Virtua Tennis 3

Firmly gripping the shaft.

I am not, as a rule, a fan of sports games. The reason for this is simple; unlike racing games, which are for the most part accessible even to people who don't drive, or FPS games, which remain hugely enjoyable even for people who aren't gun-crazy lunatics who bathe in green alien blood, sports games are aimed squarely at fans of the sport in question. There are few non-football fans who can glean much enjoyment from PES (although I'm sure all three of them will now post in the comments thread, just to prove me wrong); American sports titles like Madden remain largely impenetrable for European audiences who don't follow the peculiar pastimes of the Colonials. As an Irishman, the majority of sports games send me to sleep - wake me up when there's a decent hurling game (the ball game, not the drunken vomiting - although I'll be the first to confess that the latter is also a popular pastime of my homeland) or a rugby game that doesn't suck.

There are, of course, notable exceptions to the rule - Nintendo's ceaselessly addictive Wii Sports is a good example, composed as it is of three sports I couldn't give a monkey's uncle about, and one which really is only a way of spoiling a perfectly good walk in the countryside, but yet still entertains millions with its simplified and elegant gameplay. Then there's SEGA's Virtua Tennis games - indisputably the finest, most balanced and most enjoyable simulations of tennis ever created, but above and beyond that, also bloody good games in their own right which require absolutely no love whatsoever of tennis to enjoy them.

Ever since the first Virtua Tennis appeared on the ill-fated Dreamcast, the series has broken the rules of the sports genre - by appealing not only to dedicated followers of Tim Henman's annual crash and burn, but also to a vast audience of people whose first reaction to Wimbledon is to frantically stab the remote control in the hope of finding repeats of Airwolf on UK Gold instead. Given this success, it's in some respects astonishing that Sega has managed to avoid the conventional sports game approach of the annual update, instead launching only two iterations to date - but that, perhaps, reflects the company's understanding of its market. Football fans may buy into annual updates of their favourite games - but if Virtua Tennis' fanbase is made up of people who are not, by conventional definition, tennis fans, then an annual update could actually kill the series. Clever chaps, those SEGA boys.

New generation, new balls please

'Virtua Tennis 3' Screenshot 1

Catch the fruit, avoid the giant balls. We'd watch more tennis on the telly if there was a chance of Tim Henman being crushed to death.

And so to the next generation of consoles, and the quite genuinely eagerly anticipated Virtua Tennis 3. We've previewed VT3 before, of course, and we've been impressed with what we've seen so far - but now SEGA has blessed us with preview code of the game, which has been happily whirring away on our PS3 for the last few days, so we've had an opportunity to properly thrash the latest version of the game (and a selection of the world's greatest tennis stars).

To recap briefly over Virtua Tennis 3's headline new features, the game unsurprisingly sports vastly improved graphics, a line-up of 20 of the world's top tennis pros, improved physics and tweaked gameplay, and a new career mode where you create a character and control him for 20 years of his career - playing mini-games to boost your stats, taking part in competitions to improve your world rankings, developing friendships and rivalries with other players, and collecting cool gear for your character to wear. The Xbox 360 version is also set to sport online play over Xbox Live, something which will be sadly absent from the PS3 version - owners of Sony's shiny new toy will have to make do with rather flaky (and thankfully optional) Sixaxis motion sensing controls as their compensation prize.

What playing Virtua Tennis 3 for a few days has done is relatively straightforward - it has confirmed our suspicion that this long-awaited update is going to be something very special indeed, marking yet another sports game which anyone who is a fan of finely honed gameplay of any sort will want to add to their collection. The graphics have been tweaked even further since last time we saw VT3, and are among the nicest next-gen visuals we've seen yet in some respects; shadows and lighting are superbly well-rendered, with only a few little flaws now visible (the shadows underneath players' hairlines and around their eyes still seem somewhat ropey, but everything else looks brilliant in this regard), and the textures are almost uniformly high quality, with stunning cloth and hair effects. This improved technology means that the famous players in the game look more like their real-life counterparts than almost any sports game to date has managed - although the Uncanny Valley effect does make them look disquietingly like animated waxworks at times.

'Virtua Tennis 3' Screenshot 2

Defeat invading aliens with the power.... of TENNIS. Oh yes.

