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The Lord of the Rings Online: Shadows of Angmar Preview

PC Preview by Patrick Garratt

28 April, 2006

Page 2 of 2. <- Page 1

"I think so," says Steefel. "Well, let me rephrase that, and I say this with tremendous respect. We can never satisfy those people. Blizzard can never satisfy those people. They're not satisfiable. Again, all power to them: they're so ferocious at consuming. We have a number of people on the team who have five, six, seven level 60 characters who've announced they won't play with anyone who has any less than three, four, five characters at level 60 or above. But in terms of the challenge level, in terms of being able to work in groups, being able to do raids, you know, high level content, there's just no way you could get through it unless you're in there with a bunch of real badass guys."

After Weathertop, Steefel goes to the Great Barrow for some dungeoneering. Again, the environments and the enemies are beautiful. The first sighting of the Witch King of Angmar is made here, although you don't get to take him on until you're reaching the top levels ("There's a 45-50 level cap," according to Jeff). The instance ends in combat with a particularly nasty wraith, after which Bombadil saves the day. He even skips. We're kind of loving the game at this point, to be honest.

Three times a LOTR MMORPG HaXX0r

Speaking to us in private after the showing, Steefel tells us he was contractually obliged to read the Hobbit and the Lord of the Rings at least three times. He doesn't seem to mind. From the sound of it, that level of research was essential to the job.

"It's a huge place," he says, smiling. "For my designers and artists it's very cool for them to work on one of the most well-known properties on the planet. You know, it's like, 'What did you do today?' 'Oh I've been modelling Rivendell.' That's pretty cool. On the other hand, artists are really creative people, and that means that the amount of things they can create totally from scratch is unlimited. So when Angmar comes along and we said, 'Look, here's a whole part of Middle Earth that Tolkien only talked about. Here's everything we know about it, here's where it is geographically and we know what the rest of the world is like in terms of biology and topography: make Angmar.' And then we come up with a basic idea and we talk it over with Tolkien [Tolkien Estate, the owner of the book rights - Ed], come to a place where we're comfortable and that becomes Angmar. So you'll be exploring the realm of the Witch King. And there'll be many other places like that throughout Middle Earth that we get to do."

'The Lord of the Rings Online: Shadows of Angmar' Screenshot 3

"WHY ARE WE ALL SHOUTING?"

The Fellowship never goes to Angmar in the books. This is uncharted territory. To a Tolkien geek, it's wet dream material. And it's not going to stop any time soon. Turbine has very big plans for LOTRO. Get sucked in and you're going to be playing it for a long time yet.

"I think of this as a franchise that starts at launch and goes on for years and years and years," he adds. "It's such an evergreen piece of material there's no reason why it shouldn't. We're going to do an expansion roughly every nine to 12 months, and the expansions are likely to have significant functionality changes as opposed to just content. We're going to do quarterly content updates. Will other types of functionality come online in some of those? Sure. But it all depends on the technology involved. I'm going to have a content team, an art team and also a fairly substantial technology team to improve our game and add functionality.

"I think this is the beginning of an evolution. I've been preaching this to my team a lot. I think the MMO market is at a more mature place now. I think of it like the Betamax era. We ship the machine at launch and then just keep feeding it with tape? That doesn't work any more. The fundamental way that the experience exists is going to change and evolve. It's going to have to. The community's going to change and mature."

Some of the features to be included are obvious. PvP doesn't make it into the original release - currently scheduled for Q4 in Europe - although Steefel tells us to watch for an announcement on being able to play "darkside" soon.

Others are less so. The initial game includes 250 hours of play, but he tells us that all the content from The Two Towers and The Return of the King will be added in content updates. As an example of how this will affect the core game, the Rohirim make an appearance in the second book, so horse-riding and horse combat will have to be included. Add the unknown quantity of Angmar onto the three original books and you have an epic prospect. Turbine's in it for the long haul and it has massive plans. You should get into publishing, we joke.

"It's all part of the possibility space," says Steefel seriously. "It really depends on how many things we want to take on all at once. We're pretty clear that sales and distribution isn't a business that we'll ever want to get into."

He pauses.

"Unless we become the next EA."

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Comments: 1-22 of 22 in total

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Genome
28/04/06 @ 14:00
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"There are many reasons to hate Peter Jackson's Lord of the Rings movies. There's the dwarf-tossing. Alone, that's unforgivable. There are the myriad, meaningless plot changes. They're far too numerous to mention. But worst, worse than even randomly altering the flow of Tolkien's epic, is the omission of Tom Bombadil and Goldberry. For that, Jackson, you go to Hell."

Ooooh, I stopped reading right there. That's all been said and done a million times by "fans" and seeing it done now, two years after the fact, is even worse. Was the article any good at all, anyone? Or should I look at some other preview?

