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Half-Life 2: Episode One Review

PC Review by Kristan Reed

1 June, 2006

Page 1 of 2. Page 2 ->

When is a sequel not a sequel? When it's Half-Life 2: Episode One, the confusingly titled first new episode in a trilogy of releases that picks up the story where HL2 left off. So it's part two of Half-Life 2, but episode one of three of the second half of the story? Something like that. Even Valve boss Gabe Newell seems exasperated with trying to justify it. "We should have just called it Half-Life 3: Episode One, but it's a bit late now," he chuckles. Actually, Aftermath worked pretty well...

Daft naming conventions aside, Episode One very much belongs to the original Half-Life 2 in every sense. Just as the box says, this is "the first new episode for Half-Life 2," and the game's millions of fans will be more than happy with the opportunity to wield the gravity gun again, duff up the Combine forces and hang out with Alyx. Who wouldn't?

But once you play through Episode One it's hardly surprising Valve tied itself up in knots when deciding on a title. The fact that it's the first part of a coherent story-driven trilogy elevates it above expansion pack cash-in fodder, but at the same time it's perhaps too closely associated with its 'parent' game to be thought of as a bona fide sequel. In a sense we're very much in GTA III/Vice City/San Andreas territory: you know exactly what to expect, but love it precisely because it's more of the same.

Pure pop

'Half-Life 2: Episode One' Screenshot 1

Alyx's clothes must be getting whiffy by now.

Actually, as cosily familiar as you'll be with most of what Episode One has to offer, new additions and a shift in emphasis make it a refined, fat free Half-Life adventure that's rarely less than brilliant.

In terms of what's new, Valve has rejected the notion of going for obvious, traditional 'expansion' elements like new weapons, enemies and locations. Like a game that's been on pause for 18 months, you shouldn't expect to return and be surprised to find the arsenal has changed, or that suddenly all the enemies have been replaced and you're in a new place. You're not. This is the ruined metallic starkness of the Citadel, the shattered remains of City 17 and the grandiose, unloved architecture within it. However bleak it looked before, the desire to get as far away from this stifling austerity as possible is palpable throughout - and for the most part you'll be duking it out with the same enemies you faced last time.

The tweaks and changes might not be headline-grabbing 'back of the box' material, but nevertheless play a significant part in making Episode One an important evolution in the series. Most obviously, Alyx plays a far greater role this time around, accompanying Gordon for approximately three-quarters of the game and behaving intelligently throughout. Rather than merely use her as a narrative device and leave the player to go it alone, in Valve's words, Episode One explores "single-player co-op" by ensuring Alyx always dynamically responds to Gordon's situation. In simple terms, if you need combat support, she'll move to a decent position and take accurate aim at oncoming aggressors, and may even take the lead when you're struggling.

Murder in the dark

'Half-Life 2: Episode One' Screenshot 2

Those Antlion Guards don't know when to quit.

Without light, though, Alyx is hugely vulnerable so she relies entirely on you shining your flashlight on the targets to be able to take out enemies and warn you of imminent danger. During the excellent Lowlife chapter, Alyx is reduced to a panicking wreck when the light starts flickering and your batteries run out, leaving Gordon as her only defence against the marauding hordes. One good turn deserves another, though, as not only is she a damned good shot, but she's constantly alerting you to unexpected enemy arrivals whenever they appear.

As dynamic as Episode One is for much of the time, now and then her scripted actions take precedent and she'll unilaterally scale obstacles allegedly beyond your capabilities and take up a sniper/emplacement position, or hang back while you go crawling through a vent. For the most part, though, it's a system that works far better than it ever used to, and bodes well for future episodes.

Given that Episode One will only clock in at around five hours on most people's first run-through (and - it's fair to assume - even less on any repeat play) you might assume that there's not much to it - but you'd be wrong. Set across five contrasting chapters it's a wonderfully balanced affair that rarely dwells on one element too long. The focus on action and combat is sensibly weighted, there are no vehicle sections at all, no time-wasting exploration required and a more satisfyingly logical approach to puzzles. All round, the gameplay feels tighter and more refined. It's evident Valve has listened carefully to the feedback from last time around and really worked hard on polishing Episode One as much as possible.