On the main menu screen for the game, you're offered the traditional options of entering tournament competitions (where you can either play as your favourite tennis pro, or import your own character from the career mode), setting up quick matches or playing a multiplayer game - any of which provides a great showcase for Virtua Tennis 3's superbly intuitive and enjoyable gameplay. The game maintains much of what worked about previous Virtua Tennis titles, but builds upon that foundation by giving the player the option of even more control over how they hit the ball. In essence, each volley is a combination of various factors - you can just jab at a face button to execute one of three different types of swing, which is the simplest aspect of the game, but the swing is modified by a variety of other elements. For a start, where you position yourself relative to the ball - a backhand swing is different to a forehand swing, and your player may have different stats for each of them. Then there's how quickly you can get in position to swing; if you're in position for longer, you can build up a more powerful swing which sends the ball hooning over the net and hopefully right past your hapless opponent. Finally, there's the position in which you hold the left analogue stick while swinging, which determines which direction you send the ball.

Complex? In a sense, yes - you're inputting almost as much information as you would to execute a stroke in Tiger Woods once every second or two in Virtua Tennis 3. However, it never gets on top of you, and you'll soon find that the flow of the game is incredibly natural; read your opponent's position and stroke, run to where you're going to intercept the ball, and prepare a stroke that will catch them unawares in response. It's a sign of an excellent control system when your brain stops thinking about moving analogue sticks and pressing buttons, and thinks purely in terms of on-screen actions instead, and Virtua Tennis will have you thinking this way within a couple of hours. There's still depth to conquer, though - the game also models the different behaviour of balls on different court surfaces, which adds further complexity, and some of the higher level matches are fiendishly taxing, so few people will consider themselves masters of VT3 in a short space of time.

Strawberries and cream?

'Virtua Tennis 3' Screenshot 3

The animated fabric looks stunning in motion. Yes, that may be the gayest thing we've written today (so far).

Looking past those menu options that drop you straight into the action, though, we come to perhaps the most interesting and involving aspect of VT3 - the new career mode in the game, where you create a tennis player (using a sadly rather restricted set of facial and body modelling tools), select somewhere on the world map to use as your home base, and start training and playing. Training takes the form of a variety of superb mini-games which are scattered around the globe, each of which addresses a specific area of your Virtua Tennis skill - so for example, your groundstroke play can be improved by games which range from returning powerful volleys to destroy tennis-ball shooting aliens (which look suspiciously like Daleks) to a bizarre game involving giant curling stones which you need to knock into point-scoring regions by hitting them with volleys. Your footwork is improved by collecting fruit while avoiding giant rolling tennis balls; other games involve everything from defending a shelf covered in prizes from an onslought of tennis balls, to trying to hit numbers printed on the opposite court in ascending order.

The mini-games themselves are hugely entertaining, and take more than a small dose of inspiration from SEGA's own Monkey Ball series - with a refreshing willingness to maintain a perfectly straight face while presenting a scenario where a professional tennis player must dodge 10-foot high rolling tennis balls while collecting apples the size of his own head. Each time you play one of them, whether you win or lose, the game boosts some of your stats; as you progress, it'll also introduce new mini-games and allow you to play harder versions of the existing ones, so there's always some benefit to training.

Alongside the training, various tournaments and competitions appear on the world map as you progress through the years (each training or competitive event moves you a week forward in the calendar), with each tournament actually appearing around the same time of year that it does in the real sporting calendar. Most tournaments are accessible only once you get your global ranking above a certain level - so you'll need to play in lower-ranked tournaments to boost that, while keeping an eye on the high-ranked competitions that pop up, so you know when you'll want to take part in them next year. As you play in training and competitions, your stamina bar will drop - you'll need to go back home to rest every now and then in order to keep the bar full, and avoid injuries (which will knock you out of action for three weeks).

The whole system works remarkably well, and levelling up your player both through training and through the global rankings is utterly compelling. Best of all, it's a superbly smooth introduction to the more advanced levels of play in VT3 - and so far we've never really hit a massive difficulty spike in the game. Instead, it's felt like a genuinely fun voyage of discovery through the game's mechanics - and besides, you get to hammer smug-faced Roger Federer in straight sets, only to have him come around your house to give you a nice new pair of trainers as a mark of his newfound respect for your supreme skill. We're almost afraid to watch any real tennis on telly now; there's simply no way it could be this satisfying.

