Star Wars: The Old Republic Preview

Impossible to see, the future is.

It may be the worst kept secret in recent gaming history, but that hasn't stopped LucasArts putting on a big show to unveil its new MMO from BioWare, Star Wars: The Old Republic. Dozens of journalists have been invited to the company's San Francisco HQ, including many flown all the way from Europe. Executives from BioWare, EA and of course LucasArts are all putting in an appearance, along with creative directors, storyline writers, gameplay programmers and an army of PR people. In fact, the only notably absent person is George Lucas.

A press conference is held in the impressive on-site cinema. A trailer is shown, along with a video of "pre-production gameplay footage". There's a question-and-answer session, followed by roundtable presentations, executive interviews, a tour of the building and a trip to the gift shop (think Javva the Hutt coffee mugs, hundred-dollar Indiana Jones hats, Yoda costumes for dogs and receipts that bear the legend, 'May the Force Be With You').

With all that stuff going on, you might think the dozens of journalists will come away with a thorough understanding of Star Wars: The Old Republic. You might be wrong. The phrase "We're not talking about that today" is wheeled out again and again, and after a couple of hours it feels like the list of things they're not talking about today is longer than the list of acceptable subjects for discussion.

Here are just a few of the things they aren't talking about today: the story delivery system, grouping, space combat, the number of classes, travelling between planets, player housing, how long the game's been in development, how many people are working on it, PC exclusivity, subscription fees, the release date. Best quote of the event: "We're not talking about anything that has to do with space today."

'Star Wars: The Old Republic' Screenshot 1

The visuals have a hand-painted quality to them - much like some of the backgrounds in the old movies.

It's clear that what would be discussed was determined well in advance, and that everyone has been thoroughly briefed. This launch event is not about sharing details or answering specific questions. It's about sending a precise, and rather short, message.

The message, in essence, is this: with Star Wars: The Old Republic, BioWare is doing things differently. This game is not Star Wars Galaxies 2, nor is it Knights of the Old Republic 3. (Actually, according to BioWare, it's KOTOR 3, 4, 5 and beyond, but more on that later.) It may be set in the same time period as Knights of the Old Republic, but it's an MMO as well as an RPG. It will include the same features you'd expect from traditional MMORPGs, but BioWare is throwing new elements into the mix.

"We're huge fans of the MMO genre," says BioWare co-founder Ray Muzyka, speaking in a post-press conference interview. "We're looking at the things that great MMOs do so well - exploration, character progression, combat, raids, PVP, PVE and all the things that fans of the genre have come to expect.

'Star Wars: The Old Republic' Screenshot 2

This mining droid may be taking the whole strike thing too far.

"We're adding something to that. We're adding a pillar where you get to play solo or multiplayer, and go back and forth between them via a meaningful story arc," he continues. "You make choices that matter and have consequences, and you feel like you're making a difference as you progress through this world."

According to Daniel Erickson, who's one of the writers helping to construct that story arc, this is what sets The Old Republic apart from other MMORPGs. "For whatever reason, when people took the RPG and went to make the massively multiplayer RPG, they left out the fourth pillar - story," he says. "Obviously, that's not something BioWare's ever done. So if we're going to make an MMO, we're going to make one with all the pillars there."

The story is set some 300 years after the events of the KOTOR games, and 3000 years before the Star Wars movies. Following years of war, the old Republic and new Sith Empire have reached an uneasy truce - so uneasy, in fact, that it falls apart soon after the game begins.

But that's only the main story arc. The specific narrative you experience will depend on the character class you select. The only classes we're talking about today are Jedi and Sith, says LucasArts executive producer Tom Nichols. When asked if there will be an option to play as, say, a bounty hunter, he simply replies, "Perhaps." However, Nichols does go on to add, "What we reference is the iconic roles from the movie, such as Boba Fett or Han Solo - that's our goal, to provide experiences like those key iconic characters."

They're also striving to provide experiences that are quite different for each class. It's not like the old days, explains Erickson, when BioWare was making games like Baldur's Gate. Back then, they had to come up with a generic storyline that would work whether the player had chosen to be a druid, wizard, warrior or whatever.

