Jump to navigation

Table of contents

Page Previous 1 2 Next

Advertisement

Runes of Magic Review

MMO PC Review by Daniel Etherington

24 March, 2009

Page 2 of 2. <- Page 1

Conversely, if you just want a more casual experience, the only things you may feel the need to spend real world money on are more storage space and mounts (much of the other items for sale with Diamonds are either cosmetic, like furniture for your house, or to do with augmentation, transport, or bonuses, like pots to double your XP gain). Is this fair? It's a thorny question, but arguably playing less, paying less and playing hardcore, paying more has a certain logic compared to the flat rate of a subscription-based game.

Many play MMORPGs for the more straightforward experience of having a laugh with guild-mates, getting mesmerized by grinding, and exploring a new world. The accessible parts of Taborea, as it stands, probably cover an area a little smaller than WOW's Kalimdor. It's not a bad size for the game's current 50 levels of adventuring, offering a varied selection quests, regions and instances. Beyond the Pioneers Colony, there are the Howling Mountains, then Silverspring, where the majestic city of Varanas is located. It features administrators, trainers, vendors and even a novel solo instance, Malatina's Dungeon, based around a grid of squares with randomised spawns.

Alternatively, you can port over to Reifort in Sascilia Steppes. This is a nicely designed region, where you work your way around quests, levelling up in an anticlockwise direction around a central gorge, The Scar of Despair. Progress takes you through forest, snowy wastes and desert (Dustdevil Canyon, where the Obsidian Stronghold is located, with its PVP arena and facilities).

'Runes of Magic' Screenshot 4

Tabroea has its fair share of quaint locales.

Runes of Magic also has a dual class system. At 10, you visit Varanas where you can choose your secondary class. After choosing your primary, this is the toughest decision you'll have to face in the game, as each class combination has advantages and disadvantages.

As mentioned in the preview, when you're in your primary class, you can only use the general abilities of your secondary class, and vice-versa. You change class by visiting your sex-doll "house fairy", or an administrator. Every time you swap between primary and secondary, you level separately, in effect. So for example, when I chose a secondary rogue for my primary warrior at 10, the rogue was only at level 1, and while she's level 1, so is my warrior. When I then level my rogue up to 12 say and swap back to my warrior, it is still at 10. This is a situation that will leave some scratching their heads, even Guild Wars veterans who had a similar situation with secondary class abilities, but not literal dual-class characters.

'Runes of Magic' Screenshot 5

Kinky French maid - free with every house.

The upshot of the dual class system is a fascinating selection of hybrids, but there are issues, ranging from the basic matter of a warrior-rogue having to have maintain outfits in both chain and leather, or a knight-mage in plate and cloth, to the more involved considerations of how you invest your talent points for the most efficient dual-class builds. Again, spreadsheet gamers will love the possibilities.

There's also the matter of the energies and weapons different classes use. Warriors rely on rage; scouts use focus; rogues use energy; and mages, priests and knights use mana. One of the most popular combinations is the mage/priest, as both are cloth-wearing mana-users. Oh, and if you go priest/mage, you'd better like playing the healer - in a perennial MMORPG issue, there's a shortage of dedicated healers. This may change with the possible introduction of a new druid class.

'Runes of Magic' Screenshot 6

Less noble steed, more Rod Hull and Emu.

Runes of Magic can seem a little rough round the edges. Some things still aren't fully implemented; the job of localising the game from its Taiwanese origins is inconsistent in places, and even things like the soundtrack can be a bit shaky (while it has nice touches, like the atmospheric background noises of crowd babble and children playing when you visit villages, it also has bad habits, like the orchestral score lurching in and out seemingly at random).

But Runes of Magic is by and large a robust, enjoyable game. As a free-to-play title, it's impressive. Although Western gamers will still have their reservations about amorphous RMT versus those nice straightforward subs, Runes of Magic is something of a landmark: it won't dislodge the subscription-based model in the West by any stretch of the imagination, but it does demonstrate that free-to-play doesn't necessarily mean rudimentary, shallow, cheap or totally brutal in the integration of RMT. Runes of Magic is a reasonable-quality MMO that, despite its derivative aspects, offers proper graphics, proper classes and an involved, involving world.

6/10

Read our Scoring Policy

Advertisement

Are you excited about Runes of Magic on PC?
View Eurogamer readers most anticipated games

Thanks!

Want to comment on this article? Log in, or register!

Comments: 1-15 of 15 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
Sar
24/03/09 @ 13:03
#1
0
You buried this comment
Comment below viewing threshold
Show
I've played a bit of it, and it seems fairly good tbh.

