the US and Japan and I can't get it here.
  • Strac #12 3 years ago

    on the most wanted platform, I think the MSX2(+) should be there as a first really. It has a myriad of games that are begging to be replayed (and not just Metal Gear but almost all NES ports were inferior really)
  • KujiGhost #13 3 years ago

  • morriss #14 3 years ago

    Legends of the Ring?
  • Obiwanshinobi #15 3 years ago

    NINJA MASTER'S (with gore enabled) - that, sir, is the most wanted Neo Geo beat/slash'em'up. Forget about The Last Blade. Toke!
    P.S. Cheating and unbalanced, yet still captivating. The Last Blade can barely polish Ninja Master's katana in terms of brutality and atmosphere.
    Edited by 1 at 05/11/08 @ 08:33
  • Les #16 3 years ago

    I'd love to see Shadow of the Beast and Gods, next to the already mentioned Hired Guns. Defender of the Crown would be nice as well. Might even get me over my allergy for point schemes...
  • GeezaTap #17 3 years ago

    Some SNES Pilotwings would be nice as well.

    Heck, a VC Pilotwings game giving us more of the military missions would be a must buy.
  • figaro7 #18 3 years ago

    Hang on, Rock n Roll Racing is missing from that list as well, another -1
  • Zomoniac #19 3 years ago

    But if GoldenEye, the brilliant Bond shooter that showed consoles could handle an FPS, does get a downloadable re-release we'd much rather it be on a native Nintendo platform than via Xbox Live.

    That may be the most stupid thing I've ever read. So given the choice of keeping it exactly as it is, or upscaling it to HD, sorting out the massive frame-rate drops and including an online multiplayer on a service that works you'd choose the former just because it was originally released on a Nintendo console??
  • Zomoniac #20 3 years ago

    Also, re Dreamcast, unless they allow the use of USB hard drives for storage this would never, ever work. And I doubt there's a hope in hell of a Wii being able to emulate a Dreamcast in software, it hasn't got the balls.
  • JonFE #21 3 years ago

    Could I add Super Smash Brothers and Donkey Kong 64 to the N64 list? I know my son would love them there :)
  • DFawkes #22 3 years ago

    The Jaguar was 32-bit, they cheated by counting the CPU and GPU seperately (both 32 on their own). It had 64-bit components, but wasn't really a 64-bit machine. But it was that controller that put me off, since it was like it had a phone attached to the bottom.

    That bit about Mode 7 being hard to emulate might be true, but the fact is plenty of PC emulators do it no bother. If Nintendo just asked for help, in return for not bring sued for trying, they'd have it done easily.

    EDIT: Once for spelling, once for fact-fixing.
    Edited by 2 at 05/11/08 @ 08:54
  • Obiwanshinobi #23 3 years ago

    upscaling it to HD
    Screw the upscaling. Emulators could actually render N64 3D games in high resolution before Xbox 360 was even named. That's a decent emulation.
  • Xerx3s #24 3 years ago

    Lol @ the GE comment.
  • Obiwanshinobi #25 3 years ago

    I mean, why upscale something you can just render in HD with anisotropic filtering and antialiasing? By the way, I am very disappointed by Sony's idea of backward compatibility in this so called HD Era. The very idea, not to mention the realisation.
  • creepylizard #26 3 years ago

    I adored Another World but as I remember it only took about 2 hours to finish it, which was a major problem when it was reviewed at the time..
    The sequel, Flashback, was ace too...
  • Obiwanshinobi #27 3 years ago

    I adored Another World but as I remember it only took about 2 hours to finish it, which was a major problem when it was reviewed at the time..
    The sequel, Flashback, was ace too...

    Flashback was Another World's spiritual successor at the best. Sequel is called Heart of the Alien.
    http://en .wikipedia.org/wiki/Heart_of_th...
  • Santino #28 3 years ago

    they seem to have forgotten Yoshi's Island, a disgrace!

    and +1 for the Target Renegade shoutout.
  • berelain #29 3 years ago

    I don't get what the problem with the Mode 7 on Mariokart is; PC-based emulators have been able to handle it for years...

    Amiga should definately be on there; theres a mountain of classic games on that machine- and I still play a lot of mine though emulation, too. Dogfight ftw!

    And Unirally... oh god, I loved that game.
  • FairgroundTown #30 3 years ago

    I'm sure they are holding back the GB/GBA games for the DSi.
  • felderpony #31 3 years ago

    How can they have missed the best Neo Geo title ever?

