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Grand Theft Auto IV: PS3 vs. Xbox 360 Special Article

Xbox 360 PlayStation 3 Article by Richard Leadbetter

8 May, 2008

Page 2 of 4. <- Page 1Page 3 ->

Resolution, Textures and Anti-Aliasing

Here's where things start to get interesting, where the two games really start to diverge. GTA IV has a different look on each machine, dictated by both technical limitations and - apparently - Rockstar's vision for the game.

First things first. Xbox 360 runs at full 720p (1280x720), whereas the PlayStation 3 code takes a 20 per cent hit, being natively rendered at 1152x640 before being software-upscaled. Regular readers of the face-off features know that this approach can work well (check out the comparison gallery for Dark Sector in the last face-off) but in most cases, the PS3 port just tends to look like a blurrier version of the original Xbox code: not impressive considering that typically, PS3 hardware - and sometimes software - is more expensive.

GTA IV is a kind of weird combination of the two. Both versions feature heavily post-processed visuals, in particular when it comes to depth-of-field effects. Objects in the distance on both versions are blurred in an effort to match the natural focus of the human eye. Where post-processed blur meets the upscaling effect of PlayStation 3, the result usually looks very good indeed - a little softer, of course, but rarely distracting. A slight change of hue (particularly noticeable on indoor cut-scenes) also makes the PS3 version look slightly warmer.

'Grand Theft Auto IV: PS3 vs. Xbox 360 Special' Screenshot 2

Technically speaking, Xbox 360 really should be winning this contest hands-down, but bizarrely, it doesn't. There's support for proper hardware-assisted anti-aliasing, eliminating a great deal of the jagginess of the PlayStation 3 version, plus it's running at full-fat 720p. However, Rockstar has introduced a 360-specific post-processing effect that dithers just about every texture on-screen. It's an effect not present at all on the PS3 version and serves to introduce an oil-painting-like effect to the overall look of the game, particularly on background objects. Unfortunately, it also seems to actively distort the edges of detail in the textures and occasionally looks really ugly.

As it is then, both versions of the game have their strengths and weakness. Ask anyone which look they prefer when presented with comparison shots and you'll find that opinion is divided pretty much straight down the middle. Even Rockstar VP and GTA IV co-writer Sam Houser stepped into the debate, telling 1UP that the 360 version had a "more clinical element" while the PS3 game has "a certain kind of softness without being blurry... [with] some warmth to it". I can see why PS3 would be more appealing to some. The upscale and resultant blur helps to make the game look a touch more movie-like; less rendered and less 'gamey' if you will - a good combination for a mainstream audience.

What is curious to me is that I can see no technical reason why the 360 game shouldn't just be a more detailed, smoother version of the PS3 version. Indeed, if the texture-dither filter could be turned off with a selectable option in a forthcoming patch, I'm almost certain that it would be the superior-looking game simply by virtue of the extra resolution and edge-filtering. But as it is, right now, there's not much in it.

As it is then, it comes down to personal preference, and in my view, Xbox 360 just 'edges' it. It seems that Rockstar didn't appear to issue a single PS3 screenshot pre-launch, which indicates that in-house the 360 game was the lead platform, and obviously the one chosen to best serve the PR effort. Anyone who's ever worked in the games business will know how carefully Rockstar controls its assets, so choosing 360 was a conscious decision. As an aside, it does seem quite ironic that in most cases, the PlayStation press would've been running previews and even reviews with Xbox 360 screenshots.

Regardless, away with such small talk and on with the video.

Alternatively, get the full picture with our 720p gallery of resolutions and anti-aliasing comparison shots.

To Page 3 ->

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Comments: 1-50 of 578 in total | next 50 »

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keyboardmonkey
08/05/08 @ 13:22
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I think this could hit 500+ posts
Xerx3s
08/05/08 @ 13:23
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2000+ minimum.

/grabs chair
/hits frod over the head with it

Don't you even go there...
Azazel
08/05/08 @ 13:24
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So it begins.
Aretak
08/05/08 @ 13:24
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I haven't read the article, but I wanted to save my seat here. This'll be good.
Kanselier
08/05/08 @ 13:24
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Can anyone give me a summary, I can't arsed to read the whole article :)

edit: is it too early for 'OMG PS3 cant to red cars!!!1' The shot with the explosion has a RED car on xbox 360 and w WHITE one on PS3 ;)
Edited 1 times, most recently on 08/05/08 @ 14:26
Jheronimus
08/05/08 @ 13:27
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OMG... 1000+ posts, here we come!

