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Halo 3: ODST Hands On

Xbox 360 Hands On by Tom Bramwell

7 September, 2009

Page 1 of 2. Page 2 ->

I don't know about you, but I saw it coming. "This isn't the typical, huge, three-year cycle for our studio; it's one of three products we have going on, so it's a little smaller in scale," said Bungie community lead Brian Jarrard at the Tokyo Game Show last year. Yeah right. "It's going to represent hours of new campaign gameplay, but it's not a full, entire game like Halo 3." Yeah right.

Speaking at the Penny Arcade Expo in Seattle, Bungie insists the now-broad scope of ODST snuck up on them, but Jarrard admits to me that it was mainly a case of wanting to under-promise and over-deliver. In fact, I suspect the only reason it's still "Halo 3: ODST" and not just "Halo: ODST" is that it would be one name-change too many ("Halo: Reach" suggests they're going into next year's effort a bit more knowingly). Whether they realised it or not, this was always going to be a big game. Now it's one of the biggest of the year.

A big part of that big game is Firefight, the new four-man co-operative mode where players defend against waves of Covenant forces, which tags onto the new campaign (covered in detail by our E3 write-up). Firefight's the focus at PAX, where a deep queue snakes around the Xbox 360 booth offering a chance to play on one of five of the 10 shipping maps. But "shipping" is the operative word, despite constant denials of any DLC plans. Surely they aren't just going to build a new multiplayer gameplay mode and then forget about it? That wouldn't be very Bungie.

'Halo 3: ODST' Screenshot 1

The VISR makes it easy to pick friend from foe.

"The number one question these days is whether we're going to do DLC for ODST and add more Firefight maps," Jarrard admits. "Right now we honestly have no plans to do that because we have another huge game in the works." Yeeeah, buuuut.... "I can't talk too much about Reach specifics, but hopefully the game mode's going to be received as well we think it will be, and people are going to enjoy it. I don't think we've ever been known to really take things away from each successive release, so I think it's safe to say that if Firefight gets a lot of traction and people love it, it probably has a good future home in our next title as well." Yes. Exactly.

Playing it, you sense it will get a lot of traction, because it's ace. Although it lacks the playlist functionality of proper Halo 3 multiplayer, there's tremendous versatility. The map I sit down with - the night-time version of Crater - is a typically composed layout. A mall-style open-air plaza with significant nooks at either end features cover points scattered around a raised central area (lots of nice flowerbeds), overlooked by four straight corner staircases leading up to balconies on left and right with recessed areas, and higher vantage points on the remaining sides, one with a turret gun and routes to the ODST safehouse, and one with a more open layout, a stalled bus and a street beyond. It's all tightly appointed with considered verticality and sufficient cover to get out of battle.

But it's not this that really delivers the versatility. The ODSTs - the four of you - face battle in a different manner to the Master Chief. Without recharging shields, once you're engaged you have to be committed, as there are only four health-packs for the team (and those hidden away back in the saferoom) per five waves of Covenant attacks, and you can't rely on old tricks to escape (unable to jump as high as the Chief, you can't leap over a Brute to beat a hasty retreat, for example). Weapons are a consideration too - the default ODST automatic rifle kicks like a mule and while the pistol is an improvement on Halo 3's, you need to make use of dropped Covenant weaponry to maximise your effectiveness.

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Comments: 1-50 of 66 in total | next 50 »

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Nemesis
07/09/09 @ 10:31
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Not long now...
cianchristopher
07/09/09 @ 10:35
#2
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I love Halo! Played Grifball last night for about 3 hours. Good times! Its a completely brilliant game, one of the best ever.

This will be brilliant too, I've little doubt!
schnide
07/09/09 @ 10:39
#3
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But is it better than Halo?
mcmonkeyplc
07/09/09 @ 10:46
#4
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This is not anti-hype!
metalangel
07/09/09 @ 10:54
#5
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If there's no shield, does that mean in the singleplayer game you'll keep stumbling across health packs inexplicably strewn across the landscape to keep you alive? Genuine question!
Lukus
07/09/09 @ 11:05
#6
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Yes ScuffPuppy, all games should be gritty and dirty.

/sigh
Progguitarist
07/09/09 @ 11:08
#8
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So another 10/10 then?
IneptPercy
07/09/09 @ 11:09
#9
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After downgrading my xbox live to silver online isn't much interest anymore, but with that the reason I got rid of live is I don't have enough time anymore. Really long games don't appeal to me anymore so 8 hours play sounds great to me.

Will just leave it until the price drops as I am getting cheap these days.
Dizzy
07/09/09 @ 11:15
#10
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>gritty and dirty.

Yeah gritty and dirty means better!

I also think that the characters in Halo should curse more and should be more "dark".

