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GoldenEye: Rogue Agent Review

Xbox PlayStation 2 GameCube Review by Rob Fahey

30 November, 2004

The name was a mistake.

Look, let's be clear here: we know that EA has been lambasted time and time again for this particular point, but it's worth mentioning it again anyway. The name was a mistake; the first in a catalogue of mistakes which makes your average telephone directory look like a pizza delivery leaflet. When you pick a name like "GoldenEye," you invite an automatic assumption that your game is a cash-in, not to mention difficult comparisons with hits of yesteryear viewed through treacherous rose-tinted spectacles, and a dose of cynicism that it's going to take a truly excellent game to dispel.

Of course, if you have a truly excellent game, that's not really a problem. The Chronicles of Riddick took a movie licence and made it into arguably the best first-person shooter on the Xbox. Ninja Gaiden and Prince of Persia resurrected much-loved classics and turned them into stunning modern hits. You can overcome the cynicism and turn the name to your advantage, given enough inspiration, talent, and flair.

And that's where the problem lies, really.

Eye spy a shameless cash-in

'GoldenEye: Rogue Agent' Screenshot 1

GoldenEye: Rogue Agent isn't a truly excellent game. It's not a mediocre game. In fact, it's not even a passable game; it's a disastrous car-wreck of a game, the kind of embarrassment that will quietly get dropped from the CVs of those who worked on it (or included with perverse pride, like a medal worn by the survivors of a particularly grisly battle) and for which management at EA are undoubtedly already looking for scapegoats. Without the GoldenEye name, we'd dismiss it as yet another horrendous FPS game to join the pile festering in the corner, where we suspect that one day they will merge, become self-aware and promptly implode when faced with a world which isn't entirely made from muddy stock textures and boring pre-fabricated level geometry. However, with the name of Rare's sublime N64 title attached, and a position just outside the top ten of the UK charts this week, GoldenEye goes from being just another rubbish game to being an absolute disgrace.

From the outset, this game feels rushed and unfinished. The horribly rendered video sequences are edited together with all the skill and grace you might expect from a chimpanzee set loose on a copy of Final Cut after drinking a jug of espresso, with even the "iconic" Bond title sequence feeling more like a bad student parody of the series' famous intros than like a genuine attempt to immerse the player in the universe. The mission scripted events are nothing short of bizarre in places; enemies spawn behind you or pour endlessly from doorways (because we all know that endlessly respawning enemies spell F U N in anyone's language!), and levels are stuck together from pre-fabricated rooms that make Halo's library level look varied and interesting.

To make matters worse, the whole affair is ugly. We don't just mean it's got anti-aliasing problems (it has), or that it's got glitches like Halo 2 (it might have, if it was actually doing anything remotely clever like bump maps or textures with more than four blurry pixels in them). We're more concerned with the fact that you can count the polygons in some scenes without running out of fingers and toes, and that the designers' idea of making the pathetically bland world they constructed interesting was to sling coloured lighting around. The ultimate effect is not dissimilar to the nauseating over-use of coloured lighting seen in the Quake 2 mods of yesteryear, only somehow uglier; EA hasn't even bothered trying to polish this turd, they just wrapped it in multi-coloured Christmas tree lights and hoped nobody would notice the stink.

Stand still

'GoldenEye: Rogue Agent' Screenshot 2

And then there's the gameplay.

Or rather, there isn't. When the word "gameplay" is uttered, we'd like to think that some element of fun or enjoyment is implied. By that standard, GoldenEye doesn't have any gameplay; it tries desperately hard to replicate Halo's 30 seconds of fun, but ends up with 30 seconds of mind-numbing tedium which is trapped between control systems which offer either auto-aim so forgiving as to be outright hilarious, and manual aiming which is downright painful to control thanks to bizarre acceleration on the controls. Not that you'll be working very hard to get your aiming down; you didn't honestly think that challenging AI was on the menu, did you? Instead, you'll be challenged by an endless flood of identikit enemies who either stand perfectly still and wait to be shot, or run from side to side along an entirely predictable path.

You can, of course, dual wield many of the weapons. Halo stole that idea from this game, don't you know? Dual wielding is implemented competently, and allows you to shoot one weapon while reloading another, but the fact that you've got two guns on screen rather than one doesn't do much to alleviate the fact that you don't give a damn about the enemies you're shooting, the mission objectives you're completing, or anything much other than ending the pain you're being subjected to by having to play this game for more than its natural lifespan of twenty-odd seconds in order to write a decently comprehensive review.

