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Silent Hill: Shattered Memories Review

Wii Review by Kristan Reed

8 December, 2009

Page 1 of 4. Page 2 ->

Silent Hill: Shattered Memories wants to get to know you. Do you make friends easily? Do you work best to a plan or schedule? Have you ever been unfaithful? Have you ever used role-play during sex? Are you a private person? Do you prefer friends over family?

Placed in an analyst's chair, the game begins with the first of many such psychological evaluations. There's no 'wrong answer' as such, but part of the fun in this intriguing re-imagining of the original 1999 Silent Hill is that the experience is designed to shape itself around the kind of person - and therefore player - that you are. Being a misanthropic loner, of course, the resident shrink had a field day with me, but I guess that's the point.

Controlled through the eyes of the subject, you can either sit and focus intently on the thoughts and demands of the stern-faced evaluator, or point the Wiimote elsewhere, avert your gaze and let your eyes wander around his wood-panelled office. Eventually the headmasterly figure gives you your next test. You tick the appropriate box, grab pictures and place them in the desired location, or simply respond with a nod or a shake of the head by moving the Wiimote.

Then it's onto the action, and the almost-immediate realisation that Shattered Memories is, by some margin, the most creative and engaging game to emerge in Konami's horror series since the perversely unsettling Silent Hill 3 back in 2003. Indeed, by the end of it, you're left mulling over the highlights of one of the most compelling and sure-footed offerings the genre has ever seen.

The first thing to stress is that Shattered Memories is a whole lot more than a remake. While it retains some of the main characters and basic premise, developer Climax has changed so much along the way that calling it a 're-imagining' is more in line with the end result. Gone is the obsessive-compulsive map-checking and handle-turning trudge as you establish a route through festering, dimly-lit corridors in abandoned asylums and schools. Gone is the hapless and ungainly combat, and out goes the need to check every empty room in the search of anything not nailed down too. Gone, in short, is all the tedious stuff.

'Silent Hill: Shattered Memories' Screenshot 1

The tactile nature of the puzzles are often simple but effective - but how will it translate to PS2 and PSP?

As with the seminal original, the game focuses on Harry Mason's desperate search for his young daughter, Cheryl. Having crashed his car one night on an icy road on the outskirts of Silent Hill, he wakes up in a blind panic to discover her missing. Grabbing a torch, he ventures out into the snowy night, scaling fences, checking nearby buildings for clues to her whereabouts and hollering her name at the top of his lungs.

Holding the Wiimote like a torch, you point the beam around the gloomy environment, and move with the nunchuk stick, holding Z to run. Obstacles are scaled by simply going up to them, while doors can be opened by moving to them and pressing A. There's a satisfying intuitiveness to basic movement, making the environment all the more interesting to roam around.

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Comments: 1-50 of 94 Next →

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squarejawhero
08/12/09 @ 07:58
#2
+17
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Rather spoiler laden review?
figaro7
08/12/09 @ 08:10
#4
+16
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Just sounds amazing, read like a 9 and got its justice deserved, sounds ace, so when is the pal release?
GoldLightan
08/12/09 @ 08:12
#5
+16
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Wii is having a strong finish to the year.
sargulesh
08/12/09 @ 08:12
#6
+32
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9/10 for a game. Not bad.
jellyBelly
08/12/09 @ 08:15
#7
+3
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Great review, sounds like a very well thought out game.

I would import this if the Wii was region free. For some reason I think it would make an excellent Christmas game...

I think its coming out in February over here.
bad09
08/12/09 @ 08:17
#8
0
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Good review but not sure I like the sound of this one as a SH game, it's kinda like Casino Royale - good movie but awful Bond movie. A silent hill where you run away just does not sit well with me, that maze stuff sounds naff and isn't really what I want in a SH game and I actually like the "tedious" SH.

