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LocoRoco 2 Review

PSP Review by Tom Bramwell

13 November, 2008

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Not unlike Mario Kart Wii and its boost mechanics, LocoRoco 2 appears to be after a record for the most collectibles in a platform game ever. There are berries and pickories scattered around like Mario's coins and Sonic's rings. There are musical notes hidden in plants and awarded for clearing out dark clouds, and when you've gathered a hundred these level-up the stage you're on so that you can gather berries and pickories with greater ease.

There are stamps, which can be arranged into pretty patterns or matched against silhouettes. There are the cheerful little Mui Mui silhouette men, who, once collected, disappear to the Mui Mui House, which you can play with in a mini-game. There are Mui Mui House parts, so you can make some furniture, and sometimes there are Mui Mui weapon parts, so you can defend the house from the evil Bui Bui bombers. And of course there are the red flowers, each of which adds another smiling LocoRoco blob to your seamless, ball-shaped mass of heroes.

None of which will make any sense if you haven't bounced merrily through the 2006 original, but you needn't have if you want to enjoy LocoRoco 2. If the events portrayed by the new, infrequent cut-scenes are related to those in the first game, it's lost on us. You can't even really have plot spoilers: halfway through the game, one of the four blobs is puffed up by a trumpet-mouthed bipedal ladybird thing and then the rest locate him amongst a crowd of the same and they're tossed about laughing. What?

Don't worry though, because LocoRoco is an easy game to understand. You're responsible for a little smiling blob, who moves around the 2D platform level whenever you tilt the level itself left and right using the triggers, and jumps when you hit them both together. Whenever you find a red flower (some of which now float around), you gain another LocoRoco blob, and you can mesh them together into a large blob by holding the circle button (they all shout "jooooin!") and disassemble them by tapping it again. There are obstacles to avoid, like stamping stick-insect men, so most of the time you keep the group joined, and the sequel is more aware that you'll want to do that than the first game, with levels that mainly split you up as punishment or part of a display.

'LocoRoco 2' Screenshot 1

It's now possible to swing on ropes, and even unlock new abilities, but it's never anything too complicated.

It's also slightly more difficult. Individual levels are built around familiar conceits, with a main path that takes in a mixture of jumping, boffing Moja enemies, bouncing off trampolines and riding loop-the-loop rollercoasters along air currents or beneath the ground in Sonic the Hedgehog tunnels, while scratching around for the false walls and other hidden areas that house the bulk of the record-breaking collectibles. But there are more spikes, and more aggressive enemies - like a Half-Life barnacle descendent with a prehensile tongue that lashes at you - and it's also harder to accumulate all the treasures, with moving bounce-pads and other tricky-but-forgiving conveyances to master before the treats tumble into your blobby core.

LocoRoco 2 also does more with individual levels. There's another one set in someone's guts, but this time along with the stringy cartoon entrails and cushioned surfaces there are a few changes to the gravity as the guts' owner goes from lying down to standing and back down again. You also get to swim in someone's fluids, with underwater control similar to Mario: a gentle descent propped up a bit with each stab of the triggers.

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Comments: 1-31 of 31 in total

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mingster
13/11/08 @ 11:57
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In before the locoroco is racist comments...
KingOfSpain
13/11/08 @ 11:58
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Don't buy this. Locoroco is racist. Everyone knows!!
TravisTouchdown
13/11/08 @ 11:59
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I thought they'd given up on reviewing PSP games after Buzz! Master Quiz failed to get any coverage...
chrisjm
13/11/08 @ 12:00
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its not racism its positive discrimination, apparently thats ok...
simiankid
13/11/08 @ 12:05
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...a mixture of jumping, boffing Moja enemies, bouncing off trampolines...

Really?

Saucy.
jonsaan
13/11/08 @ 12:06
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WICKED! I had no idea release was so imminent!
Red_Bool
13/11/08 @ 12:15
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The record for the most collectibles in a platform game ever is still held by Banjo Tooie (followed closely by DK64)...
Dr_Spankenstein
13/11/08 @ 12:15
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"boffing Moja enemies"

Saucy racism, more like!
Chufty
13/11/08 @ 12:18
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Guestimate is not a word.
Steroyd
13/11/08 @ 12:25
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Screw you Sony and your stealth releases. Grrrr.
freddiecarr
13/11/08 @ 12:28
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cool, didnt realise this was out so soon.

juts preordered it from hmv for £13.50 :)

bargain!
Aysir
13/11/08 @ 12:35
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"During the early stages it feels like a game angling for Fable II's banishing-all-punishment crown,"
I still don't get how not punishing the player for being crap is a good thing. I played fable through 1st time without dying, second time I went through to get the evil-achievements and realised the entire thing could be played through without any potions and without any skill really.
How did we go from lamenting the loss of difficult games to accepting games with zero challenge whatsoever?
miiiguel
13/11/08 @ 12:41
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"How did we go from lamenting the loss of difficult games to accepting games with zero challenge whatsoever?"
It really depends on the game, me thinks. My gf wouldn't have that much fun with Fable if she had to replay portions of it several times... On the other hand I wouldn't have played 2.5K combats on VF5 if it wasn't mad hard.
jamespo
13/11/08 @ 13:01
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Would like this on the PS3 via PSN
Les
13/11/08 @ 13:06
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"Guestimate is not a word."