Of course, fans of the 007 universe are already up in arms about the fact that GoldenEye completely destroys the continuity of the films, introducing several villains and henchmen who are from different eras of the movies and pitting them against each other. We can't say this bothers us much; it's not like the 007 universe is coherent to begin with, after all. However, there's a niggling annoyance at seeing how much creative licence EA have been given with this much-loved franchise, only to produce such a shoddy and badly-conceived game; it's like watching a tramp drink a bottle of Middleton Very Rare whiskey or Bollinger champagne and then piss all over himself under a railway bridge.

Fool's GoldenEye

The basic problem, when it comes down to it, is that nobody loved this game. The EA executives who conceived of it didn't love the game, or the franchise, or the concept - they just set up an Excel spreadsheet which proved that GoldenEye + Overworked Development Team + Buckets of Marketing Money + Uninformed Legions of the Great Unwashed = MONEY. The designers didn't love this game, they just threw together poorly understood ideas from other games like Halo and Half-Life so that the management types responsible for the project could be satisfied that it was ripping off popular products. The artists and programmers didn't love the game. Even the voice talent (and talented they are, we'll grant that much) sound like they're phoning in their lines. The whole thing has the feeling of everyone along the line saying "Will this do?" and the answer, frankly, is "no, it won't."

EA can make good games. The talent is there. The capacity to produce startlingly good fun titles undoubtedly exists within this behemoth of the industry, but the recent deluge of pathetically poor licensed tat like Prisoner of Azkaban, Catwoman and now this execrable excuse for a first-person shooter show that this talent is being absolutely smothered under a layer of incompetence somewhere, which is a terrible shame. And quite a lot of people will probably buy GoldenEye: Rogue Agent, which is also a terrible shame - because any game which even its creators clearly didn't love certainly doesn't deserve 35 quid of anyone's money.

2/10

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Comments: 1-50 of 109 in total | next 50 »

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meepster2312
30/11/04 @ 16:41
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Not as good as Driver then?
sir_tripod
30/11/04 @ 16:42
#2
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"EA in shit cash-in game shocker!"
rauper [staff]
30/11/04 @ 16:42
#3
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Oh my gosh.
CrunchinJelly
30/11/04 @ 16:42
#4
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Uh-oh.

Something tells me EA won't be so quick to send EG review code in the future. ;)
steven
30/11/04 @ 16:43
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Who expected this to be any good?
Venkman90
30/11/04 @ 16:44
#6
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EA - pwned
Artemus
30/11/04 @ 16:44
#7
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Holy molars! This is on my brothers Xmas list. Heh.
malloc
30/11/04 @ 16:44
#8
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So you have time to review tat like this but not Echoes. Amazing.
Blerk
30/11/04 @ 16:47
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Bwah-ha-ha! 2! A 2! Look! :-D
steven
30/11/04 @ 16:48
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"So you have time to review tat like this but not Echoes. Amazing."

Actually i prefer this to be reviewed first to warn everyone from buying this game or thinking its a 'sequel' to Goldeneye 007 on N64. However Echoes need to be reviewed to tell people to buy the game i mean no 33? thats undeserving for such a game i'd say.
Whizzo
30/11/04 @ 16:48
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/awaits binky ;-)
boo
30/11/04 @ 16:49
#12
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Excellent review!
/likes to see spades getting called f&*%ing spades

And yet it's still, as Rob says, just outside the top 10.
The grannies must be Christmas shopping early this year.
Magic Panda
30/11/04 @ 16:50
#13
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it's like watching a tramp drink a bottle of Middleton Very Rare whiskey or Bollinger champagne and then piss all over himself under a railway bridge.

Awesome. Good review.
pjmaybe
30/11/04 @ 16:51
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A 2! Heh, ahh c'mon I was looking forward to having another "EA are raping the very RIM off the Bond licence" argument with a few tards like I did in the EON thread...

Peej
malloc
30/11/04 @ 16:51
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>However Echoes need to be reviewed to tell people to buy the game i mean no 33? thats undeserving for such a game i'd say.

That's it you see. EG are quite happy to review arse-shaftery like this, even import games that won't reach us for months, yet games that are actually quite good (and generally made by N), get left behind, only to out comments with 33 is hugely disappointing. Which it is, but then nobody gets to hear how good it is as it ain't reviewed.

I'm wrong and on my high-horse, but I don't care.

/rides around smugly

I say there's a fox!
Tricky
30/11/04 @ 16:58
#16
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" Oh my gosh.