    Viewpoint!!!!!

    I would so love this on the Wii.
  • DFawkes #32 3 years ago

    I would also add "Eliminator Boat Duel" for the NES. It was awesome.
  • chrisno21 #33 3 years ago

    Secret of Mana please.

    Chrono Trigger would be nice but I'll probably just get it on DS.
  • Daikon #34 3 years ago

    Excellent list. Amiga would be very nice indeed also! So would ScummVM ^_^

    Some of the games on my wanted list:

    Final Fantasy III/VI (SNES)
    Silicon Valley (N64)
    Flashback (SNES)
    Cannon Fodder
    Turrican 2
    Lemmings (I know, isn't going to happen but would be great on the Wii!)
  • creepylizard #35 3 years ago

    @ Obiwanshinobi

    I have never heard of that game at all. Seems like it would have been pretty good though...
  • chrisjm #36 3 years ago

    rocketnight adventure was amazing :) i bought it on impulse very cheap. still have it in the loft somewhere. so many other fondly remembered megadrive platformers that need adding too!
  • Cadence #37 3 years ago

    I would love to see Garou: Mark of the Wolves on the VC. Absolutely stunning Neo Geo game and easily one of the best 2d fighters ever made. Also, doesn't F-Zero run ok on the VC? Isn't that a full mode 7 game or does Mariokart do something different with mode 7?
  • udat #38 3 years ago

    I want:

    Star Control (megadrive)
    Micro Machines 2 (SNES)
    Archon (or sequels)

    And if it could emulate an Atari ST, I'd love to see Carrier Command :)
  • chanderzz #39 3 years ago

  • Modern_Angel #40 3 years ago

    Killer Instinct on the N64..

    I love them combos.
  • neonemesis #41 3 years ago

    @Cadence

    That was exactly the point I was going to make about mode 7. Aside from F-zero, I also believe Super Metroid used mode 7 for some of the huge bosses and that game's up on the VC too. Its probably something to do with how mode 7 is used or how much of it the game uses.


    @tachikoma

    Yeah, I don't understand why the Saturn doesn't deserve a place on the VC. The size of the games can't be that big and let's face it, Sega must know that some of the best games on the system didn't get the exposure they deserved the first time around.

    It would also be great to see Desert Strike, Sidepocket, Castle of Illusion and some older Gameboy/Gameboy colour games on there such as Link's Awakening, Resident Evil Gaiden or MGS: Ghost Babel. Bit too soon to be re-releasing GBA games though I think.
  • paralipsis #42 3 years ago

    I've been waiting for Mario Golf for ages. That it's been out in Japan and North America for a month or more makes me even more bitter.
  • sifujames #43 3 years ago

    Me wants the Saturn on the Wii, along with the following games from various formats (some of the MD games might already be on, I haven't checked the VC lists for a while)...

    Jet Pac
    Cannon Fodder
    Sensible Soccer
    Castle of Illusion
    Ranger X
    Rolling Thunder
    EA Hockey
    GoldenEye (obviously)
    Revenge of Shinobi
    Lemmings
    Road Rash
    Desert Strike
    Super Monaco GP
  • GeezaTap #44 3 years ago

    re: Daikon.

    Cannon Fodder is a good call. Only if it still has the theme tune though.

    Didn't Sensible Soccer come out on the SNES as well?
  • HankScorpio #45 3 years ago

    Starfox/Starwing over Stunt Race FX any day in my book ...
  • Amicus #46 3 years ago

    Regarding MSX2, this is actually emulated in Japan so why no games over here (including the true original of Metal Gear).

    I disagree with the speccy wish list, playing the original version of Jetpac on the 360 was a rude awakening and I can't imagine the other spec games with their godawful sound (or lack of) and flicker would work well on the VC. They wouldn't even know what the Speccy was in Japan.