That's no longer the case, says Erickson - and as a result, the class narratives in SWTOR are "the most unique stories we've ever told". What's more, even if you play through the entire game as a Jedi, then do it all again as a Sith, "You will not see one repeated piece of content. Not one quest, not one line of dialogue, nothing."

This also means there is more story being told than ever. In fact, Erickson reveals, "We did the calculations and we realised, a long time ago, we had passed the point where we would have more story content than every BioWare game made to date, combined. That's all the Baldur's Gates, Neverwinter Nights, KOTOR, Jade Empire, Mass Effect, all the expansion packs. All those combined do not touch our content amount."

'Star Wars: The Old Republic' Screenshot 3

LucasArts was willing to confirm that lightsabers will feature in the game.

So. There's the main game setting, and a range of stories within that setting. Then there's a third layer, which is to do with the choices you make and how they affect the story that unfolds. According to BioWare's Greg Zeschuk, decision making is much more complex in SWTOR than in most MMOs.

"If you look at the stable of BioWare games, there are things that we do differently. The fundamental thing is the sense of choice - those [other MMO] games don't really have a sense of choice," he says.

"Your only choice is, do I take this quest or do I take that quest? If I want my bag of loot, I've got to do what the guy tells me. You don't have a question at the end like, do I kill this guy or do I let him live? It's not a question of deciding what the options are. MMOs have traditionally been about doing what you're told to do."

'Star Wars: The Old Republic' Screenshot 4

What a Trooper.

Ray jumps in to explain that BioWare's taking a different approach. "We're going to make sure all the story arcs are really interesting, fun to play through, and make you feel like you've made a difference, you've made a choice that actually affected the outcome," he promises.

Many of the choices you make will revolve around the light or dark side of the Force. It doesn't matter whether you've chosen to be a Jedi, a Sith or any other class - you can make decisions that might not fit traditionally with your character class. A Sith, for example, could choose to save a life instead of taking one.

However, said Sith would need to be prepared to have that decision questioned and criticised. In SWTOR, you can acquire AI-controlled companion characters who not only stick by your side but observe and comment on your actions. Your relationships with them can vary significantly and they serve a range of different purposes, as Nichols confirms.

"Companions can provide assistance in combat. They can provide comic relief and banter. They can alert you to things they're sensing, like nearby enemies. They might comment on decisions you're making that may seem to conflict with your class," he says. And that's not all.

"They may become your best buddy. You might build a romantic relationship with them. They might get pissed off with decisions you've made and leave, or betray you, or try to fight you. So they're another immersive element in the game, and again I think it's something unique we're bringing to the genre."

Just how unique, though? Aren't companions just an advanced form of the pets you can acquire in World of Warcraft and its ilk? "They've been compared to pets, but they're very different," argues Nichols. "They're much more immersed in the story and provide a different aspect of gameplay. I would think of them more as... Well, companions is the perfect word." For an example of the kind of relationship you can have, he says, think of Han Solo and Chewbacca: "They have personal stories, but they're also buddies."

You could argue that the most important reason to play MMOs is to share your adventures with real-life buddies. By introducing AI companions, isn't BioWare missing the whole point of MMO gaming - the social aspect? Not according to Zeschuk.

"The social experience is really important. We've got some interesting ways to have players interact within each others' stories, and that leads to results you probably haven't seen before," he says.

"Social gaming is something we don't want to forget. If you want a solo experience, you can do that. You can also really get involved with other people and do cool stuff together." Plus there are other advantages, he adds, such as when you're preparing for a group encounter - you can fill any role gaps with AI companions, and avoid having to wait around for human players.

'Star Wars: The Old Republic' Screenshot 5

This is one of the companion characters. Wouldn't.

So The Old Republic is designed to be an MMO for those who like to go solo as well as those who like to buddy up. It's also designed, Zeschuk adds, to suit players who might only play for half an hour at a time, along with those who enjoy marathon five-hour raid sessions. "The thing for us is to really cater to all those different types of players, and make sure there is something there for all of them," he says.

