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Halo 3: ODST Review

Xbox 360 Review by Tom Bramwell

20 September, 2009

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Getting more out of the Halo universe was never going to be difficult. There was plenty of drama waiting to be uncovered in New Mombasa, just as there will be in the since-glassed extremes of next year's Reach. But getting by without the Master Chief was always going to be difficult. He's the apex predator of Halo's enormously diverse battlefield ecology, sucking in his breath and diving out of space stations, smashing the Flood without breaking sweat, and hijacking Ghosts with one hand tied behind his Mjolnir armour. Everyone else can only be so tough; can only jump so high, recover so quickly, and do so much damage without need of backup.

Halo 3: ODST does present a compelling alternative to the Master Chief, but the smartest thing about the game is that Bungie faces down this intimidating challenge by realising it cannot do so through one man alone. Although you control the Rookie, a seemingly fresh-faced but faceless new tip of the spear in the battle against the Covenant, the developer prefers to tell the story of New Mombasa through a series of playable vignettes, each of which showcases individual acts of very human heroism on the part of a scattered group of Orbital Drop Shock Troopers.

The Rookie's story begins in space as the ODSTs plans their attack on the Covenant forces that have appeared above New Mombasa, equatorial home to the space elevator that connects the world to the war machine that sits reluctantly on its shoulder in geostationary orbit. They're going in, but as they do so - in a fantastic first-person introduction sequence that captures the violent insanity of outer-terrestrial deployment - a Covenant ship jumps away, and its slip-space wake throws everyone off their drop coordinates and leaves the Rookie unconscious, suspended in his pod above the streets until after nightfall.

When he wakes up, at first it's to a game that is nothing like Halo: a dark, deserted city with very little human or Covenant presence to speak of, with nobody whispering instructions in his ear and little to go on besides an instruction to find medical supplies, while piano and theremin peels float unhurriedly on the wind. This is the game's hub world, a fat expanse of downtown New Mombasa, which the Rookie will spend the night crawling over for signs of his lost squad-mates.

'Halo 3: ODST' Screenshot 1

The new stamina system leaves you in greater danger than the Chief's recharging health, but health packs are well placed.

Like them, he's equipped with a VISR, which offers night-vision augmented by outlines and markers to identify beacons and hostiles, and which provides access to an overhead map of the city for plotting routes back and forth across it. Picking his way past Covenant patrols - some light, some heavy - he tracks down remnants, like a helmet with a crushed visor, a sniper rifle with a bent scope, or a faltering gauss cannon, each of which triggers a playable flashback level.

The hub may be a world apart from the Halo we recall, but the stories the flashbacks remember are not only the Halo world we recognise, they play out like a greatest hits compilation. They begin with squad leader Buck's assault on a Covenant-controlled plaza, a desperate rampage through streets filled with jackals and brutes in search of Veronica Dare, the naval intelligence officer with whom he has a history, and whose radio messages suggest is in serious trouble. Buck may be in a nervous hurry, but you will be back in your comfort zone, using the occasional building interior and split levels of the promenade to outflank and outgun the Covenant with your new suppressed, kick-heavy machinegun and revitalised, headshot-happy pistol.

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Comments: 1-50 of 273 in total | next 50 »

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Aname
20/09/09 @ 04:07
#2
+63
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So as good as Halo then?
Psychotext
20/09/09 @ 04:20
#3
+9
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Damn you Aname. :D
Aname
20/09/09 @ 04:49
#6
+13
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@Psychotext

Hehe. Gotta be quick, old bean. :)
TriggerHippie
20/09/09 @ 05:10
#8
+42
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Isn't it possible that the reviewer is well aware of its shelf price in the UK and still doesn't feel it delivers value for money?
dl0ad
20/09/09 @ 05:11
#9
+38
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"Instead, it's the shadow cast by Halo 3 itself, and its contemporaries then and since, that proves slightly too long and broad for Bungie's valiant efforts of the past 18 months to escape, because no matter the quality of what's on offer, they can't reasonably make the same demand of your wallet, and yet they still do."

