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Rise of the Argonauts Review

Xbox 360 PC PlayStation 3 Review by Tom Bramwell

2 February, 2009

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Devoted followers of all things role-playing have been well served by the long-running battle between good and evil, and Rise of the Argonauts frames its re-imagining of Jason and his quest for the Golden Fleece in the starkest of traditional contrasts: Jason, already king and faithful protector of Iolcus, is set on his path by the murder of his new wife, Alceme, on their wedding day, by the suitably putrid, Hecate-worshipping Blacktongues.

It isn't long, however, before proceedings are sprinkled with welcome ambiguity. Jason seeks the Fleece not to serve the usual notions of loyalty, honour or selflessness but simply to resurrect Alceme, and soon finds himself in league with the gods Ares, Hermes, Apollo and Athena, all of whom will see their own interests served by his decision to abandon his people to the regency of Pelias, whose manner and dress sense are enough to illustrate Jason's rather daft decision, even for players who aren't aware of his role in the original Greek mythology from which Rise of the Argonauts borrows most of its cast.

After a fevered introduction to combat, Jason is initially consigned to trotting through the vast halls of his palace and the surrounding village passing on news to the bereaved families of guards killed in the initial Blacktongue assault, in-between listening to fortune-tellers, conversing with servants, noblemen-and-women and his guards about his duties to Iolcus (the ones he's not bothering with for the next ten hours), and the virtues of the gods and their various dominions. Apart from some sparring, there's little besides running around and talking for over an hour, before Jason finally takes delivery of his ship, the Argo, and sets off on a course to recruit the gods' descendants so he can locate the Fleece.

'Rise of the Argonauts' Screenshot 1

Jason's quest takes him to some interesting places, but he would have done better to stick around and keep his own house in order.

Conversation, which owes almost as much to BioWare in structure as it does to Greek mythology in content, does at least feed back into combat, as do the trivial tasks Jason performs before his departure and throughout the game. At certain points in conversation you're given several possible responses, and each choice represents a minor tribute to one of the four gods. Completed tasks - whether story-specific, incidental or combat-related - are recorded as Achievement-style deeds, which can be offered up to your choice of god as well. You can then invest the spoils of worship in more powerful attacks, passive bonuses and special "god powers".

Combat intensifies as Jason's quest takes him to the lands of Mycenae, Saria and Kythra, and while you're often flanked by your choice of two companions from the heroes you recruit along the way, they do their own thing, leaving you to concentrate on slaying Blacktongues, Ionians, minotaurs, satyrs and occasionally worse, using a mixture of sword, spear and mace, ever-blocking with your big golden shield. Along with the gods' boons, there are new versions of each weapon, which you receive at intervals (and can switch between back on the Argo), as well as new armour to uncover. However, your unlocks are linked to pivotal conversations and story events, rather than any overarching system. Your deeds constitute experience, and there's nothing else in the game to gather.

'Rise of the Argonauts' Screenshot 2

Despite increasing numbers of enemies and enemy types, it's never necessary to consider your attacks except in boss fights, several of which are simply repeated once you move past the initial three quests.

Simplification isn't always a bad thing, but sadly the result here feeds into a bland combat system, where despite the impressive towers of boons and god powers available to consider in the menus, the majority of conflicts are decided by two medium attacks followed by a hard "execution" blow, or by two successive execution strikes. From beginning to end, the most considered thing you have to do is occasionally switch from your favourite weapon to one of the others to suit a particular boss, or activate a god power to buff your attacks or reinforce your comrades, the choice of which doesn't have much bearing on wherever you're currently carving up the enemy, apart from different quips and incidental conversation around about the place. There are no combos to work towards, or ways to cooperate with your pals, and most of your enemies' attacks are basic, while their masters simply follow scripted patterns.

