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MGS not being ported to PS2 after all News

News by Robert Purchese

29 February, 2008

It seems the original Metal Gear Solid will not be on a PS2 DVD in the Essential Collection after all.

Yesterday we heard it would, but Konami US has cleared up confusion by saying it will actually appear on two CDs, just like it did on PSone all those years ago.

That brings it in line with the Japanese Essential Collection, too.

The first three games in the Metal Gear Solid series make up The Essential Collection, and those of you in America will be able to grab it from 18th March for USD 29.99.

Unfortunately the set is unconfirmed for Europe, but hopefully we won't have to wait too long for an announcement.

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Darren
29/02/08 @ 09:45
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You'd have thought that Konami would have ported over the GameCube version of Metal Gear Solid just so the games have a consistent look rather than including the rather dated original.
systems
29/02/08 @ 09:45
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Oh well, I wouldn't have played it any way. I already went through it again in the enhanced Windows version. Still a shame though.
bad09
29/02/08 @ 09:46
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See if Sony didn't drop the ball and get rid of B/C they could of released a special edition boxset of all the games or something, I'd buy that!
WanderingTaoist
29/02/08 @ 10:07
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So, if it's not ported, will it require PS1 memcard? That could be a hassle for those who don't play PS1 games on PS2.
Kazzahdrane
29/02/08 @ 10:17
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@WanderingTaoist:

It sure will, just like any PSX game. I went to the trouble of buying an official one off eBay years ago and it is STILL in the blister pack. Thought I'd replay stuff but always had too many more recent games to play!
Les
29/02/08 @ 10:21
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"You'd have thought that Konami would have ported over the GameCube version of Metal Gear Solid just so the games have a consistent look rather than including the rather dated original."

Like someone else said in another thread, Nintendo (and Silicon Knights) were heavily involved in that port. Would probably be difficult legally.
Res
29/02/08 @ 10:26
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I have been playing the PC version of MGS1 recently, the textures still look crap obviously but it is probably better to play that than the PS1 version as you can up the resolution, as long as you have a decent controller to use with the PC.
WinduCleaner
29/02/08 @ 10:34
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"You'd have thought that Konami would have ported over the GameCube version of Metal Gear Solid just so the games have a consistent look rather than including the rather dated original."

...that port was a complete shambles, the original is classic despite its "rather dated"ness.
Aretak
29/02/08 @ 11:02
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There's not much wrong with TTT at all. The cutscene style might be an acquired taste, and some of the dialogue changes are a little irritating (Mai Ling's "trained killer" one especially), but overall it's a far better game than the dated original.
WinduCleaner
29/02/08 @ 11:48
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Do you not realise that TTS was a Piss-take?

Acquired taste indeed...
Edited 2 times, most recently on 29/02/08 @ 11:48
Muddtallica
29/02/08 @ 13:34
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I dunno, quite apart from my reservations about the liberties taken with TTS as an adaptation, I still personally think that the original plays better on a basic level. As Arbiter said in the other topic, the GCN pad feels ill-suited to the game for one thing, but more harmfully the game imports the MGS2 gameplay engine pretty much wholesale, but makes only minimal attempts to adapt the level design to accommodate it; as such, large swathes of the game became far too easy and certain parts (Ocelot battle, I'm looking at you) got broken entirely, just like Super Mario Bros. would suffer if you blithely added the Super Cape into it. PSX MGS1 does seem like a simple game now, and is certainly dated as a result, but at least it feels as though it works on the terms that it was made, something which, for me, TTS never did.
Tweakmonkey
29/02/08 @ 14:09
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It would be nice if a PSX memory card came with it.
dudefella
01/03/08 @ 22:41
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I'd probably buy this for 30 euros even though I already own MGS on the PSX and the PC, Twin Snakes on the Cube, Sons of Liberty and Subsistence on the PS2 xD

3 versions of MGS1, what the fuck is wrong with me?
Widge
03/03/08 @ 12:06
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The wonderful thing about TTS was that I knew the layouts of the maps 100% already, yet with the MGS2 AI and mechanics in place, it meant that I had to approach the game and screens in a totally different manner.

I keep meaning to have a go at the original using PSP emu, but then I remind myself that there isn't an option to use analogue control yet in the emulator. Which seems a touch bizarre.

Comments: 1-14 of 14 in total

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