Battlestar Galactica Review
Are you alive?
Version tested: Xbox 360
I'm not sure whether he was feigning surprise or what, but Dan was rather upset when he found out Wing Commander Arena was rubbish. Xbox Live Arcade may have lots of shoot-'em-ups, but it was short of the sort of thing WCA offered: quick-fire online dogfights in famous spaceships. Battlestar Galactica seems to be going after the same niche, and cocks it up just as spectacularly.
If not more, actually. WCA had lots of different play modes and unlockable ships. BSG has deathmatch, team deathmatch, and domination. The single-player Campaign mode, which builds ten increasingly tricky levels around scenarios from the re-imagined TV show's first three seasons, can be finished in an hour, leaving you to hunt for ridiculously difficult Achievements. A week after the game came out though, it's a struggle to find online opponents, so we might as well start without them.
Played out on a flat 2D plane, with the camera angled downward so you can't see much and have to line up targets using the radar, BSG plonks you in various human ships depending on the mission, but they all behave much the same. Mark II and VII Vipers are the mainstays - nimble fighters that you direct with the analogue stick, boosting backwards and forwards using bumpers, with a defensive bubble on the left trigger, guns on the right trigger, and missiles on A. The right analogue lets you do barrel rolls, or the fancy 180-degree flip turn like Apollo and Starbuck.

Like Wing Commander, it looks 3D, but there's no vertical manoeuvring.
For those who haven't seen BSG since Ronald Moore revived it, you are missing out, but this game doesn't try all that hard to fill you in. Starting off during the mini-series that predates season one, it jumps erratically across the various plot arcs without attempting to construct a narrative. Basically you're just doing bits off the telly that fit the concept: trying to stop Heavy Raiders reaching Galactica, sparring with ship-mates to be top dog, attacking the Resurrection Ship, hunting down mean old Scar and escorting Raptors away from New Caprica.
Combat is incredibly simplistic. Find an enemy, point at them, mash your guns and missiles, overshoot, turn around and repeat. Enemy craft hone in on you unfairly and your NPC wingmen are mostly rubbish, so you die repeatedly, respawning at the bottom of the map and picking up where you left off. The more you die, the longer the respawn time, although it's not so bad that you won't finish everything on the first or second go on Medium difficulty.
When it tries new things, like using the Blackbird's stealth to approach the Resurrection Ship, it mostly fails - stealth proving largely useless. Another mission has you picking off Cylons one by one using Kara's stolen Raider, which is a change of pace if nothing else (and my ambivalence as I think back to it suggests nothing else). Once you finish everything off, your best bet is to gun for Achievements. You'll struggle to get any more than the basic ones, because they involve things like beating Scar without dying or killing all the Cylons on the Blackbird level.

Shoot, turn, shoot, turn, die, shoot, turn, die, shoot, turn, shoot, turn, die.
Once you run out of enthusiasm for that, you have multiplayer, providing you can find opponents. Judging by the leaderboards, a few hundred people have given it a go, although not many lasted that long. The reasons for that are the same as the ones that render the single-player such a chore: combat is repetitive and one-dimensional (alright, two-dimensional), the ships all handle like ice cubes and there's virtually nothing to it apart from luck and resolve. If you end up in a laggy game, which I did more often than not, it's even worse.
Really there's nothing here to be nice about. The graphics are dull and dated, there's no atmosphere or narrative cohesion to speak of, and even the keyboardy music - which mimics the show's clips and clops - is a bit feeble. Dig out the mini-series and watch that again instead. And if you haven't ever watched it, buy the mini-series instead. The DVD costs less than 800 Microsoft points equates to, let alone the USD 19.99 Sierra wants for the downloadable PC version, and is some of the best sci-fi TV of the past decade. This, on the other hand, is the worst kind of licensed game: utterly ignorant of the series' charms it's designed to complement, and bad enough at what it does attempt to make baby Hera cry.
3 / 10
You may also like...
-
Happy Action Theater Review
-
Motorola Xoom 2 Tablet Reviews
-
ModNation Racers: Road Trip Review
-
Sony confirms PS Vita 1st Party digital only game prices
-
Call of Duty: Black Ops has best game ending ever, says Guinness World Records
-
Sony explains PlayStation Vita game price strategy
-
Mass Effect 3 Demo: The First 20 Minutes
-
Why Devs Owe You Nothing
-
3DS Ambassador Super Mario Bros. game updated
-
DICE working on multiple Battlefield 3 fixes
-
Rockstar mulling LA Noire 2 development
-
EGTV: Eurogamer playtests PlayStation Vita
-
The Witcher 2: Enhanced Edition Xbox 360 trailer
-
Halo 4 Master Chief action figure flaunts new suit design
-
Mojang: no plans for Minecraft on Vita
-
Tim Schafer: publishers aren't evil
-
Apple begins Foxconn factories inspections
-
Face-Off: Final Fantasy 13-2
-
App of the Day: Monkey Bump
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
Who Killed Rare?
-
Kingdoms of Amalur: Reckoning Review
-
Fallout: New Vegas dev asks fans what game they would like it to Kickstart
-
UK Top 40: Kingdoms of Amalur: Reckoning beats Darkness 2
-
Retrospective: Star Wars Episode I Racer









