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Alone in the Dark Hands On

PlayStation 3 Hands On by Kristan Reed

21 August, 2008

For once, PS3 owners should be grateful for having to wait ages for a game to show up on their platform. Because, in Alone in the Dark's case, this is no loveless and unoptimised port; this is the game it should have been in the first place.

At Leipzig, Eden is in confessional mode. Few studios would have the balls to kick off a presentation by systematically listing the massive amount of flaws in their recently released game, but that's what happened. "We have absorbed and taken every piece of criticism about the game that was constructive and would help," a rep says. Tom says you're welcome.

First up, Eden has taken on board the camera issues. Gone is the restrictive single-stick system which the player often fought against, and gone is the dynamic, somewhat zoomed-in perspective. Instead, players see Carnby from a more conventional zoomed-out third-person view, more central to the action, and, crucially, are given the option of full manual camera control with the right stick.

"Now we are giving control to the player...this is maybe the most important element we are changing," Eden's spokesperson admits. We're handed the pad, and straight away you can tell it's a change is for the better. It feels fluid and natural, with a semi-automatic system moving the view back behind the player once you start running.

It begs the question why they didn't go for that system in the first place. "On the 360 version what we wanted was to have more immersion with the camera being really close to the player." Fair enough, but plenty of people found it clunky and irritating. Indeed, recent focus testing with the new system revealed that people didn't feel any less immersed anyway, but hey. Later, when pressed on its original choices, Eden admits it was simply too close to the project. It might well feel much more like an action game, as they say, but not enforcing the original claustrophobic viewpoint on players makes for a far more playable experience.

'Alone in the Dark' Screenshot flight

This man would never be able to board a flight.

Other movement elements have been overhauled too. Carnby now runs by default, so there's no longer any need to hold the run button down the whole time. He changes direction quicker too and feels more responsive and fluid - though when you need to be careful and walk, you can still do that. You just nudge the analogue stick a little. Simple.

Elsewhere, the inventory system has also been given a few tweaks here and there. While you still press down on the d-pad to check the contents of your coat, it's not such a ball-ache. The completely imprecise analogue system that made it tough to cycle through items has gone. Now you only have the choice of flicking through your items with the d-pad. A small, but worthwhile change. You also don't have to pick up and insert batteries the whole time, or combine objects in a specific order to make them work, or confirm that you want to drop items. Such pedantic niggly little things, and worth changing.

Certain combat-related facets have also been tweaked. The core analogue stick 'swing' melee system has been retained, but now requires the left trigger to be held down to activate it - and, because of the improved camera system, you have a better chance of knowing who's about to smash you up.

A less necessary change is that the combat is now apparently much easier. Enemies now take fewer blows to take down, for example, meaning that perhaps three hits will take them down instead of, say, ten. This means that those scenarios when you're set upon by half a dozen furious creatures stand less of a chance of annoying the hell out of you, but we'd have perhaps preferred that to have been related to the difficulty level choice than just railroaded through; the pressure of playing Alone in the Dark - like Resident Evil games - was sometimes a positive.

'Alone in the Dark' Screenshot emo

He's gotta be so e-mo, he's gotta be, so e-mo...

One absolutely essential change, though, is to the hateful driving mechanics. As someone who played through the infamous New York driving section 45 times before succeeding (and severely injured my sofa in the process), the most important change has been to introduce mid-level checkpoints. In addition, the twitchy drift-heavy handling has been kicked out, and replaced by a sensible model that gives you half a chance. The crazy physics aren't quite as mentalist as they were either, and the traffic has less chance of snagging you into the yawning rift of doom. Thank you Eden.

In addition to all these little nips and tucks, the developers also felt it was a good idea to explain what that whole end-of-game root-burning stuff was about earlier on in the narrative. So, at the end of Chapter 3, for example, instead of having to move a blockade of wrecked cars to drive across a big rift in Central Park, you have to set fire to one of these apparently evil roots. Later, in Chapter 6, another change has been made, where Carnby climbs aboard a metro train and finds himself under attack in a somewhat different way than he was in the 360 and PC original.

But 360 owners of Alone in the Dark, at least, need not feel completely hard done by. Eden has confirmed that it is working on a patch which will implement most of the changes that have been made to the upcoming PS3 version. It wasn't completely clear on exactly what would and wouldn't be tweaked or fixed, but it's fairly safe to assume that the control, camera, inventory and driving changes will all be taken care of.

With a release date now set for November, be sure to check back nearer the time to see what we think of the new, improved Alone in the Dark.