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Comments: 1-50 of 121 in total | next 50 »

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TheSaint
01/06/06 @ 08:17
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Sounds good but do I get from a shop or Stream?
karlidog
01/06/06 @ 08:19
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I am so excited about getting to play this tomorrow.

Of course, I'd be playing it tonight if stupid Steam accepted Switch or PayPal. And for less money. Grump.
smelly
01/06/06 @ 08:21
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I've bought it over steam, but it's asking for my cd key.

And although i've found the cd, i cant for the life of my find the box it came in.

GAAAAH!
Yossarian
01/06/06 @ 08:24
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huzzah but I can't play it because my pc is bad
UncleLou
01/06/06 @ 08:31
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Sounds great - and I am not at all angry that there aren't vehicles and antlions.
Hicksy
01/06/06 @ 08:32
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Brilliant!

I will be getting this on Friday

Oh Yes :o)
itamae
01/06/06 @ 08:41
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Mmh, that picture on the front is mildly arousing. How much do they want for this addon again?
Heds
01/06/06 @ 08:42
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@smelly:
"I've bought it over steam, but it's asking for my cd key."

Erk, hang on, I thought you didn't need to have bought HL2 to play this, so why's it asking for the HL2 key? (Or have I missed something?)

It still said it was unreleased when I tried from home an hour ago...
CargoCult
01/06/06 @ 08:46
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It's being unlocked at 6pm this evening, so you'll need to wait a bit longer...

Best feature of the lot, though - when the flashlight battery runs out, the light flickers and dies. Makes for some hideously frightening scenes deep underground.

(Zombines!)
Trip SkyWay
01/06/06 @ 08:49
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Wow sounds good. Hopefully episodic content will be like this in on other games. It sounds like they really used the short turn around (relatively) to provide a quality update for fans. This is the kind of thing I'd like to be buying for Oblivion (360), well thought out extensive campaigns.

I still haven't played HL2 and so I won't be playing this any time soon, unless both come to my 360.
Edited 1 times, most recently on 01/06/06 @ 09:49
tonynibbles
01/06/06 @ 08:50
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Already pre-purchase can't wait to play!
smelly
01/06/06 @ 08:52
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@Heds

I have aboslutely no idea!!!

I finished pre-downloading it. And at the end it said something like "in order to play this when it's laucnhed you'll need to enter your cd-key, please enter it below".

I pressed cancel (as i didnt have the key on me). Then i tried running the game, then it just said somehting like "this game has not been released yet, please come back later". No asking for the cd-key.

I've been pulling my flat apart trying to find it (just in case).


I'm GUESSING this is because it uses files from the original hl2 to save on download size. When I started downloading it, i already had 80% downloaded because i had the original game installed.

But i have no idea!!!

I'll find out tommorow i guess!


Helios
01/06/06 @ 08:56
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Am I right that this is out in 5 minutes?

I thought it was 10am over here and 6pm over there?

EDIT: Maybe not

/continues with replay of system shock 2
Edited 2 times, most recently on 01/06/06 @ 09:58
drumbaby
01/06/06 @ 08:58
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"getting the basics absolutely right"

Basics:

1) Good A.I.

Nope

2) Non linear interesting levels

Nope

3) Convincing NPC interaction

Nope

Other than that though...great graphics, and a physics gun -- well worth the high score. :/
Heds
01/06/06 @ 09:00
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@smelly
"I finished pre-downloading it. And at the end it said something like "in order to play this when it's laucnhed you'll need to enter your cd-key, please enter it below"."

Hmm, sounds like a bit of bad luck mate, mine started at 80% as well but never asked for the CD key when complete.

@CargoCult
Ah, cheers. Think I might wait till 8ish then when the mad panic to authenticate is over. ;-)
kewny
01/06/06 @ 09:07
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Hi guys: I have a couple of questions........

I take it that this game does not require the original half life 2 to run (ie standalone) ??

Also, do I need to go on steam again in order to 'activate' the game, even though I would buy it by retail rather than over the 'tinternet' ??

