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Animal Crossing: Let's Go To The City Review

Review by Simon Parkin

17 November, 2008

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Animal Crossing is a world without death, but that doesn't mean it's a world without loss, something that's never more keenly felt in this virtual life sim than when your in-game neighbours up and leave. As the name suggests, Animal Crossing houses a transient population, something we're not used to in games that ask us to invest in relationships, so when Tiffany, the cute cat you've been flirting with and running errands for, leaves the village on the next bus out with only a scribbled note by way of goodbye, you're actually sad.

The feeling in past Animal Crossings was heightened because while most of the residents were free to head off to new lives on a whim, you could only go to your friends' towns, and only on the DS. A town of one sort or other was where you had to stay until you grew tired of it and stopped visiting, leaving the weeds to sprout and your relationships with the other villagers to wane. Until that point you were the local constant - the hick who never left its borders - and there was some comfort in the knowledge that the places the other animals went would never be known by you.

Until now, anyway, because Let's Go To The City, the third western Animal Crossing game and first for Nintendo's Wii, punches a hole through the series' previous boundaries. Now you're free to toddle along to the bus stop at any point and catch a ride to the big smoke. Sure, all you can do when you get there is a bit of shopping and character-customisation before your inevitable ride home, but with the exception of multiplayer on the DS it's the first time players have been allowed outside the confines of a village, and it's a rare new feature in a game that otherwise exactly apes its forebears.

Indeed, for players familiar with the Animal Crossing series, much of Let's Go To The City is like watching a favourite film for the hundredth time. You smile at the right places, giggle at the worn jokes, whoop when a much-loved character pops onto screen, celebrate the triumphs and feign sadness at the micro-tragedies. It can be a joyful experience but this is joy from familiarity and not discovery. Despite the game-box promises of "new events to celebrate!" and "new items to collect!", despite the extended development time, and the community features facilitated by the Wii, and the option to play as your Mii character and, of course, the titular promise of a whole "city" to visit, there are few innovations beneath the topsoil.

'Animal Crossing: Let's Go To The City' Screenshot 2

Pop along to the recycling bin in town and you'll be able to nab some neat unwanted items before they go off to the dump. Likewise, every day you can claim items that aren't yours from the lost property.

Your adventure begins in the same way it always has, with a journey into a new beginning, a bus ride to a fresh start. There's no background given, no great trauma that you're fleeing from and no overarching mission driving you forward. Instead you ride in the back of a rickety bus answering the questions of a friendly co-passenger, spoken in the cutesy burbling half-tongue language of the game's inhabitants. 'Are you a boy?', 'When is your birthday?', 'Have you arranged accommodation for when you arrive in town?' The answers you give here determine your character's features, which are finally revealed when you step off the bus into your new hometown.

Moments later an officious raccoon, the local shop owner, landlord and general furry Godfather, Tom Nook, offers you one of four properties to call your own. From there in you have neighbours to get to know, letters to write, festivals to attend, fish to collect, bugs to net, fossils to excavate, clothes to buy and, of course, a mortgage to service. The game follows the Wii's internal clock and calendar, meaning that when it's night in your world it's night in Animal Crossing, while the shops open at nine and close at six, and Christmas falls on 25th December.

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Comments: 1-50 of 99 in total | next 50 »

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brainbird
17/11/08 @ 11:23
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/sees score
/is in disbelief
/must read review
Ryze
17/11/08 @ 11:23
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Oh well. No need to rush and buy that Wii then?
Mercatoria
17/11/08 @ 11:24
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always liked this game on the ds
chrisjm
17/11/08 @ 11:30
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very fair score, i will give this a miss sadly :(

but take the score and add 2 or 3 if you've never played it
Triggerhappytel
17/11/08 @ 11:31
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And it'll still sell about 100,000 copies a month for about three years.
david78
17/11/08 @ 11:31
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Ah well,I'll still get itprobs.
brainbird
17/11/08 @ 11:34
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Any idea if there's some sort of "import your save" from the Gamecube version (not DS), like there was in Fire Emblem?
merkdot
17/11/08 @ 11:35
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more twee crap
neonemesis
17/11/08 @ 11:36
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Totally deserves the score it got I'm afraid. Had the DS version on the go for a while now and there doesn't seem enough differences to warrant a purchase of this version.

Only good thing I did pick up on in the review was the d-pad shortcuts for equipment - exactly what I would have suggested.
brainbird
17/11/08 @ 11:39
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I don't know how much time Simon Parkin had to review the game but I could imagine there are a lot of new things hidden in the game if you play it for a very long time.
It's still a pity Let's Go To The City doesn't offer more new things from the start, though.
DFawkes
17/11/08 @ 11:42
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I'd have this, just for the convenience of easily switching tools via the d-pad. Constantly opening the menu just to take out a catapult quickly to get that balloon is a pain.

Curious to see how the DS conectivity works. Will I have 2 versions of myself? Each with a house and identical catalogues, or will I be moving between them? Should be good anyway.
rock27gr
17/11/08 @ 11:54
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Well, the score maybe fair to AC:WW owners, but it can be misleading for all other potential gamers. I think it should be the other way round; give it a proper score as a standalone product, but warn past owners of the similarities.