Also, LOTR Online... I'm not too sure about the whole idea. Gaming with "Zaur0n_1337" doesn't really sound like that much fun.
Edited 2 times, most recently on 28/04/06 @ 15:02
Drakron
28/04/06 @ 14:05
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Well it not published by EA.

But let me put this way, the only way to get rid of idiots with idiots names is playing on a private shard that enforce roleplaying rules ... official servers never do that, even on RP severs.
IAmBatman
28/04/06 @ 14:14
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Ha ha, two year old nerd rage.
The_Aardvark
28/04/06 @ 14:21
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Sounds duller than wii jokes.
kifatwork
28/04/06 @ 14:27
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Yep, stopped reading after that first paragraph as well. Hopefully Pat'll gotten over his disappointment by the time the review comes out and I'll make it to the second paragraph...
rauper [staff]
28/04/06 @ 14:41
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Rest of the article is quite interesting imho.
jonnyreb
28/04/06 @ 14:43
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I don't know what all the fuss is about Tom Bombadil anyway....I thought that part of the book was boring and read more like a kiddies novel.

This has the opportunity to be a good game - I need something new now I am fed up to the back teeth with WoW.
Shinji [mod]
28/04/06 @ 14:50
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In fairness, that introduction is only there to lead into the fact that Bombadil IS in the game. It's a bit of a disservice to stop reading because you assume it's fanboy rage. After all, everyone knows that part of the book was rubbish ;)
Whitewalker
28/04/06 @ 14:57
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Good preview...and yes this actually looks like it could work well.
mrsquare
28/04/06 @ 15:07
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Bombadil was annoying and tedious anyway. Its just a random chapter of godawful Tolkien songs that doesn't serve to advance the plot one bit.
el_pollo_diablo
28/04/06 @ 15:46
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The most exciting looking thing about this Lord of the Rings game is the Auto Assault banner advertisment directly above it.
Jmog
28/04/06 @ 15:50
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"Ooooh, I stopped reading right there."

You must be joking, right? The writer was. Joking, I mean. You obviously didn't get it.
Whitey McCool
28/04/06 @ 16:38
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I didn't get it either then, if its fanboy rage its funnier then the 'joke' it would be otherwise to be honest. Still, sounds like a very interesting game - does the 250 hours of play thing and the 'down the line' comment mean its going to be more of a traditional RPG rather than an open-world MMORPG affair?

Also: after writing the previous paragraph I'm forced to concede that I'm hardly in a position to criticise anyone elses. :)
Edited 1 times, most recently on 28/04/06 @ 17:39
Feanor
28/04/06 @ 18:21
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"I don't know what all the fuss is about Tom Bombadil anyway....I thought that part of the book was boring and read more like a kiddies novel."

I think he based Bombadil on a toy his children had... I think.

If you've read Return of the Shadow and the other books by Chris Tolkien about LOTR you'll know how fluid the writing of The Lord of the Rings was was. That made me less concerned about the changes the filmakers made.
coojam
28/04/06 @ 19:27
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Has anybody seen Billy The Kid?
Benno
28/04/06 @ 20:18
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""""""There are many reasons to hate Peter Jackson's Lord of the Rings movies. There's the dwarf-tossing. Alone, that's unforgivable. There are the myriad, meaningless plot changes. They're far too numerous to mention. But worst, worse than even randomly altering the flow of Tolkien's epic, is the omission of Tom Bombadil and Goldberry. For that, Jackson, you go to Hell."""""""

terrible...
Kami
28/04/06 @ 23:52
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The good:

All the idiots in World of Warcraft with LotR names with leet spelling and numbers will bugger off to this.
Svecke
29/04/06 @ 05:48
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I look at this game and all I can think is "what a great single-player game it would make..." :P It could perhaps have been something to sink my teeth into after 500+ hours of Oblivion. But no, they're going to hump the mmorpg market with it. Oh joy.

Oh, yeah. First paragraph. Not funny. Boo. Hiss.
Shadar
29/04/06 @ 07:40
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I don't know what all the fuss is about Tom Bombadil anyway....I thought that part of the book was boring and read more like a kiddies novel.

Ah, yes. Two of the defining points of maturity: Intolerance and impatience. Someone displaying those virtuous traits could never be expected to read such a childish, uninteresting and above all irrelevant passage.

Relevance to the story and world it weaves be damned! We damand more orcs!
EatLessMoveMore
01/05/06 @ 18:34
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Hey, anyone know how I go about investing in Codies - if this is a success it'll make them very rich indeed :)
jebus
03/05/06 @ 11:40
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Well they are desperate for money EatMore. I imagine you would just have to phone them up :)
fawe3
04/05/06 @ 14:26
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Q: Is LOTR becoming new starwars in video games? Like in a, lets make a little above decent game then put a LOTR in the name and hope it sells, way?

Comments: 1-22 of 22 in total

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