New Zelda name, trailer
Sorry, WHO is a werewolf!?
As well as unveiling Revolution and Game Boy Micro today, Nintendo also took the opportunity to push its biggest remaining GameCube title, The Legend of Zelda.
You're bound to see the trailer itself online soon enough - and indeed can now if you download our video of the conference from Eurofiles - so we won't spoil it, but it did introduce a few very interesting points.
Chief amongst these was the name, which is now confirmed as The Legend of Zelda: Twilight Princess. And twilight is clearly a significant theme, because in addition to the horseback fighting by night and other themes, it became apparent during this year's trailer that Link is, in fact, some sort of werewolf. No we're not making it up.
At a certain point in the trailer, he morphs into a wolf-like creature, and a catlike woman then mounts him and rides around, fighting enemies and clearly navigating dungeons. It's intriguing, and we hope to learn much more about it this week as we get to actually play Twilight Princess on the E3 show floor.
Closing a press conference is a difficult art, but Nintendo seems to have hit upon a formula that works: run a Zelda trailer. And, not content with the whooping and hollering this sort of practice generally prompts, this year the company showed the trailer and then brought out producer Eiji Aonuma, who didn't say anything about the game but did tell us that the trailer would be distributed on DS game cards to all of us after the event. Yep.
It's okay; we'd hate us too if we were in your position.
We'll bring you impressions of The Legend of Zelda: Twilight Princess later in the week.
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Comments (23) Latest comment 7 years ago
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/wipes tea from screen
She what and what now? :-D
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So much for all the "it's realistic so no more stylised orignal gameplay elements" comments.
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I remember last years E3 and seeing the 1st trailer.No more trailers Nintendo, just get the game out already!!
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orignal gameplay elements" comments.'
Why anyone would want a Zelda game to be realistic is beyond me. The whole concept is that of a fantasy other-world, full of surreal elements, whether its cel-shaded or not. Its supposed to be more imaginative than realistic, is it not?
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Any news on when it's actually due out?
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A thought, here's kinda hoping for the next one (after this one) that they'll go for a Hayao Miyazaki (Spirited Away, Princess Mononoke, Totoro, Laputa: Castle in the Sky, Nausicäa, the forthcoming Howl's Moving Castle, etc. etc.) styling, I mean, everythen else in the Zelda games since they went 3d feels a lot like a videogame excursion into that same realm of imagination Miyazaki seems to be a resident of. By now Hyrule, through all it's incidental information rich detail (the jewelry, the armour, the embroidery, and so on), seems as rich and almost as real as an imagined nation and culture in a Mayazaki movie.
Now, back to watch that trailer again and again and again and again...
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Looks great either way, can't wait.
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suprised if we didn't see some cell shading in there, or at
least be reminded of it. "
There's a HELL of a lot more to a games engine than the graphics. Graphics rendering probs only really takes up about 1% of the engine.
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An appearance by She-woman cat-type thing? Her super power is to be sick on your slippers??
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about 1% of the engine."
lol, you what?
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one day while walking thru the woods he is turned into a wolf by some mysterius power. he is then some how take to a tower and locked up while he is a wolf. then the cat like thing comes in thru a vent and helps wolf link excape and to repay the debt he lets the cat like thing ride on his back while hes a wolf. posibly this cat like thing will b the new navi goin hey whats that hello and generaly winding u up.
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Hmm, on the other Hand the past sequences in Howl's moving castle with its nice green and colorful flowers certainly fits the Zelda-bill.
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