Still, it does sound like an interesting game so if another Wii does find a home in mine (which is looking likely with NSMB being great - just waiting for more on Epic Mickey to spend) I'll give it a punt but I'm not gonna bother with the PS2 version now (my original wiiless plan), a lot of the fun comes from the play with the Wiimote from the sounds of it.
JohnnyWashnGo
08/12/09 @ 08:19
#9
+11
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Sounds like a great game. I will have to add this to my ever growing collection of unopened Wii games that I will get around to playing soon ;)

I like the sound of what they have done with the original game. A simple remake would not have been enough. This game seems to have only the smallest of ties back to the first silent hill game. The added game mechanics make it a whole new game for me.

Review contained a few too many spoilers for my liking though. Even some of the picture captions had spoilers :(
DUFFMAN5
08/12/09 @ 08:20
#10
+2
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Wow. Didn't see that coming. Will have to add to my list of Wii games I get...next xmas, when I intend to get my 4 year old one. Good stuff.
...SH for me,not for my 4 year old daughter.
Edited 1 times, most recently on 08/12/09 @ 08:21
Red_Bool
08/12/09 @ 08:22
#11
+4
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Interesting... I saw the 9 at IGN yesterday. Thought that was just IGN, but apparently not.
Haven't read the full review for fear of spoilers, but this one's going on the christmas list !
Beano
08/12/09 @ 08:25
#13
+3
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Review allready?

Thought it wasn't due before march 2010?
MORZTAN
08/12/09 @ 08:29
#16
+6
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Fuck yeah! Did not see that coming. Welcome to my Christmas list!
Zebula77
08/12/09 @ 08:44
#19
-1
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Wow, really surprised by this. Had no idea it was gonna be good. Be picking this up for the PS2 when that one comes out. I wonder how they're gonna fix the control scheme tho.
Red_Bool
08/12/09 @ 08:46
#20
+5
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@muscleblade
oh..ok 8.6, so rounded up it's a 9 ;-)

Using decimal fractions for scoring games is dumb anyway :-) (IMHO 'course)
ChrisS
08/12/09 @ 08:52
#21
+5
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Wow. I'm very pleasantly surprised. Will definitely be picking this one up now.
rogueJT
08/12/09 @ 09:13
#22
-1
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Wow, this is a shock.
squarejawhero
08/12/09 @ 09:20
#23
+18
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How is Casino Royale a bad Bond movie? It was more true to the books than most of the others in spirit and tone.
muscleblade
08/12/09 @ 09:22
#24
+1
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@farticusmaximus

LOL. My daughter got a Wii for her birthday so im good. This will be the first Wii game i play on my own (without my daughter) since Dead Space extraction.
Darren
08/12/09 @ 09:23
#25
+2
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I've never played the original Silent Hill so this game interests me a lot, especially as it appears to be excellent. One for me to pick up in the post-Christmas sales then when I've cleared my current quota of games.
spliffhead
08/12/09 @ 09:25
#26
+2
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Scariest screenshot was the one of the footballer in the ad on the last page!

E Munch your heart out!

/Buys for wife for Xmas
bad09
08/12/09 @ 09:29
#27
0
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@ squarejawhero

There you go, "more true to the book". I said it wasn't a good Bond MOVIE ;)

/kneels before poster of Sean Connery
UncleLou
08/12/09 @ 09:36
#28
+2
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Import review?

Online stores I just checked say "2010". Meh.
mkreku
08/12/09 @ 09:37
#29
+2
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Oh wow, I guess one Xmas present just.. uh.. presented itself.

Edit: Nooo, I just checked! Feb 19, 2010 here in Sweden :(
Edited 1 times, most recently on 08/12/09 @ 09:38
Evolution
08/12/09 @ 09:42
#30
+2
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Get in! Better than I ever hoped after the initial first reviews. Just criminal that this isn't out until February.
Tonka
08/12/09 @ 09:42
#31
+1
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What The Blooming FUCK!
PLeasant surprise to say the least. I've been really curious to see how this would turn out (and more than a little worried that they were in over their heads). Well well. Christmas came a bit early (fnar fnar)
EvilBob_leeds
08/12/09 @ 09:46
#33
+8
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Brilliant. A quality survival horror, with a shitload of new ideas, and a genuinely intelligent use of the Wiimote.

