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Guitar Hero World Tour Review

Xbox 360 PlayStation 3 Review by Tom Bramwell

27 October, 2008

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Master recordings may be the norm these days, but there's still a sense that Guitar Hero World Tour is an "As made famous by..." The Rock Band series is now two games and many dozens of downloadable songs deep, and developer Harmonix, having abandoned the Guitar Hero series it designed and launched to work on Rock Band with MTV, was the first to present this formula - two Guitar Hero-style inputs, drums and vocals - to the public.

But when Harmonix went off to work with MTV, it left more than the interface behind. RedOctane, now part of Activision, has always made the best Guitar Hero peripherals, and after widely publicised problems with the first run of Rock Band instruments, RedOctane and Guitar Hero World Tour's developer Neversoft hope that the game's alternative range will provide sufficient ammunition to reassert Guitar Hero's lead in the battle of the band game brands.

To begin with, the new wireless guitar peripheral introduces a slider bar halfway down the neck, which performs a similar function to the Rock Band guitar's solo buttons, allowing players to tap without strumming for certain note sequences. It's touch-sensitive though, so tapping is unnecessary. As the name suggests, you just slide, and once it clicks it's the most intuitive and satisfying attempt to expand on the Guitar Hero tradition yet. Those with older guitars can tap the fret buttons without strumming for the same effect, which is only mildly less engaging.

'Guitar Hero World Tour' Screenshot 3

The character creator and band shop are full of options devoted players can amuse themselves exploring in-between sets.

Like Guitar Hero III's excellent Les Paul, the new guitar also strums with a click, but there's a bit more resistance - a better implementation of the same approach taken with Rock Band's soft strum bar - while the whammy bar is longer for easier use, and a Star Power button gives players the option of palming for score multipliers rather than whipping the neck aloft. There are also new multi-part extended sustains, where you strum additional notes while keeping hold of others, building up chords. Rock Band's Bass Groove - a proper 'zone' feature for bassists - is an inevitable and much-missed absentee, but a purple horizontal line invites bassists to lay off the frets and play an open note to add a bit of variety.

As with Rock Band 12 months ago - or about five minutes ago in Europe - the drums are the most interesting element of Guitar Hero World Tour because they're the biggest novelty, and RedOctane has also outdone the Rock Band kit here with a five-pad set that includes two raised cymbal pads and a foot pedal made out of sterner stuff than its plywood counterpart. The rubberised, velocity-sensitive drums are more fun to play with and going back to the Rock Band ones afterwards is like being given a bicycle after a car. There's even a MIDI input at the back for add-ons.

In gameplay terms, it's a similar system to the guitars: the note charts show five lanes of descending symbols and as they cross the threshold at the bottom of the screen you strike the corresponding drum. When a horizontal line approaches, it's time to hit the pedal, and accented notes provide more points for hitting the pads harder. Having presumably been called before teacher, Neversoft includes support for the Rock Band drums, which lose one lane of input from the note charts to allow for fewer pads.

'Guitar Hero World Tour' Screenshot 6

The note charts vary in quality and complexity, but there are some addictive riffs, and some of the more impactful songs - like "Eye of the Tiger" - have you thrashing away at whatever you're playing.

For vocalists, the USB microphone is wired, unlike the guitar or drum-set, and like every karaoke game ever you're supposed to match pitch and rhythm, allowing those with a limited vocal range to sing their way through tough songs in relative comfort. You can also choose between scrolling and static lyric sheets. Scrolling follows the pitch and timing for better singing, while static gives you longer to take in the words. The difficulty levels are as forgiving as they are in Rock Band, but you still wouldn't want to venture into a "Hard" rendition without a sense of the pitch, which remains more useful than actually knowing the words.

Playing together is much the same as Rock Band, with a crowded screen showing note charts for guitar, bass and drums in the middle while vocals scroll along the top. Able to reuse the Guitar Hero interface rather than having to build a legally new one, as Harmonix had to do, players respond to familiar bright, round icons on the note charts while the traditional needle pointer for band performance quality sits in the corner, also keeping track of accumulated Star Power. Icons denoting individual multipliers sit next to each note chart for easy reference at a glance.

Star Power, collected as ever by completing highlighted note sequences without error, can be activated by individuals, but multiple players can draw upon it at once. You could argue that this doesn't engender band unity the way Rock Band's everyone-at-the-same-time Overdrive move does, but you could argue back that the experience is shared enough by physical proximity. If the group plays well in unison, the game rewards the band note-streak, while good players are able to carry poor ones. That said, failed players can't be rescued as they can in Rock Band, leading to more incomplete songs.

