Halo 3: ODST Review
A short, sharp drop.
Version tested: Xbox 360
Getting more out of the Halo universe was never going to be difficult. There was plenty of drama waiting to be uncovered in New Mombasa, just as there will be in the since-glassed extremes of next year's Reach. But getting by without the Master Chief was always going to be difficult. He's the apex predator of Halo's enormously diverse battlefield ecology, sucking in his breath and diving out of space stations, smashing the Flood without breaking sweat, and hijacking Ghosts with one hand tied behind his Mjolnir armour. Everyone else can only be so tough; can only jump so high, recover so quickly, and do so much damage without need of backup.
Halo 3: ODST does present a compelling alternative to the Master Chief, but the smartest thing about the game is that Bungie faces down this intimidating challenge by realising it cannot do so through one man alone. Although you control the Rookie, a seemingly fresh-faced but faceless new tip of the spear in the battle against the Covenant, the developer prefers to tell the story of New Mombasa through a series of playable vignettes, each of which showcases individual acts of very human heroism on the part of a scattered group of Orbital Drop Shock Troopers.
The Rookie's story begins in space as the ODSTs plans their attack on the Covenant forces that have appeared above New Mombasa, equatorial home to the space elevator that connects the world to the war machine that sits reluctantly on its shoulder in geostationary orbit. They're going in, but as they do so - in a fantastic first-person introduction sequence that captures the violent insanity of outer-terrestrial deployment - a Covenant ship jumps away, and its slip-space wake throws everyone off their drop coordinates and leaves the Rookie unconscious, suspended in his pod above the streets until after nightfall.
When he wakes up, at first it's to a game that is nothing like Halo: a dark, deserted city with very little human or Covenant presence to speak of, with nobody whispering instructions in his ear and little to go on besides an instruction to find medical supplies, while piano and theremin peels float unhurriedly on the wind. This is the game's hub world, a fat expanse of downtown New Mombasa, which the Rookie will spend the night crawling over for signs of his lost squad-mates.

The new stamina system leaves you in greater danger than the Chief's recharging health, but health packs are well placed.
Like them, he's equipped with a VISR, which offers night-vision augmented by outlines and markers to identify beacons and hostiles, and which provides access to an overhead map of the city for plotting routes back and forth across it. Picking his way past Covenant patrols - some light, some heavy - he tracks down remnants, like a helmet with a crushed visor, a sniper rifle with a bent scope, or a faltering gauss cannon, each of which triggers a playable flashback level.
The hub may be a world apart from the Halo we recall, but the stories the flashbacks remember are not only the Halo world we recognise, they play out like a greatest hits compilation. They begin with squad leader Buck's assault on a Covenant-controlled plaza, a desperate rampage through streets filled with jackals and brutes in search of Veronica Dare, the naval intelligence officer with whom he has a history, and whose radio messages suggest is in serious trouble. Buck may be in a nervous hurry, but you will be back in your comfort zone, using the occasional building interior and split levels of the promenade to outflank and outgun the Covenant with your new suppressed, kick-heavy machinegun and revitalised, headshot-happy pistol.
Next you move on to the squad's hard man, Dutch, who ends up trawling the Covenant-packed parks outside New Mombasa in a warthog, lining up Wraiths for his gunner. Later you take control of Mickey, who drives a tank through the heart of the city. Then there's an explosive bridge sequence, and sniping among the rooftops with Romeo. It's a checklist of Halo disciplines level by level, but far from lazy, it's an ideal delivery mechanism for the thrills we've been missing since we finished the fight, with its own unique high points, like fighting off Banshees in the ruins of a downed Pelican, and teaching a Scarab to pick on something its own size. Between levels, the game returns to the Rookie, who continues his hunt, scavenging weapons and ammunition from Covenant detachments.
He also gets to know the Superintendent, the city's controlling AI, by locating glowing yellow phone booths and data points. This provides him access to supply caches - much-needed as ammo is scarce - but more importantly it gives him another couple of minutes' audio from the computer's logs, which tell the story of a young girl called Sadie and her attempts to reach her father, who is intimately connected with the events that brought the Covenant to bear on New Mombasa and, puzzlingly, only New Mombasa. You hear the audio recordings sequentially, no matter where you are when you locate the next one, and they are, in effect, a radio play; a well-acted, interesting side-story which leaves you anxious to learn more with each instalment.
The loss of the Chief has also had another side effect: it has thrust real, full-faced humans to the fore, encouraging Bungie to tell a human story. The result is worlds away from the wooden, military bombast and otherworldly Cortana interludes in Halo 3; in fact, with a core male cast plucked almost exclusively from Joss Whedon's contact book (Nathan Fillion as Buck, Adam Baldwin as Dutch and Alan Tudyk as Wash - sorry, Mickey), complemented by the multi-talented Nolan North (Uncharted, Prince of Persia), this is the closest we'll ever get to Firefly the FPS. There are a few duff lines, and Tricia Helfer is disappointingly shrill and one-dimensional as Veronica Dare, but Fillion in particular injects real pathos into the game's simple mystery.

New Mombasa may be a single location, but Bungie also finds tremendous artistic diversity within the city limits - perhaps most evident in the transition from Buck's opening level to the Rookie and then Dutch's warthog battle in the park.
It's a major change, but as a whole ODST is still more of the same. The ODSTs lack the Chief's recharging health beneath an overshield, but they soak up a good few hits before they exhaust their stamina, which opens a broad health bar along the top of the screen to depletion unless you can find cover. The basic attack-and-retreat pattern of past Halo games remains, except now you need to keep an eye out for health packs, much as you did on the first of the Forerunner's ring worlds way back in 2001.