My computer is probably still OK to run the game (HL2 ran fine) but I only have dial-up so dont fancy having to go back to steam again (as the last time I did was when I first got the original HL2 to run - a long time ago!!!!). Iknow I am still living in the dark ages.... :)

Cheers

Steve.
manic
01/06/06 @ 09:13
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can't bloomin wait, this day better pass swiftly and mercifully until that magical 6 o'clock hour!!! smashing review here as always.
PearOfAnguish
01/06/06 @ 09:15
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the sooner more developers go down this road, the better.

Don't encourage them!
Talha
01/06/06 @ 09:16
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Wow - I expected nothing else from Valve. Kudos for taking the risk in not trying to re-invent the game, and kudos again for retaining everything that was good about the original.

Can't wait to get my hands on it.
bivith
01/06/06 @ 09:19
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"Best feature of the lot, though - when the flashlight battery runs out, the light flickers and dies. Makes for some hideously frightening scenes deep underground."

Gah! They aren't still using this lame game mechanic are they? Developers, it's stupid to have flashlights with 30 seconds of battery! Those puppies should last for hours.
symmetry
01/06/06 @ 09:23
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No reading the review as I don't want to spoil any suprises but WOOT! 9/10! Excellent.

Now if only Valve would accept my damn debit card :/
dcangel
01/06/06 @ 09:32
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I have to agree somewhat with drumbaby on this one.

"Just like the original Half-Life 2, Episode One keeps the player entertained almost the entire time by being inventive, surprising and getting the basics absolutely right."

Okay. If "inventive" means "gameplay that probably hasn't changed noticeably in the 8 years since the first Half-Life", then yeah, sure, it's inventive.

If "surprising" means "probably not remotely surprising or interesting in any way, shape or form", then fair enough, it's surprising.

If "getting the basics absolutely right" means "most likely being the most simultaneously overhyped, boring and directionless shooting gallery I'll ever have had the displeasure of inflicting upon myself", then sure, I'll bite.

Seriously, though, if anyone can explain (using simple words of three syllables or less) the mystical allure possessed by the Half-Life series, then please give it your best shot - because having played through the first two, I'm no closer to even /beginning/ to comprehend it.
neilka
01/06/06 @ 09:46
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Excitement Level: Yellow
matrim83
01/06/06 @ 09:48
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I thought HL 2 was mediocore at best and if this is mostly more of the same then I think I can give it a miss quite easily.

I do however like the idea of episodic content provided its value for money and at five hours play time I think HL 2 fans are gonna be happy.

If only they had fixed some of HL2 obnoxious problems.....
manic
01/06/06 @ 09:53
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how people can whinge about HL2 is totally beyond me. i guess some people just don't get it. if you don't like it, don't play it!!
space ace
01/06/06 @ 09:57
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but i still haven't finished sin episodes :-/
UncleLou
01/06/06 @ 09:58
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HL2 wasn't the milestone Half-Life was, but it was great nonetheless. Immacualte art design throughout, a brilliantly realised sci-fi/police state atmosphere, fun weapons, and great levels throughout. If you didn't enjoy being in that world, it's your loss. :)

The only letdown for me was the AI.
manic
01/06/06 @ 10:00
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space ace- are you enjoying Sin? quite tempted, but don't want to be disappointed!
Talha
01/06/06 @ 10:01
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@dcangel : Quite why you put so much effort into drafting an admittedly fine post about why you are so disgusted with this game, is beyond me. If you don't get the mystique, you don't get it and that's fair enough. And that cannot be explained in words of three syllables or less - in fact if it requires explaining for you, chances are you will never 'get' it.

So give it a rest, take a coffee and smell the fresh air outside, while accepting the fact that for a large section of gamers (myself included) Half Life means a lot, as the review will testify...;-)

And as someone above so rightly said, if you don't like it, don't play it!!

PS: UncleLou: +1
Edited 1 times, most recently on 01/06/06 @ 11:02
dcangel
01/06/06 @ 10:01
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I'm not disgusted with the game, it's clear a lot of work went into it. I just didn't enjoy it nearly as much as everyone else seems to have, and I can't quite get to grips with all the gushing praise that gets heaped on it.
Edited 1 times, most recently on 01/06/06 @ 11:03
Talha
01/06/06 @ 10:06
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@dcangel : OK i don't really need to do this, but I am taking the bait. HL/HL2 has a story, and a tremendous atmosphere, not to mention brilliant pacing, variety in settings and memorable set pieces. The atmosphere either gets under your skin or it doesn't. The sense of being there, and simultaneously wanting to get away from City 17, is so strong that the issue of mediocre AI becomes truly secondary.