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Comments: 1-50 of 63 in total | next 50 »

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JediMasterMalik
27/10/08 @ 01:03
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Still haven't got any GH or even RB. Everything is just so confusing!

First post? How quaint
Edited 1 times, most recently on 27/10/08 @ 01:06
TheSaint
27/10/08 @ 01:19
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9 not bad but think I will stick with Rock band.
Law07
27/10/08 @ 01:26
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So as good as LBP then?
magikdodo
27/10/08 @ 01:34
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or as good as saints row 2? lmao
sirtacos
27/10/08 @ 01:39
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Holy mackerel!

I'm still not going to get it. I find it scary because it has the potential to render real guitar playing obsolete.

Not really, but I still have an instinctive dislike for the entire Guitar Hero series.
SimonM7
27/10/08 @ 01:48
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You can talk all you want about how RB and GH differ, but at the end of the day it's either fun to be hitting buttons to the music or it isn't. Turns out in this sense they're pretty much identical whichever way you slice it, and best music selection = best game. I really don't think anyone can pretend to be as content with this over the seemingly limitless amount of music coming (and already being in) RB's way.

I say this as a disenheartened believer in GH as a purer more hardcore "guitar" experience, but now that they seem intent on competing on RB's terms with the whole instrument set they're really exposing themselves for what they are; The weaker list of songs.

With RB2 content already downloadable and playable with pal RB discs, importing some RB2 drums and buying a few new albums seems like the better alternative.

I'm baffled at the apparent lack of understanding this outcome on the devs' part.
Edited 1 times, most recently on 27/10/08 @ 01:51
AhrimaaN
27/10/08 @ 01:53
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Basically because joe average isn't going to check compatibility, or tracklists too cloesly and just go 'oh yeah it's that game you can try and be in a band with others that everyones talking about - let's get it for the kids/myself'

win win. They beat out RB2 = more of a win than you may think. Seeing that Rock Band 1 is barely even out in say... Australia... there could be some strange sales numbers going on around these titles.
Lave_from_PA
27/10/08 @ 05:47
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Are they releasing a drum + game kit? I got GH III last xmas, and paying about the same for the GH:WT but with a drum kit instead makes perfect sense - but all I;ve seen so far is the really, really expernsive full pack.
Eraysor
27/10/08 @ 07:16
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I am a Rock Band man, but the lack of an RB2 release date is driving me to buy this one. The setlist is a little lacking here though :S
JahB
27/10/08 @ 07:47
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good review i'll be picking this up as soon as it's out and buy the rock band 2 disc whenever that comes around

so when do we get an official GHWT release date?
Der_tolle_Emil
27/10/08 @ 07:48
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I bought RB when it came out and had tons of fun with it. I sold it to a friend last week because I also want RB2 with the newer instruments but no sense in having two drumsets and four guitars (have GH2 and GH3 as well).

GH WT looks great but I will wait for RB2 - Both guitars I got with GH2 and GH3 had defects while the RB stuff was excellent. I might pick GH WT up later though.
Daikon
27/10/08 @ 08:13
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I wonder if there's any way to access my GH3 DLC in this game...
Hamflank
27/10/08 @ 08:17
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Scores a meagre 7.8 on IGN:
IGN Xbox 360 review

Wii version scores an 8.8, though. The online stuff is being praised:
IGN Wii review
muscleblade
27/10/08 @ 08:28
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"Still haven't got any GH or even RB. Everything is just so confusing!"

You are missing out.
dr_faulk
27/10/08 @ 08:33
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Hmm, review almost read like an 8. But I guess, considering the high standards set by both games, EG have to split hairs.

Why is Rock Band 2 taking so long to come out here? My impression is tha the download store for Rock Band is much better than Guitar Heroes. In which, case, do what EG suggest: pick this up, finish it, buy the Rock Band 2 disc.
curtlikesmeat
27/10/08 @ 08:39
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I guess it remains to be seen how interested people are in buying a second lot of instruments. Personally I won't be buying any more unless the original RB kit gets sold on ebay or something.
Razz
27/10/08 @ 08:43
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Heh! I knew this would be good. :)) Ł150 quid though.... :/ I've got enough to keep me going till this drops in price.
Chufty
27/10/08 @ 08:54
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More mentions of Rock Band than a Rock Band review
Phily50
27/10/08 @ 08:54
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GH III on PS3 at least, didn't even support online play with friends. Hopefully they have sorted it out this time around.
Harrihotpants
27/10/08 @ 09:02
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I have pre-ordered this (full band kit) and taken the 14/11 off, this and COD WaW in the same day, should be a good session......
andywilkie35
27/10/08 @ 09:05
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as this supports the Rock Band instruments I'll get the game and use those. Its good that the drum kit works on this coz I didn't wanna get another
FooAtari
27/10/08 @ 09:06
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I didn't buy Rockband. But I badly want one of these games and the drums.