There is no equipment button, although you can always borrow a brute's shield bubble once it's deployed, and the ODST arsenal is pretty close to the Chief's, except for the addition of an enjoyable new incendiary grenade which douses targets in flames. Playing the campaign in co-op, you could well be playing Halo 3 again; pace and tactics are determined by the game's usually excellent level design, and even the night-time battles that rely on the VISR's night-vision play out in familiar fashion.
Bungie eventually knots the Rookie's story together with that of the other ODSTs cleverly, but the concluding sequence of discovery and deliverance is patchy, playing shotgun Wac-A-Mole with flying bugs before a repetitive flight from danger and a final siege sequence, all of which lacks the impact and urgency of its predecessors. With stretch-marks becoming evident, the campaign still ends after less than six hours on Normal difficulty, a figure that grows on Heroic and Legendary, or if you hunt down each of the 30 audio recordings, but not to an enormous degree. And while the Rookie's hub world interludes are generally laudable, the sight of locked doors and the respawning patrols are throwbacks that suggest Bungie hasn't quite mastered its new and otherwise encouraging approach to storytelling.
The greatest surprise, however, is that the game's co-operative Firefight mode, offered as an alternative to the competitive modes that made Halo 3 the most popular game on Xbox Live for a staggeringly long time, is an unconvincing extension to the New Mombasa playset. Repelling waves of Covenant reinforcements round by round, coordinating your attack and defence to make the most of the shared pool of lives, health packs and ammunition spread around each environment, has a lot in common with Gears of War 2's Horde mode, but despite the use of game-changing "skull" modifiers to interfere with your plans, there is both a sense of futility in the knowledge that death is only a matter of time and odds, and fatigue in the realisation that many levels play out just as they did in the campaign, except a bit more so.
Each of the 10 is drawn from the story mode, and some are just night-time versions of one another. Halo's gameplay foundations have always been laid in variable combat, and Crater - the plaza Buck strikes out for in the first flashback level - along with Rally Point and Security Zone are exemplary in dictating a fascinating character for each battle, just as they were in the campaign, but others are less successful. The rooftop Windward, fought among crates, split levels, corridors and ramps, is rather boxy and stifling, while Lost Platoon's sprawling parkland is quite the opposite.

The initial orbital drop is probably the Halo series' best opening to date, so for god's sake don't watch the leaked videos on YouTube. Experience it properly.
Between the campaign co-op and Firefight, you can expect to double or treble the amount of time you initially spend uncovering the secrets of New Mombasa, but without the added battlegrounds, playlists and ranking systems we've come to expect, you'll be back to Halo 3 in no time. The second disk of Halo 3 multiplayer maps (three new, the rest drawn from existing Xbox Live map packs) and the promise of Halo: Reach beta access are valuable extras, but before long they feel less like bonuses and more like justifications for the game's premium price tag.
Horribly, it's that price tag that ultimately does for Halo 3: ODST. This is a marvellous campaign, and its clever pacing, shifting focus and expert storytelling all heave effortlessly under cover of wisdom inherited from the phenomenal Halo 3. Our fear had been that the Orbital Drop Shock Troopers would struggle to escape the Master Chief's shadow, but the developer's improving craft means they have no difficulty doing so over a short distance. Instead, it's the shadow cast by Halo 3 itself, and its contemporaries then and since, that proves slightly too long and broad for Bungie's valiant efforts of the past 18 months to escape, because no matter the quality of what's on offer, they can't reasonably make the same demand of your wallet, and yet they still do. It's all the more disappointing, because as a roadmap to the future of Halo, if not the future of Bungie, Halo 3: ODST is fantastic.
8 / 10
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Comments (260) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Just remake Halo 1 on 360 and call it a day.
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Hehe. Gotta be quick, old bean.
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This is a error in the review, so I'd expect there to be changes made to sort this out.
EDIT: Really? You're going to mark this down when I'm making a valid point about an error in the review? It's says preorder for £30 on the page!!!
EDIT 2: Ok, keep voting me down. It's not like getting your facts right is important in a review or anything. Let's see if you trolls can kick this down to -100.
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To be fair, it should be pointed out that it was never Bungie's intention to have ODST MSRP at the level it is. Microsoft made that decision and it was beyond the legal control of Bungie. They are not demanding it of your wallet, Microsoft is.
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If that was the case, then I'm sure they would have mentioned the price as being reduced.
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Wet and ODST has same RRP - £39.99. Most outlets has the games at £29.99.
According to Eurogamer Wet is 7/10 and ODST is 8/10.
Campaign in both is 4-5 hours. ODST has a significant multiplayer aspect, even an extra disc with loads of maps, Wet has none.
Hmm what to do, I only got £30 to spend rest of September on games.
All things being equal - as I'm not much of a multiplayer myself but love both genres - I'll get Wet, the campaign must be awesome compared to ODST's, that is, based on Eurogamer's recommendation.
Before you press the "-"-button, please consider if the above statement is to be taken at face value or might be ever so slightly ironic (edited at -14 :-D)
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Eurogamer Italy had the best review by far, and the 6/10 score speaks for itself.
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Don't pay too much kids!
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Pretty cool if you're into that sort of thing.
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With Halo 3 I was expecting something amazing, however, the single player felt a bit "dated" compared to many other games out there.
This sounds more of the same (unfortunately).... Not reinventing the wheel or something revolutionary (lets remember it is STILL full priced, even if you can buy it discounted).... remember the leap from cod 3 to cod 4? .. Amazing jump....
It is almost like they have run out of ideas and tried to use other games ideas... surprised they didnt go the whole hog and just put a few zombies in it as well.