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Comments: 1-50 of 84 in total | next 50 »

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Darren
02/02/09 @ 00:07
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Well it was a choice between this game and The Witcher for me (PC versions obviously) since both looked interesting and I fancied an RPG but, fortunately, I decided on the latter.
coastal
02/02/09 @ 00:09
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ouch, these adverts won't pay themselves.
stevetuck
02/02/09 @ 00:19
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3/10? how can you even make a game that bad?
Retroid [mod]
02/02/09 @ 00:30
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/BLATANT LIE

But... how? This looked amazingly great when I've seen it on TV...!

BLATANT LIE/
butler`
02/02/09 @ 00:55
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funny thing is with knowing nothing about the game and reading not a word of the review I knew it would be bad just from the artwork.
tnomad
02/02/09 @ 00:55
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3/10 with ads across the top of the screen? Where are all the EG conspiracy theorists when it goes this way?
Slabbathepave
02/02/09 @ 01:55
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Why did EG have to go and give a 3 to a game with so much advertising on here. Now i have to go deeper and work alot harder for my conspiracy theory's.....unless EG WANT me to do that....


riz23
02/02/09 @ 02:06
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If it wasn't for the ads it woulda been a 2?
Krelle
02/02/09 @ 02:45
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Im sure this is better than 3/10. Just another case of EG underscoring games that did not live up to the hype.
BBIAJ
02/02/09 @ 03:07
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Balls, was really looking forward to this one too.

Ah well, I cancelled the pre-order recently due to lack of funds, might pick it up during the summer drought or something.
FenderMaster
02/02/09 @ 03:20
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The interview seemed to have alot of positive in it too, seemed to read more like a 6 or 7. There didn't seem to be anything gamebreaking or any serious issues, sounds like a good idea with mediocre exceution, certainly not a 3 anyway...
Pastici
02/02/09 @ 03:52
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Ah well I'm not going to buy it so bitching won't be on the cards for me! But then again, it never is!
darm
02/02/09 @ 06:46
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3/10 is something no one can possibly enjoy - yet I liked this game. Some(not all, but still) of the dialogue here is well above the average. I think it deserves something on the lowest end of the "playable" range, like Viking last year - if you play for some time, you get used to the flaws and even start liking the game.
Aretak
02/02/09 @ 07:02
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People whinging about the score in a review comments thread? Unbelievable, Jeff!
evild_edd
02/02/09 @ 08:07
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Edge also gave a terrible score (and review) for this one.

Strangely OXM came out with an 8/10 and raved about the story and the title as a 'slow burner'.....?

TBH, sounds like if you want the setting/action, go for GoW, if you want the RPG and NPC interation, go for Oblivio/Fallout/Mass Effect.
Quint2020
02/02/09 @ 08:31
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*sigh*

/continue to wait for Sacred 2
Buztafen
02/02/09 @ 08:45
#17
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3 seems a little harsh....it annoys me when this is said, but it didnt 'read' like a 3.....more like a 6.
Dynamism
02/02/09 @ 08:49
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Worse than Ninja Gaiden 2, then?
Redeye
02/02/09 @ 09:06
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Pretty much worse than almost everything else, by the looks of it. ;)
UncleLou
02/02/09 @ 09:07
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Ooooh, harsh. I've played this for quite a bit (don't ask why), and I would have scored it higher - a 5, maybe. There's nothing fundamentally wrong with it - the combat is quite fun and visceral (unfortunately, what initially looks like it could be a slightly more "tactical"fighting game soon turns into button-mashing), and some of the characters aren't bad. My main problems would be corridor level design, the lack of random loot and the (mostly) less than stellar art design. Why does Hercules have to look like a member of the WWF, for example?

miiiguel
02/02/09 @ 09:28
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oooh such a low score, this reviewer must be good!
Trafford
02/02/09 @ 09:29
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Oh dear.Big shame
JahB
02/02/09 @ 09:35
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i played this back in december (it's out in continental europe for a while now), and i wholeheartedly agree with the score. was massively looking forward to this, and it was a pile of crap.

if it wasn't for the skullcracking in slow-motion, a 2/10 would be justified.
Eraysor
02/02/09 @ 09:46
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Nice to see EG is breaking out of the usual gaming review range that only seems to go from 6 to 10.
wizardcharlie
02/02/09 @ 09:59
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For gods sake - although in the back of my mind I just knew this would be shit.

