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Project Gotham Racing 4 Review

Xbox 360 Review by Tom Bramwell

11 October, 2007

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Appropriately enough for a game that introduces motorbikes, PGR4 restores balance to a series that was beginning to wobble. PGR3 wasn't sure whether to be a fast racer or a game of technical driving. With PGR4, Bizarre Creations was sure it could do both, and so it proves.

Key to achieving that are several things. Tweaks to the Kudos system, which rewards and encourages stylish driving, work in tandem with revisions to the handling model, while new ideas about track design (bundled together under the awkward "Racification" banner) subtly promote good driving practices without shoving them through the windscreen.

The influence of these elements is felt throughout. Arcade mode, the new home of PGR's traditional hunt for top-scoring medals, is less esoteric. Cone Sprints - tasks that involve navigating a regular track strewn with cone gates as quickly as possible - are able to emphasise the importance of speed despite their supremely technical requirements, with no loss of appeal. The two concepts, once conflicting, are now snugly entwined.

This harmony between the two extremes of what Kudos and high performance cars respectively imply for a driving game also have an amusing added benefit: it's now actually less jarring to encounter partisan disciplines, like Super Cone Sprint, which involves navigating courses made entirely of cones and penalises you for straying outside their boundaries. Before, tasks like this were a symptom of PGR's inconsistency, but PGR4 charts a path toward them that nullifies their potential negative influence.

These changes alone would have restored PGR to higher marks, but Bizarre certainly hasn't stopped there. PGR4 is the first time the developer has been able to take stock, perhaps even since it finished Gotham's precursor, Metropolis Street Racer, and that retrospection hangs like a broad grin across the face of the game. Everywhere there is delightful evolution.

Speed Challenge tasks, for example, used to involve preserving speed through a single tricky turn in order to register a high speed through a camera trap. In PGR4, you have to maintain performance and skill across four linked equivalents, reducing the possibility of fluke success.

'Project Gotham Racing 4' Screenshot 1

Rain and other effects add further variety to tasks and handling models that already test gamers in a multitude of interesting ways.

Track design is also improved, but more potently so is track selection. The amazing corkscrew ascents and hairpins of Quebec and the high speed cornering of Macau circuits prove to be a welcome complement to the return (and refurbishment) of PGR3's host cities.

Also important was the decision to split single-player pursuits into Arcade and Career modes. The former will satisfy people who spent hours tearing PGR3's style system apart in search of the game's most lustrous medals, but the latter is a less biased affair, closer to something like TOCA Race Driver.

Set out as a revolving, year-long calendar of events, it moves you between a variety of disciplines in a structured way, with various mini-championships, invitation and one-off events, and as your driving matures so too does the range of tasks available.

That range is greatly increased by a back-of-the-box bullet-point: weather effects. Blustery rain and icy surfaces radically alter race requirements, amplifying the difficulty somewhat but also feeding into a similarly broadened Kudos system (and have the added benefit of making an already brilliant-looking game look even more amazing).

'Project Gotham Racing 4' Screenshot 2

The range of cars is more impressive than ever, with trusty favourites, more lower-end vehicles and a good range of specials.

Kudos now comfortably rewards speed as well as style. Traditional rewards for powersliding, handbrake use, completely clean sections and passing manoeuvres slot into a framework bolstered by rewards for holding a good racing line and achieving and holding speeds in excess of the once-magic 170mph.

Visual feedback is much better, too. As you tick past certain thresholds, the game gives you stars, eventually culminating in a five-star trick and a brief fanfare at the top of the screen, after which you can keep feeding the beast with skill and verve, or dial it back in order to bank the points. As ever, the risk of striking a surface and losing your gains gives each competitive race a supplementary infusion of risk. PGR4 is also more forgiving of slight brushes and upsets, allowing for surprisingly strong collisions with the barriers, but without reducing the appeal of hardcore pursuits like Arcade's tougher goals.

There is even time to play into the new Kudos star system with Superstar tasks, where the objective is to obtain stars, not Kudos, meaning that you have to end and restart style sequences artificially. This is perhaps a step too far toward the bad old days of style over speed, but it remains a guilty pleasure.

Both single-player offerings are surprisingly vast, too, despite their potential to diminish one another, and offer satisfyingly diverse paths into the game. Both are accessible thanks to the range of available difficulty brackets, but neither discriminates particularly. Arcade simply lets you dial the challenge up or down task by task, while Career asks you to choose an over-arching difficulty.

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Comments: 1-50 of 128 in total | next 50 »

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hypernova
30/09/07 @ 23:02
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At this time!?
richardiox
30/09/07 @ 23:03
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Zing.
oliem2000
30/09/07 @ 23:08
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This is a good time to own a 360. Bad for my wallet though.
Apologie
30/09/07 @ 23:11
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after forza2 these will not have the same impact as it should, nontheless, great game... i will enjoy it a lot.
likmarbles
30/09/07 @ 23:14
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This will take pride of place nexy to my copy of Forza 2
huxathon
30/09/07 @ 23:23
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i personally can't see the difference between any of the pgr games.
George Roper
30/09/07 @ 23:24
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I wonder how much EG got, to give this a 9/10?

