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Shin Megami Tensei: Digital Devil Saga 2 Review

PlayStation 2 Review by Rob Fahey

21 February, 2007

Atlus; I'm sorry. I said some things I didn't mean, and I'm sorry.

When I was reviewing the original Digital Devil Saga - which I liked, remember? Remember how we smiled at each other when Eurogamer awarded it 8/10? - I said that people wanting to play a game with good storytelling should look elsewhere. Look, I was angry; I thought you were being obtuse when you made me play through pretty long and, let's be honest, somewhat barren dungeon sections just to get to the next morsel of storytelling. I didn't mean to say that you weren't spinning a good yarn, just that maybe you could have spun it a bit faster. In hindsight, that was cruel and uncalled for. I shouldn't have said it. I can admit my mistakes; I'm sorry.

You see, now that I've played the next chapter in the saga, my eyes have been opened. I've seen what you were trying to say all along, and I've seen the destination at the end of the occasionally bumpy road. Don't walk away from me now. We can work this out together. I love you.

The Devil's Own

And that, dear readers, is the truth of the matter. There comes a point where you have to throw your hands up and admit that you made a mistake, and accusing Digital Devil Saga of weak storytelling was mine. It's a mistake I'd entirely forgotten about until I dredged up my review after playing through to the stunning conclusion of the second part, Digital Devil Saga 2, and gawped in horror at my own wrongness. In my defence, Digital Devil Saga did string its storyline out thinly over a heavily dungeon-focused and lengthy play experience - and it's clear from some changes to DDS2 that the development team recognised this as a flaw of the original - but that shouldn't have detracted from the fact that the game boasted mature, interesting and extraordinarily complex characters, a deliciously twisted morality, a taste for darkness and an undercurrent of horror which sets it apart from the vast bulk of other videogames.

'Shin Megami Tensei: Digital Devil Saga 2' Screenshot 1

A nasty case of Demonic Arm - in our heads, this is what RSI looks like.

The story of the first Digital Devil Saga, uniquely for a game which was clearly conceived as the first half of a wider tale, did actually have a satisfying conclusion - which I won't spoil here, since many of you have probably never played the game. However, not all of the game's mysteries, nor its characters, reached closure; and Digital Devil Saga 2, which continues on directly from the end of the first game, picks up the story and rapidly spins it into a beautifully realised epic which makes the original game feel like a mere prologue.

Powerful storytelling and characterisation which has its roots in the first part of the series is given a chance to blossom fully in DDS2, as the action shifts from the rain-soaked Junkyard of DDS to a new and disquieting world, an alternate Earth in which the merest touch of the rays of a black sun can turn humans into stone statues, and only those bonded to powerful demons can roam the surface with impunity. The bleak, oppressive atmosphere of the first game remains, and while several fascinating new characters are introduced, the emphasis remains on exploring the fascinating personalities who have been the stars from the outset - including Serph, arguably one of the most complex and well-realised anti-heroes the videogame medium has yet created, a character so strangely pitched that you often find yourself wondering if you're actually playing the villain of this tale. It's a refreshing change from spiky-haired amnesia-stricken do-gooders, that's for sure.

All Satan's Parties

'Shin Megami Tensei: Digital Devil Saga 2' Screenshot 2

Some enemies are quite hideous. Some of your teammates aren't much better, mind.

Not only is the storyline of DDS2 a wonderful and perfectly pitched continuation of DDS' narrative, it's also learned from the failings of its predecessor - and is a much better paced game as a result. Dungeon exploration remains the mainstay of the game, but this time the team have liberally peppered plot and character advancement throughout the various dungeons, rather than simply using it to bookend the various intensive gameplay sections. Not only does this mean that the dungeons provide far more frequent rewards in terms of story advancement, it also means that when you do emerge, the exposition sections are altogether more brief and well-paced than in the first game. Overall, the game clocks in at around the same length as the original DDS (ranging anywhere up to the 40-odd hour mark if you do a fair bit of optional content, but undoubtedly much shorter if you just rip through the central storyline) but it feels like a far richer experience due to the more consistent use of narrative.

The pacing of the game isn't the only lesson which DDS2 has learned from the original game - it has also dropped the encounter rate, so battles are somewhat less common, albeit still a more frequent sight than in rather a lot of other, more forgiving JRPGs. However, quick loading times for the battle system make this more forgiveable than previously - and as in the original DDS, the battle system itself is intriguing, challenging, and quite a lot of fun. Little has changed in the battle system itself (although the levelling and ability system has been altered significantly, moving away from the Sphere Grid layout of DDS and into a much more configurable grid system not entirely unlike FFXII's License Board), and attacking and defending using the appropriate elements remains key to your success in the game - with failure to defend appropriately often costing you dearly, as you lose the initative in battle, while attacking in the most effective way can see you finishing even difficult battles without a scratch.

