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Activision Hits Remixed Review

PSP Review by Kristan Reed

17 February, 2007

Page 2 of 2. <- Page 1

Sport

This is an easy category to write about, mainly because it'll consist of giggling and grimaces to convey the pain. My notes for Boxing read 'top-down, rubbish', Tennis merely says 'heh', Skiing notes that it's 'really bad', Ice Hockey says 'ho ho', while Decathlon - easily the pick of the bunch - is described (with amazing insight) as a 'button masher'. Generally speaking, the graphics limitations don't give the programmers a prayer of even vaguely approximating most sports, or are simply so limited in gameplay terms that it's reduced to half-hearted button pressing or shuffling movements. Decathlon is definitely a good 'un though. I'll never tire of that whole Track & Field button epilepsy.

Miscellaneous

The best thing about games in those early days was that publishers were willing to put out all sorts of crazy games with off-the-wall concepts - and this collection is rammed with games that almost defy classification. Barnstorming has you flying through barns while trying to avoid geese, while Dolphin is perhaps best described as a chase-'em-up, where you're trying to outmanoeuvre a chasing squid in the water, with the chance to turn the tables on it if you dive out of the water at the right moment.

'Activision Hits Remixed' Screenshot 3

Fishing Derby - dig the detail.

Others are easier to describe, but no less unique. Fishing Derby, predictably, has you dropping a line down to the fish, reeling it up when you've got a bite, while trying to avoid losing your catch. Grid-based muncher Kabobber is certainly an interesting concept, where you try to control a cluster of little critters around in the hope of adding to you numbers. Kaboom feels like one of Nintendo's Game & Watch games, where you have stop bombs reaching the bottom of the screen with your bucket of water.

Oink! is similarly charming, and tasks you with stopping a rabid wolf from breaking into your house of straw. He frantically tears what look like tiles off the side, while you struggle to replace them with equal haste. It's amazingly simple, but curiously enjoyable. Pressure Cooker, though, feels a bit like Burger Time gone wrong and simply wasn't very playable. Equally horrible was Thwocker - a bouncy platform-style game with tedious instant death tendencies to have you reaching for the Game Select button. But few can compare to the pointlessness of satellite docking game Space Shuttle - a gaming experience seemingly designed to shatter young children's dreams and annoy the parents who paid for the game in the first place. For the board and card game mentalists, Checkers and Bridge do a reasonable early job of simulating these old favourites, but presumably about one person reading this will even care, so we'll move swiftly on.

Elsewhere, things pick up with road-based Frogger-inspired Freeway, while Frostbite is an interesting igloo building game where you hop between floating blocks of ice avoiding clams and snow geese. And towards the end of Activision's 2600 adventures, we got to enjoy some really good stuff like action adventure Hero - where you had to explore caverns with a chat with some sort of hover ability and shoot the sort of bugs that inhabited early '80s videogames.

'Activision Hits Remixed' Screenshot 4

Laser Blast. Giant frickin' lasers.

Arguably the most famous game on the entire collection is Pitfall - a game which helped take the plaforming genre to new heights, with large multi-screen environments and challenging trap-laden levels with swinging ropes and snapping crocodile pits. It's absorbing even now, which is probably why David Crane is such a familiar name 25 years on. The sequel, though, is blighted by irritating music and a baffling death mechanic which systematically drags you back to the beginning if you die. And a special mention also goes to Keystone Kapers - a robber chasing game set on multiple stair-linked levels where you have to hastily leg it after a criminal before he makes his escape. My ever tolerant partner was right - it's a lot of fun.

And as I scrabble for a hasty conclusion to this round-up, that's the main thing to take away from this package. Somewhere, there will be a game or two that you remember from your youth that's lingered in your mind ever since, but that you perhaps haven't seen since your childhood. If only to sate those dewey-eyed memories, Activision Hits Remixed is well worth the meagre asking price. With its game sharing facilities, you can even enjoy the various two player modes with a fellow geriatric (without having to buy another copy, usefully), and each game comes with a slavishly reproduced instruction manual and box art for maximum nostalgia points. The front end is pretty lovely too, with many thoughtful touches (including a hilarious soundtrack of early/mid '80s gems) and far from being a loveless cash-in exercise, it feels like a fitting tribute to a bygone age that doesn't neatly fit into most people's associations of classic gaming. Attaching a score feels a little mean, because in terms of what the games are worth (even collectively) it wouldn't even register on the scale, but as a sensibly priced package it somehow serves its purpose admirably. For those that were there...