More of a 7 IMO, than a 6.
makeamazing
24/03/09 @ 13:08
#2
0
You buried this comment
Comment below viewing threshold
Show
Another free MMO... I wonder how long this MMO debacle can continue.... there are lots in production and many still running, but not enough people to make them all a success long term. Its only going to end in tears for many MMOs in the next 12-16 months I think.
UncleLou
24/03/09 @ 13:10
#3
0
You buried this comment
Comment below viewing threshold
Show
If I play an MMO, with the time you invest, I rather pay a little and play one of the best than a subpar one for free, to be honest.
DFawkes
24/03/09 @ 13:21
#4
0
You buried this comment
Comment below viewing threshold
Show
I've tried plenty of free ones, and I'll probably give this a go too sometime. Awful, generic name though. I think AirRivals will stay my free MMO of choice.
Edited 1 times, most recently on 24/03/09 @ 13:21
ZuluHero
24/03/09 @ 13:59
#5
0
You buried this comment
Comment below viewing threshold
Show
I don't think i've ever actually heard of a F2P closing actually. A P2P is more likely to close due to, u'know, fees and stuff.

And I've had the rug pulled out from under me on a few occasions with P2P - it hurts when that happens. Anyway, I've played this, its ok. As F2Ps go its probably one of the better ones out there. Its just a shame they didn't copy WoW's movement system as well ;)
Edited 1 times, most recently on 24/03/09 @ 14:00
iokthemonkey
24/03/09 @ 14:26
#6
0
You buried this comment
Comment below viewing threshold
Show
I played the Beta and it all seemed technically sound, it all worked but it just lacked that spark. It was like listening to Muzak - you knew the tune, it was note-perfect and it filled the silence but it was just soulless.
Genji
24/03/09 @ 14:28
#7
0
You buried this comment
Comment below viewing threshold
Show
Review reads like more than a 6. I'm just saying.
tesco
24/03/09 @ 14:45
#8
0
You buried this comment
Comment below viewing threshold
Show
Agreed, spent some time on this and its more of a solid 7 with possibilities of 8-9 as they tune it and it evolves.
the_mtfr
24/03/09 @ 15:00
#9
0
You buried this comment
Comment below viewing threshold
Show
Capra = goat in Romanian (lolz).
DrRobotnik
24/03/09 @ 15:35
#10
0
You buried this comment
Comment below viewing threshold
Show
Dev 1
"I know, let's make a free game like RuneScape, but that's also good like World of Warcraft."

Dev 2
Great idea. Maybe it can be 'inspired' by other games like Heroes of Might and Magic'!"

Dev 1
"Sure, why not. All we have to do now is think of an original name...

Dev 2
"I've got it... Runes of Magic!

Dev 1
Genius. Right, where's the number for that gullible Venture Capitalist we met at E3?
Edited 1 times, most recently on 24/03/09 @ 15:35
levitate
24/03/09 @ 15:47
#11
0
You buried this comment
Comment below viewing threshold
Show
Brilliant title. But I'm giving this a miss.
MaxiSleep
24/03/09 @ 20:38
#12
0
You buried this comment
Comment below viewing threshold
Show
Downloaded it but I am as yet unimpressed.

There is something off about the character movement and combat. Cant explain it though...
Kerome
27/03/09 @ 13:45
#13
0
You buried this comment
Comment below viewing threshold
Show
Seriously, who has time for more than one MMO? And if you're playing your one mmo, why should you settle for a cheap-and-cheerful copy of WoW rather than WoW itself, if that style of game floats your boat? Seems they've intentionally pidgeonholed themselves into catering for the cannot-afford-wow crowd only... Talk about missed opportunities.
barnicle
14/08/09 @ 02:39
#14
0
You buried this comment
Comment below viewing threshold
Show
5 of my friends have been permenantly banned from the game without PROOF of ANY infraction.

They did not even give them the option to refute the ban, nor did they show the evidence for the ban.


Then when they made a new account, and a toon with a similiar name, they banned that account just for having a similiar name to the banned account.

These people have spent over $600 on the game, and it is all just taken away without even given a chance to defend yourself.

If you are going to play, I wouldn't spend a dime.
barnicle
14/08/09 @ 02:43
#15
0
You buried this comment
Comment below viewing threshold
Show
Good game, but totally crooked company.

They are ban happy and their GMs are seen abusing power left and right.

Comments: 1-15 of 15 in total

Want to comment on this article? Log in, or register!

X View gallery