'Shin Megami Tensei: Digital Devil Saga 2' Screenshot 3

Striking, minimalist designs give DDS2 a unique look - and suit the bleak world perfectly.

A few new twists do keep things interesting. For a start, there's a randomly triggered Berserk mode, in which your characters start the battle in half-demon form, which requires a major change in tactics; there's also a whole new layer of complexities using ring-like accessories, into which various gems you find around the world can be fitted to trigger various boosts or effects. The aforementioned license board style layout for the ability system also changes your approach to the game, since it means that characters no longer progress through learning the abilities in a pre-defined, linear manner - instead you can largely choose to build your characters as you please, specialising them in a variety of key areas and customising them to your own battle style.

The dungeon layouts, too, are a bit more user-friendly - many save points allow you to teleport around, which saves a lot of unnessecary tedium, while along with the lower encounter rate, there are also shops located in quite a few dungeons. All in all, it makes for a game which is a genuinely excellent evolution of its predecessor - while DDS was a great game in its own right, the sequel effectively smooths over the rough surfaces and knocks off the sharp edges, making for an experience which is genuinely a pleasure to play for veterans of the first title. Those who didn't play the original DDS are, of course, recommended to start off there - but if you do want to start into DDS2 without playing the original, while there's quite a bit of narrative catching up to do, the game experience is certainly excellent and does a fine job of introducing new players to the battle system without patronising or boring the existing audience.

A Man of Wealth and Taste

'Shin Megami Tensei: Digital Devil Saga 2' Screenshot 4

We're, uh, not sure... No, you're right. It's a giant angry chicken fighting men in gimp suits.

In terms of presentation, Atlus have done the excellent job you'd expect on the strength of the recent Shin Megami Tensei output (SMT being the overall franchise of which the Digital Devil Saga games are a part - although the links between them are thematic more than anything else, so there's no direct storyline correlation between this game and other Shin Megami Tensei titles such as Lucifer's Call). The artwork maintains the beautiful, flat-shaded minimalism which lends the whole game a stark and memorable look, with visuals reminiscent of many of the better recent attempts at dragging Japanese anime out of the giant robots / schoolgirl harems cliche factory. The music, meanwhile, is downright excellent - a compelling and often surprising mish-mash of styles ranging from rock and choral chants to pop tracks, linked by several common themes which resonate throughout the entire soundtrack. It's definitely a step up from the soundtrack to the first Digital Devil Saga, and better even than the superb audio which accompanied Lucifer's Call. Also worthy of note is the voice acting; perhaps it's that the actors are more settled with their roles in this second outing, but almost every line in the game was perfectly decent, which is rare praise for an overdubbed title.

Digital Devil Saga 2 is everything that an excellent sequel should be. It takes on board criticisms levelled at the former game and addresses them all in a way which should delight any fan of the series; not only that, it picks up the story and characters of the original title and develops them in such a fascinating way that it actually throws fresh light on the original, which now seems like a much better piece of storytelling in the context of its part in the series as a whole. We've seen plenty of sequels which mar the memory of the original game, but one which actually makes the original game seem even better? That's a rare beast indeed. There may be plenty more fish in the sea, but when I said "I love you", I meant it. The joy of videogames, of course, is that I'm more than happy for everyone else to love the DDS series too - and I promise not to wave a pint glass in a threatening manner and inquire as to whether you're eyeing up my game.

9/10

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Comments: 1-45 of 45 in total

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Hugundo
21/02/07 @ 11:32
#1
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i dont like it
blizeH
21/02/07 @ 11:35
#2
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I looked it and thought "jeeeeeez, that game looks awesome, am want!" then realised I already have it.
Darren
21/02/07 @ 11:35
#3
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Jeez, is there no end to the quality games coming out on the PS2 at the moment? Final Fantasy XII, Okami and now this? :O
UncleLou
21/02/07 @ 11:36
#4
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I really like the graphical style, for once not the typical identikit JRPG art.
Blerk
21/02/07 @ 11:36
#5
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Two questions:

1. How's the PAL conversion?
2. Do you begin DDS2 'afresh', or do you import your save from the previous game?
El_MUERkO
21/02/07 @ 11:39
#6
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lots of 9s lately, this early in the gaming year thats a good thing :D
itamae
21/02/07 @ 11:40
#7
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Not that I disagree with the score or anything like that, but I preferred the first game, especially its story. The whole Resistance vs Oppressors thing in #2 is a bit too generic for my liking.
toy_brain
21/02/07 @ 11:41
#8
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I really should go back and finish DDS1 one of these days.............
CitizenGeek
21/02/07 @ 11:47
#9
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If I didn't play DDS1, woudl this game make much sense to me?
FabricatedLunatic
21/02/07 @ 11:52
#10
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For a game that comprised 40 hours of running around identikit corridors and fighting annoying random battles every half-a-second, DDS was surprisingly compulsive.