Comments (30) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Nice to see a BSG fan in the eurogamer team though - i dont know how many other professional reviewers out there would be able to judge the games fidelity to the series (we are a kind of niche).
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Wasn't this the design specification for the 360?
Comment below viewing threshold Show
They should port X-Wing vs Tie Fighter onto Arcade if they want good multiplayer space combat.
Comment below viewing threshold Show
some of the best TV of the past decade more like, 3 series in and not a dud episode yet, cant wait for the finale
Comment below viewing threshold Show
Comment below viewing threshold Show
The game is an absolute stinker and embarassed that I had thought for a minute that it would turn out to be enjoyable! Dont bother with this or WC game.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Next time let's try the FFVII treatment.
Comment below viewing threshold Show
Comment below viewing threshold Show
On a slightly unrelated note, the new 2-part BSG: Razor was awesome and if your a fan of the series you need to see this. That "Ensign Roe" is a mean bitch..
Comment below viewing threshold Show
Comment below viewing threshold Show
It's gonna be a glorious day.
Comment below viewing threshold Show
Comment below viewing threshold Show
And by awesome I mean less tragically terrible. It may have only taken minutes to get the demo, but it's quite poor. So poor it made me want to play Wing Commander Arena. What's wrong with doing a 3D space shooter? I know the only one so far, Project Sylpheed, isn't exactly 10/10 material, but it's beter than Galactica.
Comment below viewing threshold Show
Groovemeiser, you are the kind of elitist that worships dub-techno records. BSG started as a unique, intriguing, dramatic sci-fi piece. Only the most devout BSG fans will not admit that the last series was too long, too drawn out, and was mostly deathly boring.
So, bugger off. (*Goes back to watching Firefly, which not only has likeable characters, doesn't repeat itself with endless over-emotional banter and religious bullshit, but is simply fun sci-fi*)
For everyone else, if you want a good action space shooter, l'd recommend Tarr Chronicles.
Comment below viewing threshold Show
Comment below viewing threshold Show
Check out the battle during Season 3's 4th episode. The SFX shot when *SPOILER* rams a *SPOILER* is staggering.
And a screener of the Razor DVD is already leaked on the usual places. That and the series in general is pointing towards a serious mind-fuck of a ending.
Comment below viewing threshold Show
Comment below viewing threshold Show
CGI is expensive.
Comment below viewing threshold Show
However, you missed the best tagline for it, which disappoints me. (The tagline should have been, "Fracking terrible."
Comment below viewing threshold Show
Being repetitive isn't really a problem, for 14 episodes! The first 14 episodes of BSG were pretty good, too.
Agree with you about season 3, but remember that the show blew a lot of their budget on the opening episodes, and the network requested those 'filler' episodes so that the show wouldn't become to serialized. For what some of the later episodes are - introspective pieces, I think they do a pretty good job.
Comment below viewing threshold Show
2D space shooter? It's like a rally game with no corners. Wondered why they called it the Xbox 360 - obviously can only do turns in one dimension.
/wonders when Sony will dust off Colony Wars and do this right.
Comment below viewing threshold Show