But what about those players who were hoping for a KOTOR 3 in the style of the previous games, rather than a KOTOR MMO? "We're passionate about this franchise, but in our minds we're doing KOTOR 3, 4, 5, 6, 7, 8 and 9," Muzyka offers.

"This game is that big. It's huge in terms of the content, the story, the things you get to do. It's set in that same part of the Star Wars universe, with all the things that MMO fans have come to know and love - exploration, progression, customisation, combat. But with a story as well."

'Star Wars: The Old Republic' Screenshot 6

George Lucas drew this bit of concept art himself. All right perhaps not.

"As more gets revealed about what we're actually doing, we suspect those people will be very happy," Zeschuk chimes in.

That may take some time, however. According to Nichols, the next batch of information about SWTOR won't be released until "early next year". Until then there's nothing more to go on than what's been revealed at this press event - i.e. nothing much.

But perhaps that's unfair. Had the announcement of Star Wars: The Old Republic been a real surprise instead of a long-predicted event, there might have been a bit more excitement when it finally came - perhaps enough to draw a veil over the lack of juicy details.

However, there are still so many questions to be answered about Star Wars: The Old Republic. Questions about how the interface will work, what the combat will be like, how much it'll cost to play... We're not talking about any of that today, of course. The even bigger questions, such as whether complex storylines and AI buddies will work in MMOs, won't be answered until the game is released - and that could be years from now.

Ray Muzyka is certain about one thing, though. "When this comes out, it's going to be the best game BioWare's ever done," he says. "We're excited about that." If you're a Star Wars fan, a BioWare buff, an MMO player or all of the above, you probably should be too. Excited - and curious to know more.

Comments (69) Latest comment 3 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • nickthegun #1 3 years ago

    I would buy this simply due to the fact that it isnt set during the fucking clone wars.
  • Xeaon #2 3 years ago

    Ooh another boring grindfest, how exciting.
  • Benno #3 3 years ago

    i am really looking forward to this like
  • oceanmotion #4 3 years ago

  • BiscuitBase #5 3 years ago

    This can't possibly succeed as a decent RPG because it doesn't have the word "of" anywhere in the title. I recommend a hasty renaming to World of Starwars : Age of the old republic
  • crazyhorse174 #6 3 years ago

    How can this be set at the same time as KOTR - I read that this was set 1000 years before the filems...wasnt KOTR set 10000 years or something??
  • Mr_Bison #7 3 years ago

    retrend "This is about as interesting to me as having my nuts cut off and being forced to eat them "

    I would pay to see that any day
  • Psi #8 3 years ago

    will lucas be in the game raping a stormtrooper?
  • RedPanda #9 3 years ago

    Post deleted at 14:31:59 28-01-2012
  • ThePissartist #10 3 years ago

    It's just a shame that so much of Bioware's time must be spent on this, when they could've spent more time on Mass Effect.

    Such a shame.
  • Lebowski #11 3 years ago

    Star Wars: Cash Cow Episode 0.1: A New Way To Get Your Money.

    "It's a dark time for George Lucas. In the third quarter of 2008 (+31 ABY) he only made pre-tax profits of $3.2 billion. In an effort to increase his bottom line, Gee-El sent out his gameclonetroopers who reported back that many 'younglings' are playing WoW. Now Gee-El is making a second MMO game, apparently more powerful than the first ..."

    CUT TO: A ship which looks a little bit like a Star Destroyer (but isn't a Star Destroyer (but which you're supposed to get excited about anyway because it's sort of Star Wars-y) ) passing over a desert planet.
  • Amajiro #12 3 years ago

  • Schiraman #13 3 years ago

    Hmm, an MMO with more story might be interesting, but TBH what I really want to hear is that they're actually innovating in terms of gameplay.
  • RexRunti #14 3 years ago

    To me this is sounding like an MMO RPG in the same way Test Drive Unlimited and Burn Out Paridise are MMO Racers. This pleases me.
  • figgis #15 3 years ago

    Is anyone else bored shitless of Star Wars?
  • hiddenranbir #16 3 years ago

    Grind fest where meaningful SP choices are in the SP bit? How can I choose to kill an npc or not in a persistant world?