Surely there is a gap in the market for a game based on the greek myths? Come on! Sprawling sandbox world, violence, intrigue, sex, side quests, unique weaponry and items, memorable NPCs/enemies/locations - its all right there! Why, it could even be GASP! educational?

except the poor (financial) performance of this travesty will mean no developer will touch it with a bargepole. Numpties.

Please dear god, will someone recommend a decent greek myth based game?

I say we go on strike.

Edited 1 times, most recently on 02/02/09 @ 10:00
andywilkie35
02/02/09 @ 10:04
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I'll probably still pick this up in the summer if its reduced heavily
ZuluHero
02/02/09 @ 10:07
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I love how EG post articles about the recession not affecting the games industry, yet continuously under-score games…

Ok, so by your own admission, the games industry might not be affected by the recession, but your continuing ignorance and low-score giving will affect it!

How the hell can a game score such a wide and diverse range of scores?

http://www.metacritic.com/games/platform...
hiddenranbir
02/02/09 @ 10:12
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Will EuroG make a decision to not advertise bad games as well?
schnide
02/02/09 @ 10:32
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@butler

Seconded. From the first preview I saw in Edge, I knew it wasn't going to be very good. Even the subtitle "Rise of the Argonauts" gave it away to me. Is there any kind of stock exchange where you can buy stock in a game you think is going to be good or bad? I'd make an absolute shitload.

In fact, developers, why not save yourself a few millions and hire me as a consultant before your game launches? I'll be able to tell you ten things to change that even if I can't fix your game outright, it'll convince enough people to buy it anyway.
Mentalist(air)
02/02/09 @ 10:47
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"Fleeced", what kind of pun is that?

You wasted a perfectly good opportunity to use "Risible".
metalangel
02/02/09 @ 10:48
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Shame, as this looked really interesting. I have to say, I think the score is based almost entirely on the reviewer's disgust at the ending!
scimitarDT
02/02/09 @ 10:50
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I'm sorry but this is not a 3/10 game. They are just being ridiculously harsh probably based on the reviewers personal expectations.
It is a very weak RPG game, and in fact is more akin to those Lord of the Rings action games or Conan than an RPG. However, the art is pretty decent though a bit cartooney but overall the production values alone would earn it a 5. It plays ok, and you would usually judge it as an 'average' game in the true sense of the word, 5/10.

What annoys me most is the end of the review where the reviewer holds no regard for anyone who might be playing it or whatever and just basically prints spoilers, or rather - tells us the end.

To me it's unprofessional and smacks of the kind of 'spit the dummy out' behaviour I'd expect from a spoilt teenage gamer.
Edited 1 times, most recently on 02/02/09 @ 10:50
creepylizard
02/02/09 @ 10:56
#33
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so eg is biased if they give a high score and biased if they give a low score?
anyone who thinks eg has an agenda is a muppet.
Mentalist(air)
02/02/09 @ 10:58
#34
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Surely there is a gap in the market for a game based on the greek myths

There's a plug in that gap called "God of War".
UncleLou
02/02/09 @ 11:00
#35
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And Titan Quest.
captainrentboy
02/02/09 @ 11:05
#36
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3/10!!!
But I thought when there were ads for a game splashed across EG they were then obligated to give them at least an 8.....
Maybe that theory is absolute horseshit huh?
Meho
02/02/09 @ 11:16
#37
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Anyway, the score is a bit harsh, for those who care about those things. Didn't enjoy this game very much - combat is visceral but ultimately oversimplified, the level design narrow and constricting, the 'levelling-up' system too simple and even shallow and it also has certain technical problems on PC. But the narrative is actually above average and it keeps you going. As someone said, this is nearer to the quality of games like Viking than in the 'completely unplayable' category.
Mudo
02/02/09 @ 11:27
#38
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"Please dear god, will someone recommend a decent greek myth based game? "

Age of Mythology !
Retroid [mod]
02/02/09 @ 11:35
#39
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OMG EG is biased!