Anyway... back to the topic. Together with Left4Dead 1/2 I am going to play this to death ;) I just hope I will survive longer than 30 seconds in firefight mode.
Fab4
07/09/09 @ 11:21
#11
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Go on to the xbox forums and you can see people having their console perma-banned for already playing it :)
Gazza_UK
07/09/09 @ 11:23
#12
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dont you hate it when people but "/sigh"

*sighs*
Meho
07/09/09 @ 11:26
#13
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"If there's no shield, does that mean in the singleplayer game you'll keep stumbling across health packs inexplicably strewn across the landscape to keep you alive? Genuine question! "

Genuine answer: there are health kiosks around the gameworld where you can pick up health packs and replenish health. Not the most elegant solution considering the openness of the Halo's battle design but... thee you have it.
metalangel
07/09/09 @ 11:27
#14
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Yeah, Halo should be darker. Like black. I mean, like Doom 3 but without the flashlight. Then your character could say 'FUCK!' in a gravelly voice as he's torn to pieces by enemies he couldn't see.

8/10 in EG, guaranteed.

@Meho: Thanks!
Edited 1 times, most recently on 07/09/09 @ 12:28
captainrentboy
07/09/09 @ 11:36
#15
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8 hours huh? From the way some folk were harping on I thought the campaign was going to be like 3 hours long. 8 hours is about average for a FPS nowadays isn't it?
Then again I'm sure I remember Bungie saying Halo 3 would take 10-12 hours to finish on Hard. Not quite :/
Anyway I'm liking the sound of this 'Horde' mode, I'll end up playing that with my mates more than the standard death matches, especially as I wont have to listen to wankery Yanks screaming at me every 2 minutes.
General_Zod
07/09/09 @ 11:45
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@captainrentboy

When the length of a game is stated by a developer, take that number and then reduce it by at least 25%.
muscleblade
07/09/09 @ 11:46
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8 hours is good. Firefight and multiplayer gives this game more than enough value anyway.


Darren
07/09/09 @ 11:51
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Halo 3 ODST will sell millions and be hugely popular, no doubt, but I personally cannot pluck up any enthusiasm for it I'm afraid based on what I've seen of it so it's a definite no-buy for me. There again I find most FPSs shallow and dull these days; the genre is so oversaturated and I've played so many over the years that it's difficult to tell one from another. There are exceptions, like The Darkness and The Chronicles of Riddick for example, but they're extremely rare.
DrRobotnik
07/09/09 @ 11:52
#19
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So bored of people talking about Firefight. Bungie are really hiding the campaign with everything they have - even this late in development. That can only spell bad news.

The whole point of this game was to add new campaign content to Halo 3's overarching story, and now, because of the success of GOW's Horde mode and L4D, We have to pay full price for a pint-sized campaign and even more multiplayer modes...

Not interested.
Jeepers
07/09/09 @ 11:58
#20
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Do we know if Firefight will playable as 2 player splitscreen?

I'll be a very, very happy bunny if it is :)
Mentalist(air)
07/09/09 @ 12:03
#21
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Odious Tea?

Doesn't sound too appetising...
muscleblade
07/09/09 @ 12:07
#22
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"We have to pay full price for a pint-sized campaign and even more multiplayer modes"

Wrong. Nobody is forcing you to buy the game.

I gladly pay full price as soon as i can get hold of the game.
DrRobotnik
07/09/09 @ 12:07
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"Do we know if Firefight will playable as 2 player splitscreen? "

Yes, 4 player, like Halo 3.
RedSparrows
07/09/09 @ 12:08
#24
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They're pushing Firefight as it's much more suited to showing off in chunks. How does that entail the campaign is automatically tiny and rubbish? It's also a 'newer' mode, brought in later. That must mean it's half-baked and terrible.
Edited 1 times, most recently on 07/09/09 @ 13:09
DrRobotnik
07/09/09 @ 12:20
#25
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"They're pushing Firefight as it's much more suited to showing off in chunks. How does that entail the campaign is automatically tiny and rubbish? It's also a 'newer' mode, brought in later. That must mean it's half-baked and terrible."

Okay, let me make this simple:

- Bungie have said that the campaign will NOT be as long as Halo 3, ergo, it's short.
- They're pushing firefight because it allows them to show off the game without having to talk about the campaign. Did you see EPIC showing Horde mode instead of campaign stuff? No, they showed plenty of both.

- Also, it's worth noting that if the core team has been making Reach since Halo 3 finished, who exactly is making this? ODST was desgined to be DLC, probably made by a smaller, less experienced team. I'm going to say it now and be vindicated on release - Halo 3: ODST will average in the 80's on Metacritic. At best.