/grabs a soda and goes of to read the article, while STILL waiting for the game to arrive by mail (crappy play.com!!!)
neil_likes_bums
08/05/08 @ 13:27
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:D oh man i've been waiting for this war :D
Xerx3s
08/05/08 @ 13:28
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"Can anyone give me a summary, I can't arsed to read the whole article :)"

ps3lol/360lol. Depending on your pov.
monkie_king
08/05/08 @ 13:29
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/stops, drops and rolls
Xerx3s
08/05/08 @ 13:29
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"For all those who said this day would never come, what have they to say now"
Tejstar
08/05/08 @ 13:30
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Basic gist seems to be that the 360 is the one to get...
Razz
08/05/08 @ 13:30
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The summary is that the PS3 version, whilst technically inferior to the Xbox version, graphically looks the same and sometimes better. But the difference is negligable. Which is why debating this issue pointless as the game speaks for itself. Brilliant game which is pretty the same on both systems. You can't ask for more.
Edited 2 times, most recently on 08/05/08 @ 14:33
Widge
08/05/08 @ 13:31
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well, from what I've read... its a no win on either side, both machines have excellent copies of the games, the differences spotted are exactly what have been banged on about in the 900+ comment review thread.

Actually there is a winner, its everyone, going back to the best copy of the game being the one that is sat in your primary machine.
Clive Dunn
08/05/08 @ 13:32
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PS3 sucks, X360 rocks.

Or the other way round.

Whatever.
Kanselier
08/05/08 @ 13:32
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Thanks for the reply Xerx3s. In that case x360lol ;)

PSTRIPLE PLAYA 4 LIFE YO
CannonAnBall
08/05/08 @ 13:33
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Basically, the 360 performs better and Rockstar haven't quite cut the mustard when they've come to the PS3 version.

Do developers know what they are doing when they come to knocking out a game on the PS3? or is it easier knocking out a game on the 360?
Darkedge
08/05/08 @ 13:33
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so it's pretty much identical really - softer and warmer on ps3 but crisper and higher average framerate on 360.
Love the fact that the PS3 issue turned out to be a gamespy problem - why does that not surprise me ;)
Widge
08/05/08 @ 13:33
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oh and in addition, I think this is going to be a horrific comments thread to read... there is enough ammunition contained within here for either "camp" to bang away at each other for the next few days.
Physically_Insane
08/05/08 @ 13:37
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Oh shit.......

btw this face off shit is retarded.
Putty Man
08/05/08 @ 13:37
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I reckon there will be at least 20 - 30 posts slagging the fanboys before the actual fanboys get a chance to say anything.

Fanboys and fanboy slaggers, sometimes I dont know which are worse.

Edit - great game too, whichever platform.
Edited 1 times, most recently on 08/05/08 @ 14:38
Widge
08/05/08 @ 13:38
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PUTTY MAN THE FANBOY SURFACES
M83J01P97
08/05/08 @ 13:38
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Does it really matter though at the end of the day?

Both games are the same game... both work to a high level of playability... surely it's just a case of getting whichever version you feel more comfortable playing? For example, I prefer XBox Live over PSN, but that's just personal preference.
ruttyboy
08/05/08 @ 13:38
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A more important question is, why does a nominally mature gaming site feel the need to run such a long, dull and ultimately immaterial article on a non-issue?

Edit: more important than the title of the article, not the above post.
Edited 1 times, most recently on 08/05/08 @ 14:38
DaM
08/05/08 @ 13:38
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Can you not retract this and rewrite it to say one is miles better than the other? Just for the entertainment value, I don't care which. Go oonnnnn....
Calgon
08/05/08 @ 13:39
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Ive not read all of it yet EG but never mind the whiners, some effort has been put into this, like I say if you are going to compare do it properly.

Richard really went to town on this one... four pages... and videos?

I can hear Swam crying from here... but as Razz said despite which version has the technical edge, asthetically they are hard to tell appart some even prefering the PS3 version.

This should put an end to arguements on which version of GTA IV does what around here atleast(after the dust has settled in this thread), nobody got shafted on either format here, just enjoy the game.
syphaa
08/05/08 @ 13:39
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Who cares.
No-one notices such tiny little differences.
PLAY IT ON ANY CONSOLE AND BE HAPPY!

End.
Xerx3s
08/05/08 @ 13:40
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"A more important question is, why does a nominally mature gaming site feel the need to run such a long, dull and ultimately immaterial article on a non-issue?"