I'll see your "Oh my gosh," rauper and raise you a "Flippin' 'eck!"
BravoGolf
30/11/04 @ 16:59
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Deadly! And here was Gamespot previewing it as a superb game !
Xinch
30/11/04 @ 17:03
#18
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EA have been given this much-loved franchise, only to produce such a shoddy and badly-conceived game; it's like watching a tramp drink a bottle of Middleton Very Rare whiskey or Bollinger champagne and then piss all over himself under a railway bridge.

Narff
Schwabing
30/11/04 @ 17:04
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schooled! comprehensively.
this, combined with the 'EA-spouse' weblog, really does make them seem like an evil bunch.
feeling guilty about having bought SSX3 and Burnout now. boo.
Nemesis
30/11/04 @ 17:06
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Ow.

/has to look away
Shinji [mod]
30/11/04 @ 17:09
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feeling guilty about having bought SSX3 and Burnout now. boo.

But SSX and Burnout are bloody excellent games. SSX is exactly the kind of game I'm talking about when I say that EA *can* make superb games. Even the last Bond game, Everything or Nothing, was promising in ways, and suggested that they were taking the franchise in the right direction. This game is just.... Horrible. It's genuinely the worst thing I played this year.
Tyronne
30/11/04 @ 17:16
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So postal 2 is actually better than this then ? :)
Stevas mkII
30/11/04 @ 17:20
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I read this review, like, twelve times already.

It's like a car crash.
lemonfist
30/11/04 @ 17:23
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1/4 as good as halo then
Tyronne
30/11/04 @ 17:24
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Thing is if this was about 20 years ago this title would be on a cassette 50 games compendium, that or firebirds `dont buy this`
NAC
30/11/04 @ 17:26
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What a review. This game more than any other sums up just what EA are about. Yet it sells more than Prime 2. I *pity* the developers, it must have been torture to be working on a game that you know, represents everything that is wrong with the games industry today. Hang on?!! torture, slave labour? that are what EA are about!!!
jmctavish
30/11/04 @ 17:27
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I would love to try this game, Killzone and other recent fps console games that have been slaughtered on EG. Maybe they would help me to appreciate both Halo titles more because they have not done anything for me. The N64 Goldeneye is still the only console fps that i have enjoyed and it is really sad that this game is pissing on its good name.
krudster [mod]
30/11/04 @ 17:28
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Malloc, and other people keen to see a MP2 review. Now listen up. Firstly, I'm on holiday, or at least trying to. At the moment I'm sitting here playing MP2 for fun, with the intention of writing a review. You see, the last MP I played part way through (10 hours ish), and never finished thanks to getting caught up reviewing other games, and y'know, doing other stuff.

This time I really wanted to play the sequel properly, under no pressure. We got the code late, there were tons of other things to review, we didn't want to rush out a review in a day just to meet deadline. So here I am playing the game, chuckling at Rob's review, and all certain people can do is try and bitch that we haven't put up a review of MP2.

Please consider that we try and put every review up on time. Sometimes it doesn't work out. We have a two-man editorial team on EG, and one of them (me) is on holiday, technically doing work. Now, when the review arrives, you'll know we really broke the back of the game. I could write it now and say, yep, it's good, a bit harder than before, broadly the same game but with multiplayer, 8/10, bosh. But I want to really soak it up, consider my verdict. Is that not worth waiting for? Or will you just continue bitching about a review being a few days late?

Anyway, enjoy Rob's review. It's a good 'un.
sam_spade
30/11/04 @ 17:28
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It's games like this that the insidious crime of piracy was made for.
Jaytee
30/11/04 @ 17:28
#30
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This is the funniest review I've read in a long time, and one of the most honest. Kudos to the writer
Tyronne
30/11/04 @ 17:29
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The basic premise of the review could be summed up with `its shite` and then just the score .
Jaytee
30/11/04 @ 17:31
#32
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"The basic premise of the review could be summed up with `its shite` and then just the score . "

But that wouldn't be half as entertaining. My gf is not a videogame fan but even she found this review hilarious :)
Salvia
30/11/04 @ 17:31
#33
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"because we all know that endlessly respawning enemies spell F U N in anyone's language!"

Well, it was in the original Goldeneye...
Adam
30/11/04 @ 17:33
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I appreciate the irony of '2 out of 10' followed in close order by 'Order Yours Now from Simply Games!!'
NAC
30/11/04 @ 17:33
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Yeah definitely one of the best reviews i've read. Piracy is bad but who gives a f*ck when its EA.
bort118
30/11/04 @ 17:33
#36
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Give the next bond game to free radical!
Mugwum [staff]
30/11/04 @ 17:36
#37
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"I appreciate the irony of '2 out of 10' followed in close order by 'Order Yours Now from Simply Games!!'"