I mean, surely they got a backhand to give this 360 game a 9/10?!

Way too many 9/10 and 10/10 nowadays, on the 360.

Etc.

Etc.

Etc.

Etc.
mcmonkeyplc
30/09/07 @ 23:26
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I say MS give PGR to Bungie. No other developer can be trusted.

Warthog racing! WIN!

bdc
30/09/07 @ 23:28
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Playstation what?









lol
the_sas_man
30/09/07 @ 23:46
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Finesse the fight....

Utter genius.

You earnt you gold this month!
CrunchinJelly
01/10/07 @ 00:02
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EMBARGO LIFTED!
Sid Nice
01/10/07 @ 00:21
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Do you read Edge and then post the same score?
Edited 1 times, most recently on 01/10/07 @ 01:21
Calgon
01/10/07 @ 00:32
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Good job Tom and good job Bizarre by the sounds of it, sounds very tastey, many a PGR fan will be pleased to hear how its turned out. This is a definate must have AAA game, cant wait to play it! :D
Edited 1 times, most recently on 01/10/07 @ 01:49
NewYork
01/10/07 @ 00:35
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Woah, not that I follow this stuff, but this kinda came out of nowhere. Meaning, I'd have thought PGR4 was far off, what with lack of any buzz around it on the forums.
Luckyjim
01/10/07 @ 00:38
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I think Nintendo and Sony - and I'm saying this as a PS3 and a Wii owner - have their work cut out this Christmas. Microsoft has done a terrific job of producing some quality software. I really can't see where the Sony and Nintendo equivalents of Bioshock, Halo, PGR4 and Mass Effect (bar of course Mario Galaxy, Metroid 3 and maybe Uncharted) are coming from this Christmas. As someone has already mentioned, it's a good time to be a 360 owner.


drumm23
01/10/07 @ 00:51
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What a month for the 360.
Expensive though.
Orange Box soon too. Bl ooo dy hell.
figaro7
01/10/07 @ 00:56
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After buying halo 3, strangehold and sega rally in the last 2 weeks, my wallets been taking a belting by 360 games. Def have to trade something to get this, only good thing is it comes out in 2 weeks in aust! I really enjoyed pgr3, the motorbike inclusion sounds about as good as the one in test drive unlimited, ie, crap. Is it really worth the upgrade to to pgr 4 though?
disc
01/10/07 @ 01:03
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Gosh, need this game. 'Proper' sequel or 'proper' nextgen version or just a really good game in a good series that revitalize the game.

Yep.
Sid Nice
01/10/07 @ 01:16
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I clicked on this because I thought it said pornation dot com.
Edited 2 times, most recently on 01/10/07 @ 02:25
Yossarian
01/10/07 @ 02:09
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360 is really taking names right now.
AhrimaaN
01/10/07 @ 02:24
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Well as long as this has cockpit views for all cars (which I believe it does... when will EG start actually making their own screenshots?!?!?!)

I'm buying.

Godamn expensive time to be a 360er!
neverade
01/10/07 @ 02:25
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Was expecting a 10. 9 seems like such a low score to me now. What have you done EG?
Talha
01/10/07 @ 03:09
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Certainly a good time to own a 360. Sharing the fanbase with people like Supine? Not so good.

That said, I must say that while amazing games keep coming out for 360, the Wii is still outselling it. What message does that send to developers?

I guess we should all pay our respect to our PGRs, Halos, Metal Gear Solids, Gran Turismos - this may well be their last iteration.
kissthestick
01/10/07 @ 03:40
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I think Nintendo and Sony - and I'm saying this as a PS3 and a Wii owner - have their work cut out this Christmas. Microsoft has done a terrific job of producing some quality software. I really can't see where the Sony and Nintendo equivalents of Bioshock, Halo, PGR4 and Mass Effect (bar of course Mario Galaxy, Metroid 3 and maybe Uncharted) are coming from this Christmas. As someone has already mentioned, it's a good time to be a 360 owner.

not everyone likes shooters or racers ofcourse (PGR4, Halo & Bioshock)
smelly
01/10/07 @ 04:06
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Dunno about this.. got bored of racing games recently (almost as much as fps games).

Skate will keep me happy for a while, so not that bothered.

(was going to post list of wii games to answer the above.. but neither the time nor the place to discuss such things)
smelly
01/10/07 @ 04:08
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>Way too many 9/10 and 10/10 nowadays, on the 360.

PGR does tend to be deserving of that though.. Not played this, but the previous games (going back to msr) were great.

And there isnt any suspect millions of adverts/articles promoting this game either.

So (without playing it) i'd guess it's a deserved 9/10

t8yman
01/10/07 @ 05:13
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holy shit, the games just keep on coming. Orange box soon too. I cant wait for that.

got bored of forza 2 real quick, so this might just fill that steering wheel shaped hole in my collection of games at the mo.
Miths
01/10/07 @ 05:49
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I've been looking forward to this pretty much since the day I bought my 360 (admittedly less than a month ago :p).