If this game had been on the 360 they would've-

oh.
Silvervein
02/02/09 @ 11:44
#40
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Actually age of mythology is not that good. It does have, however, one thing going for it. The sound and visual effects of medusa unit petrifying gaze are best in any game I saw in last 15 years.
dirk_aircool
02/02/09 @ 12:05
#41
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Jason SLAIN by eurogamer . I dont see a problem . Eurogamer dont usualy score games this low ?? Thats probably because the companies know their game is a dog and dont give eurogamer a review copy . you also have to wonder why ( reading from the posts ) this game has been available for some time in europe and not in uk . were the publishers waiting for the usual post xmas game starvation to set in so the release would score highly among non existen opposition ?.

zuluHero . why should any reviewer score games up just becuase we are having a small maroeconomicdownturnanomaly ? buy the game yourself . if you like it good . if you dont , bad luck for wasting £45-00 . its your choice .
Krelle
02/02/09 @ 12:11
#42
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EG always give indie-games and other games they want to hype a higher score than the norm.
They also give games that do not live up to their expectations a much lower score than the norm.
This does not go hand in hand with their policy that 5 is medum. It just makes us, the consumers, confused and personally I have a very hard to to "rate" a EG score. I never know if it will be close to my own thoughts about a game or not.

If you take a look at gamerankings etc, EG often give either the highest OR the lowest score for alot of games.
I dont think they have an agenda, nor are they biased, but they score like fukken attention whores.

The texts themselves are solid and as good as ever, but, as much as I try, its hard to just ignore a number at the end that seems like the result of a dice-roll.

I miss old EG ;c
Salt_The_Fries
02/02/09 @ 12:37
#43
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I played the game and finished it (check out my gamertag: XSaltTheFries0) and I personally would give it 6.5 out of 10, but I CAN understand why it got 3/10 here.
Salt_The_Fries
02/02/09 @ 12:38
#44
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If someone was interested in the game, I recommend still checking it outm though in all fairness it has numerous game breaking glitches and it's a technical mess. At least the 360 version is.
Starkillah_79
02/02/09 @ 12:49
#45
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Not a great game but this review is a JOKE...
moggsy
02/02/09 @ 12:51
#46
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How's about you people bitching about the score just ignore it and read the review? These comments could then be about what the reviewer said rather than the number stuck on the bottom of the review.
UKGN_Zoidberg
02/02/09 @ 12:57
#47
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Unfortunately for me, the US version of this is region free and I bought it back in December. The review is spot-on, I was hoping for something like a 360 version of God Of War but instead got something that makes Too Human look like genius.
seasidebaz
02/02/09 @ 13:00
#48
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I took a look in these comments to scout out the "this game deserves more than a 3" crowd.

I wasn't disappointed. Best laugh of the day ;)
UncleLou
02/02/09 @ 13:01
#49
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How's about you people bitching about the score just ignore it and read the review? These comments could then be about what the reviewer said rather than the number stuck on the bottom of the review.


Not much bitching, is there? Mostly mild-mannered disagreement. Looks to me like most people read the review, too.

I took a look in these comments to scout out the "this game deserves more than a 3" crowd.

I wasn't disappointed. Best laugh of the day ;)
ignore poster


Er, unless it's a silly "9/10 or10/10" console-exclusive fanboy debate, I don't see what the problem with people disagreeing with a review or score is. In fact, it's the reason why I mostly check the comments to hear if a game might be worth trying out despite a poor review.

I find the your knee-jerk reaction that doesn't fit this thread at all, but looks like it was copypasted from the Killzone 2 thread, a good laugh of the day, too, though. :p
Edited 1 times, most recently on 02/02/09 @ 13:04
Salt_The_Fries
02/02/09 @ 13:02
#50
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@UKGN_Zoidber:

Haha, I had the same feeling, though I liked Too Human to an extent I'd give it a 7.0 or 7.5, but it also annoyed me at times, but exactly playing Rise of the Argonauts made me appreciate Too Human even more. Too Human compared to RotA is an extremely polished game, and its combat system is miles better than RotA's.

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