But I probably won't bother with DDS2 as I didn't complete the first. Too hard :'(
Hitoshura
21/02/07 @ 11:52
#11
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I preferred the first. It had better dungeon design and its story was less generic. It also didnt take away your favourite characters forcing you to do some grinding.
Carrybagma
21/02/07 @ 11:53
#12
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Another 9 on the PSP!
Hog-lumps
21/02/07 @ 11:54
#13
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CitizenGeek, did you not read the review? tsk.

Those who didn't play the original DDS are, of course, recommended to start off there - but if you do want to start into DDS2 without playing the original, while there's quite a bit of narrative catching up to do, the game experience is certainly excellent and does a fine job of introducing new players to the battle system without patronising or boring the existing audience.
northernlights
21/02/07 @ 12:08
#14
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"Another 9 on the PSP!"

PS2 dude ! PS2 games are getting some really high ratings recently
CitizenGeek
21/02/07 @ 12:09
#15
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Umm....I must have missed that part....yeah, that's it...
Hog-lumps
21/02/07 @ 12:19
#16
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:)
Zastai
21/02/07 @ 12:20
#17
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Blerk: AFAIK you start afresh, but you can load a "clear save" from DDS1 when doing so. Some of the choices you made in the first game apparently affect what happens in the second (IIRC, the Heat character from DDS1 can join you instead of a new character based on choices in both games). I don't think you import Serph's stats or anything though.
spongebob
21/02/07 @ 12:30
#18
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Wow. If you don't own a PS2, you should buy a PS3 and get all the good PS2 games for it. By the time you're through with them, there should be at least a few decent PS3 games out.
PlugMonkey
21/02/07 @ 12:41
#19
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"Wow. If you don't own a PS2, you should buy a PS3 and get all the good PS2 games for it. By the time you're through with them, there should be at least a few decent PS3 games out."

No, if you don't own a PS2 you should buy one for tuppence and wait for the PS3 price to come down...
daku
21/02/07 @ 12:56
#20
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Is the character design still done by Kazuma Kaneko in this game?
Shrub
21/02/07 @ 12:57
#21
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You can import the DDS1 save from which you get some bonuses (stats, rings) depending on how far you 'maxed' the first game. See a FAQ for details.

But like others, I really did prefer the 1st game over this (though this is good). Better music and more interesting dungeons are what I remember in DDS1.
spongebob
21/02/07 @ 13:25
#22
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PlugMonkey, So it's almost like Wii/GameCube, then?
UncleLou
21/02/07 @ 13:31
#23
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"Wow. If you don't own a PS2, you should buy a PS3 and get all the good PS2 games for it. By the time you're through with them, there should be at least a few decent PS3 games out."

No, if you don't own a PS2 you should buy one for tuppence and wait for the PS3 price to come down...

Thing is, it'll probably take ages before the PS3 gets 150,- EUR cheaper, so if you don't want to wait 2 years or buy a used PS2, you might just as well buy a PS3 now for the backwards compatibility.
Shinji [mod]
21/02/07 @ 13:37
#24
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Blerk - PAL conversion looked fine to me, decent job same as the first game. I believe you can load clear data from DDS, but it doesn't actually change how your characters are set up at the start of the game (there's a good plot explanation for this, thankfully). I couldn't try this out since the joys of dodgy third-party PS3 memory cards robbed me of my original save. Argh :(

Daku - yes, the designs are once again by the awesome Kazuma Kaneko :)
Steroyd
21/02/07 @ 13:51
#25
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OMG i can't believe I've still got the first one on my "to play" list, and i bought that last year.
I wonder if this game will disappear off the shelves before it gets cheaper.

/reminisces.

Wow the PS3 is only a month away, *sniff* my PS2 has done a great service to me over the years, now we must part soon.