As I said, it is all subjective and it is all in the mind. It is just that you cannot preach to the believers, and they can't convert you. End of story.
dcangel
01/06/06 @ 10:11
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Talha: You hit the nail right on the head. Good stuff :) I can go to work a little happier now.
Talha
01/06/06 @ 10:14
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@dcangel : And let's find a game we can both like... Super Mario Galaxy??? Let's discuss that over coffee....
space ace
01/06/06 @ 10:17
#34
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manic- if you need small doses of a simplistic shooter with mindless enemies, then sin delivers!
manic
01/06/06 @ 10:20
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smashing :)
ChrisOTR
01/06/06 @ 10:20
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Email I sent Valve after having my credit card refused and being sent around the houses:

"Sorry but this is ridiculous - I feel like a criminal using my own credit card! Emailing you and my bank all for the pleasure of spending my OWN money is far too much effort! Back to buying games in the shops for me! :)

Please close this call."

Answer I received:

"Your reply did not process correctly. Please REPLY to this message and enter the text between the specified lines. Your message has been attached."

Go figure!
Artemus
01/06/06 @ 10:22
#37
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How large is the download?
mazzl
01/06/06 @ 11:09
#38
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@ChrisOTR
lol the frensh ;)


smelly
01/06/06 @ 11:18
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@dcangel : If you didnt like hl2 for those reasons, then top tip - DONT BUY FEAR! You'll hate it!
UncleLou
01/06/06 @ 11:22
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FEAR is a completely different game, concentrating on shootouts against the incredible AI. No epic story, no setpieces, just pure gameplay, which is better than in HL2.
ses
01/06/06 @ 11:28
#41
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"@dcangel : If you didnt like hl2 for those reasons, then top tip - DONT BUY FEAR! You'll hate it!"

I hated HL2 and loved FEAR.
rascoj64
01/06/06 @ 11:29
#42
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how much is this to buy through steam? I ain't paying £30 for a patch, does this have the same amount of content as the first game? If so I might be tempted, HL2 was so ace!
Golgo
01/06/06 @ 11:30
#43
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Why is Eurogamer spreading reviews over two pages nowadays?
Are reviewers being paid by the word?!
Helios
01/06/06 @ 11:32
#44
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Golgo - as far as I can see, the reviews aren't actually any longer than they used to be either.
TwistidChimp
01/06/06 @ 11:35
#45
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Rascoj64

Its about a tenner through steam, and no its not a patch ? not sure where that came from, but neither does it have as much content as HL2, it looks to be about a 3rd of the length of HL2, and a 3rd of the price.
gallow
01/06/06 @ 11:36
#46
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So whats the UK cost for buying E1 over Steam then?
absolutezero
01/06/06 @ 11:49
#47
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People saying FEAR is better than HL2 makes me sad, its not even as if their similar games. Reminds me of people comparing Metroid Prime to Halo.

FEAR was ok but it was basically just a really shiny version of Doom. Run down corridor shoot. shoot some more. Shoot again. Mildly amusing jumpy bit. Shoot.

Protip! Shoot the Cyberdemon until its dead!
UncleLou
01/06/06 @ 11:59
#48
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People saying FEAR is better than HL2 makes me sad, its not even as if their similar games. Reminds me of people comparing Metroid Prime to Halo.

FEAR was ok but it was basically just a really shiny version of Doom. Run down corridor shoot. shoot some more. Shoot again. Mildly amusing jumpy bit. Shoot.


People not realising how FEAR raised the bar in several respects in the genre, unlike HL2, make me sad. HL2 is closer to Doom than FEAR is.

I liked both games for different things, and was trying to make that point in reply to smelly.
bad
01/06/06 @ 12:00
#49
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I preordered (so 10% discount off $19.99) + VAT = $21.09, which my credit card company worked out as £11.71 from Steam.
gallow
01/06/06 @ 12:01
#50
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Cheers Bad.

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