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EA Replay Review

PSP Review by Dave McCarthy

26 March, 2007

By far the worst games among EA's inevitable collection of back catalogue hits are Syndicate and Wing Commander. Which is odd, because both games are also among the most fondly remembered of the selection. But that's because they were fondly remembered on the PC. The versions included here are the console versions, which are hampered by reduced functionality, inferior visuals and rubbish controls.

Syndicate, for any readers who are too young to remember, is, of course, a seminal cyberpunk realtime strategy game from Peter Molyneux's Bullfrog. Here, though, the strategic element chiefly seems to consist of trying to keep your team of agents from getting stuck on the scenery, or running out of ammo, or getting shot dead while an isometric wall or ceiling blocks your view of what's going on. Wing Commander, meanwhile, is a rudimentary space combat sim that no amount of nostalgia can redeem.

The decision to include the worst versions of the best games in the collection encapsulates EA's uncaring attitude to this assortment: all of them are basic, straightforward ports of the original console titles, with little in the way of window dressing. Which brings us on to the presentation: it's shoddy. Given the length of time it's taken for EA to jump on the retro bandwagon, you'd have thought it might have at least tried to make the front end look pretty, or to include some snazzy extras to appease the demanding young whippersnappers who play games these days. Instead, the game's front end is basic at best, and the extras for each of the 14 games amount to three pieces of artwork, all of which are so low-res or unattractive that their inclusion seems like an actual joke.

'EA Replay' Screenshot 1

As pretty as it ever was.

The only real concession to the fact that these games don't run on their native consoles is that you can access an unattractive menu from within each one to remind yourself of the controls, or to switch between 4:3 and 16:9 aspect ratios, or to access a hints and tips section (or, more accurately, a passwords and cheats section, since each of the two tips available for every game seems to be a level select password). Oh, and you can save the games whenever you want now. And you'll want use the option to turn the sound off, obviously.

Switching from Syndicate and Wing Commander to the likes of Budokan, B.O.B. or Haunting Starring Polterguy, the sense that EA Replay is little more than a shameless cash-in continues. These are truly mediocre games, and it's difficult to believe that they could have been perceived any differently when originally released.

B.O.B. (tip: Anciena - Area 1 - 672451) is a rudimentary platform shooter with a sense of humour - which broadly means that the game's hilarious alien protagonist goes bug-eyed when he dies. No, really! They knew how to have a laugh back then, they really did. Apart from that it's utterly (bog) standard: get from one point to another within a certain time, avoiding various enemies and all sorts of environmental hazards (including the sudden-death-inducing variety).

Budokan (tip: karate is difficult; try to use kendo last in tournaments) is boring, inscrutable and bad; a beat 'em up in which it's difficult to simply move left or right. Irrespective of which martial art you choose to fight with (from karate, kendo, bo or nunchaku) the attack commands are inexplicable, and the game is really only notable for a reasonably pretty depiction of Mount Fuji during a cut-scene.

'EA Replay' Screenshot 2

Tip: don't type 'Road Rash' into Google Image Search. Yuck.

Haunting (tip: hold square, cross and circle buttons and press start to reset your game. Or they could have simply mentioned that the menu you're currently navigating also allows you to reset your game) is a reasonably neat idea, that predates The Sims and Ghost Master, both of which it resembles. The idea is that you're a ghost who has to scare a family out of their home. The actuality is that it's pretty limited, and let down by dodgy collision detection.

Virtual Pinball continues the trend of tired never-weres, wheeled out again without even a little make-up to mask their inadequacies. It allows you to put together your own pinball tables from a selection of different elements, and it offers plenty of choice but no real class. It's actually fairly absorbing, but objectively it sucks, just like it did when it was originally released.

Surely EA could have found some better stuff than this? For a start there are gems like Little Big Adventure, System Shock, Magic Carpet, Populus and even Bioforge waiting for some retro love, not to mention some of its excellent early '90s sports titles (which are presumably being held back for another compilation, or maybe just so they don't dilute the EA Sports brand).

Nevertheless, there are some games that make EA Replay worthy of your consideration. The company's most notable brands back before Sony transformed the console market were probably the Desert Strike series, and Road Rash, both of which are included here. All three Road Rash titles are included and they're decent enough, even though they're basically the same as each other (except the third one's got pastel-coloured graphics). Sure, they're all fairly simplistic, and the actual racing is probably overshadowed by the pixel art on their title screens, but they're no worse than Moto GP on the PSP.