Power smash!

'Virtua Tennis 3' Screenshot 4

Improve your serving by playing pinball tennis - obviously. This is how all the best pros do it, we hear.

While it's a real shame that the PS3 version of Virtua Tennis 3 is going to lack the online component which the Xbox 360 version - currently in development here in the UK at Sumo Digital - will sport, the good news for fans of both consoles is that it's shaping up to be a truly excellent and worthy sequel to arguably the best sports game franchise out there. Sticking our heads above the parapet of the console wars for a second, that's something that everyone can enjoy - and that applies whether you're a fan of real tennis or not. The version of Virtua Tennis 3 we're playing still has its rough edges, as is the wont of beta software - for a start, half of the game is still in Japanese - but it's fantastic fun, and definitely one to add to your watch-list for the first half of this year, no matter which next-gen trench you're presently occupying.

Comments (51) Latest comment 5 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • CaptainBen! #1 5 years ago

    "There are few football fans who can glean much enjoyment from PES."

    Pardon?
  • Steroyd #2 5 years ago

  • strangeed #3 5 years ago

    Sounds good. I've only ever played the arcade version though.
  • Eighthours #4 5 years ago

    There are few football fans who can glean much enjoyment from PES (although I'm sure all three of them will now post in the comments thread, just to prove me wrong);

    You're missing a "non" somewhere there, Rob.

    Plus a volley is when you hit the ball before it hits the ground.
  • bioreit #5 5 years ago

    CaptainBen!

    I believe a 'non' prefix was missing from the word 'football'.
  • Shinji #6 5 years ago

    Er, quite right! I'm going to claim that the "non" was present in the original text and shake my virtual fist at the imaginary sub-editors who removed it. *cough*
  • siro #7 5 years ago

    There will be more than three people complaining this way. Candidate for EG typo of the year.
  • Have_to_Speak_Up #8 5 years ago

    no online on PS3? Is that going to be a continuing trend does anyone know?
  • Nige #9 5 years ago

    Perhaps this is why PS3's online play is free... cos no fecker supports it.
  • thedaveeyres #10 5 years ago

    Can you wave the sixaxis around to hit the ball? No? Then it's rubbish. Yes? Then it's still rubbish.

    ;)
    Edited by 1 at 14/02/07 @ 14:27
  • El_MUERkO #11 5 years ago

    I'm curious to know how the game looks and performs at 720p and 1080p, any obvious differences?
  • BadBoyBonner #12 5 years ago

    "The animated fabric looks stunning in motion."

    Even more amazing is that it seemingly bends space-time, allowing it to appear to pass straight through the flesh of any human legs! lol
  • MadMirko #13 5 years ago

    Mini-games, a prerequisite for EVERY next-gen title.
  • dog2_99 #14 5 years ago

    when is the x360 version out? such a shame that the ps3 will lack it otherwise it might have been the first ps3 i bought in '07!!
  • TheJanitor #15 5 years ago

    "no online on PS3? Is that going to be a continuing trend does anyone know?"

    nop.

    edit: "nop" meaning it won't be a trend.

    ps: virtua tennis MP offline > mp online

    Edited by 1 at 14/02/07 @ 14:28
  • lambtron #16 5 years ago

    Am I the only person who finds this game ugly? :/
  • Dizzy #17 5 years ago

    So the 360 version it is then?
  • Turrican #18 5 years ago

    Ok I'll ask this again:

    Does the Xbox360 version allow 4 separate Live accounts on 4 separate Consoles to play a doubles game???

    Its the holy grail of Tennis games, someone has to be able to do it surely!
  • BadBoyBonner #19 5 years ago

    After Fight Night 3 showing the way over a year ago (of next gen characters) - this current version looks like the Dreamcast could have a stab at it! lol

    Obviously joking, but the players do seem a bit ropey I agree Lambtron.
    Edited by 1 at 14/02/07 @ 14:45
  • gizmo #20 5 years ago

    Have they got the postitive feedback or rumble right when you hit the ball?
  • BadBoyBonner #21 5 years ago

    Gizmo - I heard that that did not take long to implement on the PS3
  • caligari #22 5 years ago

    No online play?