Get some originality back bungie....
RIP Halo.... time for something NEW>.....
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You must play games superfast! All those you mention took me 10 hrs+!!!
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But I guess this review is not really meant for us Europeans with our lower RRP and many discounts...
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Game sucks now...preorder canceled
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Course you did mate....
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and the ODST arsenal is pretty close to the Chief's, except for the addition of an enjoyable new incendiary grenade which douses targets in flames.
The flame grenades were there in Halo 3. SP and MP.
Did you just forget or never played Halo 3?
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Pretty cool if you're into that sort of thing. "
Yeah only a few million of us will be happy.
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But pretty sure thats what i paid for it using the 20% off preorder code about 3 months ago
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Halo 3: One Damn Steep Transaction
Halo 3: Own toDay Sleep Tomorrow
Halo 3: Oh Do Stop Trolling
Sorry was bored. Good score and review EG.
edit: one of these doesn't work doh!
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I expect Modern Warfare 2 to get no more than a 5 then? Tony Hawks? You can give that a 3.
Also the flame grenade was in Halo 3. And no experienced player should be playing on normal.
Flawed review, flawed reviewer. I expect better.
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I see little point in playing a game on the hardest difficulty setting and reviewing it on that basis.
And I'm not entirely sure that the game got knocked down because of price. It perhaps wasn't worded the best way it could have been (being the closing sentence) but I think it was more of a consideration for the buyer, rather than a 'I'm knocking a point of for this' justification.
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The question on my mind is how long will it command that price? And for me to enjoy the game fully I've got to fork out an extra £30 or £40 for XBL, which puts me off a bit.
They should have bundled 3 or 4 months XBL with the game IMO.
L4D managed to keep a high price for ages (I didn't buy it until it was about £20)
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Good enough for me, really. (as was an 8)
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It might be getting discounted, but ODST is a full-price title, and should be reviewed as such.
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Look how quick Aname got in there, and I bet half of you were thinking the same thing when you read that!
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How quaint.
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ODST comes bundled with another disc, the Halo 3 Mythic disc, which contains the entire Halo 3 multiplayer experience, with all the downloadable content so far, AND three new maps. That's 24 maps, Forge, Save Films and File Share. And you can play that against all current Halo 3 owners too.
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Even the 8/10 is high for a 6 hour full price game.
oh anything over £20 is full price to me.
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Hasn't EG missed the point of Firefight/Horde? It is integral to the experience that death is inevitable, the fun comes from trying to delay it happening for as long as possible and from trying to maximise a score or reach as high a level as possible in the process.
" and fatigue in the realisation that many levels play out just as they did in the campaign, except a bit more so"
This is a more worrying comment. Recyling maps from the campaign seems a little lazy, but, on the basis of Halo:CE especially, Bungie can get away with recycling maps better than most because it is the dynamic AI which keeps the game fresh. A different set of enemies on the same map can lead to a completely different experience.
I had hoped for something to match the brilliance of Horde from GoW2. Other reviews of ODST have been more positive about the Firefight mode. It will be interesting to see whether it takes off.
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So £30 for ODST, 24 Halo 3 maps (and you don't even need Halo 3 to play multiplayer!) and Halo Reach beta is a great deal in my book! This is obviously a 9/10 for us Europeans
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Eurogamer Portugal a 9/10
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Every shooter released this gen can be finished in 6 hours,it is the most stupidest thing that "people" complain about.
You just have to be good at it.
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And all in all he deemed it an 8. Those who like halo will probably buy it depending on the price and what they get for their money and others will not. The world will continue to be the center of the galaxy and sun will still circle around it until the gods stop it.
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Halo has never done anything for me, didn't even finish the first one.
Finish the fight? I didn't - because I thought it was shit
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It's an expansion though, meant to add on to the Halo 3 campaign, not completely innovate the genre.
Personally, I'm very happy to finally see more single player content for the game, rather than constantly getting nothing but multiplayer maps. I'm sure the game could have still been better, but I don't think anyone was expecting this to be better than a brand new FPS being released next month on a totally new engine.
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It's for the fans only (but this is Halo so there are loads of them)...........
I'm getting it! I really like the sound of Firefight - Nazi Zombies and Horde are great fun and this *should* be better thanks to the improved mechanics Halo games have over Gears of War and Call of Duty (I'm thinking of the great driving in Halo, and the Blizzard-levels of polish and balance......)
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Whats all this 'normal rrp of £49.99 for new games'? If I walk into any high street store new releases are £39.99, occasionally £45. I've never seen a normal edition of a game for £49.99 afaik?
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50, 51 and 65 are my favourite
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Capital g for God please.
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I like the idea of health, its a concept that is slowly leaving gaming
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Franchises such as mario have been releasing 7 to 8 games a year, every year for the past 20 something years but it's the halo franchise that is bled dry with 3 core games and 2 spinoffs over a period of 9 years.
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And yet he gives it an 8.
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"It's all the more disappointing, because....Halo 3: ODST is fantastic."
8/10 is not a bad score however, the writer's logic and sanity of the editor are all the more disappointing for it.
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*sarcasm*
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Forty quid is a lot of money to spend on a few hour's entertainment and if a game doesn't provide value for money, then the review should quite rightly point that out. The same goes for MW2 - but it is the value for money that should be considered, not its outright price.
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Least this one didnt get a OMG its halo! 10 10 10 10
Single player story sounds good so ill probs pick it up.
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/out to play.