'EA Replay' Screenshot 3

Breaking the picket line with sidewinder missiles.

Desert Strike and Jungle Strike see you preventing a psycho madman kicking off World War III, which you do by piloting a helicopter across isometric landscapes, destroying tiny enemies that you can barely see. The slightly finicky targeting system and the weird steering (relative to the direction your helicopter's facing, a la Resident Evil, if you imagine Jill Valentine as a tiny pixelly helicopter) take a bit of getting used to - as does the game's relatively harsh difficulty. But once they get going they provide reasonable entertainment.

Which just leaves the two highlights of the collection. One of the strongest titles, though it certainly won't appeal to everybody's taste, is Ultima VII: The Black Gate. Again, it's the console version, and not the superior PC title, which means its grisly murders are replaced by kidnappings, and any enjoyment is slightly hampered by annoying controls. But this is basically the game that provided the prototype for the likes of Oblivion and it's still a meaty and absorbing RPG if you've got the patience for it.

The real gem, though, is Mutant League Football, which more than makes up for the absence of any of the Madden titles because it's better than all of them. Sure, the American Football playbooks are pretty rudimentary, but the special moves are awesome, from wide receivers chucking bombs, or farting on opponents, to bribing or killing the ref and confusing your opponent by reversing their controls. It's still the game that sees most and it goes some way in making up for a miserly selection of games, cobbled together with little care. Chuck in the potentially commute-consuming Ultima, and the solid retro charms of Road Rash and Desert/Jungle Strike, and you can just about forget the rest of the dross that's on here.

5/10

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Comments: 1-30 of 30 in total

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Razz
26/03/07 @ 07:55
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A 5 seems a little generous imo.
Edited 1 times, most recently on 26/03/07 @ 08:55
Trip SkyWay
26/03/07 @ 08:06
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I'd be tempted to play Ulitma 7 again, how dodgy was the console version? I only played the PC one.

EDIT: Sounds rubbish according to Wikipedia.
Edited 1 times, most recently on 26/03/07 @ 09:09
redneon
26/03/07 @ 08:10
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@Razz: I reckon it's because Mutant League Football is so excellent that it offsets the balance by a significant amount.

If only EA would release Mutant League Football on Virtual Console... with 60hz support =o)
andycroll
26/03/07 @ 08:17
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Surely we're due a next-gen jungle strike with spiffy graphics and larger enemies? Just an XBLive Arcade version updated along the lines of worms or lemmings would be nice.
Edited 1 times, most recently on 26/03/07 @ 09:18
mr-retail
26/03/07 @ 08:18
#5
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Biggest con for the year so far, US Retail price $19.99

UK retail price £34.99

So if had been £10 - £15 would it have deserved more than 5.
TheSnotGoblin
26/03/07 @ 08:27
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For the record, my fond remembrances of Syndicate are from the Amiga. Poor Amiga; never gets any lovin' :(
PlugMonkey
26/03/07 @ 08:50
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I'll have to have a look at my MegaDrive shelf when I get home. I remember EA being a bit of a byword for quality back in them 16-bit days. They seem to have just about managed to drag out every single one of their worst games for this collection, Road Rage and Desert Strike aside. I'm sure there are some better ones, without even going into the PC collection as the reviewer suggests.

Mutant League rocks though. I can remember completely ignoring the 60% review in Mega and going and buying it anyway. Me and my mate played it endlessly. It has to be played on Armageddon to render the score irrelevent and turn it into a 'last team standing' match. And chucking grenades at the cheerleaders at half time was class.

Whoever included the console version of Syndicate in this should be shot.
Perrythegreat
26/03/07 @ 08:52
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I'll get it when it comes down in price, purely for Ultima VII. That game changed my life
sickpuppysoftware
26/03/07 @ 09:00
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£15 is the tipping point for me to go out and relive the Road Rash fun.
Concrete
26/03/07 @ 09:01
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Where is Lotus Turbo Challenge 2? :(
siro
26/03/07 @ 09:10
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You start writing a review, you might think about mentioning that it's a retro collection. After the first part I thought it could be retro (single download titles or collection), but on the other hand, might be just another eccentric EG review. Beginning of the third finally solved it. And please start incorporating a list of included titles into your game collection reviews.

So basically this is a collection of awesome PC titles from an era where PC to console conversions were almost always shitty? 5 sounds indeed generous.

