Metal Gear Solid: Peace Walker

A big step forward for the PSP?

Metal Gear Solid as a series is the most perfect satire of the videogame that has ever been made, and I'm still not absolutely sure it's intentional. The consistency would suggest that its juxtaposition of super-serious military posturing and absolute unadulterated nonsense is the product of considered genius, but then it could just be the inspired direct-feed of a brilliantly deluded mind. MGS is one of the only series' left in the word that's largely the product of a single creator's vision rather than the filtrate of layers of ideas panels, concept meetings and corporate approval. Whatever you think of them as actual videogames, they're certainly "important".

Peace Walker, meanwhile, is gorgeous. It's far and away the best-looking PSP game in existence; like Monster Hunter Freedom Unite, it looks and feels more like something you'd expect from a home console, with a wealth of mission content, four-person multiplayer, lush, open environments and, above and beyond, a striking, superbly varied artistic style. Cut-scenes are a mixture of the usual 3D rendered action and animated comic-style storyboard sequences, delineated in watercolour streaks and onomatopoeic letter explosions. The game's opening scenes are stunning, depicting a typically sultry Big Boss in a rain-sodden Cambodia; as a flash of lightning strikes, his stern expression melts suddenly into the inky lines that have traditionally defined him in concept artwork.

The tutorial is neatly framed in a combat demonstration for Boss's recruits to his mercenary army. Shirtless, moody and rain-spattered, he runs his soldiers through a drill on a sodden beach that takes us through all of the basic movement and combat. By default, the game maps movement to the analogue stick and camera control to the face buttons, but there's an alternative setup for the millions of Japanese players and 18 Western ones who've developed the trademark Monster Hunter claw that lets you control the camera with the d-pad instead.

'Metal Gear Solid: Peace Walker' Screenshot 1

Obviously, everybody plays as Naked Snake at first. Those pectorals are mesmerising.

The game uses the R button for all shooting and hand-to-hand combat. It's context-sensitive, naturally, though you have to tap right on the d-pad to put your gun away if you have one equipped before engaging in close-quarters combat. Tapping R whilst running in a direction sends Big Boss into a dive roll. Holding R whilst holding a direction gets him to throw the nearest enemy in that direction. Pressing R without touching the analogue controls punches and kicks, and holding it grabs an enemy in a chokehold. In situations where you're outnumbered you can throw enemies into each other, or send them flying one after the other in a neat little combo system. Once you've successfully chucked one guard off a cliff, a simple tap of the R button does the same to the next nearest enemy if you're surrounded.

'Metal Gear Solid: Peace Walker' Screenshot 2

What's THIS? A Love Pack in the middle of a military establishment?

For a context-sensitive system, it only rarely gets confused. Later on, during the actual missions, I often find myself diving headlong into an enemy rather than grabbing and throwing. The controls aren't locked down, though - every aspect of the configuration can be changed on the fly in persistent menus if something doesn't feel right. When you have a gun equipped, you aim with L and shoot with R, and moving, guiding the camera, aiming and shooting all at once isn't half as difficult as it probably should be on the PSP once you get used to the camera sensitivity. Lining up headshots will never be as easy as it is on a console with two analogue sticks, but the game compensates with a gentle auto-aim. That, too, can be adjusted as and when you grow in proficiency.

More context-sensitive actions like opening things, taking cover and searching bodies are performed by pressing up on the d-pad; changing stance to crouching or belly-crawling is done by tapping down. Holding left or right takes you into the item and weapons menus. All of the in-game menus are overlaid onto the action - opening up a menu never pauses the game - but all of the detailed options that you need from configuration menus are present and correct. In co-op you can have access to all of your nearby friends' weapons and items, too, all accessed from the same menus. Once you get used to holding different button combinations it's fluid and accessible.

Peace Walker is a game designed around co-op, though it's completable solo as well. Different paths through levels open up when you have two to four minds at work, and you can team up to overcome high ledges and other such environmental obstacles. Every player in co-op has their own personal space circle - stay within a certain radius of each other and you can team up to share items and weapons, or one player can hold up on the d-pad to sneak around in the shadow of the other without having to control their own movement. As the gamescom trailer famously revealed, you can even share camouflage boxes. Watching a four-legged box sneak around in the jungle is somehow even funnier.

'Metal Gear Solid: Peace Walker' Screenshot 3

If this image does not make you love videogames, I don't know what will.

Setting up and playing a co-op game is painless; the host chooses a channel, and all the other players need to do to join is tune in to the same channel. You can select one of four Snake archetypes to play as: Jungle Camo Snake, a balanced, all-round build; Sneak Suit Snake, who has a shield for protection but is otherwise a bit useless; Heavy Combat Snake; or Naked Snake. Each loads out with different weapons and equipment. There's no lag and no friction, and it's clear that the game has been envisioned in multiplayer from the very beginning. All of the missions - over a hundred of them - are replayable, too, so you can go back with friends and/or better weapons and open up new paths.