    You mean...I'm going to have to play with friends and family...in the same ROOM?
  • BrokenSymmetry #23 5 years ago

    Yay, the 360 version is developed by Sumo! After their excellent Outrun2 versions, this almost guarantees the 360 version will look the best...
  • Ceatlan #24 5 years ago

    Does the single player game hold anything for someone who hated the mini games in the previous version ?

    I loved the tennis game itself, and wanted to be able to play a career through tournaments and the like, but without having to play the mini games, and you couldn't do that. All you could do was play rather poor single tournaments, and I found the mini games so much of a turn off I couldn't play through the career mode at all.

    I also hope they don't adopt the stupid calendar thing that was in Top Spin 2 on the 360. I just want to play a tournament and move on to the next, not miss a tournament because I wasn't paying attention to the calendar and then have to click through another years worth of tat to get to that tournament again.

  • souljah #25 5 years ago

  • morriss #26 5 years ago

    Can't wait for this. No projected release date I take it?
  • LPXO #27 5 years ago

  • Lonestar #28 5 years ago

    There should be a Tim Henman minigame where you get to twat tennis balls at some unsuspecting ballgirl's head.
  • AtomicBanana #29 5 years ago

    'ps: virtua tennis MP offline > mp online'

    True, but:

    having the choice of both > not having the choice of both :p
  • peterfll #30 5 years ago

    "The animated fabric looks stunning in motion. Yes, that may be the gayest thing we've written today (so far)."

    Oh yes, I'm a gayer, and I'm *obsessed* with fabrics, doncha know.

    Now where did I leave my drip-dry-cleaning fluid?

    \throws it into Rob's face in hissy fit.
  • Moonprince #31 5 years ago

    "There are few football fans who can glean much enjoyment from PES."

    Agree.
  • The-Bodybuilder #32 5 years ago

    >"ps: virtua tennis MP offline > mp online"

    VT MP offline + MP online > MP offline only.
  • figaro7 #33 5 years ago

    You guys make out that powering up a shot is something new when its been around for years. Top spin 2 nailed the player position relative to the ball and how much it affected your power and placement. Still looking forward to vt3 being a tennis nut and all.
  • effinwooly #34 5 years ago

    why isnt the PS3 version online ? seriously, why ?
  • Steroyd #35 5 years ago

    @effinwooly

    because it was made by Sega M2 who are very erm... traditional in their ways.

    I bet if the PS3 version was done by the Sumo branch which "coincidently" they're doing the PSP and Xbox 360 and BOTH have online modes there wouldn't be this discrepancy.

    Still havn't enjoyed online with Sports games so no online doesn't affect my decision (yeah I know i'm wierd) although coincidently i'm considering to get the PSP version because it's portable.
    Edited by 1 at 14/02/07 @ 20:26
  • Rambaldi #36 5 years ago

    "There are few non-football fans who can glean much enjoyment from PES"

    No shit: any game based on blokes kicking a ball around that needs a fucking manual the size of a bible..I swear..talk about making a mountain out of a molehill.

    PES = DOA = Flight SimulatorX

  • Rambaldi #37 5 years ago

    "VT MP offline + MP online > MP offline only"

    My dear boy, you're going to have to shout louder than that: can't you see the PS3 pre-order slip clutched tightly in his fist whilst his fingers are in his ears?

    ;)
  • alpha-0ne #38 5 years ago

    Wow what a farce, how could they not inlcude online play? its not just onlone play either its virtual tennis tv aswell.. automatic 20% deduction on the ps3 version compared to the 360 version.
  • captainrentboy #39 5 years ago

    I read the Official playstation mag just the other day,
    their verdict on the sixaxis implementation with this particular game??
    Absolutely shite!! How often is this going to be the case?
    Ohh and I can't wait to get this on the 360,I really liked the previous versions, and online play is certainly a sexy addition.
  • JayScott #40 5 years ago

    @ Rambaldi

    Yeah, heaven forbid developers would actually want to give players with enough patience and skill to learn them as many options as they could.
  • 3william56 #41 5 years ago

    "the shadows underneath players' hairlines and around their eyes still seem somewhat ropey"

    My, aren't we picky today???