Also, I'd like to make it clear that I'm a huge Halo fan and hope to god that I'm wrong. I just know I won't be.

Edited 2 times, most recently on 07/09/09 @ 13:23
daz_john_smith
07/09/09 @ 12:21
#26
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Was another Hand-on/Preview really necessary when it'll be out in 2 weeks and there'll be a review
RedSparrows
07/09/09 @ 12:30
#27
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Robotnik - ODST has been made by guys who were working Halo: CE. It's not going to be new-Halo size, but to presume it's going to be unbearably short simply due to media coverage isn't very helpful.
ps3owner
07/09/09 @ 12:35
#28
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Halol? ahhh just kidding ;). I even bought the Xbox, first one, just for halo. didn't follow it up though, due to a lack of time mostly.

enjoy.
DrRobotnik
07/09/09 @ 12:38
#30
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I never said unbearably short, so stop exacerbating the issue. I'm simply frustrated that they're charging full price for a game that was intended to be reasonably priced DLC. They've only been able to charge full price because of Firefight, and that's never really interested me.

Also, where does it say that the devs are from the Halo CE team? Good find if you've got it.
RedSparrows
07/09/09 @ 12:43
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Fair enough. I've never read that it was intended to be DLC, and that would have been ages ago, before they put far more into the whole process. I read about Halo CE on GAF, from some Halo junkie who went to play it.
DrRobotnik
07/09/09 @ 12:52
#32
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"Wrong. Nobody is forcing you to buy the game."

Very clever, but you know full well that what I meant was that 'IF I want the game, I HAVE to pay full price. Less I wait for a reduction.


Anthony_Daniels
07/09/09 @ 12:53
#33
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Hoooh i dont do many of these
Jeepers
07/09/09 @ 13:07
#34
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@DrRobotnik - thanks for the confirmation. Am very happy about that :)
miiiguel
07/09/09 @ 13:18
#35
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I buy anything with the Halo name on it.
Dizzy
07/09/09 @ 13:19
#36
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> i must be the only one that doesn't dig the relatively childish neon color art direction

You just like your FPSes "gritty", "adult" and "dark".
RedSparrows
07/09/09 @ 13:40
#37
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I'm not sure why colours are denoted as childish. Halo has some 'zany', 'kerazy' colours, but it's not as if they obscure the blood and explosions.
muscleblade
07/09/09 @ 13:42
#38
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"IF I want the game, I HAVE to pay full price"

Obviously.

If you want Leisure Suit Larry: Box Office Bust or GI Joe you have to pay full price for those. If its worth it to you buy it, if not dont.
Edited 1 times, most recently on 07/09/09 @ 14:43
snick
07/09/09 @ 13:45
#39
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I presume it is, but haven't seen direct confirmation. Is the campaign available in co-op?
davisorle
07/09/09 @ 13:55
#40
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@RedSparrows
"They're pushing Firefight as it's much more suited to showing off in chunks. How does that entail the campaign is automatically tiny and rubbish? It's also a 'newer' mode, brought in later. That must mean it's half-baked and terrible. "

Erm.. Halo has always been MOSTLY popular for its GREAT online and co-op experience. ALL games that are BASING their success on the online ( since it is WAY too critical for both the developersand the sonsumer due to the longetivity it adds to the consumer and to their titles ) service and how they deliver ALWAYS show off the online new features and what would make it an appealing purchase. Is that goo enough of an answer to you? Now, since you apparently arent aware of what you are talking about and you dont know what Halo is based on you shouldnt buy it cause I can tell you that it has a short story mode compaired to the other halo games so its not for you. Leave it for ppl that know how to enjoy Live :)
davisorle
07/09/09 @ 14:00
#41
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I just realised its a fully 1080p title? o.O

@snick I just also realised that its not available info neither in the official website says TBD... IF there is no co-op it would be a HUGE dissapointment since for me Halo got me addictid BACK in the days cause we loved co-op and always do with Halo titles with my buds, gathering with beers and playing on legendary the coop in here. If not coop in ODST, shame on them really :S
Edited 1 times, most recently on 07/09/09 @ 15:02
JahB
07/09/09 @ 14:04
#42
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I'm not sure why colours are denoted as childish. Halo has some 'zany', 'kerazy' colours, but it's not as if they obscure the blood and explosions.

because if you sit a kid down with the full range of colors in crayon and a sheet of paper, the kid is likely to choose the same colors as the halo team. i understand the fact that this is aimed at a younger audience than your standard FPS, but it's still a bit much imo
Dizzy
07/09/09 @ 14:29
#43
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"because if you sit a kid down with the full range of colors in crayon and a sheet of paper, the kid is likely to choose the same colors as the halo team"

I don't think you have kids.