    Atari ST though (cruely forgotten) wouldn't be a bad idea if they emulated the Amiga. And if we're going to go slightly irrational on this wishlist (Jaguar?!) why not the Atari 8-bit list that actually lend themselves more to console emulation than a lot of C64 games being cartridge based. Dropzone was originally programmed for this system and was much superior to the C64 version, as was Rescue on Fractulas and The Eidolon.
  • Zomoniac #47 3 years ago

    Even the smallest Saturn games will probably weigh in at close to 50% of the onboard storage.
  • Stuz359 #48 3 years ago

    The Saturn has been notoriously hard to emulate due to it's complex architecture. It's only in the last few years that PC's have been able to emulate the Saturn, and in a lot of games definately not perfectly. I doubt the Wii has the technical grunt to be able to emulate the Saturn.
    Would be nice to be able to play Panzer Dragoon Saga, Shining Force 3, Radiant Silvergun etc, etc... without having to pay exorbitant prices.
  • neonemesis #49 3 years ago

    Didn't Sega re-release some of the Saturn's games on the PS2 in Japan? If they can't put them on the VC, they could at least release a compilation in the style of the Megadrive collection. As it is, I have to look around on ebay for Saturn games and I shudder at some of the prices.
  • Cadence #50 3 years ago

    SNES Mariokart......online battlemode. If they did that I would never need to buy another game again.
  • krudster #51 3 years ago

    Most sane comment thread I've read in a while. Props!
  • Stuz359 #52 3 years ago

    I think the PS2 Saturn releases were more than likely converted to run specifically on the PS2 hardware rather than emulated. Unfortunately, this would require some effort from the original developers to get the games running on the Wii.
  • Les #53 3 years ago

    "Cannon Fodder is a good call. Only if it still has the theme tune though."

    Damn, that got the tune in my head activated again... ;)


  • Cadence #54 3 years ago

    I've got the music from the hanglider levels on the SNES version of Pilotwings in my head. Trippy.
  • sifujames #55 3 years ago

    Just realised - We need Kick Off or Kick Off 2 on the Wii along with Sensible Soccer so we can recreate all the playground arguments about which is best
  • IronCladChicken #56 3 years ago

    No love for Ultima 4 or 5 for the C64?
    It does everything Oblivion claims to, but with more stype (and crappy graphics)

    & no chance of playing Chaos? shame!
  • knocker #57 3 years ago

    Sensible soccer on the snes was pretty horrible though. Amiga emulation using the nunchuck would be lovely. Ooh and mouse support using the pointer. I wonder if populous, kick off 2 and lemmings could manage to f'k up my marriage second time round :)

    I would love to see Parodius ... and perhaps more Mystical Ninja. I miss Konami making silly games.

    The only reason I can see to prefer goldeneye on the VC rather than the XBLA is the sheer amount of competition on the Xbox. Afficionados would lap it up - and a few curious others but it would be largely overlooked. On the wii it would be outstanding.

    Generally in two minds about "updating" old classics. Sometimes it feels a bit like colourising an old classic film. But unlike old classic films many games look a bit rubbish on a big screen.
    Edited by 1 at 05/11/08 @ 11:10
  • neonemesis #58 3 years ago

    How about FIFA International Soccer on the MD? The only FIFA I actually enjoyed. Scoring Wildly flukey goals from the halfway line never gets old.
  • aine #59 3 years ago

    "I miss Konami making silly games."

    me too :(
    i'd love to see a proper new parodius or goemon game (the latter in english preferably, i played a bit of the DS one but the language barrier got in the way a bit too much). hell i'd even settle for a new twinbee. otomedius can fuck right off.
  • Mayhem64 #60 3 years ago

    I believe Wizball is in the offing for a VC appearance at some point...
  • IronCladChicken #61 3 years ago

    @Cadence
    If you download the ZSnes emulator, and the Super Mario Kart rom you can play races and battlemode online
  • creepylizard #62 3 years ago

    @Krudster
    thats because we're probably all old...
    ;)
  • ZeroAX #63 3 years ago

    where's sonic and knuckles? and yoshi's island? and megaman x?
  • Zomoniac #64 3 years ago

    SNES Mariokart......online battlemode. If they did that I would never need to buy another game again.

    Is there a single VC release that actually adds anything? AFAIK they won't do anything beyond upload the ROM.

    How about FIFA International Soccer on the MD? The only FIFA I actually enjoyed. Scoring Wildly flukey goals from the halfway line never gets old.

    Neither did running away from the referee when he went to card you and having an endless chase around the pitch :)
    Edited by 1 at 05/11/08 @ 11:33
  • lambtron #65 3 years ago

    Goldeneye I miss thee!
  • neonemesis #66 3 years ago

    Sonic and Knuckles would be good if they somehow worked in the lock-on feature for the original Sonic trilogy though I don't know how they could do that. Sonic Jam on the Saturn does a perfect job of emulating this anyway so I don't mind.
  • sifujames #67 3 years ago

    @ neonemesis: I forgot about the 1st FIFA on the MD, I loved that game! Could do with Madden 92 on the VC as well... Looking back, EA produced a lot of good games for the MD.

