Gears of War 2 Preview
And we are not dead yet.
For many visitors to Microsoft's Spring Showcase, the highlight of the day will be Gears of War 2. But then for many of those who own an Xbox 360, Gears of War 2 will be the highlight of the year - at least that's what Cliff Bleszinski reckons, as you'll know when you read our interview with him later today. He's standing before us and a dozen or so other journalists to show off the game, or as he puts it, to "share the love and share the magic".
Specifically Bleszinski will be sharing the second level, titled Assault. It's the same one featured in the video released a few days ago. According to Bleszinski, however, "What you saw there was just a two-minute snippet of the entire scenario. This is the whole level from start to finish, and I'll be playing it right here in front of you on the Xbox 360."
Like the trailer, the demo begins with a cut-scene showing giant trucks, called Derricks, rolling through a canyon as helicopters fly overhead. Sunlight streams over mountains looming in the distance. Bleszinski explains the game is set about six months after the ending of the first game, just as winter is beginning. The human race still has a stronghold in Jacinto, but perhaps not for long. "The Locusts are back and they're stronger than ever," he informs us. "This time they've brought with them a force that can bring down entire cities." Although the Locust still can't tunnel underneath Jacinto, they have started digging around it. "If they keep doing that, eventually Jacinto will fall and all will be lost for humanity," says Bleszinski.
Humanity's response is to attack the Locusts in their underground habitats. To do this they've constructed tools called grind lifts - "express elevators to Hell", as Bleszinski puts it. Two soldiers enter a pod and it's sent down a tunnel into the ground. Then they pop out and clear all the Locusts in the area, hitting them where they breed.

Marcus Fenix is back but this time not all his fellow soldiers are in it for the glory alone. Bleszinski explains the COG have developed a new programme called Operation Lifeboat. Men are invited to come to Jacinto and sign up on the understanding that in exchange, the families they leave behind will receive water, food and shelter. Dizzy, a character we're being introduced to here, is one of those to have taken up the offer. His accent and the banter he exchanges with Fenix suggest he's a real redneck and not quite as into macho posturing as the characters in the previous game.
The banter doesn't last for long though as a helicopter ahead explodes and mortars begin raining down on the Derrick. Bleszinski gets to work blowing the bombs up before they can complete their trajectory, and giant chunks of rock start flying all over the screen. A huge boulder is dislodged from the canyon wall and crashes into the Derrick, and almost into our hero.
Now he starts shooting at the Nemacyst Mortars flanking the Derrick. Previously seen towards the end of Gears of War 1 and in the first gameplay trailer for GOW2, these are the flying betentacled enemies that suggest someone at Epic quite likes The Matrix. And here comes a Brumak - you can shoot them now, and Bleszinski uses a mounted turret gun to see it off.
As all this is going on the Derrick is still rolling through the canyon, crushing any trees in its path. There's another Derrick travelling alongside, but there's a problem - the Locust have managed to hijack it, accessing the driver's cabin and deck using their grappling hooks. Following a fierce shootout across the bows of both vehicles, the Locust start attempting to take over the Derrick Bleszinski's on. He battles back by shooting their hooks off the bow before they've had a chance to climb up, and when that fails, by blasting them in the chest as they leap onto the deck. Turning his attention back to the successfully hijacked Derrick, Blesinski aims at the Locust in the driver's cabin and fires a perfect shot. With no one behind the wheel it tumbles into the chasm ahead and explodes, while the other Derrick continues over the bridge.
Time for the final act of the level. A Corpser bursts out of the ground right next to the Derrick, and Bleszinski despatches it with a few furious bursts of gunfire. He turns his attentions to the Brumak throwing its body weight against the Derrick in a bid to tip it over, attacking its guns first before shooting it in the face. A splatter of blood hits the camera, the Brumak gives out a great groan and comes crashing to the ground. The Derrick has reached its destination, Landown. "And that's level two," says Bleszinski.
There's just time for a few questions, starting with one about how the Achievements system will work this time around. "I don't want to get into too much of the multiplayer right now, but one thing I can confirm is we are doing Achievement progress," he says. "So players can track how far they're getting with each Achievement in whatever mode.
