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Virtual Console: The Most Wanted Article

Wii Article by Dan Whitehead

5 November, 2008

Page 2 of 3. <- Page 1Page 3 ->

Nintendo 64 Most Wanted

Pilotwings 64 (Paradigm)

It's rather baffling that Nintendo hasn't revived its high-flying franchise for the eminently suitable Wii, but even more strange that it hasn't added this fondly remembered 3D sequel to the Virtual Console. From biplanes to hang gliders, it's a gentle flight sim that seems absolutely perfect for the casual family market.

Body Harvest (DMA Design)

Another forgotten treat from the studio that would later become Rockstar North. This tale of alien invasion is even more interesting, since its 3D world and open levels would prove to be a handy testing ground for the tech that made GTA III possible. Of course, Body Harvest is a great game in its own right, and deserves a place in the third-person shooter Hall of Fame.

Blast Corps (Rare)

People like blowing stuff up, and the bigger the stuff, the more fun it is. Blast Corps understands this simple equation, and tasks you with clearing a path for a leaking nuclear payload. This means using bulldozers, robots and dune buggies to destroy any buildings in the way. One of Rare's more obscure games, this simple-yet-brilliant concept could probably still work as a boxed Wii release let alone a VC re-release.

GoldenEye (Rare)

'Virtual Console: The Most Wanted' Screenshot ge

Okay, so it's highly unlikely. Probably impossible. But if GoldenEye, the brilliant Bond shooter that showed consoles could handle an FPS, does get a downloadable re-release we'd much rather it be on a native Nintendo platform than via Xbox Live. Tied up in a legal brouhaha between various platforms and licence-holders, this is very much wishful thinking. But wishes can come true, can't they Mummy?

Commodore 64 Most Wanted

Wasteland (Interplay)

It's funny writing about Wasteland when all eyes are on Fallout 3. This post-apocalyptic RPG was doing much the same thing way back in 1988, almost a decade before the first Fallout game. Both, interestingly, were published by Interplay. Anyway, considering Wasteland's vintage, it's amazing how many features it crams in. Persistent openworld? Check. Non-linear gameplay? Check. Skill points and levelling up? Check. Multiple optional side quests? Check. It's a true pioneer, and more people should know about it.

Winter Games (Epyx)

Well, it is winter, after all. With the other Epyx sports games already on the VC it seems like a no-brainer that this frosty follow-up to Summer Games (they skipped Autumn Games for some reason) should make an appearance soon. It can't come soon enough for C64 fanboy Kristan, who has been wearing ice skates to work for the last three weeks in anticipation.

Quedex (Thalamus)

This rather wonderful puzzle-action effort from Thalamus would work perfectly on the Wii. Viewed top-down, it was an addictive compendium of cunning challenges where you guided a ball around hazardous environments trying to get to the goal within strict time limits. With visuals which played to the C64's strengths, it doesn't even look that bad, either.

Wizball (Sensible Software)

'Virtual Console: The Most Wanted' Screenshot wiz

This is yet another example of just how innovative the old 8-bit era could be. Developed by Sensible Software way before soccer made them legendary, it's almost impossible to sum up in a simple sentence. You're a green ball with a face. You bounce around three simultaneous scrolling playfields, a bit like Defender, shooting enemies which then leave behind drops of paint. Collect the different colours in each playfield to colour in your monochrome world. It's barmy, obviously, but also brilliant - and surely a major influence on de Blob.

Maniac Mansion (LucasArts)

One of the first adventures to boast multiple characters. And multiple endings. And jokes that were actually funny. With the adventure genre resurgent on the Wii, there's no good reason why Maniac Mansion, the first of many awesome LucasArts point-and-clickers, shouldn't be available on the Virtual Console. And when it is available, then you can add Zak McKracken for good measure. Okay?

Turrican (Loriciels)

Many people wrongly remember Turrican as a console game, perhaps because it looked so at home on the Megadrive and SNES. Both those versions are on the Virtual Console, so why no love for the original - which actually debuted on the Commodore 64 in 1990? German developer Manfred Trenz stretched the home computer's architecture to its limit, and his achievement should be honoured with a place on the VC - and its brilliant sequels, while we're at it.