    And just thought of another for the N64 - ISS 98
  • canIdoyabombsforya #68 3 years ago

    how come no "wii is just a waggle fad" posts?

    Yeah, Amiga emulation is a must. The pointer would be perfect.
  • knocker #69 3 years ago

    @aine

    There were some wonderfully silly Parodiuses ... Pariodii ? on the PSone. Otomedius is a new one on me ...

    Forgot about Pop 'n' Twinbee ... *wail*

    @krudster
    I agree. Just review the next VC game and give it 9 out of 10. Things will return to normal.

    April Fools day - do a head 2 head of arcade/console conversions on various platforms ... see who bites
  • secombe #70 3 years ago

    Ea to sign up would be my wish, that would open up loads of awesome Mega Drive (and SNES) titles.
  • Pulsar_t #71 3 years ago

    Sonic and Knuckles would be good if they somehow worked in the lock-on feature for the original Sonic trilogy though I don't know how they could do that. Sonic Jam on the Saturn does a perfect job of emulating this anyway so I don't mind.

    It's easy to dump the compound ROMs didn't you know? They're just too lazy to do it.
  • retr0gamer #72 3 years ago

    They can keep the NES version of Metal Gear, it's fucking horrendous other than the translation.

    'the truck have started moving!'

    and the gaurd that proclaims he is going to sleep before nodding off are classics of engrish.
  • RCrucial #73 3 years ago

    Agree we need the megadrive EA games and the disney games if possible. plus MD micromachines games and virtua racing and how about mega CD and 32x games like sonic CD and chaotix (never played but always wanted to) and sega arcade conversions.
  • Rpt81 #74 3 years ago

    I want Super Mario Allstars. Rather have those than the NES originals, and there's no harm in having multiple versions of one game on the VC. Just look at all the different SF2 varients.
  • itamae #75 3 years ago

    You are aware that Chi no Rondo / Rondo of Blood is available for the PSP, as part of the rather excellent Castlevania Chronicles collection, right? Just making sure...

    Oh, and while a Wasteland port would be nice, they would have to rewrite the game from the ground up to make it work on the Wii.
  • Fletche #76 3 years ago

    "& no chance of playing Chaos? shame!"

    I don't think I could count the amount of hours I spent on that game, even now I will pop on and find a Java version to have a blast. As buggy as hell, but funny when they happened but none-the-less 8 player turned based startagy at it's best!
  • bionutz #77 3 years ago

    Goldeneye was really really good. But it should be revisited to be able to shoot using the Wiimote or something you can point. Would definitely pay the full price (of max 40Euros ;)) to get this game on Wii, even if not online.
  • knocker #78 3 years ago

    Zerocool does have a point. The wii and the PC have identical architectures after all.

    And of course the quality considerations for zsnes are identical to the snes emulation on the VC. As well.

    To sum up. Zerocool is a genius and not remotely funny. No matter how he may appear.

  • Gargant #79 3 years ago

    set sail for fail! Where in all this is Chrono Trigger?
  • rogueJT #80 3 years ago


    You can forget about Unirally.

    Pixar got the original Snes game successfully removed from the shelves over it's resemblance to:
    [link url=http://en. wikipedia.org/wiki/Red%27s_Dream
    ]http://en. wikipedia.org/wiki/Red%27s_Dream
    [/link]

    I actually included the story of the court case in that wikipedia article but some twat removed it.
  • CapnCloudchaser #81 3 years ago

  • m0thr4 #82 3 years ago

    Goldeneye was really really good.

    I disagree. "Really really good" doesn't do it justice. Goldeneye was absolutely the best FPS available on a console when it was released and for a good couple of years after. A true classic.

    But, for the love of God, can we please now take off our rose-tinted spectacles and admit that it is actually pretty awful to play in 2008? The frame rate is extremely sluggish throughout, but frequently dips to levels that render the game almost unplayable.
    Edited by 1 at 05/11/08 @ 18:01
  • Nikanoru #83 3 years ago

    "Nonsense, i have the rom of the game which is ran through Zsnes and it runs perfectly. More PR bullshit from Nintendo and a mis-informed Eurogamer."

    Hahaha oh man. Are you serious?
  • darc #84 3 years ago

    XOR!!! Anyone remember this one? I had it on the Atari ST. I heard there was homebrew gameboy version or something, but I'd love to see it on VC.
  • Obiwanshinobi #85 3 years ago

    As for the Earthbound; did Nintendo release at least one NTSC-only (back then) game for an European VC?