Also, what about the new online aspects of the game; not much is mentioned at all, and WiiSpeak is totally absent from the review. Surely the enhanced comunity aspects are a major part of this new version?
insincere_dave
17/11/08 @ 11:55
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"but with the exception of multiplayer on the DS it's the first time players have been allowed outside the confines of a village"

I clearly must have imagined the island on the GameCube version.
jamespo
17/11/08 @ 11:58
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and I thought the PSOne was bad for shovelware
goz
17/11/08 @ 12:04
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insincere_dave: yeah, I did mention the secret micro-island in that line originally but then took it out because the majority of readers wouldn't have seen it and, it was so small and irrelevant to the game's systems that the point stands anyway.

Still, you win a badge for excellent pedantry. :)
barat
17/11/08 @ 12:06
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Disaster: Day of Crisis - 6/10
Wii Music - 5/10
Animal Crossing: Let's Go To The City - 6/10

Worst Q4 Nintendo line-up ever... and it's not like third parties offer anything interesting either.

rock27gr
17/11/08 @ 12:10
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@ goz

what about my comment? I feel neglected. :(
Shakey_Jake33
17/11/08 @ 12:10
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I'll still get it because I'm looking forward to a Christmas of playing this with my brother over WiFi, but 6/10 is a fair score for what sounds like a rehash. It's about time they started getting critisised for this, to be honest.

rock27gr - I see your point, but on the other hand, an 8 or 9/10 for a rehash of an N64 game (then GameCube, DS...) would be somewhat undeserved. If anything, your valid point underlines one of the many problems with the very concept of review scores.
Edited 1 times, most recently on 17/11/08 @ 12:11
rhubarbandcustard
17/11/08 @ 12:10
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What is the difference between a bucket of shit and a Wii console?

a bucket of shit stinks, but isn't harming the gaming industry.

What percentage of people getting their first taste of gaming from the Wii will never ever buy a console again because of this torrent of crap available for it?

Fuck off Nintendo, and don't come back.
dr_faulk
17/11/08 @ 12:11
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Best DS game ever.

Wait.... Wii? What!?
designerheadache
17/11/08 @ 12:13
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amazed at how long this took, for what is essentially the DS game +

better off buying the DS version anyway, its more convenient to take with you, when all the events etc are so time dependant.
rock27gr
17/11/08 @ 12:16
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@ Shakey_Jake33

you only need to see the comments on this page to realise what the score tells people; that it's a shit game, which it clearly isn't.

Also, I'd like an answer on my second part of the comment; about the new online features, i.e. WiiConnect24, WiiSpeak etc.
rock27gr
17/11/08 @ 12:16
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@ designerheadache

This is very true.
jonsaan
17/11/08 @ 12:17
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The DS game is fabulous. Being able to import your town is a great move.
Edited 1 times, most recently on 17/11/08 @ 12:26
Darren
17/11/08 @ 12:17
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So the Wii's pre-Christmas games list - what little there is, that is - continues to disappoint then...? :?

Can't say I'm surprised and if I'm being honest, Animal Crossing isn't a game that interested me much anyway. The game itself looks OK but I absolutely detest the art style, so much so that it puts me off playing the game completely. Urgh!
goz
17/11/08 @ 12:17
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rock27gr:

This is something Tom and I discussed at length. In the end we felt that, as most of EG's readership will have played an AC game before it was best to bias the piece towards them. Also, had the game been marketed as a remake, or an expansion pack, the adherence to template would have been forgivable but this is being sold as an All! New! Animal! Crossing!, a marketing skew it doesn't live up to.

The community features have almost all appeared in previous games in one form or another, although as the review points out, they are best-executed here thanks to the Wii's ease of online connection. I wasn't able to test WiiSpeak because nobody else I know has the add-on but, to be brutally honest, voice chat in games, no matter how effective the hardware is in picking up voices, is very, very old hat.

You can totally have a badge too though.
Edited 2 times, most recently on 17/11/08 @ 12:27
Stoatboy
17/11/08 @ 12:27
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"...furry Godfather, Tom Nook...".

Very good! :)
insincere_dave
17/11/08 @ 12:28
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Can I trade in my pedantry badge for the Wii review of Shaun White Snowboarding please? Or at least an indication of when it'll be published.
varsas
17/11/08 @ 12:31
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rhubarbandcustard
17-Nov-08 12:10:25

What is the difference between a bucket of shit and a Wii console?

a bucket of shit stinks, but isn't harming the gaming industry.

What percentage of people getting their first taste of gaming from the Wii will never ever buy a console again because of this torrent of crap available for it?

Fuck off Nintendo, and don't come back.

The percentage will be 0.

The Wii is pulling in players that would never touch a console in the first place. Gamers who would by a console would buy a PS3 or 360 no matter what happens with the Wii.
rock27gr
17/11/08 @ 12:38
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@ Goz

Fair enough, though I wouldn't say most of your readership has played Animal Crossing; many of the regular foroumites perhaps, but even then the numbers should be low.