    Unless they're finally putting real procedural content in the MMO world...but that would mean trying a model starkly different from the one that WoW has made so successful. Hmm.
  • Ryltar #17 3 years ago

    Interesting. So its essentially Guild Wars in the Star Wars universe with more NPC party interaction. Perhaps without the instanced areas?
  • Evolution #18 3 years ago

    I'd prefer Kotor 3 to Kotor 3,4,5,6,7,8,9...
  • Nameless-001 #19 3 years ago

    This is not Kotor 3.
    I'll simply ignore it, and hope others will do the same.
  • creepylizard #20 3 years ago

    Why couldn't hey have just made a proper game? whhhyy?
  • groovychainsaw #21 3 years ago

    Sounds like a single player RPG shoehorned into a MM format to gouge some money out of star wars fans to me
    /is skeptical
    Don't get me wrong, I loved KOTOR, but would much rather see KOTOR 3 than this, which sounds resolutely single-player so far, but you have to pay £10/month for the privilege
  • darc #22 3 years ago

    I think my thing with MMO's is this: I fear any game I can't foresee finishing, ever.
  • TheLittlestHobo #23 3 years ago

    Funny how some of you have formed an opinion on it already with jack shit to go on. I mean come on this is Bioware ffs. Give them the benefit of the doubt.

    Imaging playing a KOTOR game, with co-op, more useful NPC's and where your actions not only affect your character, but the overall story. That's what comes across to me, and how is that bad?

    How do you know it'll be a grindfest? or that it'll cost £10 a month?

    Some people...
  • smoison #24 3 years ago

    We know because Lucas wants to rape you.
  • sifujames #25 3 years ago

    Really not interested. I just want KOTOR 3 - that means a single player game, a game with a great story, and a game with a start, a middle and an end, not an MMORPG that just trundles on forever, with no sense of progression and achievement other then having loads of loot and being a super high level Jawa. And even if Bioware can make it really great for single players, I'm not giving George £10 per month so I can keep on playing.
  • groovychainsaw #26 3 years ago

    @thelittlesthobo -lets face it, most companies want to jump on the mmo bandwagon to get some of that lovely warcraft money - we've seen several games try to leverage licenses etc. to make money in the mmo space. I know bioware are good, but being a good single player developer does not make you a good mmo developer.. I am skeptical, as i said.
    Edit: For the record, I own every game and every expansion bioware has ever put out, so consider me a fan of their stuff in general, I just don't think MMOs are the best games in the world... and i worry about the motivations of their parent company, EA... We've seen plenty of good developers dry up under their tutelage
    Edited by 2 at 23/10/08 @ 16:00
  • prolific8 #27 3 years ago

    I want this travesty out of my face. Make KotOR 3 and ditch this POS you money-grabbing fucksticks.
  • Widge #28 3 years ago

    I want KOTOR3, except to be good this time.
  • sirtacos #29 3 years ago

    " Sounds like a single player RPG shoehorned into a MM format to gouge some money out of star wars fans to me
    /is skeptical "

    My thoughts exactly.

    A lot of this just seems forced to me.

    I hope it's fantastic, but I haven't been this skeptical about a Bioware game in - well, ever.

    Anyway, as much as I love KotOR (my favourite game ever), I'm looking forward to Mass Effect 2 much, much more.
  • rudedudejude #30 3 years ago

    Jar Jar PLZ! Or his elder family anyway.
  • sifujames #31 3 years ago

    TheLittlestHobo - Yes, this is Bioware, but we love their single player games, and we want more of them. Why? Because single player games allow for proper writing, where the story can build with twists and turns, and have a definitive(and hopefully satisfactory) ending. But the nature of MMORPGs is that they go on for ever. That's their business model. So no matter how well Bioware script their instances etc, it won't have the same impact because you know that really, there's never going to be an end. You'll just keep going on and on, and it all just becomes meaningless, just another task to complete. Now some people like that, but I don't.
  • thesnowman #32 3 years ago

    I want KOTOR 3, however this sounds slightly interestiong, but I just dont have the time to devout to a MMO.