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Huh? Sony fanboys will say any bullsh*t to save face...lol
IGN - 9
Gamepro - 9
1UP - 91
CVG - 90
Worth Playing - 95
Team Xbox - 94
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:'(
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Of course they won't. Everybody and their mum will give it a 10/10, even if it was a box of shite.
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Hence the "Halo 3: ODST" title. It's just a well done expansion.
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Little tip: If you don't like Halo, the game probably isn't for you. If you do, I imagine you're savvy enough to WORK OUT WHETHER PAYING £30-£40 FOR IT IS A GOOD DEAL FOR YOU.
Why did I even bother coming into this thread? You already know the shit that;s going to be there.
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If not, then I guess you're full of shit. Nice one.
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... and Copernicus turns in his grave :'(
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I don't really like Halo at all (think it's over-rated by people who have basically only played about 3 shooters in their entire lives) but that is pretty cool and decent of MS/Bungie because this is basically a DLC pack for Halo 3 otherwise.
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It's as close to a Firefly FPS as you can get.
I support Nathan Fillion, Adam Baldwin and Alan Tudyk. Just for having those guys in the game Bungie get top notch marks from me - and they get my money.
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IGN AU 8.0
Only USA sites giving it 9.0 s. Not as excited about this as Uncharted2, Sigma 2 (for coop) or Acreed 2 (Xbox).
Although a bit same old, for me Halo 3 is a low res not wow factor single player FPS, but love it for the COOP (so have 2 copies), so will probably get 2 copies of this when price drops after XMAS.
Easy to wait, no jaw dropping experience probably (sounds same as Halo 3 with a nigh vision mode), but coop done right I bet.
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WHY DO I DO IT TO MYSELF?
/leaves
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"Despite the drab visuals....Even playing it on the Heroic difficulty level.....players are able to plough through the game with very little opposition or challenge. In fact, we finished the entire main campaign in under five hours
You're almost able to jog through the entire game.
There were only a handful of times in the entire game where we were taken back to the last checkpoint.....it's not unreasonable to expect at least a tiny challenge"
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Like never ever.
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If cost is going to be a factor in determining score, then bring it in across the board. Even though price is obviously variable based on time/shop/subjective value judgements, it's useful to know that a reviewer didn't feel there was enough in the box. I'm not actually sure whether I like the idea of a short game getting automatically marked down, but if you're going to do it then do it for everything. Left 4 Dead, for example, really should lose a mark for the same reasons: a full-price game with a tiny amount of content compared to other titles. There's a strong quality/quantity argument to be made but the impression I get from this review is that ultimately it's the latter that matters.
If that's not the impression that Eurogamer wants to give then they should probably not mention cost at all.
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And to be honest the score is good when you consider it's mostly based on the single player experience. Halo 3 judged solely on the campaign was a 5 generously a 6.
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Like never ever.
Yeah I know I play it on easy.
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Taking the michael having a FPS with such an old engine as a new release. MS and Bungie should have thrown some money at it and wowed us with at least 720 P visuals ...Bungie have made their money !
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Price is mutable, and of course the same price will mean very different things to different people. Unless a game has an extremely high or an extremely low price, it is very difficult to bring price into a review of that game. You should only be reviewing the game, not what you imagine I may be paying for it.
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"Instead, it's the shadow cast by Halo 3 itself, and its contemporaries then and since, that proves slightly too long and broad for Bungie's valiant efforts of the past 18 months to escape, because no matter the quality of what's on offer, they can't reasonably make the same demand of your wallet, and yet they still do."
Although ODST is a great quality game, it doesn't matter how polished it is, there's just not quite enough content compared to other games out there. Because of it's pricing it has to be compared to full games and not just DLC.
Yes, you're getting the Halo 3 multiplayer which adds value, but if you already have that(and most people will) then are you left with as much content as similar titles? Maybe not.
8/10 is a very fair score imo. Any less wouldn't be giving the game credit for it's quality, but anymore just wouldn't be reasonable.
I'd also like to add that people saying MW2 should have points deducted because of it's price are maybe not understanding the point made. This is about VALUE, not cost. There's a big difference. You don't automaticaly deduct marks because of a price tag. You first consider the value, then mark the game accordingly.
If MW2 comes out and it's not got more, or at least equal content to similar games then by all means it should be marked down because of the poor value. But if it does have more content and more value then it should be reviewed on an equal level to similar games.
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Not really, there isn't a single shop in the UK that sells a game at RRP, EVERY game on 360/PS3 has an RRP of £49.99, but the shops all sell them for £40 [Look at any new game on Play and you'll see "RRP: £49.99 | You save: £10.00 (20%)"] so it's only fair to assume that when this comes out with an RRP of £40 that the real price you will pay will be about £10 less. We can make this assumption because this is what happens to EVERY SINGLE OTHER GAME.
As we know MW2 has an RRP of £55, it'll still be in all the shops for £45, of course, we can now fully expect Eurogamer to mark that game down accordingly too.
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What's the problem?
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You'd have a point if their score wasn't broadly in line with the general consensus.
/Joeys
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If MW2 comes out and it's not got more, or at least equal content to similar games then by all means it should be marked down because of the poor value. But if it does have more content and more value then it should be reviewed on an equal level to similar games.
How does this logic actually apply to the real world though?
I mean, you can walk into a games store and pick up a used copy of Halo 3 - or even a new copy - for a pittance. By any reasonable standards, it has at least as much content as MW2 will have, and it will be way cheaper. Alternatively, for people who aren't fans of Halo, you can pick up a copy of one of the earlier CoD games for way less than MW2 will cost.
Any attempt to bring value (which is even more subjective than price) into a review is admirable from a theoretic viewpoint, but riddled with practical failures. Games pricing changes too fast and varies too much for it to make sense including in a review.
