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Unreal Tournament 3 Interview

Xbox 360 Interview by Kristan Reed

30 April, 2008

Page 2 of 2. <- Page 1

Eurogamer: Are you done with UT3 now, or will there be more downloadable stuff coming?

Mark Rein: We're never done. You look at what we've done in the past with UT...one could jump to the conclusion that there's more coming and obviously now we've started the million-dollar Intel Make Something Unreal contest, there's going to be a ton of great content coming to this game, and we want to capitalise on that content and share it around all the platforms if we can.

Eurogamer: Talking of Unreal, it's, what, more than five years since Unreal 2. Are you ever going to make a follow-up to that? Is there any possibility?

Mark Rein: I'm sure that at some point in our future we will make another Unreal, single-player, story-driven game. I'm sure at some point there will be one. There are no plans to do one today.

Eurogamer: Why haven't you chosen to do a follow-up to Unreal 2 to date?

Mark Rein: I think we've been really happy with the multiplayer-oriented Unreal Tournament. Despite what people feel, people get this crazy idea that if you don't sell five million units it isn't a success, but we heard today that we've shipped over 1.2 million units of UT3, not even including the Xbox 360 yet. We make good money on Unreal Tournament, and it's a good game that we love to make, and it's not a five-year-long production and it's a great test-bed for lots of cool things that we want to do. We like making this type of game, and we have Gears of War as our kind of vanguard, single-player graphic showcase type of game.

Eurogamer: You've got your hands full there.

Mark Rein: And we're coming up with ideas for new intellectual properties.

Eurogamer: Announcing this year?

Mark Rein: No, no...ways off! We learned a lot from creating Unreal and Gears of War, there are lessons to be learned.

Eurogamer: Will you stick to your guns, as it were, and keep making shooters? It's proven that the Unreal Engine 3 can handle pretty much any genre you throw at it.

Mark Rein: Haha, stuck to our guns, that's great. Well, there's lots of low-hanging fruit in shooters. We can still do better, we can constantly improve.

'Unreal Tournament 3' Screenshot 2

"Bio Rifle" is what I like to call my [manners - Ed].

Eurogamer: You must play lots of other types of games.

Mark Rein: Is Spielberg bored of making action movies?

Eurogamer: No, but even he does his little arty projects now and again. [What, like Schindler's List? - Ed] Don't you feel like doing something completely unrelated to what you've done before?

Mark Rein: We will, I just don't know when. We just feel like we can do a better job at these. People are seeing with Unreal Tournament 3, and will especially see with Gears of War 2 that we're getting better and better every time. We think we can do better!

Eurogamer: Have you officially retired the Unreal Championship games now that the current crop of consoles can do Unreal Tournament properly?

Mark Rein: Yeah...that's a good question for Mike [Capps - Ed], I mean he designed those games. I think the guys would love to make another Unreal Championship, but there's only so many things you can do in a year.

Unreal Tournament 3 will be released on Xbox 360 in the Summer and will be published by Midway.

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Comments: 1-11 of 11 in total

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defdaz
30/04/08 @ 06:05
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We still have fun with the original UT at work when the boss' not around lol.
anomagnus
30/04/08 @ 08:41
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whats this got to do with gta4?
Quint2020
30/04/08 @ 10:32
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I LOVED Unreal Championship over LIVE on the original Xbox but if i'm being honest this just feels a little redundant now.
Mr_Dodger
30/04/08 @ 12:50
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So three new maps plus "We also brought all the DLC that we've released since the original version to this version as well. You get a lot on the disk here. This is great value - it's a lot of stuff."

So whatever happened to "We can't fit it all in without blu-ray?"
Xerx3s
30/04/08 @ 14:03
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UT3 = no buy. It's only UT by name and there are better games out there. UT'99 GotY edition on XBLa on the other hand would be an instabuy.
Bitkari
30/04/08 @ 17:08
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Eurogamer: Why didn't you do a 360 version of UT3 in the first place?

Mark Rein: We chose the PS3 first because... we really didn't want to compete against Halo 3, so left it 6 months.

fixd.

skillian
30/04/08 @ 22:47
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"Snuck"? What's wrong with a nice English "sneaked", huh?
squirrelsalot
01/05/08 @ 03:41
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UT3 afraid to compete with Halo 3? That's funny.
farticusmaximus
01/05/08 @ 03:45
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UT3 vs. Halo = UT fail.

Unreal has very little to offer except plain vanilla multiplayer. I dont give a donkeys crap about 'teh pixuls', UT has sod all gameplay whereas Halo is still going strong on XBL and being replayed over and over in campaign mode.

To attempt to compete with Halo on release would have been utter lunacy.
GamesConnoisseur
01/05/08 @ 05:13
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So..... unreal!
RandomTerrain
03/05/08 @ 16:52
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No split screen still? Broken.

Comments: 1-11 of 11 in total

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