The first few gaming months of next year are looking good!
TheTingler
08/12/09 @ 09:55
#35
+11
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@farticusmaximus - "Bloody typical, the first Wii game that has interested me in nearly a year and I sold my Wii 2 weeks ago."

You do realise it was announced way longer than a fortnight ago, right?
Grom
08/12/09 @ 10:00
#36
+2
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Fucking awesome, knew it'd be good. Well done Team Solent!
kiroquai
08/12/09 @ 10:01
#37
+3
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As a bit of a Silent Hill fanboy I was filled with a certain sense of dread when I saw the review on the front page, but what a nice surprise! Sounds interesting enough for me to pick it up on release...

... which is next March?! Boo.
Vertical Stand
08/12/09 @ 10:12
#38
+7
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I probably wouldn't have picked up either the PS2 or PSP version in the new year due to the sheer number of other games out, but the inventive use of the Wiimote sounds like its worth waiting till I have a Wii.

BTW think its time that Konami agree to finance an original game from this team, would like to see Konami let teams create some new games without any existing series brand attached.
solidSnake04
08/12/09 @ 10:25
#40
+1
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sounds like its a straight 10
azazel_fallenangel
08/12/09 @ 10:29
#41
0
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Sounds great. Actual good, well implemented wiimote controls? One question though, never played any of the other games, I know this a "remake", or "re-imagining", but will I understand it?
FortysixterUK
08/12/09 @ 10:31
#42
+2
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9/10 for a Silent Hill that isn't SH 1,2,3 or 4....( they were all rubbish after those , especially the last appalling Xbox 360 one )

This is very promising, and means I shall be INSTA-BUYING a Wii game that does not come from the Nintendo stable of characters.

In fact thinking back, the last Wii games I bought were...Madword, HOTD overkill ,No more heroes....and the last INSTA-BUY was the new Mario title....but a release of March 2010? Drag....still...maybe I can actually complete one of my other games for once !
Retroid moderator
08/12/09 @ 10:36
#43
+12
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Damn it. This sounds *really* interesting, far more so than the recent PSP & 'HD console' games.
penhalion
08/12/09 @ 10:47
#44
-4
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I'm bloody suprise at the score, though EG have managed to negate it by making playing the game pointless now. Four pages explaining every major moment in the game so that there's no point in playing it yourself. Is this amature review hour or something!
spekkeh
08/12/09 @ 10:48
#45
+2
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Review makes the game sounds awesome, much better than IGN's. I'm afraid I'll have to let S&P2 pass then.
JonFE
08/12/09 @ 10:54
#46
+1
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Pleasantly surprised at the score to say the least, but I won't be reading the review, because some folks here classify parts of it as spoilers - I'm sorry Mr. Reed...

EDIT: If this is actually coming in March 2010, don't you feel it's a bit early for a review?
Edited 1 times, most recently on 08/12/09 @ 11:06
owl
08/12/09 @ 11:00
#47
-3
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can you use the wiimote to wave your arms around as you run away from monsters?
Hunam
08/12/09 @ 11:02
#48
-3
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My belief structure has just been shaken at it's core.
Segnit
08/12/09 @ 11:06
#49
+3
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WOW!!!

I BLOODY CAN'T WAIT!

The original is my 3rd favourite game experience of all time!
Evolution
08/12/09 @ 11:07
#50
+3
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@azazel_fallenangel

You should, I never played the first Silent Hill and it didn't stop me enjoying 2,3,4. As this game significantly re-imagines the first one, it should be friendly enough to newcomers, well... as friendly as Silent Hill can ever be.

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