Mega Drive Most Wanted

NBA Jam Tournament Edition (Midway)

While this probably falls foul of changing licence agreements, Midway's basketball series once straddled the globe. This enhanced version is probably best known for its weird sense of humour, which makes it ideal for the Wii. As well as Big Head and Baby Head modes, it also features a bizarre array of secret players - including Will Smith, Bill Clinton, Prince Charles and the Beastie Boys.

Rocket Knight Adventures (Konami)

When it was released back in 1993, many wrote Rocket Knight Adventures off as a lame Sonic rip-off. It's easy to see why - Sparkster, the hero, is an anthropomorphic possum in dark blue armour - but the gameplay is actually closer to Contra, with Nobuya Nakazato working on both titles. The Virtual Console is home to many cute side-scrolling platformers, and it would be nice if it could make room for this instead of yet another Wonder Boy effort.

Road Rash (EA)

What's better than motorbikes? Hitting people on motorbikes, of course. It's a recipe that Electronic Arts dished up with its now-defunct brawler-racer, and it's precisely the sort of fondly remembered arcade trash that should be populating the Virtual Console. There are many sequels, most of them a bit poo, so we'll stick with the original, thanks.

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Comments: 1-50 of 96 in total | next 50 »

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khaz
05/11/08 @ 07:06
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Last Blade 2 would be a dream come true...such a wonderful game.
the_dudefather
05/11/08 @ 07:09
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RE: Goldeneye
'we'd much rather it be on a native Nintendo platform than via Xbox Live'

why? it would be the same game as 10 years ago, at least the XBLA version would be enhanced in some way

unless you're realy fond of the spinning nintendo logo at the start
Sneti_Joker
05/11/08 @ 07:11
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I believe the Turrican entry is missing the title.

Good article.
Edited 1 times, most recently on 05/11/08 @ 07:11
Fletche
05/11/08 @ 07:35
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Ahhhh Amiga, I can see it happening, maybe not that soon but I could probably just off the top of my head, even this early in the monring, think of 20 games I would want to download straight away. Golden time of gaming for me, the thought of playing Chaos Engine or Hired Guns makes me all happy inside! Bring it Nintendo!!!!
Les
05/11/08 @ 07:47
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Fletche +1
figaro7
05/11/08 @ 07:48
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-1 for not including terranigma
dr_faulk
05/11/08 @ 07:52
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Terranigma!!! If they released that with Punchout and Mario kart, then I wouldn't need anything else from the SNES section of the VC.

Of course, I still have the cartridges and could play them right now...
Edited 1 times, most recently on 05/11/08 @ 07:53
snick
05/11/08 @ 08:02
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My original xbox played mariokart perfectly, surely the wii can manage it. Get a wriggle on nintendo.
ryohazuki1983
05/11/08 @ 08:11
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Road Rash! yeah that would be cool.

How about Flashback, Golden Axe, Gunstar Hereos, Revenge Of Shinobi, Mickey Mouse Castle of Illusion. Dunno if any of those are already on VC as I sold my Wii a while back.
Edited 1 times, most recently on 05/11/08 @ 08:13
Mawich
05/11/08 @ 08:13
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Golden Axe is already on VC.

I just want Secret of Mana. I'm so cross that it's out in the US and Japan and I can't get it here.
Strac
05/11/08 @ 08:14
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on the most wanted platform, I think the MSX2(+) should be there as a first really. It has a myriad of games that are begging to be replayed (and not just Metal Gear but almost all NES ports were inferior really)
KujiGhost
05/11/08 @ 08:14
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Atari ST FTW!!!
morriss
05/11/08 @ 08:16
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Legends of the Ring?
Obiwanshinobi
05/11/08 @ 08:21
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NINJA MASTER'S (with gore enabled) - that, sir, is the most wanted Neo Geo beat/slash'em'up. Forget about The Last Blade. Toke!
P.S. Cheating and unbalanced, yet still captivating. The Last Blade can barely polish Ninja Master's katana in terms of brutality and atmosphere.
Edited 1 times, most recently on 05/11/08 @ 08:33
Les
05/11/08 @ 08:28
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I'd love to see Shadow of the Beast and Gods, next to the already mentioned Hired Guns. Defender of the Crown would be nice as well. Might even get me over my allergy for point schemes...
sigmagoat
05/11/08 @ 08:28
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The VC is the only reason i would consider getting a Wii..
GeezaTap
05/11/08 @ 08:33
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Some SNES Pilotwings would be nice as well.