    What does the sixaxis do/stuff up in terms of play?
  • Talha #42 5 years ago

    Hey hold it - whatever happened to the PC version? From earlier previews I had an impression that a PC version was on the way. Don't tell me they've dropped it!

    Anyways - has anyone played PC version of Top Spin 2? Pretty nice, inasmuch as being the ONLY half decent tennis game for the PC.
  • andromeda #43 5 years ago

    how will this be any more fun than virtua tennis 2K2 on the good old DC?
  • superdelphinus #44 5 years ago

    The main point here is that ps3 doesnt support online play. Shocking
  • Rambaldi #45 5 years ago

    "heaven forbid developers would actually want to give players with enough patience and skill to learn them as many options as they could."

    /bows down to the might of over-complicated control systems as light streams from the heavens, bathing JayScott in warmth as he holds his PES instruction book high

    ;)
  • LOLLERS #46 5 years ago

    wow PS3 sucks for online gaming, welcome to the next-gen
  • Marvinator #47 5 years ago

    I loved VT1 and 2 on DC so I'm really looking forward to this one - sounds like its as playable as the originals!!
  • mike_mgoblue #48 5 years ago

    It makes no sense to consider Virtua Tennis for the Playstation 3, because the Xbox 360 version will have better graphics and it will have online play that isn't included in the Playstation 3 version.

    It is like that with almost every game. The Xbox 360 versions are always better.

    The March issue of Game Informer compares F.E.A.R. and NBA Street: Homecourt for both the Xbox 360 and the Playstation 3.

    Game Informers makes it 100% clear that the Xbox 360 versions of both games have better graphics on the Xbox 360!

    This is almost 100% identical to what happened when Gamespot did their famous comparison of games on both the Xbox 360 and the Playstation 3, and all of the games compared were listed as better for the Xbox 360 because of smoother framerates, more detail in each frame, better lighting, and faster load times.

    Even games that used the Xbox 360 Pre-Alpha Development Kit were better on the Xbox 360, even though the PS3 versions used Final Versions of the Development Kits.

    The Xbox 360 and the PS3 both received the Final Versions of their Development Kits in the summer of 2006. Xbox 360 always had a graphics and online performance advantage, just look at the way Ridge Racer 6 was compared to Ridge Racer 7.

    Ridge Racer 6 on the Xbox 360 was programmed using a Pre-Alpha Development Kit that only allowed developers to use one-sixth of the Xbox 360 General Purpose CPU Power. But Ridge Racer 7 on the Playstation 3 allowed developers to release the game after having access to the Final Version of the Development Kit for over SIX MONTHS TIME!!!

    The stages that appear in both games are better on the Xbox 360--there is water moving under bridges in the Xbox 360 version, while the water never moves on the PS3 version. And there are boats from the Xbox 360 version that aren't included as background images in the Playstation 3 version.

    But now that both systems have had their Final Versions of the Development Kits ever since the summer of 2006, the Xbox 360 advantage in performance has been increasing, BIGTIME!!!

    Just take a look at games like Gears of War, Blue Dragon, Lost Planet, Crackdown, and many others!

    And look at the way third-party games released on both systems are always better on the Xbox 360, and the gap in performance is getting bigger and bigger in favor of the Xbox 360, not only in terms of graphics, but also online performance, and other features like Rumble/Vibration not found in the PS3 controller. Plus, Xbox 360 can do things like play MP3 music from a USB card or the hard drive, while you are playing a game...the PS3 doesn't offer those features...

    That is why I am getting the Xbox 360 versions of games like Virtua Tennis 3, Virtua Fighter 5, and so many others.
  • Dr.Mott #49 5 years ago

  • miiiguel #50 5 years ago

    The OFFLINE next-gen starts when Sony says so...
    Edited by 1 at 19/02/07 @ 14:28
  • floppylobster #51 5 years ago

    There's no way the PS3 is more powerful than the PS2. The PS2 is the most powerful machine in the world. It has an emotion engine or something and it can program missiles to defeat terrorists.