Fanboys = Pagehits = Income?
bloodflowers
08/05/08 @ 13:40
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I'm happy I got the 360 version now, the frame rate is pretty horrible, I can't imagine playing it at all if it was worse.
Widge
08/05/08 @ 13:41
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hey hey though, 28 comments and not a rant so far! This isn't bad!
^^
although to the above, why does everyone moan about the framerate in this game, it performs better than San Andreas and we weren't moaning then!
Edited 1 times, most recently on 08/05/08 @ 14:41
PES_Fanboy
08/05/08 @ 13:41
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What's it like on the Wii?
Moonprince
08/05/08 @ 13:41
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I think this game, like Crackdown before it, changes everything

Crackdown? Seriously? Changed what exactly?..
imamazed
08/05/08 @ 13:41
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As usual, I notice no differences in screenshots/videos.

360 is clearly the way to go for other reasons, couldn't care less about it having 1fps more or anything
asphaltcowboy
08/05/08 @ 13:42
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Is Eurogamer actually one of the four horsemen?
ruttyboy
08/05/08 @ 13:44
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I suspect you are correct Xerx3s :(
McFly55
08/05/08 @ 13:44
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4 pages of pointlessness.
septimus
08/05/08 @ 13:46
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Oh god... here we go.

Where are these frame rate issues? Not scene any noticeable dips on either. Once on 360, but I think that was a disc read issue (some texture fecked up).
mikeck
08/05/08 @ 13:47
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"The summary is that the PS3 version, whilst technically inferior to the Xbox version, graphically looks the same and sometimes better. But the difference is negligable. Which is why debating this issue pointless as the game speaks for itself. Brilliant game which is pretty the same on both systems. You can't ask for more".

Indeed Razz, couldn't agree more ;)
LetsGo
08/05/08 @ 13:47
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Good article, I'm glad I got the 360 version.
monkie_king
08/05/08 @ 13:48
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Interesting that the 360 occasionally averages more than 30 fps. That means it must be spiking up to 60fps in the cutscenes, which is pretty impressive.

I found that looking out to sea can get 60fps from the 360 version, but then it's not exactly drawing very much ...

On the dithering thing, is it maybe possible that Rockstar want the dithering for artistic effect, but the PS3 couldn't spare the cycles to run the filter? It seems too obvious on 360 not to be a deliberate choice.
wonton
08/05/08 @ 13:48
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Most people don't care, but some do so why not give them something to chew on.
tobsen
08/05/08 @ 13:49
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Bottom line for me is that Rockstar, while the king of content, simply don't seem to be good at the technical stuff. Nobody else could afford to release a triple-AAA title with such a bad framerate on a next-gen console.
Cappy
08/05/08 @ 13:50
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Signed, sealed and delivered.

I'm finally decided then, Rock Star won't get a Penny out of me for the bodged 360 port they're offering.
bdaggers
08/05/08 @ 13:50
#43
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How could anyone have a bias towards the PS3 version after the most unbiased, exhaustive comparison. Good job.

The facts and figures are there, it`s gonna piss some people off, but it`s irrefutable. Get over it.

morriss
08/05/08 @ 13:50
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YES!! THE 360 FUCKING WINS!!! YES!

WOOOOOOOOOOHHHHHHHHHHOOOOOOOOOOOOOOOOOOOO

/dies
Psychotext
08/05/08 @ 13:51
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Good article. I hope it ends all the pointless bitching and sniping but I know it wont.
Physically_Insane
08/05/08 @ 13:52
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Anyone who thought the 360 version wouldn't be better was just kidding themselves. It was the lead platform and the PS3 does suck donkey ass.
anomagnus
08/05/08 @ 13:54
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oh yea baby, NUCLEAR!!!!!!!!!!!!!!!!!!!!!!!

Pity that rockstar were forced by sony to gimp the xbox version.......
Psiloc
08/05/08 @ 13:54
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I have my PS3 set to 720p, and the game looks no where near as blurry as some of those videos. I actually wish it was blurrier, it's a complete jaggyfest at times.
Machiavel
08/05/08 @ 13:54
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Let's start the 'Rockstar added dithering filter to 360 to make it look as crap as PS3' rumour mill right now :)
Eurolamer
08/05/08 @ 13:55
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Despite all the foreboding "WOOOO HERE WE GO!!!" comments, not a single 'fanboy' has stepped up to the plate yet.

Conclusion = No one cares. A great game is a great game.

A commendable effort with the comparison though it must be said, very detailed. I did enjoy reading it, just out of curiosity to see if there were glaring differences, which there are not.

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