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Comments: 1-50 of 69 in total | next 50 »

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miiiguel
21/08/08 @ 14:20
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"As someone who played through the infamous New York driving section 45 times before succeeding (and severely injured my sofa in the process), the most important change has been to introduce mid-level checkpoints."
Had no problem with that. In a nutshell, they dumbed it down.
Edited 1 times, most recently on 21/08/08 @ 15:20
galerian86
21/08/08 @ 14:23
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Nice job Eden. The first time that PS3 owner will feel good playing a late ported game I guess.
Widge
21/08/08 @ 14:25
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praise the delaystation
lambtron
21/08/08 @ 14:26
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The driving section was so, so easy! I did that on the second attempt.

Seriously, if that is your idea of a challenge I would question if you shouldn't consider a change of occupation/or pastime. I mean I know we're generally intolerant of hard games these days (especially ones that force repetition) but to struggle with that part of the game I think you would either have to be dead or in a vegetative state ;).
yupyup
21/08/08 @ 14:26
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:/

2/3 of the way through the game. Cheers lads.
Widge
21/08/08 @ 14:28
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That subtitle reads like a Official "console z" Magazine headline title!
miiiguel
21/08/08 @ 14:28
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@Tiste: they are entering the "casual train" madness, imo. Pretty soon we'll be pressing but one button and watching the end of the games. That driving sequence is just a matter of knowing the route, but nowdays most ppl if don't pass the game at first time they quit and say it sucks.

Guess that what makes it sell, so, screw me... I'm an old quasi-hardcore gamer, what do I know?
Edited 1 times, most recently on 21/08/08 @ 15:30
Quint2020
21/08/08 @ 14:30
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Well if these fixes actually work to make the game as good as it should have been and they bring them over to the 360 version I may actually pick this up.
Ged42
21/08/08 @ 14:32
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Might put this back on my 'games to get' list, I'll see if the improvements make enough of a difference to the review scores to make the game worth getting.
grandmaster
21/08/08 @ 14:33
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Nice job Eden. The first time that PS3 owner will feel good playing a late ported game I guess.

DiRT and more obviously Oblivion are two games that perform better on PS3.
Ryuken
21/08/08 @ 14:34
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No word on a PC patch?
actionfitz
21/08/08 @ 14:38
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gotta respect honesty, and putting their hands up and saying ok we get why you didnt like certain things but we promise to take it on board and do better.
Might be worth a purchase later on down the line now.
Madafunkola
21/08/08 @ 14:38
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Is this a new method of QA testing? Release on one platform, accept faults, improve, release on other platform plus patch?
Eighthours
21/08/08 @ 14:39
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It's pretty clear that the game was forced out of the door before it was ready. If the 360 patch can fix the issues, then I may well buy it in November.
miiiguel
21/08/08 @ 14:41
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the game's fine as it is, those aint problems it's charisma
systems
21/08/08 @ 14:42
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I'd certainly give a patched version a look in. It depends on what the other PS3 extras are at the time, and the price difference between the 360/PS3 versions in November (Xbox version will be in the £20 region).

By then of course Left 4 Dead will be out so Xbox owners are not likely to care.
SeesThroughAll
21/08/08 @ 14:43
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I'm still not sure how much these changes are going to improve the game in the whole.
Retroid [mod]
21/08/08 @ 14:51
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Might consider picking this up for 360 nearer Xmas.... nice and cheap with a few of the gameplay niggles fixed. Nice.

@grandmaster: Oblivion got the graphical tweaks patched, not idea about DiRT though, don't have that. The demo seemed pretty identical on formats.
miiiguel
21/08/08 @ 14:53
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it's like putting proper actors in a Takashi Miike movie

/still whining/
Edited 1 times, most recently on 21/08/08 @ 16:00
mikeck
21/08/08 @ 15:01
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"it's like putting proper actors in a Takeshi Miike movie"

awesome fucking reference! Best movie director ever...period (who else can change the tone of a movie in an instant, and not make it shite).

Also, I'd be tempted to see what the PS3 version is like, purely because the xbox version irritated the tits off me at times - but at others provided some sublime gaming moments.
jonsaan
21/08/08 @ 15:04
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turd polished.
Shabtai
21/08/08 @ 15:04
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One word of advice, Eden : Playtesting.