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But, how about we drop the scores EG. Do it like Ars Techina who have three "scores" buy, rent, leave. Leaves much less scope for retarded arguments.
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As for some of the comments I've read here; may I recommend reading the review and thus getting your facts right to the anti Halo types before rushing in with the ill informed anger. I've not read so much bullshit in a long time.
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A game doesn't have to be 10/10 to be brilliant to you.
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Obviously you played a different game to me. Its good but far from phenomenal.
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If it plays just like Halo 1 2 and 3 then what's the point? If you want a brilliant game I urge everyone to go read the godhand article and buy that game instead.
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Also games like MGS 4 - take away all the cut scenes and you have just approx 6hrs gameplay too!..god those fmv's were the main part of the game. CoD 4 is approx 6-7 hrs too (again an overrated game!)
Go to Amazone, Play.com it's selling for £29.99 inc p&p - if soild any higher (HMV are always overpriced!); it's the shop is taken extra profits from RRP (meaning purposely overpricing). Mot new PS3/360 (though sometimes PS3 games are a bit more!) games are priced at £39.99 - anyone paying more is there own fault.
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I can see your Halo, Halo, HALO,
I can see your Halo,
Scored eight out of ten. Good score. Might buy it.
Ooo-eee-ooo
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1.- Those loving Halo 3 and its multiplayer: They are most likely to have already bought all the maps and have played them for years, so they are left to expend full price for a new mode and a short campaign. So they feel ripped off.
2.- Those who liked Halo 3 but are not into the multiplayer: They would have been happy with a heavy DLC add-on for Halo3. They never cared for the multiplayer maps (and thus never bought them before!). I belong here.
3.- Those new to Halo 3. They are the only group to get a good value as they might find everything interesting: A short and intense campaign, a firefight mode and a bunch of great multiplayer maps that may get them into the Halo3 community. For them this is a good as a full game gets and deserves full price.
I reckon that making ODST a retail title was necessary for those in the third category (and those who don't have a HDD) but it seems that selling the campaign as DLC for 1200 MS would have been a good idea (at least for me, I want to try it but not at the current price, so I will either rent it or get it second-hand in a few months).
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As lots of fellow eurogamers posted, the score will become misleading and unfair when the game goes budget in a few months.
On the other hand, the old saying "read the reviews, not the scores" applies perfectly in this case, since the review reads like a solid 9, brought down in the end by the price factor.
And who the hell pays full-price for games anyway?
I got mine sent by Shoptonet to Portugal for £33...
In my opinion, great review, not so good score, it will not stand the test of time and will join the eurogamers infamous list of out-of-touch-scores.
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I already have Halo 3 and it wasn;t exactly great to start with, now I'm expected to re-buy it's multiplayer content just to get access to a 5 hour campaign that sounds like it falls well short of other FPS titles we've gotten this generation? Fuck that, you can keep this shit Bungie you greedy c***s. I MIGHT give this a rent someday, but there is no way in HELL I'm paying full price for 5 hours of game when Modern Warfare 2 is just going to shit ALL over what little this actually does have to offer.
Blinkered idiots will line up for it of course, but I sure won't.
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The price itself isn't a firm factor, but the price bracket is.
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Lets take Orange Box as a comparison, it's a game that is generally considered to be very good value.
Orange Box on 360 was £45 in most retailers, I paid that at GAME, the same shop I'll be getting ODST from for £30.
Orange Box included two games which I (and any other fans of good games) had already bought, it also included an online game which I wasn't really a huge fan of (much like how some people don't think much of Firefight), and then two original games, which combined offered about 6 hours of gameplay.
ODST offers the Halo 3 multi along with DLC (which a lot of people will already have), a new multiplayer game, and then a single player game that apparently lasts about 6 hours. There's also the Reach beta, maybe it's not fair to include that in this discussion, decide for yourselves.
The similarities here are obvious for all to see, now I'm not implying that ODST is as good as Orange Box or that it deserves the same score, but to level complaints of "value" at a game offering a similar amounts of content (with both games recycling and repackaging old stuff) seems ludicrous.
Orange Box cost 50% more than ODST, and in all honesty probably offers about 50% more/better stuff (obviously there's no way to measure this accurately), Orange Box was also widely regarded as one of the greatest deals in the history of videogames, so why be so harsh on ODST?
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That said I won't know exactly how short 'short' is until I've played it myself. I'm guaranteed two playthroughs (a Heroic and a Legendary) and however much mileage I get out of Firefight (plus the fact that I never got round to buying the Halo 3 DLC so there's that as well.) I feel pretty confident that I'll get my £30 worth.
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The graphics, like halo3's, seem its weakest link.
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You have to consider some of us didn't shell out for Legendary or Mythic map packs..
So, for me the multiplayer disc is a pretty big thing.
I guess it depends on how you look at it....i think ODST's well known origins have maybe...affected the way many people look at it.
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either the game is great or it is not.
and if i can afford it then great. the content of a review is most important, i can decide for myself after that whether i have the money to buy it.
the comments regards activision en al are fair, however great a game tony hawk ends up being its too expensive for me but if its a great game it deserves the score to go with it.
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Edit: Typos
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Bottom line is, some people might actualy be annoyed about the price of ODST when they compeare it to any similiar offerings, aka expansions or even the orange box they might've bought, since usualy expansions carry equal amount of content to ODST and in general come with lower price tags. Frankly ODST barely delivers anything beyond your regular expansion in fps games, but with avarage higher price tag.