"We're also going to be throttling the amount of Achievements players can get at any given point." For example, if you're going for headshots, only the first headshot will count when you're in multiplayer mode. "The others won't count, so players won't be able to rock the system and play at getting headshots the entire round just to get their Achievement," explains Bleszinski, before adding that you'll be able to get all Achievements whether in single-player, multiplayer or co-op.

The next person to pipe up wants to know how they've managed to knock out a sequel to Gears of War so quickly. "Because we started working on it the moment the first one shipped," says Bleszinski. "When we saw how the pre-orders were for the first game, when we saw the reviews coming in, we were like, 'We have to do a sequel to this, because it's clearly going to be a success.'" Now the foundation of the series has been established, he continues, the team is able to focus on "having some fun" rather than working out the game's core mechanics.
That fun will include duelling, of which not much was shown in the demo. Bleszinski is happy to talk about it, however. "The chainsaw duelling is just a B-button press mini-game because, I don't know how you guys feel, but if I play another Quick Time Event thing I think I'm going to stab somebody in the neck. I think that trend just needs to die," he says, before outlining a feature we didn't get to see in today's demo but wish we had. "If you come up from behind someone, you'll take the chainsaw up between their legs and behind them and... You know." There's a titter from the audience. "Yeah."
Of course, there's lots more we didn't see in today's demo - for example, enemies and environments other than what was featured in the trailer (Bleszinski promises locations will range "from the deepest depths of the underground to the highest snow-capped peaks"). But it's still a thrill to see Gears of War 2 in action. "I know I've been saying bigger, better, more badass, but I hope you guys agree that's what we're delivering here," says Bleszinski. It certainly looks that way.
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Comments (82) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Why were we are Fenix's dad's house again?
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I'd like to think so...and it better be good
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Killzone 2 is gonna be shit
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I would like to know what visual imagery other EG users have come up with for this scene?
Eurogamer and Microsoft are companies, not people. Do you imagine Microsoft being male, sucked off by a female Eurogamer? Or a male Eurogamer, just to add a more homosexual twist?
How big is Microsoft's penis?
I am seeing a female sucking off Bill Gates' 10 inch penis.
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It seems the only idiot here is you. Eurogamer didn't say Gears 2 will be the highlight of the year, but rather reported Cliff's statement.
You should be banned from reading websites until you get a basic understanding of what "reported speech" is.
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Learning how to construct a sentence might help too.
I just grabbed a Japanese copy of gears so I can play it again, in a new language....(My disc has cracked from over use or the xbox doing its best to split dvd's in half).
I can not wait for this, I loved the last one, and even though this will probably be little more than a level pack, I still can't control my excitement.
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Cliffyb however is a massive douche.
God bless.
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Tell that to the large portion of the EG online club who spend months on this.
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I bought GTAIV. I like it a lot but in no way is it THE highlight of the year imo. Not saying that this will be the best, I'll have to play it but there are several games out this year that will be far better than gta imo.
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For me, I don't think it will be no matter how great the game is - and I'm sure it *will* be good - because it's just a short (according to Epic) linear third-person shooter that'll probably be over inside ten hours like the first game and since I've no interest in playing it online whatsoever it'll struggle to compete with the mighty heights of GTA IV IMO, a game that has been consistently brilliant and memorable for the duration of the 70 odd hours I've been playing it so far (and I'm still itching to return to it). When a game makes me go WOW! almost every time I play it I know it's bloody good! LOL
Granted playing Gears 2 campaign for 70 odd hours would likely prove far too repetitive as it's just the same thing all the way through... move to setpiece, take cover, shoot enemies until dead, repeat until end of game... but to me it shows just how great sandbox games really are compared with conventional shooters like this as they can be dipped into for short sessions or you can play through the story for longer periods of time so how can *any* game bar epic RPGs compete with that?
The first Gears didn't even have a compelling narrative so that's one area that I hope they improve upon for the sequel... I mean the characters like Marcus Fenix are the most unlikeable bunch of cliched stereotypes ever... I never cared about their plight or really felt that involved.