    But, for the love of God, can we please now take off our rose-tinted spectacles and admit that it is actually pretty awful to play in 2008?

    Apparently there are two categories of people posting here. Some of us actually play those oldies even these days, using original machines and/or emulators. My message for all the rest is: the best of NeoGeo and SNES emulators for PC are far more stable and less demanding than modern 'native' PC games, thus you can test on yourselves 'for free' whether you REALLY have what it takes to play 10+ years old games. Sure, there's nothing wrong with eventually paying for a game you truly enjoyed back in the days, nevertheless playing it now may turn out to be a crushing defeat.
    By the way, who didn't play Chrono Trigger, should play it right now. Don't wait for almost certainly somehow raped NDS version.
    P.S. I play Shining Force for GBA currently and the rape committed by almost-perfection-fixers is obvious even to me, who have never played the original version.
    Edited by 2 at 05/11/08 @ 20:02
  • Super_Deformed #86 3 years ago

    Ogre Battle 64 should of been in the N64 list, wicked game.
  • melatonin #87 3 years ago

    I'm still calling nonsense on the "technical issues with Mario Kart" approach. Even without using zSnes, the game runs fine through an injected .wad file, running in its own channel in the Wii menu screen. Admittedly that might not be the way Nintendo would like to resolve it, but... it still bloody works.

    Oh well. Anyone with a modicum of sense (and an SD card) already has Chrono Trigger/Earthbound/Zombies... etc. installed on their Wii using other means. Good job on keeping us waiting, Nintendo.
  • clockworkzombie #88 3 years ago

    Jaguar would be great, I still twitch at the thought of Tempest 2000.

    There were so many good games for the jag, pity it failed. Also with atari goodness how about Warbirds for the Lynx with all the multiplayer active.
  • Daikon #89 3 years ago

    You are aware that Chi no Rondo / Rondo of Blood is available for the PSP, as part of the rather excellent Castlevania Chronicles collection, right? Just making sure...

    /me takes out his coveted PC-Engine CD-Rom original, gently strokes it ^_^
  • stallion185 #90 3 years ago

    "But, for the love of God, can we please now take off our rose-tinted spectacles and admit that it is actually pretty awful to play in 2008? The frame rate is extremely sluggish throughout, but frequently dips to levels that render the game almost unplayable."

    Goldeneye is still awesome to play today. I plugged in my N64 not that long ago just to have a bit of a belt at some of the classics, i.e. Lylat Wars, Mario Kart 64, Goldeneye, Perfect Dark etc. As one might expect, I was absolutely livid to discover that my Goldeneye save file had been completely wiped somehow.

    Anyway, after winning a hard battle against the strong urge to break absolutely everything I could find, I decided to sit down and play the game from the start and try to see how many of the cheats I could unlock again. Needless to say, I got hooked all over again and my nightmares of 00 Agent Facility have started to reoccur once more :/

    Not once have I felt that the game was a let down in any area. It is still just as perfect as it was 11 years ago.

  • Nikanoru #91 3 years ago

    I can't believe the amount of fucking retards in here with the classic "why buy something when you can steal it, DUH".
  • Slipstream #92 3 years ago

    I cannot believe you actually mentioned Last Blade 2 in that article...
    Good on you Eurogamer, good on you!
  • neonemesis #93 3 years ago

    They also need to put Garou on there as well as some of the lesser known/rarer NeoGeo fighters such as Agressors of Dark Combat, Savage Reign and Kizuna Encounter. The last one especially seeing as how there are only around 10 PAL copies in existence, the last one famously selling in the area of $12,000. Of course, if you emulate then this isn't a problem but still...
  • Obiwanshinobi #94 3 years ago

    I can't believe the amount of fucking retards in here with the classic "why buy something when you can steal it, DUH".

    Yeah, buy something not available, champion of justice.
    In my opinion Virtual Console ought to be a retro gaming purist's platform of choice, but it looks like Nintendo just don't want all the money people would like to pay them. VC lags behind homebrew emulation in virtually every aspect. 'Technical issues' excuses are extremely unconvincig, considering superb quality of Nintendo systems emulation on other platforms. Not only that - Nintendo still seem to have a PAL problem, which is plain rude nowadays. Thus homebrew emulation is Hobson's choice in many cases.