It's the level of detail that cements Peace Walker's status as a full MGS release that just happens to be on a portable console. There's environmental damage - you can shoot coconuts off trees - and context-sensitive injury; you can zoom and pan around in the cut-scenes, like in MGS4, and find hidden extras. The cut-scenes themselves are incredibly detailed and beautiful, and even interactive. One comic-style cut-scene that introduces a new character allows you to zoom and pan around to get a good look at her, changing her costume or, er, stripping her down to her underwear "so you can see her scars". Another cut-scene that Kojima Productions teases us with makes the player take part in the action, getting them to move a rocket-aiming reticule over a helicopter before rewarding them with the beautifully animated explosion.

'Metal Gear Solid: Peace Walker' Screenshot 4

It looks good enough to make you want to hook it up to an HD television.

MGS: Peace Walker is already among the best PSP games I've ever played, and I've only had an hour and a half with it. Besides occasional niggles with the controls, which all the customisation options should do a lot to ease, it's an absolute pleasure to play and to watch. The production values are clearly ridiculous, it's impossibly good-looking, and it's going to give Monster Hunter a run for its money as a four-player co-operative experience. Equally importantly, its four-legged boxes and already convoluted plot hint at the same gentle lunacy that kindled such a fondness in me for the previous games in the series. I can't see how it can go wrong.

Metal Gear Solid: Peace Walker is due out for PSP in 2010.

Comments (45) Latest comment 2 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • KayJay #1 2 years ago

    Sounds Ace. Gonna have to invest in this bad boy. :-)
  • Widge #2 2 years ago

    Busy charging the thing to try the demo out!
  • KayJay #3 2 years ago

    Theres a demo..!

    Love that Tank Box screenshot. Brilliant.
  • Red_Bool #4 2 years ago

    I hope this is better than Portable Ops. For some reason I just could not get into that (and I love the MG universe).
    BTW: is this still being release on UMD?
  • elephant_stone #5 2 years ago

    I cant wait for this!!!! Portable Ops was brilliant!

    Repeat: THERES A DEMO???!
  • grayfox09 #6 2 years ago

    Might even buy a PSP for this, shabba.
  • jonsaan #7 2 years ago

    This is forever in my head as Metal Gear Solid: Pissed Wanker.

    Not sure why but it's stuck fast.

    EDIT: oh dear, even subconcious word association is a no no with a MGS fanboy eh? It's alright, don't worry. I like MGS!
    Edited by 2 at 25/09/09 @ 12:55
  • Widge #8 2 years ago

    Demo is available to download from here:

    [link url=http://pspmedia.ign.com/psp/binary/article/1 02/1027904/NPJH90063.zip
    ]http://ps pmedia.ign.com/psp/binary/artic...[/link]

    Here are the requirements:

    * You need Firmware 6.0 on the PSP
    * Download and unzip the file below.
    * Install the file by going into USB Mode on the PSP.
    * On your computer go to the PSP folder, then the game folder, then drop "NPJH90063" into that folder.
  • Widge #9 2 years ago

    Its in Japanese and the controls are totally different from PO. It controls like Syphon Filter. [],O,X and um, /\ are camera, nub is movement. L to aim, R to shoot, (not holding L) tap R to CQC, hold R to grip. Left and Right Dpad are weapon select and I think down toggles crouch (no crawl in this game). Can't remember the rest. Start/Select do something, I think Select might toggle auto-aim.
  • KayJay #10 2 years ago

    Just checking the store. Nice Search Function on the PSP store (Which I dont remember being on the PS3 Store) just stuck "Metal" in and it brings everything up related... Not bad.. But No MGS:pS demo.

    Although I did notice Manhunt 2 (Full Game) is up there and its saying its free. I tried to download but it game me an error "Install Failed (80435061)" Dont know what thats means. It could be the work WiFi but downloaded a Video Okay. Anyone wanna try to download Manhunt 2 and to see if its just me of if it is free?!?
  • Widge #11 2 years ago

    ....aaaand now check my post! ;)
  • KayJay #12 2 years ago

    ahh there you go Widge. Thanks for that. :-)

    /learns Japanese...
  • Flying_Pig #13 2 years ago

    I didn't really get on with Portable Ops, but this looks and sounds ace!
  • JohnnyWashnGo #14 2 years ago

    Played the last night and my opinion is a bit mixed at the moment.

    I have both PO games but never really got to grips with them. The control system always felt a little like it would benefit from a proper dualshock-type pad. Though the control system has changed for this game, it still feels like a compromise.
  • KayJay #15 2 years ago

    any news on the possibility of Dualshock support?
    that would be pretty cool. Be it Bluetooth with the GO or via USB with the Slim PSP!
  • chessboxer #16 2 years ago

    "Although I did notice Manhunt 2 (Full Game) is up there and its saying its free. I tried to download but it game me an error "Install Failed (80435061)" Dont know what thats means."