To be fair, it should be pointed out that it was never Bungie's intention to have ODST MSRP at the level it is. Microsoft made that decision and it was beyond the legal control of Bungie. They are not demanding it of your wallet, Microsoft is.
TriggerHippie
20/09/09 @ 05:17
#10
+27
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Indeed, its not really fair to level criticism of the price point at the developers.
harhol
20/09/09 @ 05:26
#11
+26
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Who cares about price and length if the game is good? Uncharted was worth every penny despite only being five hours long. Sands of Time, Metal Gear Solid 2, Silent Hill 2 etc are even shorter. What about Rez? Barely an hour long and still an all-time classic. Six hours is about average for an action game anyway. If you don't like it, just sell it on eBay and get your money back.
ademkermad
20/09/09 @ 05:27
#12
-5
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@TriggerHippie

If that was the case, then I'm sure they would have mentioned the price as being reduced.
Avaloner
20/09/09 @ 06:06
#15
+7
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The price point issue, which I think is very relative here, is not leveled at the developers or the game. Its rather a reflection of how much value it offers to the player. Having said that, it would not make sense to justify a very short game by saying that the publisher did not pump enough money to add a couple more levels. The means does not justify the end. Therefore I feel the reviewer has every right to mark the game down because it does not offer enough band for your buck. Why things turned out this way is irrelevant. The reviewer allegiance should always be towards the consumer and not the developer.
n3rdh8r
20/09/09 @ 06:08
#16
+11
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This is available in Holland not for the usual €60 but for a more reasonable €40 to €45 .

Don't pay too much kids!
White_Westie
20/09/09 @ 06:17
#18
-1
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I think the review is spot on, price does come in to it. Not whether you love the "brand" or not.

With Halo 3 I was expecting something amazing, however, the single player felt a bit "dated" compared to many other games out there.

This sounds more of the same (unfortunately).... Not reinventing the wheel or something revolutionary (lets remember it is STILL full priced, even if you can buy it discounted).... remember the leap from cod 3 to cod 4? .. Amazing jump....

It is almost like they have run out of ideas and tried to use other games ideas... surprised they didnt go the whole hog and just put a few zombies in it as well.

Get some originality back bungie....

RIP Halo.... time for something NEW>.....
OllyJ
20/09/09 @ 06:20
#19
+11
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@harhol

You must play games superfast! All those you mention took me 10 hrs+!!!

:D
uzivatel
20/09/09 @ 06:46
#21
+6
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The review is complaining about the full price and the advertisement under the review reads "pre-order today for £29.85 (save 25%)".
But I guess this review is not really meant for us Europeans with our lower RRP and many discounts...
Edited 1 times, most recently on 20/09/09 @ 07:48
thenastypasty
20/09/09 @ 06:47
#22
+8
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Iv only played the first couple of levels so far and im enjoying it much more than halo3 SP,graphis are much improved and it is a great addition to the Halo brand ,not played much firefight yet as not many on my FL have it yet or had chance to look at the 3 new maps yet on the MP.
brandon-flowers
20/09/09 @ 07:10
#25
+16
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well i got it for £23 from argos does that mean i can add 1 to the score?
optimusprym8
20/09/09 @ 07:20
#26
+3
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Halo 3 took 6 hours. I'll rent this if mates are going to get it as Halo 3 4 player co-op was great fun
Dizzy
20/09/09 @ 07:32
#28
+16
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I don't understand this "full price" thing. I have seen ODST for 45 euro everywhere. A normal game is 60 euro. It isn't a full price game.
matrim83
20/09/09 @ 07:32
#29
+17
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Good review and spot on. But ....

and the ODST arsenal is pretty close to the Chief's, except for the addition of an enjoyable new incendiary grenade which douses targets in flames.

The flame grenades were there in Halo 3. SP and MP.

Did you just forget or never played Halo 3? :P
Edited 1 times, most recently on 20/09/09 @ 09:43
Bad Devotions
20/09/09 @ 07:33
#30
+3
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still looking forward to this. I had loads of fun on halo 3 so it's all good for me. Just hope my pre-order arrives on time.
Dizzy
20/09/09 @ 07:34
#31
+16
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"They are still making Halo games?

Pretty cool if you're into that sort of thing. "

Yeah only a few million of us will be happy.
trebell
20/09/09 @ 07:53
#32
+5
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Ten quid less it would have been a 9 then?
brandon-flowers
20/09/09 @ 07:53
#33
+3
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well i dont mean i have it yet should hopefully get it for tues
But pretty sure thats what i paid for it using the 20% off preorder code about 3 months ago
Moonprince
20/09/09 @ 08:08
#34
-7
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8/10 = just for the lols
Bazfrag
20/09/09 @ 08:24
#36
+10
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Halo 3: Omg Donnie Stop Tryin'
Halo 3: One Damn Steep Transaction
Halo 3: Own toDay Sleep Tomorrow
Halo 3: Oh Do Stop Trolling

Sorry was bored. Good score and review EG.

edit: one of these doesn't work doh!
Edited 2 times, most recently on 20/09/09 @ 09:44
Shadders
20/09/09 @ 08:26
#37
+2
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Ridiculous to criticise the game for the price, especially when the criticisms levelled at the game are wholly false.

