Tetris Splash Review

Smells fishy.

Version tested: Xbox 360

Improving on a classic is never easy. It always involves risk as there's a strong possibility you'll destroy what made the original so great. So how do you make something already brilliant even better? How do you offer something new without ruining the magic?

We won't pretend to have the answer, but we can tell you this: ways to improve on a classic do not include sticking it in an aquarium and adding a couple of fish. And then trying to sell people extra fish, even though you've already charged them GBP 6.80 for a game that's more than 20 years old. Welcome to the rubbishy underwater world of Tetris Splash.

The gameplay is the same, at least in theory. Coloured blocks drop down from the top of the screen and you re-orientate and position them to form lines. Each time you form a complete line it disappears. The more lines you clear, the faster the blocks fall, until it all becomes impossibly frantic and the screen fills up with blocks entirely, and it's game over, and you have another go even though you really ought to be doing something else like going to bed or work or a funeral.

The twist introduced by Tetris Splash is that all this happens against an aquatic background. There are a range of unexciting and expensive options to choose from. You can have salt or fresh water in your tank, for example. You can change the items in it, at a cost of 150 Microsoft points per decor bundle.

We tried out the scuba bundle, which includes a pair of fins, a set of air tanks and a bit of seaweed. And nothing else. You can choose to have all three items in your tank, or any combination of two, or just one. Thanks.

Pack it in

'Tetris Splash' Screenshot 1

Just some of the boring old fish you can buy for your poorly drawn aquarium.

You can only have a certain number of fish in your tank at any one time, and must unlock extra slots for them by completing Achievements. Then you must pay 50 points per fish pack. There are nine in total, and five decor packs. If you want absolutely everything it will cost you 1200 points. Adding the 800 points for the basic game makes a total of 2000 points, the equivalent of GBP 17. For Tetris with fish.

To make things even worse the virtual aquarium looks rubbish. The lighting's terrible, the fish are poorly drawn and badly animated. Put Finding Nemo on to compare and you'll think you're watching a documentary. It's hard to see why you'd ever want to use the stupid screensaver option.

You can sort of see the logic of the aquatic theme, though. It's a popular one in casual gaming, perhaps because there is something relaxing about water and fishies. But why not motivate players by rewarding them with extra fish for high scores, rather than just slots? Are virtual fish really that costly to produce? And why are there no sharks?

All this wouldn't matter so much if the game was as fun to play as it's always been, but it's not. It's business as usual for the first few levels, but then things start speeding up at an astonishingly rapid pace and it's all over far too quickly, even if you're a Tetris veteran.

You have to play with a ghost block at the bottom of the screen, at least until you've attained five Achievements and thereby "won" the option to turn it off. Players used to Tetris without the ghost block are likely to find this confusing and irritating.

Name that tuna

'Tetris Splash' Screenshot 2

This is the online mode. At least you can barely see the aquarium.

Then there's the music. They've taken the manic Russian folk theme and turned it into plinky lift muzak. "BOM, bombomBOM, bombomBOM, bomBOMBOM" becomes "Beeow, badapbapbeeow, badapbapbeow, ba-da-da-daa..." It's actually sort of soothing once you're over the shock, but then so is downing meths.

You might be prepared to overlook the aquarium thing, ignore the ridiculous downloadable content and cough up your 800 points for the sake of Tetris Splash's multiplayer modes. Don't.

Local multiplayer is for up to four players but suffers from the same pace problem as the single-player mode, as does the online multiplayer. It lets you compete in teams or individually against up to five other players, with their Tetris screens shown in miniature next to yours. Clearing lines makes them appear as concrete blocks on your opponents' screens.

It's fun - this is Tetris, after all. But there are irritating features to the setup, such as the fact that if you join a match which has already started you have to wait until it's finished and a new one begins. This doesn't usually take very long, but it's still annoying.

So the online mode isn't enough to save Tetris Splash, and the stupid fish market certainly isn't. It is still Tetris, and Tetris is still brilliant, but there are better updates out there - read our Tetris DS review for one example.

Tetris Splash gets one point for being Tetris, one point for at least having an online mode and one point for being relatively cheap (assuming you don't bother with the DLC). But it loses points for ugly background graphics, the obligatory ghost block, the bad pacing, the expensive add-ons, the limited multiplayer options and having no sharks. If you're in need of a fix buy Tetris DS or play one of the free versions widely available on the Internet. Tetris Splash should be consigned to a watery grave.