Word: "a single distinct meaningful element of speech or writing, used with others (or sometimes alone) to form a sentence and typically shown with a space on either side when written or printed."

I think it is... It's even in the Oxford Dictionary (as alternative spelling for guesstimate)... ;)
Les
13/11/08 @ 13:08
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"and a more consistent soundtrack, which is now so hummable it's entering Katamari territory."

Chances are I'm going to like this a lot. I played the first game just for the music.
Pac-man ate my wife
13/11/08 @ 13:11
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I want this.

If only every release had the charm and style of titles like this then gaming would be a better place to be.
Edited 1 times, most recently on 13/11/08 @ 13:12
Doctor_What
13/11/08 @ 13:14
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Sounds good, but without a PSP that's not much use to me; however, a PS3 PSN release would be nice. How's about it, nice developer people?
myiagros
13/11/08 @ 13:25
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According to play.com patapon 2 is out the week after this, so my PSP will be getting some serious loving this month after many months of no use.

LocoRoco is one of my favourite games of the last few years, and the sequal looks amazing, can't wait for this!!
RubyRed
13/11/08 @ 13:37
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I played the demo of this at the EG Expo and am really looking forward to getting it. Other than being painfully addictive, it's so flippin' cheerful you can't help but smile when you're playing it which is another bonus.
kangarootoo
13/11/08 @ 13:39
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The Killzone article and thread has disappeared.

I was wondering how long it would take for someone to realise that the beta footage was probably breaking NDA.
darc
13/11/08 @ 13:55
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Woot. Time to dust off the PSP. (I may need shovel for that amount of dust.) The first LR was the only PSP game I actually liked. If nothing else, I'll put a copy of this in, leave the PSP on a coffee table to make guests laugh. Turns a PSP into the ultimate lava lamp! :)

Favorite LR anecdote: handing LR to my sister in law, watching her face go blank for about 10 minutes, and then her saying, "Wow. A video game has never made me feel happy before!" :D
Edited 1 times, most recently on 13/11/08 @ 13:57
Arwin
13/11/08 @ 14:09
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Also really loved Loco Roco ... best platformer in a long long time, and had the level editor been just slightly better then it could have had LBP type appeal on the PSP long before LBP. ;)

Speaking of which, does finishing the game unlock the level editor again in this version?
Steroyd
13/11/08 @ 14:19
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According to play.com patapon 2 is out the week after this, so my PSP will be getting some serious loving this month after many months of no use.

Oh COME ON!!

What the hell is with Sony and these stealth releases. :(

Playing the Patapon 2 demo right now and i'm as hooked as ever on Patapon, looks like i'll have to put money aside for this and Locoroco... poor Valkyria Chronicles you were my game of December. :((
Les
13/11/08 @ 15:57
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"The Killzone article and thread has disappeared."

Yeah, the same goes for the original article. Was able to download the first movie though, art direction is great.

Wonder how many people Sony has scouring the internet looking for infringement of NDAs...
wewillselfdestruct
13/11/08 @ 16:09
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£13.97 on Tesco:

http://www.tesco.com/entertainment/produ...

Locoroco was without a doubt my favourite PSP game so far. I've going to the States next month and I'm actually looking forward to the flight now :)
darc
13/11/08 @ 16:20
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Totally did not get the appeal of Patapon. Played through the demo, didn't really like it, but bought the full game anyway out of sheer LocoRoco loyalty. But Patapon: so much repetition, so much grinding... it was like torture to me.
Edited 1 times, most recently on 13/11/08 @ 16:20
Landmaster
13/11/08 @ 16:24
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DK64 had WAY more collectables than Banjo-Tooie (:
Landmaster
13/11/08 @ 22:30
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@ Steroyd

Patapon 2 demo?
HiddenAway
13/11/08 @ 23:50
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@ Landmaster

Look on the Japanese Playstation Store. It's been added.

Those importing from Japan will be eager to know that the demo has a save feature too. Remember what they did last time ;-)

...and Patapon 2 is more likely to be released next year. I very much doubt Sony would release both one week after another (surprise me!)
Edited 1 times, most recently on 13/11/08 @ 23:51
steveb07
25/11/08 @ 21:17
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Must crack on and finish the first game this saturday. I have a 12 hour shift to do at work so should have plenty time!
Will order this from Tesco tonight since all the shops in town have it at ful retail £20

Comments: 1-31 of 31 in total

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