Oh and get rid of the horrid running camera angle that restricts your vision please, Epic... or at least have the decency to make it optional as I found it annoying far too frequently in the first game!
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I don't really care if Killzone 2 is going to be better, because it is not going to be out until feb 09, so I would have finsihed GOW2 by then and then I can enjoy Killzone 2 when it eventually comes out, but knowing sony and how much it loves europe, it will be out in Nov 09.
We have another potenially great game coming out in Novemeber - resistance 2 - lets hope Sony does not do what it normally does and delay that as well.
Happy gaming to all
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Give me Valve's thoughful boundary-pushing any day.
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GoW2 I'm sure will be enjoyable as much as the first if not more. I do keep having a blast of the first on my own as it's very satisfying in terms of the intense fire fights and taking down the enemy.
p.s. I do have a PS3 too and hope that Killzone 2 is going to be 'AAA', but that's some time away.
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Plus this has been delyaed multiple multiple times. It's still possible KZ2 will be great but it's very likely by the time feb 2009 comes around it's going to look a bit stale.
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killzone 2 comparisons coming into this comment thread?" crew, to show a bit of dismay from "the other side" at comments like that!
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When did they win the GTA 4 battle, the 360 version has sold more. Killzone 2 was confirmed in 2005 and it still ain't out, only a moron would say GOW 2 looks crap, so I guess that makes you a moron.
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lol.
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In addition I didn't rate the multiplayer - seemed like a wasted opportunity - wish you could have a semipermanent First Person view in multiplayer only switching to thirdperson while in cover. Co-op was really good for the time but has since been eclipsed by Halo 3 co-op.
More excited by the idea of CoD 5 for multiplayer (even with Treyarch at the reins) and GTA IV DLC.
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Yesyes, if you want to be a sock, you really need to do a better job.
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I think he's taken a dash of Apologie with a sprinkle of Swam, and this is the outcome.
Ohh and I'm looking forward to this game, but not as much as I thought I would be, maybe it's a little tooo similar to the first, or maybe I'm just sick of frikkin shooters.
I want fable 2 and Banjo more :/
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But seriously guys, it seems that everyone likes to bash a successful product. Halo 3 was bashed because it was, well, too Halo, wasn't it, and Gears 2 is now being bashed for being... what... too Gears?
At the end of the day, casting aside all hype and fanboyism, playing the original Gears was a huge highlight of gaming for me, and I've since played the campaign through five more times, twice co-op with different people, and a few solo on higher difficulties. I just don't get bored of its visceral charm. Nothing I've played since, on 360 or PS3, has come close to capturing the same level of entertainment I get from playing Gears.
And the look on my mates face when he saw the Gears 2 gameplay trailer was priceless. He only has a PS3, so he's no xbot, but he was utterly blown away by the massive scale and silky smooth framerate, let alone the fun that the game seemed to be.
And for those of you saying its all about set pieces, yes, perhaps it is, but then, so are most games. The difference with Gears for me was that the Locust AI was smart enough to give you a different experience each time you encountered a scenario.
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Well obviously he is taking the piss but if you want to see people who are really that stupid -> swam.
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I'm going to be very dissapointed...
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Well I for one am pleased to hear players will not be able to "rock the system"... o-o
The movie looked rather impressive, even though I wasn't really into GEoW 1. Certainly one to watch.
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As for Gears 2, Cliffy B could take a shit in a box and slap a Gears 2 logo on it and I would still buy it, I can't wait for this game!
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Anyway, I love GoW and I'm certainly going to buy this one. GoW online has still to be beaten as my most played game on live. Everyone who is saying 'Gears 1.5' are retards. What do you expect? It's a sequel. Look at MGS1 and MGS2, RE1 and RE2, Halo1 and Halo2, etc. All are highly rated with little changed in the sequels.
ps3 suxx teh dicks
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/reads own comment
0_o
/posts
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As for the usual dribble on these boards, what exactly is stopping me going to the shops and buying a PS3 with KZ2 or RFoM2 if i decide i want to?