I've always found that amusing. Silly ad men!
boo
30/11/04 @ 17:37
#38
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/admires the Krudster for working while he's on holiday.
/remembers what the Krudster does for a job.
/retrieves admiration
NAC
30/11/04 @ 17:37
#39
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"I appreciate the irony of '2 out of 10' followed in close order by 'Order Yours Now from Simply Games!!' "

Or rather it should have read 'Dont Order Yours Now from Simply Games!!' or anywhere else!!!
IronGiant
30/11/04 @ 17:37
#40
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"I'm wrong and on my high-horse, but I don't care.

/rides around smugly

I say there's a fox!"

LOL !!
Razzajazz
30/11/04 @ 17:40
#41
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I'm so gutted! I ignored all the warning signs that screamed 'THIS GAME IS SHIT' during the development, hoped that EA MIGHT actually care about one of the most revered names in gaming, but oh no! This travesty against the GoldenEye name is exactly what I feared deep, deep down in my soul!

I had real hope, even in an interview with the head designer, he specifically said that he knew what GoldenEye meant to gamers the world over, and he would do justice to the name! What a load of Goldenballs!

It is time for someone to stand up and say 'No more sub-standard, low-quality cash-ins!' EA, don't be alarmed if you see someone standing outside your office with a flaming torch and a pitchfork, I'm just exercising my rights as a consumer....
Razzajazz
30/11/04 @ 17:42
#42
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Also, lay off krudster and let him have a holiday! The MP2 review will turn up shortly, so chill out, peeps!
Tyronne
30/11/04 @ 17:42
#43
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You could excercise your right as a discerning gamer by simply asking for people to send you their copies of the game and then send them a picture of yourself standing over the pile while pissing on it with a huge smile on your face or you could simply get a family pet to shit on it.
tengu
30/11/04 @ 17:44
#44
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My, what an unimpressive looking video game.
Mugwum [staff]
30/11/04 @ 17:49
#45
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Just to add something to what Kristan said:

I find comments like malloc's very annoying. I don't find them annoying because of the actual complaint though - given that I've been working on EG for several years, I'm sure nobody will be surprised to hear that I find it very depressing when we're not in a position to review something like Echoes in time for release. What I do find aggravating is the implication that we prioritised things like the MGS3 import review and GoldenEye over Echoes. That's just stupid. Doing that would so obviously frustrate the people reading Eurogamer that it surprises and upsets me that you'd think we'd actually do it deliberately.

The reality is that we're not so well staffed that I can afford to sweep aside half the work I've done on a feature in order to make way for something even bigger, and due to the unpredictable nature of PRs, the postal service, and other games, it's very difficult to schedule things perfectly to overcome that with just two full time editorial staff. As a result, every so often something like the Echoes review slips.

Now, if you were being generous, you'd note that over the past few months we've been better than ever before about making sure games are reviewed in a timely fashion - preferably before they've even come out, or at least on the day of release. It was our number one priority going into the "Christmas rush" and we even sorted out a freelance budget to handle a certain amount of overflow.

However you're not being generous. You're basically saying that we have such contempt for our readers that we'll go off and write about whatever we want and damn the people who wanted something else. Which is not remotely true. And it's only the thought that most of you probably realise that without having to have it spelt out for you that's keeping me from kicking the keyboard tray under the desk and going off to watch Smallville instead of sitting here and writing whatever it is you'll be using as a vessel to complain about the lack of an Echoes review come tomorrow morning.
kalel [mod]
30/11/04 @ 17:49
#46
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The whole Free Radical thing. It's so obvious what they should do it's almost painful. TBH, I'm not a massive fan of Timesplitters or Perfect Dark, but they know how to make a shooter feel good, and EA have got the Bond liscence. It's not rocket science.
Tyronne
30/11/04 @ 17:53
#47
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Well for a place thats free to view stuff I have no complaints in regards to what is revieved and in what order and have won some pretty good stuff on here so all in all keep up the good work :)
Pirotic
30/11/04 @ 17:59
#48
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see, how i'm confused - will 4 copies of this be as good as one copy of halo? :D
Mugwum [staff]
30/11/04 @ 18:00
#49
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"see, how i'm confused - will 4 copies of this be as good as one copy of halo?"

In terms of exchange value, only just.
boo
30/11/04 @ 18:04
#50
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problem - EG staff shortages result in delays
solution - employ all the regulards!

/awaits staff t-shirt
/watches EG budget run away whimpering

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