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And no, that doesn't mean a game should be re-reviewed when the price goes down, that's just stupid and facetious. If I can get a 6/10 game for £10 I'm obviously more likely to consider it than when it was £40 or £50, because I have more than two brain cells and can therefore figure out that it's better value at the lower price. I don't need a re-review to tell me that.
I'll probably buy it cos I like Halo 3, but not til it's £20 or so.
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Now fire away Mr Fenster.
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It got a high score. Why not ODST?
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You're wrong. Comparing Orange Box and ODST is perfectly reasonable...
Recycled content that many of the target audience will already own:
HL2 and Ep 2 vs Halo 3 Multiplayer + DLC
A new online component:
TF2 vs Firefight
New single player content:
Portal & Ep2 (≤6 hours) vs ODST campagn (~6 hours Arguably it will have a lot more replayability, what with 4 player co-op and all)
Plus ODST has the Reach Beta.
Now take into account that at retail Orange Box was a full 50% more than ODST (going by the prices I paid at GAME) I think it's a perfectly reasonable comparison, I'm not saying that ODST is as good as Orange Box or that it deserves the same score, but it is insanity to say that it doesn't represent good value whilst it is commonly accepted that Orange Box was great value.
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For me the negatives of the Halo franchise are mostly visual; graphics, animation, effects. Aurally, it's fantastic! Presentation is second to none... I just find it really hard to justify buying another game that's on its fourth (FPS) installment and really hasn't innovated since the first game.
The competition is just too strong this time, Halo. I'm sorry, but our relationship is over. Get a haircut, a makeover, and learn some new moves and I might be interested again.
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I think it's a bit sad that price is taking up so many comments here - did anyone moan that WAW was just MW in old clothing with a crappy version of Horde tagged on at the end in a rush?
Edit: 179 had already nailed my thoughts!
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Wizard!!
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only 8 of 10? pre order cancelled
That can'tbe serious. A game getting an 8 stops you buying it?
And who bothers with pre-orders these days. You can order a game a few days before release and still get it before release day.
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A new online component: TF2 vs Firefight
Did you just compare a game mode to a whole new game? Come on, that's pushing it just a tad don't ya think?
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I've twice pointed out that Orange Box is bigger and better than ODST, but it also cost 50% more, that's a big chunk of cash, I'd expect it to be a lot better, I'm merely pointing out that content-wise ODST has a reasonable amount of bang for its buck, I wasn't saying it was 1:1 with Orange Box, just that when you break it down they're actually similar packs and Tom has been unduly harsh when criticising the value of ODST. I mean, he completely wrote off the Halo 3 multiplayer component as a non-event in the review, but no-one would have said that about Orange Box even though most people would have already played HL2 and probably Ep1 too.
And I know this is just me, but I can see me playing Firefight a lot more than I've ever played TF2.
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I hate lloyd grossman
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DING!!!!!
You win award for the most dumbest post i've read on this page! Im SURE you noticed the low resolution while playing SOOO much that you couldnt get past it enough to experience the game... Very sure... *sigh*
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Someone rightly stated below that MANY great games where short in the past and got great reviews but more importantly - we LOVE them -. Its not about the length, its about what the game delivers and passes to the player. And when it comes to Bungie, we know just how much is worth of remembering.
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As far as the game is concerned, Halo 3 didn't impress me much, but this one sounds a bit different, and possibly worth a try.
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If he genuinly though the game was 8/10 then fair enough, but he should not have harped on about the price in that final paragraph and I feel that he has overstepped the mark, based on EGs own framework. Like another guy said, I am perfectly capable of deciding what I can afford, but I am not a proffesional in the games industry.
I'd prefer it if the reviewers let me stick with what I know, and I'll let them stick to what they know.
I wonder if there will be anything official from the Eg big cheese about the 'price vs score' issue.
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HAHAHAHAHAA!!! THAT got negative responses!?!?
Okay.. I take it back.. i'm SURE the game is SHIT enough that the resolution of the graphics makes a HUGE difference to your game.. as at the end of the day - it's just another shit middle of the road shooter!
(Which is more worth the negs?)
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Thus proving that BOTH are a bargain! *cough*
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Really? How much less? A lot less or just a little less?
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So for me personally, £30 represents brilliant value. If however you are only going to play through the campaign once, and not touch Firefight or the Halo 3 MP then you obviously wont get the same value. It's about how much you want to play the game.
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It' s personal , the game has a 6 to 8 hour campaign and costs XX? , ...to short and therefore we will substract points.
WTF? Reviewers should exclude this scoring but mention it. This has nothing to do with how the game plays, the graphics , the presentation is..(basic reviewing)
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That being said £30 sounds like a discounted rate to me and the game doesn't sound like it lacks content so can't understand the price being held against it.
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The problem with a reviewer basing (part of) their score on the price is that it renders the review completely out of context when read, say, a year from now. I think it's fair to mention the price but it shouldn't factor into the score.
That said, none of us have any idea if the reviewer's score was influenced by the price, do we? Which renders it all a bit of 'moo' point.
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From the review: "they can't reasonably make the same demand of your wallet, and yet they still do. It's all the more disappointing, because as a roadmap to the future of Halo, if not the future of Bungie, Halo 3: ODST is fantastic."
That's the closing sentence it sounds VERY much like the "demands on our wallets" are effecting the review score.
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Depends upon how much coffee is surging through my system and how late (or early) it is when my opinion is formed.
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My only gripe is the lack of custom lists for firefight.
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The flaw in your argument is that most people who would buy ODST would most likely have bought and played all of the Halo 3 multiplayer, it is very popular after all. HL2 and Ep1 on the other hand, I'm not so sure. Ep1 had not been released on console and HL2 had limited success on the original XBox. To many 360 owners, I would assume the HL2 games would be a new experience.