I'm almost going to miss that little black box under the TV. :'(
I promised myself i wouldn't cry.
dominalien
21/02/07 @ 13:57
#26
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No wonder the PS3 is selling slow, there's SO MUCH on the PS2 to play in the coming months
Blerk
21/02/07 @ 14:14
#27
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OMG i can't believe I've still got the first one on my "to play" list, and i bought that last year.
I wonder if this game will disappear off the shelves before it gets cheaper.


Don't worry - so have I! :-D

As for 'getting cheaper', most shops are already doing the standard edition for £17.99ish and the collector's edition for £24.99ish.
Strifer
21/02/07 @ 14:17
#28
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Any word on DDS 1 and DDS 2 bundle? I had the first one on my radar but now I'm eager to get both.

It's like a PS2 European Christmas. Too many good titles and not enough money.
Steroyd
21/02/07 @ 14:24
#29
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As for 'getting cheaper', most shops are already doing the standard edition for £17.99ish and the collector's edition for £24.99ish.

You're a bastard for pointing that out, it's cheap enough to make me think about getting it, might give me the incentive to play through the first one knowing i can play part 2 straight away.

Oh well we'll see how much will power I have when I get FFXII this Thursday/Friday....
speedofthepuma
21/02/07 @ 14:48
#30
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I have nocturne and can't muster up the enthusiasm to finish it (although I did initially enjoy it). Is this different enough to try?
Shinji [mod]
21/02/07 @ 15:00
#31
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The Digital Devil Saga games are definitely superior to Nocturne, to my mind - the battle system is much more interesting and involving, and the storyline and characters are more engaging. Nocturne is fun, but definitely not on the same level as DDS.
speedofthepuma
21/02/07 @ 15:09
#32
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thanks for the advice. looks like another amazon order.... (I do feel guilty towards my wife and my wii what with FFXII, okami and we love katamari all on the way).
gerald
21/02/07 @ 15:23
#33
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Which marketing mastermind conceived the brilliant plan releasing this exactly the same day FFXII shows up (in Germany)?
_Price_
21/02/07 @ 16:13
#34
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Damn it Sony, stop taking my money.

Just, y'know, delay a few of the decent games for a little while. Maybe until the Summer. Cash in on the usual games drought. Or, failing that, start charging £10 for all new games from now on. Damn good-games-making-just-as-the-generation-ends gits.
Strifer
21/02/07 @ 16:49
#35
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Yeah, they should release it about a month after GoW II.

Hell, I bought Okami and right now mustering enough money for God Hand is proving to be a problem. Not to mention the imminent release of FFXII and GoW II this little bugger is a bit too much to handle.
Scimarad
21/02/07 @ 17:22
#36
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Probably the best couple of RPGs on the PS2 - Fantastic games...
manuel_garcia
21/02/07 @ 17:24
#37
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To anyone thats played this: Would it be ok to jump in on this game or is it one thats a lot better if you've played the first? Looks like its very plot-heavy so might be a good thing to play the original... but I havent got much time so i'd rather go straight for this one.
Scimarad
21/02/07 @ 17:26
#38
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I'd definitely play the first one.
MarkM
21/02/07 @ 23:28
#39
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The only disappointing thing is that it took so long to convert the game to PAL countries... why? There's that Shin Megami Tensei action-RPG coming out next month and took half the time. Eh, I guess I can't complain. I love this series and it's great to see a deserving score.
Strifer
22/02/07 @ 16:25
#40
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I just hope that from now on Square will see that Europe isn't some backwater third-world refuge, but 1/3, well, 1/4 (just to be on the safe side) of the people that buy games. Their games.

EDIT: Yeah, check your facts first. It was Atlus, but wasn't SquareEnix involved in this one or am I just braindead?
Edited 1 times, most recently on 22/02/07 @ 16:27
Blerk
23/02/07 @ 08:48
#41
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This series has absolutely sod all to do with SquareEnix. :-)
dryden555
23/02/07 @ 18:51
#42
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it bears mentioning that the dungeons are all right-angle same-looking corridors. The game has an excellent complicated RPG character development system and and also great complicated turn-based combat and that's what kept me playing, but the dungeons are quite underwhelming looking.
dirigiblebill
23/02/07 @ 23:00
#43
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I had no idea this series was actually worthwhile. Took one look at the animerific title a year back and thought no way jose.

Another one for the list. At this rate I'll go next-gen sometime in 2012.
hue_100
26/02/07 @ 10:17
#44
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Love the graphics and story line in DDS1 and hear DDS2 is even better. Sweeeet!
Hawk
10/03/07 @ 17:40
#45
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DDS 1 was decent, but the reivew for DDS 2 suggest it's a cracker - i must buy.. dammit :D

Comments: 1-45 of 45 in total

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