Heck, a VC Pilotwings game giving us more of the military missions would be a must buy.
figaro7
05/11/08 @ 08:38
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Hang on, Rock n Roll Racing is missing from that list as well, another -1
Zomoniac
05/11/08 @ 08:42
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But if GoldenEye, the brilliant Bond shooter that showed consoles could handle an FPS, does get a downloadable re-release we'd much rather it be on a native Nintendo platform than via Xbox Live.

That may be the most stupid thing I've ever read. So given the choice of keeping it exactly as it is, or upscaling it to HD, sorting out the massive frame-rate drops and including an online multiplayer on a service that works you'd choose the former just because it was originally released on a Nintendo console??
Zomoniac
05/11/08 @ 08:45
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Also, re Dreamcast, unless they allow the use of USB hard drives for storage this would never, ever work. And I doubt there's a hope in hell of a Wii being able to emulate a Dreamcast in software, it hasn't got the balls.
JonFE
05/11/08 @ 08:47
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Could I add Super Smash Brothers and Donkey Kong 64 to the N64 list? I know my son would love them there :)
DFawkes
05/11/08 @ 08:51
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The Jaguar was 32-bit, they cheated by counting the CPU and GPU seperately (both 32 on their own). It had 64-bit components, but wasn't really a 64-bit machine. But it was that controller that put me off, since it was like it had a phone attached to the bottom.

That bit about Mode 7 being hard to emulate might be true, but the fact is plenty of PC emulators do it no bother. If Nintendo just asked for help, in return for not bring sued for trying, they'd have it done easily.

EDIT: Once for spelling, once for fact-fixing.
Edited 2 times, most recently on 05/11/08 @ 08:54
Obiwanshinobi
05/11/08 @ 08:51
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upscaling it to HD
Screw the upscaling. Emulators could actually render N64 3D games in high resolution before Xbox 360 was even named. That's a decent emulation.
Xerx3s
05/11/08 @ 08:53
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Lol @ the GE comment.
Obiwanshinobi
05/11/08 @ 09:01
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I mean, why upscale something you can just render in HD with anisotropic filtering and antialiasing? By the way, I am very disappointed by Sony's idea of backward compatibility in this so called HD Era. The very idea, not to mention the realisation.
creepylizard
05/11/08 @ 09:03
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I adored Another World but as I remember it only took about 2 hours to finish it, which was a major problem when it was reviewed at the time..
The sequel, Flashback, was ace too...
Obiwanshinobi
05/11/08 @ 09:06
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I adored Another World but as I remember it only took about 2 hours to finish it, which was a major problem when it was reviewed at the time..
The sequel, Flashback, was ace too...

Flashback was Another World's spiritual successor at the best. Sequel is called Heart of the Alien.
http://en.wikipedia.org/wiki/Heart_of_th...
Santino
05/11/08 @ 09:08
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they seem to have forgotten Yoshi's Island, a disgrace!

and +1 for the Target Renegade shoutout.
berelain
05/11/08 @ 09:08
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I don't get what the problem with the Mode 7 on Mariokart is; PC-based emulators have been able to handle it for years...

Amiga should definately be on there; theres a mountain of classic games on that machine- and I still play a lot of mine though emulation, too. Dogfight ftw!

And Unirally... oh god, I loved that game.
FairgroundTown
05/11/08 @ 09:11
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I'm sure they are holding back the GB/GBA games for the DSi.
felderpony
05/11/08 @ 09:15
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How can they have missed the best Neo Geo title ever?

Viewpoint!!!!!

I would so love this on the Wii.
DFawkes
05/11/08 @ 09:15
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I would also add "Eliminator Boat Duel" for the NES. It was awesome.
chrisno21
05/11/08 @ 09:16
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Secret of Mana please.