Think I'll wait for RB2 though as GHWT just cannot compete with the number of songs available for RB2 and new song packs being released every week. (I take it RB2 is getting a PS3 release?)

Music games are all about the songs, and in this regard RB spanks GH.

Edit,

Ah yeah never thought about using these instruments with RB. I don't really want the other instruments though and I think you can buy the RB instruments separately. Just want the drums!
Edited 1 times, most recently on 27/10/08 @ 09:08
stampax
27/10/08 @ 09:17
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Basically the games seem like they'll be pretty similar - the biggest difference is the amount of downloadable content - and guitar hero has been woeful at that compared to rock band - is that going to change at all?
FooAtari
27/10/08 @ 09:18
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Anyone know if that premium drum kit is available over here...

Edit
they are

They are. Little expensive though. Wonder if they can be used with other drum software on pc.
Edited 1 times, most recently on 27/10/08 @ 09:23
Blackthorned
27/10/08 @ 09:21
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The lack of a UK release date yet again for a Rock Band game is astounding to me - why would they do that again?
Despite preferring RB as a game – and the sequel has the edge on song list over GH IV – I hope that kind of arrogance to punished with GH pulling in a large user base.
morriss
27/10/08 @ 09:25
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I bet it's shit.
FairgroundTown
27/10/08 @ 09:49
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Count me in with the "confused" crowd. It is a lot of money to spend, and I'm scared to spend it in case I make the wrong choice. Plus there is additional platform confusion, so I'm never quite sure which one I'm reading reviews of.
dingo75
27/10/08 @ 09:57
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@Harrihotpants

The world will play "WoTLK" however which comes out a day before. ;)
viper_h
27/10/08 @ 10:02
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Sick of these shitty cash cows getting high scores.

This is the new age of gaming, and it blows.
jaxon58
27/10/08 @ 10:02
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I resisted RB, helped by the ridiculous treatment of us Europeans. On the instruments front though, having a raised hi-hat makes the world of difference to me with the drums, so I'll certainly be getting this and then getting RB2 solus should it ever appear on these shores.
Harrihotpants
27/10/08 @ 10:20
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@dingo75

In the interest of my marriage, I have pledged to stay away from such evil bits of software....
DUFFKING
27/10/08 @ 10:32
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Some of the Expert charts on this game look like utter shit again, and frankly, the engine looks as terrible as GH3s.
skullcommander
27/10/08 @ 10:35
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I rekon the way to go is to buy the guitar hero world tour set up (especially since limited editions have the second guitar/bass included), then buy rock band 2 solus. I thought that the rock band instruments felt weedy and unresponsive.
Pobman
27/10/08 @ 10:36
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Is there going to be a separate review of this for the Wii?
nickthegun
27/10/08 @ 10:47
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Does anyone know if there is an unlock all code floating around for this?

I really cant be doing with fuckarseing around in the tour mode.
Jimpanse
27/10/08 @ 11:25
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first !
Jimpanse
27/10/08 @ 11:32
#37
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eg.net searchplugin for your browser -->
http://www.eurogamer.net/forum_thread_po...

cheers
Thunderbolt!
27/10/08 @ 12:23
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I dont know if many people here have problems with their GH3 guitar but after swapping the faceplate on the guitar, the green button doesnt work so well. It works okish but I cant use the whammy bar as it doesnt register. My friend also switched the faceplate oh his guitar and had a similar problem.

So I'm thinking a getting the new guitar and then the RB2 disc.

On the whole I dont play GH3 anymore only RB as its a much more enjoyable experience. Hope it changes with this new edition though.
IneptPercy
27/10/08 @ 12:52
#39
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Looks good to me, I resisted rock band and glad I did.

Buy this for the better hardware then buy rockband when this gets boring.
beastmaster
27/10/08 @ 13:03
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It's out on Nov 7th. Same day as GOW 2.
Kyle
27/10/08 @ 13:09
#41
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As good as Peggle Deluxe then?
GhenghisNaan
27/10/08 @ 13:17
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Talk all the smack you like about the lack of "Singalong tunes" (ie middle of the road washed up crap) in World tour comparred to Rock Band - Guitar Hero has Tool. Not just one but 3 songs by Tool.