    Just give me KOTOR 3, I loved the first KOTOR, I actually played it again over the summer.
  • rarebit #33 3 years ago

    they promise the earth (or in this case the stars) and yet it will still be" lolz big looooootz" grindfest. i've heard all this immersive world, great a.i never repeat a storyline, real choices stuff so many times.

    more of the same me thinks.
  • Byzanite #34 3 years ago

    Its stuff Ive heard before from upcoming MMOs: Going to be different, No-one's done this before, etc, bla bla.
    I like Star Wars and I like the concept but until it shows the money its JAMMO, just another MMO.
  • Azazel #35 3 years ago

    "In fact, the only notably absent person is George Lucas."

    \o/
  • actionfitz #36 3 years ago

    tbh im feeling a bit of MMO burnout :/
    been playing wow for years, got stung in the bad place by AoC, just picked up WAR... wotlk is coming up...
    Aion, Chroncles of spellborn... this...
    I only have so much freetime and my monthly income can only support so many subscriptions...

    thank god Fable 2 got a decent review score.

    Gonna close myself off from the world for a weekend and indulge in good old single player RPG bliss for a while.
  • TheLittlestHobo #37 3 years ago

    I understand some of your reservations, that MMOs become meaningless (i agree) and you almost see the £ signs in the developers eyes, but MMOs are still young and there is much scope for innovation and development. As Bioware state, story is missing in today's MMOs which is something they hope to address. I see that as putting the meaning back. If you can have a solid KOTOR experience in a multi user setting then I see that as a step forward. It'll be like you finish the game, but instead of replaying it or waiting for a sequel, you would then go off and start another adventure, ie KOTOR 4, 5, 6 etc.. this is what I think they are saying. So I am guessing hubbed enviroments ala Guild Wars, with TONS of content. Of course, to pull something like this is off is going to be a MAMMOTH task and then some. All i am saying is that with what we have got to go on so far, it is dumb to just write them off just yet.

    I wish them luck.

  • Mr_Brown #38 3 years ago

    Oh no...not this 'story' crap again. When will developers learn that people do not play MMO's for the story, they play it for the community. Honestly, can anyone say they played WoW for its story? They need to concentrate on features that will support the player community and accessability to all players.
  • qoobah #39 3 years ago

    It's all good, I wish them luck as well etc and I just MIGHT be slightly interested in this, if it manages to deliver on the story front (I can't see that happening given the nature of MMO's in general - thousands of heroes "saving the world" at the same time. But I'll give them the benefit of doubt, only cause it's BW).

    That doesn't change the fact I'd much MUCH rather have single player KOTOR3 made by them than all this.
  • Silvervein #40 3 years ago

    @Thelittlesthobo

    Just for the record, the talk of putting story to mmo and treating it as a novelty and selling point is not valid. At its current state, city of heroes is about the only mmo out there that is based around stories you follow, from the very beginning to the end level. With enough story to last you through at least three characters. That still doesn't change the fact that story of the kind I'd expect from kotor is the one that affects the world around me: and that's something that's next to impossible to do in mmo, unless you do it the way of guild wars. But then, heavy instancing of guild wars is not that popular I think, and somehow I can't imagine EA shelling cash for something with limited appeal. And in any other scenario, what kind of consequences will your actions have? So you play as sith and you killed someone. Log in next day and what do you see? The guy you killed, alive, spewing his scripted text again. That kind of thing effectively kills any kind of storytelling or feeling of being able to influence the world. For that reason alone I don't think this game is going to be anything other than EA attempt at getting more monthly subscriptions (on top of warhammer online). And I don't think that anyone here doesn't think that EA is always after maximum profit...which by its definition means minimal risk. Don't expect groundbreaking advances in mmo coming from EA. On the other hand, if you want star wars reskin of wow gameplay, I'm sure you'll be in for a treat.
  • Andy247 #41 3 years ago