I've got a stack of other games I'm nowhere near through - including a handful of racing games, PGR3, Forza 2, Dirt, Flatout, MotoGP 07, TDU etc, - but I'm seriously excited about PGR4, particularly because of the in-car view (which, as a longtime PC sim racing fan, I'm having a seriously had time dealing with the lack of in Forza 2 and a few others) and those neat new weather effects.

Too bad we'll have to wait another 12 days here in Europe - let's hope we at least get the demo this week.
Artemis_Matsas
01/10/07 @ 06:04
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Oh come on... i have a house loan to pay... i don't have any more available HDMI inputs on my tv... the 360 is too loud and breaks down...

What the hell, i'm getting one this Christmas!!! Hey, does anyobody know if i can hook the 360 to my tv using a vga connection? Thanks :)

P.S the wife IS going to kill me btw.
Der_tolle_Emil
01/10/07 @ 06:31
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Great review and sounds like a great game too. Can't wait for it to be released. Too bad it's still another two weeks :/
SwedBear
01/10/07 @ 06:37
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I must resist getting this at release ... I have to many games now that need my attention first (Bioshock, Halo3, Stranglhold, World in Conflic on the PC, TF2 beta, Quake Wars, Super Paper Mario ..). Seriously it's a good time to be a gamer. Not so good for my wallet though ...
Fab4
01/10/07 @ 06:39
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Artemis, yes you can use VGA as your video input for the 360.
optimusprym8
01/10/07 @ 06:41
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lower class cars Vs high class cars = cat & mouse ( I thought it was invented by a mad Scottish PGR2 player and introduced as proper mode in PGR3 - Bizarre credit to community nuff respec)

yes you can plug 360 in by VGA, looks sweet although don't want to start another VGA Vs Component / Mac Vs. PC debate :P
Darren
01/10/07 @ 07:03
#34
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You b*****ds, EG, the game isn't out for nearly two weeks but you had to go and tease us by telling us early just how good it is so it makes the wait all the more agonising! I *HATE* you! LOL
Darren
01/10/07 @ 07:09
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What about mentioning the graphics and sound in the review? Aren't they exceptional enough to mention at all?
Rev. Stuart Campbell
01/10/07 @ 07:14
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A single actual in-game screenshot would have done...
Xerx3s
01/10/07 @ 07:19
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Not as good as Halo 3 then.


What?
Fab4
01/10/07 @ 07:21
#38
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I promised myself never to buy another racing game. "I'm an excellent driver" in real life but racing games just leave me cold.
neuroniky
01/10/07 @ 07:25
#39
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Too many racing games around... I'm still to much involved with Forza for this, still considering wheter toget Sega Rally now or wait til it gets cheaper... not to mention the fact I'm still considering to get Dirt...

Damn, need more money and much more time to keep up to date with all these releases...
Santino
01/10/07 @ 07:28
#40
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hopefully the game can match up to pgr2 gameplay wise, will find out for myself soon enough and cant wait. I just really hope the loading times from the 3rd game are gone, and instant restart is a must for me. does anybody know what the deal is there?
Scimarad
01/10/07 @ 07:29
#41
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What about the split-screen, EG? Is it full screen, can you change which way the split goes and is the frame rate okay?

After you neglected to mention Halo 3's visual 'issues' in that 10/10 review I'm inclined to ask this time, though from what I hear PGR does do 'proper' 720p...
Edited 2 times, most recently on 01/10/07 @ 08:41
BartonFink
01/10/07 @ 07:31
#42
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Wow what a week for Xbox .. review definitely read like a 10 tho
ccfb
01/10/07 @ 07:40
#43
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Weather effects in multiplayer? I heard not...
Peew971
01/10/07 @ 07:41
#44
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Microsoft is sending me to bankrupcy :/
JYM60
01/10/07 @ 07:56
#45
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Yay! Another PGR game. Just a pity it's hardly different, even though 3 was very good.

decibel
01/10/07 @ 07:57
#46
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Rev. Stuart Campbell: You blind mate? Those are all in-game.
Scimarad
01/10/07 @ 08:02
#47
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Actually they are the same photo-mode promo shots that have been around for ages.

There ARE plenty of in game shots around, though.
Rev. Stuart Campbell
01/10/07 @ 08:10
#48
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In-game? So you play racing games from a camera view in front of the bonnet, looking backwards at your car while reversing up the course at 150mph? That's pretty weird, man.
Eighthours
01/10/07 @ 08:12
#49
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Weather effects in multiplayer? I heard not...

There are, aren't there? That's one of the major features in the game!

So looking forward to this.

mattigan
01/10/07 @ 08:13
#50
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What's the collective term for riches again...? Ah yes, an embarrasment.

And that's what the 360 has at the moment and up until Christmas.

Good stuff!

Comments: 1-50 of 128 in total | next 50 »

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