    Nice spot. Downloading this as I type.
  • jonsaan #17 2 years ago

    Acid was rather brilliant I thought.
  • KayJay #18 2 years ago

    "Nice spot. Downloading this as I type." You're welcome. :-)

    It was my work WiFi. Just hooked it up on the PSP PC store and it too is downloading as we speak.

    /loves free stuff
  • henza #19 2 years ago

    Snake with a beard, yes! I might have to crack out my PSP next year just for this.
  • KayJay #20 2 years ago

    Just to commemt on the MediaGo software. Quite nice really. Easy backup tool and all laid out very well. the Store integration is quick and snappy too which it good.
    I like it.
  • Azazel #21 2 years ago

    Is this somehow John Walker related?
  • Widge #22 2 years ago

    Manhunt 2 free and downloading from Media Go!
  • Widge #23 2 years ago

  • KayJay #24 2 years ago

    cant find any... :-(

    Jesus though...NFS: Shift is £31.99. I dont even get a box or manual to go with it... Memfol.
  • Widge #25 2 years ago

    I know. "fuck that right off" is what my brain said.
  • Goffee #26 2 years ago

    Downloading Manhunt on PSP and MGS demo on PC, Forza 3 demo on wired Xbox - poor router doesn't know what's hit it. Any Wii stuff out today?
  • electrolite #27 2 years ago

    Must....get....demo.

    This looks seriously impressive, well done Konami
  • ShinMegami08 #28 2 years ago

    @kj66246: brilliant spot! The game costs 30 Dollars on the US Store...

    I played Manhunt 2 once before and liked it quite much. Fucked up story, but very funny. On custom firmware you can patch the game so that the censored parts get uncensored. But never found out how...

    By the way: We need M33 CFW 6.0! Please Dark Alex, do some magic!
  • Rubarack #29 2 years ago

    Looks very cool, but I'm puzzled by the heavy multiplayer focus. Full on multiplayer is just one of those things I'm never really comfortable with on a handheld.
  • ps3owner #30 2 years ago

    it's friday, what's with the negative karma?! I gave everyone a +1, apart from that nob-end jonsaan. He's probably the person who downranked everyone.

    game looks good.
  • rotmm #31 2 years ago

    I've never really got the love there is for MGS games. To be fair, I've only played MGS2 and watched MGS4, but those games irritated rather than excited me.

    That said, I understand the failure is probably mine, as I never really got all of the excitement around Final Fantasy games, God or War, Football Manager, Devil May Cry, Fable and a whole host of highly rated and regarded titles.
  • raion #32 2 years ago

    I have to be honest. I loved portable ops controls (well, it is my favourite mgs ever)(and I don't have the claw for monster hunter :p there's time a plenty to adjust the camera while evading or using items so I always use the thumb for both), and this fps approach will be problematic for me. I'm not even able to aim using an analogue stick on a home console. still, I read controls will be customizable so with a bit of patience we'll sort out something that works.
    and even if I were to be stuck with the default controls I'd suffer through them to play what looks like will be an awesome iteration of this franchise.
    can't wait! (so I won't. I'm gonna go play something else meanwhile...)
  • DanC89 #33 2 years ago

    Thanks to Widge for the demo information..you're a star!
  • Goffee #34 2 years ago

    Manhunt 2 works fine for me... yay. Until they disable it at the store next time I log in. Has to be a Sony cock-up
  • stevetuck #35 2 years ago

  • Widge #36 2 years ago

    I can't fit the demo on my PSP now thanks to Manhunt!
  • CitizenGeek #37 2 years ago

    Played the (very) short demo and it looks absolutely incredible. Better than Portable Ops and the whole style of the interface and menus and such is much cooler. I really can't wait! :)
  • owl #38 2 years ago

    Played the (very) short demo and it looks absolutely incredible

    did you play all three parts? it took me ages (especially messing around with those idiot guards near the truck : )

    really looking forward to this coming out now
  • Shikasama #39 2 years ago

    Did we really need a page and a half telling us what controls what? I can work that out for myself if I buy the game
  • Sharzam #40 2 years ago

    iam not a fan of MGS games to be honest, however this does look interesting and will try out the demo. As for the unrelated manhunt stuff i cant find it on media go store so i guess they have removed it.
  • waynenot #41 2 years ago

    Here's hoping it sells terribly on the PSPGO and they see sense and put it on a console a la GTA tales.
  • Widge #42 2 years ago

    MGS 1 is out on PSP
    Edited by 1 at 25/09/09 @ 21:08
  • Widge #43 2 years ago

    Whats with the resentment with it being on a handheld? There is more than just the Go to sell it to as well.
  • raion #44 2 years ago

    ^ I don't know. each time something remotely interesting finally hits the psp, everybody complains it should be on a home console and it's wasted on psp. are those the same that proceed then to complain there isn't anything decent to play on the psp?
    more psp love says I!

    (don't worry. 5 years from now psp games will be made available like psx games, but no one will like them on a proper console due to ancient handheld graphics and "crippled" controls ;P)
  • Goffee #45 2 years ago

    Manhunt has now vanished from the PSP store, so not an official freebie then