It instantly wins the "best setlist" battle.

And Rock Bands setlist got very dull quite quickly. The songs towards the end were just rather boring crowd pleasers.
Edited 2 times, most recently on 27/10/08 @ 13:25
kangarootoo
27/10/08 @ 13:47
#43
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@Thunderbolt!

Sounds to me like your faceplate is interfering witt the neck joint by not allowing the neck to seat as far into the body as it should, so sometimes the connection for the green button isn't making proper contact.

Without a diagram its hard to give a decent suggestion. I might suggest sanding off a little bit of the very edge of the faceplate, underneath the "fretboard" where it won't be visible. Hard to say without seeing it properly though.
Thunderbolt!
27/10/08 @ 14:10
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kangarootoo,

Thanks for the reply and I'll try out your suggestion.

I've kind of gotten used to its quirks, its seems to have a extra strong spring on the neck pushing it out and causing the lack of contact. And it also helps if the batteries are new and so no rechargables.

It just made me weary of getting faceplates (which is a pity as I have cool flames on mine).

So I was thinking of just replacing the whole package and starting again with GH WT
theLU
27/10/08 @ 14:22
#45
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I have found that putting on a rubber band, connecting the "strap knob" on the neck to the one on the bottom, pushed the two parts together and fixes the button problem completely.

...a Star Power button gives players the option of palming for score multipliers rather than whipping the neck aloft.
The Guitar Hero series has always had one of those. Although it was labeled "Select" before.
darc
27/10/08 @ 14:39
#46
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Activision (or whoever was accountable) dropped the ball when they opted not to support RB peripherals in the last round. I wound up downloading tons of RB songs because I had two usable guitars for RB and only one for GH. Now we've just bought RB2 (software only) and there's no way I'm going to bother to switch back now. I can only buy so many boxes of huge plastic controllers before I start to feel guilty. Have already passed that point, actually.
aphexstwin
27/10/08 @ 15:33
#47
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good review. rock band is the only competition, hence the references btw.

question - how do you use accumulated star power on the drums? rb had those wank fills with that even more masterbatory(!) drumkit sounds placed in illogical spots (hmm, run to the hills?) is it the same system on ghwt?

to agree with a few points, tool, especially schism is for the epic win, and rb/rb2 solus with gh peripherals too, simply due to drums having cymbals. that ion kit wont be much use on rb2 if the cymbals are cross-matched with no clear identification as to whether its a drum or cymbal note on screen...
brazzauk
27/10/08 @ 16:08
#48
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I have RB1 and RB2 on PS3 and I don't agree with this review.

Spent five or so hours on GHWT this weekend and its not a patch on RB1 let alone RB2. It's a good fun game but its not a patch on Rock band for me. Some really bad decisions in GHWT for me. Whole band fails out if one person fails, only 6 songs in create a setlist, vocals are pony imo, grpahics too cartoony for my taste, have to complete every song with each instrament to unlock it all, band setup is non-existent.

The song creator is not that good and that for me was the main difference. Good setlist but a lot of it is in RB1 or 2.

My RB catalog is now nearly 400 songs so I don't see me playing this too much. There is room for both though but if you are only buying one I would go with Rock Band 2

As for the comment about the drum rocker, you only have one extra pad on the GHWT drum, they still dont map all Hi-Hat, Ride and Crash. There are still remaps. A standard kit would need at least 8 inputs so the six on GH is still two short. Solution - learn the song!!!

Also they say in the review about no release date for RB2, cobblers its out over here on the 21st of November on 360!!!
Edited 4 times, most recently on 27/10/08 @ 16:15
Feanor
27/10/08 @ 16:37
#49
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Spent five or so hours on GHWT this weekend and its not a patch on RB1 let alone RB2. It's a good fun game but its not a patch on Rock band for me.

Your argument seems a little patchy.
Jdoki
27/10/08 @ 18:21
#50
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The one thing GH and Rock Band reviews never seem to take in to account is the 'feel' of playing the game.

For me the single biggest factor is the Rock Band note patterns feel much more in tune with the song than Guitar Hero 3's.

I'm pretty shoddy at guitar games in general, but I can play on hard mode in Rock Band because it feels more natural - Guitar Hero 3 got it all wrong in my opinion, and nothing in the review really addresses that aspect in GH WT.

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