3 / 10

Read the Eurogamer.net scoring policy

Comments (22) Latest comment 4 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • mattigan #1 4 years ago

  • manic_mouse #2 4 years ago

  • dr_faulk #3 4 years ago

    Why do you have a Mac OS desktop pic for this article?
  • dr_faulk #4 4 years ago

    lol, manic_mouse, ditto! wE R d m4c h4x0rz!
  • 3william56 #5 4 years ago

    Please release the names and addresses of anyone stupid enough to buy add-on fish for this nonsense. I have some very nice old rope that I can sell them for exorbitant sums.
  • Daikon #6 4 years ago

    Hmmm. What a disappointment.
    I was really hoping I'd be able to play Tetris with fish in this game...
    Why does it always have to be with blocks?
    WHY?!!
  • Aretak #7 4 years ago

    How can you fuck up Tetris?!
  • Vice.Destroyer #8 4 years ago

    The best Tetris game by a mile was the one on the N64. That game had the ability to get bonus points by building 4*4 blocks. Not a day goes by without me hoping that that game will see the light of day on another platform. And I am continously disappointed.

    At the very least, this game has some absolute masters playing on live. Almost makes you proud to have been gubbed by an expert.
  • lambtron #9 4 years ago

  • andromeda #10 4 years ago

    aye, whats with the fish?
  • Fodder #11 4 years ago

    I think this is more than a little harsh. As the review points out, the ghost block can be turned off, and you'll almost certainly get enough acheivements to do so on your first go. I'm not sure what the alternative is to waiting for a game to finish before you can start multiplayer, either. You have to wait somewhere, so why not watch the current game? Better than sitting in a lobby.

    I thought the difficulty curve was pretty decent. My problem, if anything, is that it never gets fast enough. Marathon mode ends after level 15, and there's no enless option as far as I can tell.

    Ignore the microtransaction nonsense and it's a decent version of Tetris, with a solid online mode and leaderboards, priced at a third of the cost of the DS version. It's not perfect, but for the price, I'm perfectly happy with it.
  • thejeek #12 4 years ago

    "How can you fuck up Tetris?!"

    Pretty much every version of Tetris after the Gameboy version is a fuck up to some extent. The Gameboy version is definitive and all changes to the mechanics made to subsequent versions were for the worse...
  • Agent_Llama #13 4 years ago

    I coughed up for this and like it. Ok, the fish thing is pointless and I haven't spent any money on paying for fish, but the basic game is fine. Online is good, apart from the fact that you have to sit and wait whilst the others finish. If you're first knocked out out of 6 players, it's a bit tedious. Why not let you play a little single player game whilst you wait? It doesn't let you exit so you're stuck watching.
  • angstmann #14 4 years ago

    Totally agree with the poster above about the ultimate game of Tetris being on the N64. I also share the same enthusiasm that this version will be released on some platform in the future. Every time I hear of a new release of Tetris I hope it shares at least some of the features of that old N64 version... ah, those were the days.
  • Monkey_Puncher #15 4 years ago

    It's a decent version of Tetris in all honesty, it's also got the original gameboy music so that's a plus. The fish thing though is completly pointless and retarded.
  • BillyBrush #16 4 years ago

    Marathon mode definately ramps up quicker than it used to on the game boy version

    Game boy original is my fave still! DX on color was also good, Tetris DS was utter shite (at least this one has a version of the folk song)

    But this is a very solid version of tetris for single players (haven't even bothered with the online)

    Tetris is a stone cold classic, this is a decent version of said classic that does not mess with things too much, and is worth far far more than 3/10 as the game is still the most addictive thing ever created

    Personally the music makes a huge huge difference for me, the fact this is one of very few versions feturing 'that' tune, albeit remixed, makes it one of the better versions of the game out there...and some of the other choons are remarkably good too.

    When Bioshock and Halo3 are no longer being played, Tetris will still be being played, probably not this version, but the game itself, well i guess it's not a review of the game but the trimmings eh, otherwise Tetris and 3/10 does not compute
  • Caimbeul #17 4 years ago

    I tried the demo and was surprise they could f'd up tetris
  • samadriel #18 4 years ago

    If it gets 3 points but loses 4, shouldn't the score be negative 1? :p
  • bloodflowers #19 4 years ago

    The information on the DLC is comedy gold. I hope nobody buys this, teach the idiots a lesson.
  • Dr_Lobster #20 4 years ago

    "You have to play with a ghost block at the bottom of the screen, at least until you've attained five Achievements and thereby 'won' the option to turn it off."

    Good lord, really? Who's bright idea was that? Sheesh.
  • Lim-Dul #21 4 years ago

    Don't forget about Nintendo busy designing more strange peripherals needed for like one game each... You gotta catch them all!
  • NBAoz #22 4 years ago

    Way too harsh a score IMO. I tried out the demo first and thought it was well worth buying which I did. I find myself playing this all the time and as long as you don't pay attention to all the aquarium fish pack nonsense, I would rate this at least a 6 based on gameplay alone. I think it actually plays remarkably similar to the original Game Boy version with only a slight difference in pacing, but that doesn't ruin the game at all. Overall, if you like Tetris this is worth a buy and is still as addictive as ever.
    Edited by 1 at 10/10/07 @ 03:45