Besides... EVERYBODY knows that Aliens always use purple.
WinterSnowblind
07/09/09 @ 15:21
#44
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@DrRobotnik
The game is £30, not full price.
Stop trying to use complaints Americans keep throwing at the game, it most certainly doesn't apply to Europe.

Also, they said the campaign wasn't going to be as long back when it was first announced as an expansion. They said it evolved from there and by most reports the campaign lasts at least as long as Halo 3's. Plus it's free-roaming and has more stuff to find, such as the hidden Saddie story.
DrRobotnik
07/09/09 @ 16:06
#45
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"Also, they said the campaign wasn't going to be as long back when it was first announced as an expansion. They said it evolved from there and by most reports the campaign lasts at least as long as Halo 3's. Plus it's free-roaming and has more stuff to find, such as the hidden Saddie story."
------------------------------------------------------

Okay, if you're going to try and 'school' someone, please get your facts straight.

- Halo ODST will be SHORTER than Halo 3 - See link and video below. Dated less than 2 months ago, NOT at the beginning of development.
http://www.msxbox-world.com/xbox360/news...

- Also, if you're using 'free roaming' in the context of elongating a game's length, all your saying is that you get to 'track over the same terrain multiple times'. I don't know about you but I'm not interested in recycling levels for the sake of extending playtime. Halo 3's second (and worst) level had you doing that and it was awful and repetitive.

Lastly, as above, hidden extras used as a means to extend replayability is not an acceptable trade off for a longer campaign. Assassin's tried that with its 'flags', and looks how that turned out.

Now, just so we're clear, I want nothing more than for ODST to be incredible, and I've no doubt that Firefight will be fun, but I'm just not convinced that the campaign is going to be of a decent length, or be anything more than 'extra Halo 3 levels' with less polish and production values, and why am I paying for an extra disc with all the multiplayer content on? I already have it ffs. 3 maps does not justify it since they're bound to be available as DLC later anyway.

Also, the RRP is not £30 - whether retailers choose to sell at that price is up to them, and it's great if some are, but the RRP is £39.99.



Edited 1 times, most recently on 07/09/09 @ 17:07
Skooch
07/09/09 @ 16:20
#46
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I wonder when people will finally start realising that the voting system in the comments is designed to represent the QUALITY of a post and NOT whether you agree/disagree with what that person is saying.

How this comment is at minus 18 is beyond me:

"Don't get me wrong, I'm a HUGE Halo fan. But the Halo world looks far to 'clean' to be a battlefield. I want grit, dirt, WAR. Not a rainbow, perfect world to fight in. I guess Gears, CoD4 and KZ2 have spoilt me. Just wish Bungie tried a more realistic look for a change.
I'll still buy it on day one though...... "
Beek4257
07/09/09 @ 17:24
#47
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@ Miiiguel
I buy anything with the Halo name on it.

Dangerous words my friend ... Are you aware of the fact that the Pussy Cat Dolls have a single out by that name?

Roll on the Halo-DIY-Vasectomy-Kit (TM)! ;-)
Edited 1 times, most recently on 07/09/09 @ 18:24
rotmm
07/09/09 @ 18:08
#48
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@scuffpuppy, "Don't get me wrong, I'm a HUGE Halo fan. But the Halo world looks far to 'clean' to be a battlefield. I want grit, dirt, WAR. Not a rainbow, perfect world to fight in. I guess Gears, CoD4 and KZ2 have spoilt me. Just wish Bungie tried a more realistic look for a change.
I'll still buy it on day one though...... "


I know what you are saying, but I (half) think you're wrong.

One of the real plusses of the Halo games is that they have a very distinctive look. Yes, the CoD games, Resistance games, Killzone games, Ghost Recon titles, Quake 4, Battlefield 2, Army of Two, Socom, etc are more "realistic" and "gritty", but they are also very samey.

Very few shooters have defined their own look, one that bears little resemblence to games previous to it, and little copied after it due to risk of being accused of Plagarism. Halo is one of those, Metroid is another. The original Gears could have been said to have a distinct look and unlike much that went before, but a few games since have tried to recreate that look.

I personally think that those games or series that strive to maintain that distinct look, that don't succum to the charms of "gritty realism", need to be celebrated. Halo would be unlikely to feature in any "Top 10" list I compiled, except for one that focused on style.
WayMucho
07/09/09 @ 20:23
#50
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I'm going to wait on this one. I'm a massive fan and Halo and GOW Horde - so Firefight should be perfect, but I get the feeling I'll prefer MW2 Ambush for my Horde-type fix and the single player will be a bit pants.

And Scruffpuppy - nothing personal but I gave up on realism in Halo as soon as I heard the Grunts speaking

Comments: 1-50 of 66 in total | next 50 »

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