Chrono Trigger would be nice but I'll probably just get it on DS.
Daikon
05/11/08 @ 09:16
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Excellent list. Amiga would be very nice indeed also! So would ScummVM ^_^

Some of the games on my wanted list:

Final Fantasy III/VI (SNES)
Silicon Valley (N64)
Flashback (SNES)
Cannon Fodder
Turrican 2
Lemmings (I know, isn't going to happen but would be great on the Wii!)
creepylizard
05/11/08 @ 09:18
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@ Obiwanshinobi

I have never heard of that game at all. Seems like it would have been pretty good though...
tachikoma
05/11/08 @ 09:36
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Dreamcast but no Saturn? How could you, Eurogamer! We can keep dreaming, anyway...
chrisjm
05/11/08 @ 09:36
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rocketnight adventure was amazing :) i bought it on impulse very cheap. still have it in the loft somewhere. so many other fondly remembered megadrive platformers that need adding too!
Cadence
05/11/08 @ 09:45
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I would love to see Garou: Mark of the Wolves on the VC. Absolutely stunning Neo Geo game and easily one of the best 2d fighters ever made. Also, doesn't F-Zero run ok on the VC? Isn't that a full mode 7 game or does Mariokart do something different with mode 7?
udat
05/11/08 @ 09:47
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I want:

Star Control (megadrive)
Micro Machines 2 (SNES)
Archon (or sequels)

And if it could emulate an Atari ST, I'd love to see Carrier Command :)
chanderzz
05/11/08 @ 09:47
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No Majoras Mask?
Modern_Angel
05/11/08 @ 09:51
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Killer Instinct on the N64..

I love them combos.
neonemesis
05/11/08 @ 09:57
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@Cadence

That was exactly the point I was going to make about mode 7. Aside from F-zero, I also believe Super Metroid used mode 7 for some of the huge bosses and that game's up on the VC too. Its probably something to do with how mode 7 is used or how much of it the game uses.


@tachikoma

Yeah, I don't understand why the Saturn doesn't deserve a place on the VC. The size of the games can't be that big and let's face it, Sega must know that some of the best games on the system didn't get the exposure they deserved the first time around.

It would also be great to see Desert Strike, Sidepocket, Castle of Illusion and some older Gameboy/Gameboy colour games on there such as Link's Awakening, Resident Evil Gaiden or MGS: Ghost Babel. Bit too soon to be re-releasing GBA games though I think.
paralipsis
05/11/08 @ 10:02
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I've been waiting for Mario Golf for ages. That it's been out in Japan and North America for a month or more makes me even more bitter.
sifujames
05/11/08 @ 10:18
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Me wants the Saturn on the Wii, along with the following games from various formats (some of the MD games might already be on, I haven't checked the VC lists for a while)...

Jet Pac
Cannon Fodder
Sensible Soccer
Castle of Illusion
Ranger X
Rolling Thunder
EA Hockey
GoldenEye (obviously)
Revenge of Shinobi
Lemmings
Road Rash
Desert Strike
Super Monaco GP
GeezaTap
05/11/08 @ 10:18
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re: Daikon.

Cannon Fodder is a good call. Only if it still has the theme tune though.

Didn't Sensible Soccer come out on the SNES as well?
Hank Scorpio
05/11/08 @ 10:36
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Starfox/Starwing over Stunt Race FX any day in my book ...
Amicus
05/11/08 @ 10:43
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Regarding MSX2, this is actually emulated in Japan so why no games over here (including the true original of Metal Gear).

I disagree with the speccy wish list, playing the original version of Jetpac on the 360 was a rude awakening and I can't imagine the other spec games with their godawful sound (or lack of) and flicker would work well on the VC. They wouldn't even know what the Speccy was in Japan.

Atari ST though (cruely forgotten) wouldn't be a bad idea if they emulated the Amiga. And if we're going to go slightly irrational on this wishlist (Jaguar?!) why not the Atari 8-bit list that actually lend themselves more to console emulation than a lot of C64 games being cartridge based. Dropzone was originally programmed for this system and was much superior to the C64 version, as was Rescue on Fractulas and The Eidolon.
Zomoniac
05/11/08 @ 10:43
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Even the smallest Saturn games will probably weigh in at close to 50% of the onboard storage.
Stuz359
05/11/08 @ 10:43
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The Saturn has been notoriously hard to emulate due to it's complex architecture. It's only in the last few years that PC's have been able to emulate the Saturn, and in a lot of games definately not perfectly. I doubt the Wii has the technical grunt to be able to emulate the Saturn.
Would be nice to be able to play Panzer Dragoon Saga, Shining Force 3, Radiant Silvergun etc, etc... without having to pay exorbitant prices.
neonemesis
05/11/08 @ 10:49
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Didn't Sega re-release some of the Saturn's games on the PS2 in Japan? If they can't put them on the VC, they could at least release a compilation in the style of the Megadrive collection. As it is, I have to look around on ebay for Saturn games and I shudder at some of the prices.

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