OnlyMe
26/03/07 @ 09:11
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Mutant League Football reminded me of how much I want a decent remake of Brutal Sports Football. That game was wicked, and it still is, although on the Amiga, it doesn't scroll well. Haven't tried the other versions though.

That latest Blitz game looked fun, but I just don't get how the run-stop-run-stop-run-stop-etc can be fun at all. And the demo tells me it doesn't. Give me a pure arcade fun violent non-stop version with great graphics (and SKIPPABLE CUTSCENES MIDGAME FOR GODS SAKE!) and I'll buy it instantly.

Thank God Speedball II is coming, though.
meepster2312
26/03/07 @ 09:29
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I've got a barely used US version on sale at Amazon for £17 (what I paid for it)
if anyones interested...
http://www.amazon.co.uk/gp/offer-listing...

Not worth any more than that......
StixxUK
26/03/07 @ 09:33
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Mutant League Hockey was great as well!
Lutz [mod]
26/03/07 @ 09:37
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"Breaking the picket line with Sidewinder missiles"

Clever trick, considering the Apache in Desert Strike carried Hydras and Hellfires.

/pedant off

Bloody generous score though, this is a very bad compilation. If you want to see a decent compilation on the PSP get the Sega Genesis/Megadrive one.
steoc4
26/03/07 @ 09:41
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Was Syndicate on consoles that poorly regarded?

I remember it being by far my favourite Megadrive game for quite a while. I also loved the sequel on PS1, when I played it on PC it didn't seem nearly so engaging when you were detatched from your agents by mouse control.
Hog-lumps
26/03/07 @ 09:49
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What about urban strike?
mechamonkey
26/03/07 @ 11:24
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"Surely EA could have found some better stuff than this? For a start there are gems like Little Big Adventure, System Shock, Magic Carpet, Populus and even Bioforge waiting for some retro love"

You said it EG, those would be phenominal.
Azazel
26/03/07 @ 11:31
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/remembers Road Rash and Strike series with fondness
Hughes.
26/03/07 @ 13:44
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SEGA MD Collection FTUW... still.

These retro hawkers need to raise their game, a lot.
thegouldfish
26/03/07 @ 14:24
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@Concrete Lotus was done by Gremlin and not E.A

I think they were bought by infograms, who are not Atari.
Mr_Brown
26/03/07 @ 18:12
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I was gonna get this for haunting. Its an awesome game...just not one that'll last.
Caer
26/03/07 @ 18:47
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Somebody should make Jungle Strike* for the DS. Permanent map on the bottom screen (with touch-based info selection and all that jazz), 3D helicopters/vehicles/buildings on a 2D map (like New Super Mario Bros.) and maybe the option to zoom in and out (or just out, for when you're flying that bastard stealth bomber).

I'd so buy that.

* Jungle Strike because it was the best. Desert Strike was too short and Urban Strike was far too easy, although the Apache looked cooler than the Commanche did in JS.
Edited 1 times, most recently on 26/03/07 @ 19:49
GitSomE UK
26/03/07 @ 18:48
#24
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I typed Road Rash in Google image search... ouch!
markypants
26/03/07 @ 18:57
#25
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Typed it in too... Not nice. Reminds me of days on my BMX!

Did you have to get permission from that geezer who's picture you took off his website?
cawley1
26/03/07 @ 20:33
#26
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Urban Strike is not on it because of this (nicked from elsewhere!)

'At a cutscene, shown before you begin the New York level, is a scary scene that seemed like it foretold a piece of history. When it starts, Malone's laser beam shoots out a beam and then it hits the south tower of the World Trade Center towers! Scary is that the game's date is 2001, the year of the Terrorist attacks!'

The screenshots are a 16-Bit vision of the future, scary...
Triggerhappytel
27/03/07 @ 17:21
#27
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People seem to hold the original Road Rash series in some sort of reverance, but if you go back and play it you'll realise that it's actually - and always was - shit.
fawe3
28/03/07 @ 01:10
#28
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Phew, its EA Replay, for a second I thought ea released english version of Rapelay
miiiguel
29/03/07 @ 13:30
#29
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phew..., I sure hate myself for having spent 200 Euro with this piece of trash (PSP).
m0thr4
09/04/07 @ 20:39
#30
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Before any of you buy this just for the Road Rash titles, you should know that the original music has been ripped out and replaced with some crappy elevator music.

In fact, I'm not sure how the reviewer missed that.

That Rob Hubbard soundtrack made the game as far as I'm concerned, and I'm completely bewildered as to why EA decided to change it.

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