It would have exposed all the games problems and save some face for the devs. Better or not, this doesnt help Eden's reputation.
Wayne
21/08/08 @ 15:04
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So we basically paid for a beta? Cheers Eden.
rotmm
21/08/08 @ 15:05
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If they patch the controls for the 360, I'll definately pick it up.
the_dudefather
21/08/08 @ 15:06
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One of the least finished but released games I have ever played, but i really enjoyed it for some reason

the patches will hopefully make the game more bearable at times
andywilkie35
21/08/08 @ 15:10
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hahaha, this is incredible, i can't wait to see the reaction of ps3 fanboys when this gets better reviews that the other versions, purely because of the massive delay and the decision to change everything that was shit with the others!

for once, the delay seems worth it

DFawkes
21/08/08 @ 15:11
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What about the Wii version? Or more seriously the PC version - the special edition is going cheap in my local GAME so if the PC gets fixed, I'll probably pick it up.
anomagnus
21/08/08 @ 15:12
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@ tiste

witty, very witty!

but seriously, couldn't they have just play tested the first launch and avoided all the shit
Collymilad
21/08/08 @ 15:21
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its nice to be used as a £45 a pop beta testing ground.
Darren
21/08/08 @ 15:23
#30
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I hate to say this but I can't believe that Eden only realised the camera in the 360 and PC versions were awful AFTER people had played it and complained about it! That they've improved it for the PS3 version is great news but really it shouldn't have been broken in the first place. Don't they playtest their own games?!?
doctorgonzo
21/08/08 @ 15:26
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Oh well. Anything that makes me feel less burned about laying down £40 for something that turned out to be a broken, unplayable crock of cack has to be good, I guess. At least they owned up to it. Roll on the 360 patch...
FlamingCarrot
21/08/08 @ 15:27
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Its an unpolishable turd.
WickedDeeJ
21/08/08 @ 15:35
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Gutsy move on the part of Eden. As someone who played the old Alone in the Dark and saw the dismal reviews of the remake, the chance to get to see this game redeemed is a welcome run.
rowsdower
21/08/08 @ 15:41
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PLEASE make these changes available on the PC version too. The game is in an absolutely horrific state right now and needs these changes. I blew 35 bucks on this thing pre-order and i played about half an hour before uninstalling and very nearly snapping the disc in half.

I'd happily wait till November to play it if it meant I could actually get some use out of this worthless piece of plastic on my gameshelf.
marronthered
21/08/08 @ 16:05
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so 360 owners have to live with a console that was in the beta stage at release... and a beta version of alone in the dark!!!! ha ha
Camorrista
21/08/08 @ 16:06
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"It begs the question why they didn't go for that system in the first place."

Ouch.
Cappy
21/08/08 @ 16:07
#37
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miiiguel tests positive for the presence of Steve Ballmer's semen.
marronthered
21/08/08 @ 16:11
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@cappy:
ha ha ur funny
Prodigy_BE
21/08/08 @ 16:12
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For the first time, I'm actually happy my 360 flunked out on me for the fourth time.
Selling it on eBay wasn't such a bad idea.

If the reviews are good, I'll be picking this up durring the hollies.
miiiguel
21/08/08 @ 16:13
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marronthered mother tests positive for the presence of miiiguel's semen.
Edited 1 times, most recently on 21/08/08 @ 17:13
marronthered
21/08/08 @ 16:16
#41
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@miiiguel:
wow original. your humour isnt surprising for a fudgepacker!
miiiguel
21/08/08 @ 16:18
#42
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Your mother wasn't much either. At least *she* had some fun.
Edited 1 times, most recently on 21/08/08 @ 17:19
Tomo
21/08/08 @ 16:18
#43
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Sigh. Gave up when I got to the root burning. Fuck that.

These sound like much needed changes, definitely. Sounds like they haven't changed the burn 50 roots so we can pad out the game, though...
marronthered
21/08/08 @ 16:19
#44
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@miiiguel
xxx
Cappy
21/08/08 @ 16:22
#45
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miiiguel just PM'd me.

He assures me that despite looking pretty old and well used he tries hard and accepts payment in Zimbabwean Dollars.
trebell
21/08/08 @ 16:29
#46
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If they patch the controls i'll be able to pick the 360 version up dirt cheap. result.
miiiguel
21/08/08 @ 16:29
#47
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I did Cappy, as you mother said although you're better than your father, she still digs me better, wanted to share that with you in private.
bushwod
21/08/08 @ 16:41
#48
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These all sound like really sensible chances. I am gutted I bought it on release and am on the last chapter.

So EG, are you going to do a XBOX re-review after they patch it?
bad09
21/08/08 @ 16:56
#49
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TBH I didn't think the 360 version was as bad as people make out.

Never finished it though (it made way for Ferrari Challenge) so if this version has improved the game I may just invest again (by invest I mean pick it up cheap 2nd hand!)
sirtacos
21/08/08 @ 16:57
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It's good to see a developer own up to its mistakes and try to fix the problem openly instead of sweeping it under the rug.
Kudos.

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