I would argue that in this case the game could warrant a 2 score feature; one for new players (whcih should be most of your readers) and one for previous owners.

Just look at the reaction in these here commentes section; mostly by people with no idea of what AC is, some of whom even own a Wii (Darren springs to mind).

Let me put it this way; how good is the game for AC virgins, or even Cube-only owners (myself included)?
FenderMaster
17/11/08 @ 12:52
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Nintendo release a sub-standard game in 2009 *shocker*

This really has been an off year for Nintendo, hasn't it?

I mean for quality 1st party games, not for sales....
iago71
17/11/08 @ 12:53
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Oh dear what a shame. It really seems that Nintendo have become lazy. Im sure that people who havent played this before will be enthralled by its charms but come on Nintendo - When are we going to see some of the innovative must have titles of the past. I hate to say it but they really seem to have forgotten their core fanbase in favour of the new market that theyre enjoying. What a disappointment. :(
MaxiSleep
17/11/08 @ 13:03
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Nintendo internally clearly believe that marketing to casuals is far more profitable then producing good games. Like (record loss making recycle your IP) EA you can only hope that their cynical view will cost em.
Progguitarist
17/11/08 @ 13:06
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Terrible year for Wii. There was so much promise with Prime and Galaxy but the standards are dropping sharply.
Sid Nice
17/11/08 @ 13:06
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What's the difference between rhubarbandcustard and a bucket of shit?

The bucket.
rhubarbandcustard
17/11/08 @ 13:13
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Haha Sid Nice, I see what you did there.

Very clever.
Dr_Spankenstein
17/11/08 @ 13:15
#37
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"The Wii is pulling in players that would never touch a console in the first place. Gamers who would by a console would buy a PS3 or 360 no matter what happens with the Wii."

but that shouldn't be an excuse for Nintendo to release sub par crap. 3rd party releases are worse still. This is a far cry from glory days of the NES and SNES. It's no wonder that a lot of fans are upset, we're being treated like dickheads.
muscleblade
17/11/08 @ 13:16
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Yet another mediocre Wii game. They just keep coming.
ryohazuki1983
17/11/08 @ 13:18
#39
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Agree with rock27gr about the misleading score.

Don't think nintendo care about the core "fanbase", why would they when games like brain training and its sequel sell over 10 million each.

Those "casual" titles must be so easy to make compared to a game like zelda/mario etc, end of the day Nintendo are a business so their aim is to make money in order to survive, fair play.

Least there's other consoles in the market, just hope they don't follow suit!
Pac-man ate my wife
17/11/08 @ 13:18
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Not enough of change or development from the other two versions for me sadly.
iago71
17/11/08 @ 13:32
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'Those "casual" titles must be so easy to make compared to a game like zelda/mario etc, end of the day Nintendo are a business so their aim is to make money in order to survive, fair play. '

I totally agree and see your point but that doesnt change the fact that its a disappointment right?

Thanks God for the other consoles - Theres so much on offer at the mo I dont have time to play all the games, yet deep down I cant help but hope that Nintendo will pull out a gem like Mario Galaxy or a Zelda ..... I guess thats not going to happen though.

andromeda
17/11/08 @ 13:36
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wiilol
quantumsheep
17/11/08 @ 13:37
#43
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I'm guessing the importing from DS is just one way?

What I'm really asking is, can I import my DS town, play on the Wii, then re-import my town back onto the DS?

I imagine you can't. Which makes it a bit of a useless feature. Why would you want to keep up to date with two towns?
andromeda
17/11/08 @ 13:40
#44
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i was in game picking up my 360 mirrors edge on friday and was behind someone who was buying a Wii.
People are still buying this gimmick.
ryohazuki1983
17/11/08 @ 13:40
#45
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@iago71 Yeah I agree, however I owned a Wii for a while, however after Zelda, Mario Galaxy, Mario Kart and a few others there wasn't/isn't anything else on I was looking forward too except maybe madworld and conduit so I sold my Wii. Now got a 360 and nowhere near enough time to play all the titles!
Progguitarist
17/11/08 @ 13:46
#46
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It doesnt have to be gimmicky though, thats the thing. When the controls are implimented well it can add to a title. The quality of the games lately has been very poor though and the "gimmick" label is probably justified.
morriss
17/11/08 @ 13:50
#47
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Oh dear. Wii Muic and now this.
Lawlost
17/11/08 @ 13:52
#48
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If quantumsheeps suggestion has been implemented this would make it much more attractive. An hour or two in the evening then export it to the DS, play on the way to work and then import onto the Wii when you get home. Love that idea. Sadly I feel this has not been implemented.

Anyone know anything about the mic you get with a different version of this game and well it works?
Eraysor
17/11/08 @ 13:59
#49
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I can only assume that one man develops this game, for it to take so long with so few changes. There comes a time when you should stop publishing a decade-old N64 game.
Golgo
17/11/08 @ 14:01
#50
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What a dreary Nintendo line-up for Xmas. Never mind, as far as Nintendo are concerned it'll be 'Animal Crossing: Let's Go To the Bank'.

Comments: 1-50 of 99 in total | next 50 »

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