    Why not actually give us the game that stopped abruptly at the end of KOTOR II instead of trying to produce something that no-one wants to play. As interested as I might be in a game like this, I would NEVER pay a monthly subscription for it.
  • makeamazing #42 3 years ago

    Kinda bored of Star Wars at the moment
  • sifujames #43 3 years ago

    Both Silvervein and Mogs have pinned down the exact reason why I've never wanted to play an MMORPG - you have no effect on the game world. Doesn't matter what you do, or who you kill, the next day it's exactly the same. You've battled some dragon for hours to get its gold, but tomorrow some else will be doing the same thing. What's the point?
    Edited by 1 at 23/10/08 @ 19:14
  • zoch #44 3 years ago

    I want kotor 3 be a single game so they can finsh revan story line
  • thesnowman #45 3 years ago

    Is it just me or would this MMO be more appealing after they finish off the Revan story with KOTOR 3.
  • bad09 #46 3 years ago

    "Kinda bored of Star Wars at the moment "

    Even as a SW nut I feel the same TBH, in the end the prequels, while watchable, were a pretty poor show and I've switched off completely with the new clone wars movie.

    Hopefully BF3 and the live action series will ignite my once feverish fanatical behavior to anything remotely SW (I pray the show has more in common with original SW than the Jedi overkill prequels, but I doubt it)
  • Scimarad #47 3 years ago

    I quite intrigued by the idea that you can solo this. My favourite MMORPGs don't tend to have the MMO bit...
    Edited by 1 at 23/10/08 @ 20:38
  • makeamazing #48 3 years ago

    Thats my kinda problem Bad09. Loved the original 3 movies, but then GL decided to mess with them (Computerised Jabba nooo), then the new 3 movies were ok but not great (Jar Jar nooo), recently seen the cartoon movie - clone wars (took my son to see), was ok, but again could have been alot better. I really think Lucas has really wasted such a great license from the movie point of view, the games havent been bad, but I think Ive just lost interest due to the TV side being so poor. Normally if a TV show/movie is great it keeps the interest up for the games side... just not happening for me :(
  • BurningR #49 3 years ago

    antoher Star Wars-cash cow. how dull.
  • Ryboy #50 3 years ago

    Really tried to get into MMO's & RPG's but always got really bored really quickly. Maybe this might be different...
  • Hormii #51 3 years ago

    Fuck this shit, give me a singleplayer KOTOR III and I'll be forever happy. This is so much bullshit.
  • Nocturne #52 3 years ago

    I want to care, but do not. Knights of the Old Republic and The Sith Lords are among my favourtie videogames, but I would not bother with The Old Republic if Bioware were giving it away. Although I am confident that it will be a fine example of its genre, I have no interest in it. Instead, I will await Mass Effect 2, though some more downloadable content for Mass Effect would not go amiss.
    Edited by 1 at 23/10/08 @ 22:32
  • drumbaby #53 3 years ago

    I look forward to walking around in circles 15 times to earn Jedi athletic points before failing my first battle because I haven't ground out enough sabre talent yet.

    Shove it.
  • polaris70 #54 3 years ago

    I wonder if this will come out on console? The KOTOR franchise started out on console. i can see this being a release on the next xbox, the game seems a long way from being completed, it might tie in nicely.
  • GamesConnoisseur #55 3 years ago

    Could be a good way to lose the fans of KOTOR RPG game, I have no intention of playing SWTOR as have never bought into MMO. Others have said the nature of MMO is that its where at all times that single mmo player doesnt make a very large impact and difficult to keep the stories interesting and varied with all players online interacting etc.

    Good luck to them but they forgotten the real fans and only have the pound signs (sorry dollar signs) and wanting to jump onto the bandwagon. I will wait until they release KOTOR3 but my thinking now is that if this happen will not be until toward the end of the current gen OR the next next gen consoles!

    A damn long wait to see the end of the story of Revan, setting the SWTOR 300 years after, mmm lots of reference to the conclusion of Revan story?! If so then would they kill the sequel dead in the water? If not then certain KOTOR players would be annoyed at lack of history? How do you keep all the fans happy?!