I expect Modern Warfare 2 to get no more than a 5 then? Tony Hawks? You can give that a 3.

Also the flame grenade was in Halo 3. And no experienced player should be playing on normal.

Flawed review, flawed reviewer. I expect better.
Lovemoose
20/09/09 @ 08:36
#38
+9
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This isn't a mastertronic £1.99 thing. I count anything over £25 quid as full price, it's only fair to expect you get good value for money.
kentmonkey
20/09/09 @ 08:37
#39
+7
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Disgree with the normal difficulty and experienced player comment. As a reviewer surely it's better to play a game on the difficulty that most people who purchase the game will play at (which will be Normal, then on to harder difficulties after that if they so wish; very few lump it up to the hardest on their first go). It's also, again usually, the one the game was optimised for, which shouldn't provide for any major difficulty curves if done right.

I see little point in playing a game on the hardest difficulty setting and reviewing it on that basis.

And I'm not entirely sure that the game got knocked down because of price. It perhaps wasn't worded the best way it could have been (being the closing sentence) but I think it was more of a consideration for the buyer, rather than a 'I'm knocking a point of for this' justification.
onyxbox
20/09/09 @ 08:45
#40
0
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Sounds like a great game.

The question on my mind is how long will it command that price? And for me to enjoy the game fully I've got to fork out an extra £30 or £40 for XBL, which puts me off a bit.

They should have bundled 3 or 4 months XBL with the game IMO.

L4D managed to keep a high price for ages (I didn't buy it until it was about £20)
asphaltcowboy
20/09/09 @ 08:48
#41
+3
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I'm not the world's biggest Halo fan, but this does sound great! And as I didn't get any of the paid DLC yet, the price is fine!
morriss
20/09/09 @ 08:49
#42
-5
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Sounds like a great game, sham ethe inflated price brings the score down a tad. I suppose if it was £30 it's 9/10.

Good enough for me, really. (as was an 8)
lucky_jim
20/09/09 @ 08:53
#43
+13
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I fully expect MW2 to be marked down severely for the ridiculous price, and I wish other games sites and mags would grow a pair and do the same. Value for money is, and should be a factor. If MW3 eventually comes out with a £200 price tag an a 20-minute long single-player campaign, would that be ok?

It might be getting discounted, but ODST is a full-price title, and should be reviewed as such.
Moribundman
20/09/09 @ 08:56
#44
+2
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They couldn't have given it nine because of the sheer SEA of piss that would have been taken with "better than Halo?" comments... ;-)

Look how quick Aname got in there, and I bet half of you were thinking the same thing when you read that!
cianchristopher
20/09/09 @ 08:57
#45
+13
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I always thought of Halo 3: ODST as being the equivalent of Crysis Warhead! And I loved Crysis Warhead! It expands on an existing, classic game and beefs up the multiplayer component! It was never going to get a 10 in the critical reviews, but if Halo 3 was a 10 to you, then it's safe to say that this is a must-buy!
morriss
20/09/09 @ 08:58
#46
+3
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Oh look, a fan of Wii games trolling the comments section.

How quaint.
TRUTH
20/09/09 @ 09:05
#47
+8
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RRP is £29.99 not £39.99...Amazone are selling it for £28.99 inc p&p.

ODST comes bundled with another disc, the Halo 3 Mythic disc, which contains the entire Halo 3 multiplayer experience, with all the downloadable content so far, AND three new maps. That's 24 maps, Forge, Save Films and File Share. And you can play that against all current Halo 3 owners too.
Edited 1 times, most recently on 20/09/09 @ 10:10
asphaltcowboy
20/09/09 @ 09:14
#49
+3
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@morriss - Err... the game IS £30!
Edited 1 times, most recently on 20/09/09 @ 10:16
DudBug
20/09/09 @ 09:20
#50
+4
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[Comment on Firefight mode] "there is both a sense of futility in the knowledge that death is only a matter of time and odds"

Hasn't EG missed the point of Firefight/Horde? It is integral to the experience that death is inevitable, the fun comes from trying to delay it happening for as long as possible and from trying to maximise a score or reach as high a level as possible in the process.

" and fatigue in the realisation that many levels play out just as they did in the campaign, except a bit more so"

This is a more worrying comment. Recyling maps from the campaign seems a little lazy, but, on the basis of Halo:CE especially, Bungie can get away with recycling maps better than most because it is the dynamic AI which keeps the game fresh. A different set of enemies on the same map can lead to a completely different experience.

I had hoped for something to match the brilliance of Horde from GoW2. Other reviews of ODST have been more positive about the Firefight mode. It will be interesting to see whether it takes off.
Edited 1 times, most recently on 20/09/09 @ 10:25

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