How the fuck to any of you win anything? How the fuck does gears loose? What the fuck are you morons talking bout?
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Nothing really, apart from the fact that those games do not exist... it might be enough of a reason, not sure though.
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with the GTA vs article and this and the killx2 article i've put a massive amount of people on ignore this week.
it's really getting stupid!
i would also like to see Dead Rising 2
the trailer for this looks very nice. a bit more collurfull would be nice. might just get this. but fable2 is more my kind of game. and out in the store about the same time this launches...
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Anything is preferable to fanboy rantings. My arse is prepared to take a bullet for the sake of the thread
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Please insert "upon their release",
Better?
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GOOD! Finally! No more having to play ranked matches against total dicks :/
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This is shown in the trailer and looks badass indeed.
...before adding that you'll be able to get all Achievements whether in single-player, multiplayer or co-op...
Very good news. I always preferred campaign coop over multiplayer in GOW.
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Nice!
I told those fucks down at the league office a thousand times that I don't play GoW on Shabbos!
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aww, did the PS3 fanboy get banned? can only read the replies to his rantings now...
anyways, wasn't too impressed with the gears vid to be honest. it all looks a bit 'uncanny valley' to me - looks so good that the small details that are wrong really stand out, like some of the wierd lighting/reflection effects + some iffy DOF stuff. and the explosions aren't too good either. course, it's a standard-def video of a high-def source, so it might just have been the video encoding... the scale of the thing certainly looks pretty amazing tho.
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0?
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On the topic of the game, it looks pretty good but no matter how good the gameplay it would really benefit from having a decent storyline.
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No offense to Epic, this is probably how most game developers are doing there games, but why are the concepts, scenarios and story so shallow, its always the 'good' guys against the savage 'bad' guys, there is almost no depth in games anymore, this seems more prominent in american games.
While i do realize that this is to appeal to the target market, which adores such shallow ideas, thus the word 'badass' is constantly repeated, and although by saying that i,v answered my own question, i still need to ask.
When will we ever have games that are more than just 'kill the bad-guy', with 'bad-ass' characters spitting 'bad-ass' words that lack any depth or meaning.
The way i see it, the more mainstream games become, the more shallow they will be.
I think the only way to achieve deeper scripts and scenarios, is for easily accessible game developement tools to become available to users world-wide, then we may start to see unique creations by different individuals.
Seems i got carried away.....now this looks 'bad-ass'.
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Plus it doesn't have to be particularly overblown, just well crafted. Pure flash and action films nowadays are generally derided because we've all seen examples where the blend between action and story has been hit perfectly by Hollywood, making us all a bit more demanding.
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Although the massively gay characters are always good for a chuckle.
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plus the game doesnt let you jump piece of shit.
if the game had duke nukem time to kill gameplay mechanics might be good game.
Also...
Another Unreal 3 engine clone? No thanks.
Bring on the Frostbite, Crytek 2 Engine, Rage, Dunia, Avalanche etc etc
I'm getting pretty sick game developers pumping out the same old games using Unreal 3 tech, they mostly suck, none of them push boundaries, none of them are decent.
With these new engines we're getting advanced new technology that is actually making the next-gen consoles worth buying:
-Frostbite we're getting fully destructable enviroments
-Crytek 2 we're getting massive highly detailed enviroments with highly interactive enviroments
- Rage we're getting new streaming textures technology
- Dunia we're getting massive open seamless worlds
etc etc
Unreal 3 engine games havn't pushed beyond what the source engine did over 3 years ago. Basic physics, basic decals, basic animation system basic games. The only thing it does is throw around more polygons and provides pre-coded shaders.
Gears of War, Unreal Tournament 3, Bioshock, Area 51, Rainbow Six: Vegas they all could have been done on the Unreal 2 engine, granted they wouldn't look as 'pretty' however fact is the basic gameplay elements that create the game are no more technically demanding than any of the games brought out on the PS2 or Xbox.
Granted it's intressting to see how different developers can skin their models or the differed gun noises they can come up with for basically the exact same particle, decal and animation effect.
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