    What a job!
  • Gl3n #56 3 years ago

    Dismayed at the solo take their spinning on this. MMO-rpg. Sounds like they're making another wow style linear quest grinder.
    Edited by 1 at 24/10/08 @ 01:35
  • Lamont #57 3 years ago

    The world and characters of Mass Effect are incredibly dull compared to the KOTOR games. Although I enjoyed the game, I can't name one interesting character from ME. No HK-47, No Krieia no one of interest whatsoever. If this game really contains complete epic stories for every class count me in. The KOTOR world is MUCH more interesting than the generic sci-fi world of Mass Effect. It's not Star Wars - It's KOTOR
    Edited by 1 at 24/10/08 @ 04:54
  • Jimpanse #58 3 years ago

  • Charlie_Miso #59 3 years ago

    Sweet, so my twenties are going to get raped, just like my childhood.

    Thanks Star Wars!
  • kickerconspiracy #60 3 years ago

    Does anyone else find the graphics a little cack? I mean look at the picture of that trooper. It looks like he's brandishing an 80's hairdryer.
  • Meho #61 3 years ago

    Geez, that's a lot of negativity in a comments thread. And I thought I was the only one who though 'An MMO??? Screw that, give us a proper KOTOR 3!'

    On the other hand, this might turn out to be a very good game in the end, I just don't have time for MMOs....
  • Velios #62 3 years ago

    if they were going to do an MMO, it should have been an MMO set in the MASS EFFECT universe. STAR WARS is great, but it has already had it's crack at the MMO (Galaxies's) which failed big time. The whole thing is tired now, and is shackled to concepts that were cool 30 years ago.
  • n3utr0n #63 3 years ago

    "Oh no...not this 'story' crap again. When will developers learn that people do not play MMO's for the story, they play it for the community. Honestly, can anyone say they played WoW for its story? They need to concentrate on features that will support the player community and accessability to all players."

    Nail on the head. What the hell is the point of creating a massive world with thousands of players together if you're just gonna make them grind their own separate quest lines? Why is it that every single MMO developer completely ignores Eve Online? Personally it was not my cup of tea but it was still light years ahead of everything else in actually "getting" how an MMO should be.
    Edited by 1 at 24/10/08 @ 20:03
  • curtlikesmeat #64 3 years ago

    ""We're adding something to that. We're adding a pillar where you get to play solo or multiplayer, and go back and forth between them via a meaningful story arc," he continues. "You make choices that matter and have consequences, and you feel like you're making a difference as you progress through this world.""

    I had a little chuckle about how that could have (and probably has) been said by every MMO developer in the last 8 years. Note to Bioware: if you instance it like Age of Conan, I won't be buying. Seamless world please.
  • gmjapan #65 3 years ago

    OOh another attempt to mimic WoW get into some of its 10.5 trillion subscriber honeypot... good luck with that inevitable fail. /yawn star wars. It used to be something special.

    I might get it if only to create a char called J4rJ4r Skywalkerz or some shit and be hunted by all the geeks in the galaxy (far far away).

    On the other hand if it is successful, all the players can look forward to it being 'remade the way they always intended' \o/ added cartoony pish ftw
    Edited by 1 at 27/10/08 @ 13:13
  • sirtacos #66 3 years ago

    I just thought of something:

    NPC party members? Yes or no?

    I hope yes. NPCs were one of the best parts of KotOR. If you remove party interaction from the equation only to replace it with hordes of 1337 Jedi running around yelling "HEAL PLZ", "I'M DARTH MAWL LOL" or "LIGHTSABARZ 4 SALE", I think I'd rather play Monopoly.
    Edited by 2 at 25/11/08 @ 02:00
  • $olokid #67 3 years ago

    Yeah, I think having parties could be cool.
  • $olokid #68 3 years ago

    But sometimes I think you should be able to choose your own party members instead of being stuck with party members you HATE.
  • bountyhuntard #69 3 years ago

    This game is going to be epic as all hell. Bioware is going balls out for it, which is exciting to see.

    btw check out http://swmmorpg.com | A swtor fansite
    Edited by 1 at 16/07/09 @ 22:51