The other games in the Orange Box - Ep2, Portal and TF2 - are completely different gaming experiences. They are in no way similar to each other (assuming you're not going to be pedantic about the basic control method). The extra stuff in ODST offer a very similar play experience because they're the same game, just varying modes of play. They're not really comparable at all.
I'm not saying that ODST offers poor value for your money, I've not played it so I can't give an accurate comment, but I doubt very much that it offered even 50% of what the Orange Box offered.
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I'm hoping the experience gets better further into the game.
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The game has as much content as most SP games these days, so I don't see the problem. Oh well...
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Unfortunately it doesn't. 6/10 game for me.
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It really does get better later on. Lot of greta action in the second half of the game.
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Vidicated!
I fucking love being right.
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I'm still interested but I am anticipating my online gaming 'allowance' to be used up by OpFlash2 so this may go down as a rental for the SP to be honest.
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How can you say "price is not important. Either its good or it isnt". You utter imbeciles!!
EVERYTHING on this planet is only good depending on price, whether its a car, food, DVD, game, CD, everything! So of course price is dependant on the game. TRIALS HD>Brilliant. One of my fave games. Would it be so for £40. Not a chance. I rest my case
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NowGamer is a new site that failing misserably... and you know what gets good ratings don't you?
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Sadly, if the Mythic disc hadn't been included I honestly believe ODST would be getting higher reviews even though you'd get less.
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You've been playing too many FPSs; you're getting them confused
Halo = Legendary
CoD = Veteran
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I believe he is rather confused.
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Incidentally, PC World up until lunchtime today had ODST priced at £99.99. Fairly eye-watering!
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Wow... way to be! Good going! Hack the Planet!
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Yeah, he should change his name to something less or at least equally stupid. Like Crash Override.
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Love Halo or hate it, but everyone has to agree that not many games quite stir up opinion like it! Personally I like it, and getting this game for £26 from Argos seems like good value to me, though I am running the gauntlet of delivery, I somehow doubt I’ll be getting that on it’s release tomorrow.
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I think it's <a href=http://www .edge-online.com/users/topdollar>him</a>. Well at least the comment's the same (i.e. the one with all the 'sucking').
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Good to see we're talking common sense here.
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If a game were to maintain its price indefinitely then I'd be all for combining content & cost, but without Eurogamer re-reviewing titles when they take their customary price hit in a few weeks' time it ensures reviews are out of date shortly after they're published.
I'd like to see an editorial covering the subject as Shikasama mentioned, I'm just not particularly optimistic.
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[link url=http://www.edge-online.com/features/review-halo -3-odst?page=0%2C1
]http://ww w.edge-online.com/features/revi...[/link]
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PS3 exclusively. Cause both on the 360 and PC ( YEARS now ) we have seen bigger results than that. And the fact that the ONLY reason why the Uncharted is impossible for the 360 is cause of the way its programmed to be using the HDD on the fly to avoid some loading times. If worked on the 360 in the first place GRAPHICALLY it could of been even better if you ask me. Deal with it.. So stop mentioning bulshit unrelated and proving what tards you are pls. Like i said, sice you care so much about your console, find some lube and stick it in it too, to get what you paid for that way at least.
About the game... I haven't played it myself, I rarely agree with ratings ( not just here ) which means I might even consider the game even worth less than 8/10 might find it more amusing than a 8/10. The fact I read last sentence that "its a fantastic game" doesnt make sence for a 8/10 unless the price bugs you then if you had to rate PSPGo and PS3 till before the Sim and the pricedrop they are a 5/10 GAMEWISE and not ffucking BRDwise. Correct? Correct you say. I do wish the game is worth if not ill be personally dissapointed. Other than that i can care less
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"True, i finished KZ2 last night in 7.5 hours. It was ace and worth the money.,. should it have been cheaper? I don't think so."
Me - I take my time in a game, playing cautiously. So, for me, no game is short. BTW, have you played KZ2 in Elite mode? It's maddeningly & frustratingly difficult, especially the Visari Square and Visari Palace sections (at least to me), but the sense of achievement when you ace the game in that mode is great
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Read review in a bit, must play.
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Im sure its more of the same but in my book the same (in this case) has served up some damn fine gaming over the last few years. Halo has always sat there in my pile of games and has never been traded until the next iteration. If thats not value for money then well....
P.S. Im sure the above could be misconstrued as me being a Halo nut that refuses to admit that there could possibly be anything wrong with it. This is not the case - If I play it and its shit then I'll be the first to say. Thats my two penneth aired!!!!
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I have played Halo 1,2 and ODST seems like it was a good idea. The problem is that it feels like the expansion pack it was supposed to be. For full price, this game should have gotten a 5. It in no way deserves an 8 and I suspect that these forums will start filling with people who have bought and played through it suddenly realising they were ripped off and the review was seriously exagerating how good the game was due simply to the word halo being before the title.
If this game had simply been called ODST and not Halo
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Who the hell plays this on the easiest difficulty. Bungie has explained that the easy difficulty is for the people that never has played an fps before. Bungie has done this:
easy=first time fps players only
normal = easy (other games)
Heroic= normal
Legendary= hard
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I completed RE5 in 3,5 hours on normal ( you get a very cool weapon for this).
ODSTs campaign length is about average for a retail game. It took me 10 + hours to complete it on Legendary ( the only setting any serious gamer should play the game on).
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So some people actually enjoy speed running a dialogue-heavy RPG? I hope you placed the game in a normal pace first, getting to hear characters speak and getting to know the plot a little bit
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This is so much more than I was expecting, I only wish that it were longer, but not from the point of view that it's too short. Oh well, it's prime replay material! Roll on Reach.
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To me a game that takes 5 hours to play and uses a game engine that is more than 2 years old AND still has Halo 3 in the title, is an expansion pack. If I were a reviewer that would have no effect my opinion on the quality of gameplay BUT it will effect my opinion on whether its worth full retail. I personally wouldn't pay full retail but that doesn't mean I think the gameplay is bad.
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I sure did. I just couldnt do all that stuff more than once. RPGs isnt my favourite genre.
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"That final section must be rock hard on that difficulty"
It is... ball-crushingly so. I was thanking all manner of gods when the Intruder (or whatever they called it) came crashing into the Visari Palace interior and I got to the final round with Radec.
"For people not tied to brand a year with KZ2 and Halo ODST in is bloody brilliant"
Have you played ODST? How is the single-player? Unfortunately am strapped for cash right now, and have my money planned out for Uncharted 2, R&C and Fallout 3 GOTY right now, but if SP's good, I'll give it a go. I like MP, but for me SP is the most important aspect of a game.
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Just seems like the maps are to push more copies of the game and not a bonus. Release them separately to buy on XBL if they are a bonus that comes with this game?
No didn't think so, its a way to ship extra copies of a game that is a spin off from the main franchise. It looks like an interesting idea but I don't think its worth the asking price. Was bored of Halo 3 single player by the time I got to the end of it and this doesn't really do anything new.
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To be honest, that's a load of bollocks. Were your eyes open during the night-time segments? Aside from the lack of anti-aliasing, which is something most console games suffer from, it looks absolutely sublime.
For a 2-year old engine, it held up to the point where it actually impressed me, and I wasn't expecting that considering I just finished Crysis Warhead again and had pretty high expectations.
On top of all that, it does deliver a solid frame-rate and some impressive set-pieces.
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HALO IS THE BEST VIDEOGAME SERIES OF ALL-TIME (yep, it beats Mario, Zelda, Half-Life, Civilization, anything you can think of). I fucking LOVE this series!!!
Halo (10/10), Halo 2 (9/10), Halo 3 (10/10) and Halo 3: ODST (9/10) - not bad, eh? (They're the EDGE Magazine scores, and they're right)........
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You sir... are right!!
I'd score them the same too.
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"darker and a bit of a different feel to Halo 3......It's nice not to be a superman, to have to think more, to be pinned down and have to fight like hell to move forward."
Darker is definitely good. Lack of it was one of the reasons I did not like H3 much - a serious story in a discotheque themed world. And that was why I liked GeOW 2 way, way more than H3. The H3 world just seemed so ... surgically clean.
"got Fallout 3 last year.. you've got a treat coming there"
I'm actually currently playing Fallout 3 on a rental PS3 copy. However (as is my habit with Bethesda games), I finish most of the side missions first and then start on the main storyline. As a result, I'm at level 20 (maxed out without the add-ons) and have not even met Moriarty in "Following in his footsteps"
"If you ever get it and fancy a game on live then i'd be up for some firefight or co-op."
While I don't pay for XBL Gold (as that is cash I could use for other games), I'll stay on the lookout for one of those weekend periods when they allow Silver members to play online. My XBL gamertag can be viewed on my EG User Page.
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Well, the thing is, the "Broken Steel" expansion will allow me to take my character up to lvl 30 - and max out my SPECIAL attributes and skills as much as possible. In addition, I still have some side quests and most of the main quest to go through, so the Fallout 3 GOTY is not useless for me. Maybe it is not a hardcore RPG lover's dream, but Fallout 3 is good enough for me.
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EDGE do know have to review games.
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No Flood, woot! (or at least not yet).
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ODST is decent. the single player is satisfying but certainly quite short, but firefight and the muliplayer DLC fleshes it all out into a fairly compelling package. i thought the review seemed fair enough - price is clearly a factor for this release so it seems right to mention it. if you don't care about price then you can mentally add a +1 to the score, if you really want, but that would involve putting the score in the context of the text, which seems a step to far for most gamers...
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ignore poster | #272
+7
You buried this comment
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Ah fuck it, I have to say this:
HALO IS THE BEST VIDEOGAME SERIES OF ALL-TIME (yep, it beats Mario, Zelda, Half-Life, Civilization, anything you can think of). I fucking LOVE this series!!!
Halo (10/10), Halo 2 (9/10), Halo 3 (10/10) and Halo 3: ODST (9/10) - not bad, eh? (They're the EDGE Magazine scores, and they're right)........
FUCKING THIS! Good to see you gentlemen have taste.
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It seems the bungie got lucky with halo one by creating a universe that people really responded to, 5 plus years later they have done nothing to add to this, i mean it looks like the same fucking game.
The fisher price toy guns the cartoon bad guys the boring empty soulless levels that greasy sliding floaty feel of the game, i mean fucking hell why to people worship at the altar of this game, have they never played Half life 2 a game that nailed action story and character about 3 years ago.
ODST does nothing really to develop the game other that make another empty void of a game but only for about 5 hours worth of gameplay, i felt ripped.
This has turned into more of a rant at Halo, but mainly because i was willing to give ODST a real shot and still got duped by the same horrible empty shitness of the past halo games.
Ive always thought if you give a universe like halo to say infinity ward that they would make an exciting gritty amazing halo game abit like the recent odst addvert would like you to think halo is like, but if you gave cod to bungie they would make something resembling a ps1 game.
Dump bungie and you may have a half decent game on your hands for the future.
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I for one recommend it.
In also think you get a lot of bang from your 'buck'...