6/10

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Comments: 1-26 of 26 in total

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siro
17/02/07 @ 09:07
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I'd consider myself an avid retro gamer, but still I wouldn't dream of paying 10 bucks for a 2600 game collection. ice hockey and river raid are still bliss tho. The third game I'd still go for, Decathlon, just doesn't work on non-joystick controllers. Not if you played it the right (stick trashing) way.
Poorandugly
17/02/07 @ 09:51
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Yesterday I visited a museum conference about how to preserve video games for the future (Howard Besser if you know the bloke). The problem is that, even with excellent convertions and compilations such as this, there is no way to preserve the initial wonder and excitement that (most of) these games were greeted with.
Metalfish
17/02/07 @ 10:43
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...because these games have had their time?
chupachups
17/02/07 @ 11:41
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"The problem is that, even with excellent convertions and compilations such as this, there is no way to preserve the initial wonder and excitement that (most of) these games were greeted with."

True, but you can preserve people's memories of that excitement through interviews, videos, websites etc.

I think it's very important to preserve games like this because they were how the whole games industry began. If games ever become as mainstream as films or TV, we'll want to know how it started, and how people felt about it.

I'd love to know how the first audiences of the film King Kong reacted to it in the 1930s, and maybe people in the future will want to know how the first players of Donkey Kong reacted in the 1980s.

Almost all of the first ever films and the first ever TV shows, even the ones that were huge hits in their own time, have been lost forever because nobody thought that anyone in the future would be interested. We mustn't repeat that mistake with games.
Edited 1 times, most recently on 17/02/07 @ 11:42
Nookyalar
17/02/07 @ 12:14
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So, what games are on it, then? Looks like Activision Anthology for the GBA to me. Could you buy a GBA and the game for less than the price of the PSP game?
SeesThroughAll
17/02/07 @ 12:19
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So, what games are on it, then? Looks like Activision Anthology for the GBA to me. Could you buy a GBA and the game for less than the price of the PSP game?

The thing is, nobody would buy a GBA for this either.
Inigo
17/02/07 @ 12:47
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The Philips Videopac was far better then the 2600. It had a touch sensitive keyboard and a game of pacman that you could design your own mazes!!!

Daikon
17/02/07 @ 13:35
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I have to disagree with the Beamrider bashing.
Played it on fMSX a couple of weeks ago and it was still a fun game (or was the 2600 version much worse?).
Bitkari
17/02/07 @ 14:15
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As much fondness as I hold for the 2600, I couldn't bring myself to fork over good money for these games slunk onto a UMD.

For the same money I could get either the Sega or Capcom collections with games that I actually want to play after the first five minutes of teary-eyed nostalgia.

I know how much publishers *love* to churn out re-issues of their existing portfolio of ageing game IP (at least the accountants do), but the line really must be drawn somewhere.

wolfen
17/02/07 @ 15:16
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Actually, Activision was founded after several Atari programmers got fed up with receiving no bonuses for top-sellers and the "no credit for developers" policy and the whole third party issue only appeared after the company established, but that's a completely different story.

The problem with A2600 (and let's be honest, any pre-16 bit system) is that only an handful of games still manage to carry any weight now. From the complete A2600 library, there only about 10 games I still find enjoyable now: River Raid, Keystone Kapers, Crackpots, Fishing Derby, Pitfall, Frostbite, Frogs and Flies, Missile Control, Ram It, Ice Hockey and Seaquest. All rest was outdone by now and it doesn't make much difference to have 10 games you wouldn't care or 100.
IP
17/02/07 @ 15:49
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"Pitfall [...] The sequel, though, is blighted by [...] a baffling death mechanic which systematically drags you back to the beginning if you die."

Erm, no it isn't. It takes you back to the most recent cross you stepped on, and as the game essentially gives you infinite lives, you young whippersnappers should be grateful, dammit.
Poorandugly
17/02/07 @ 16:45
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Chupachups wrote: "True, but you can preserve people's memories of that excitement through interviews, videos, websites etc."

Agree, hope someone goes through the trouble of recording those things. There are a lot of decent websites around that tries to do that to an extent. It's easy to forget your own first reactions to certain games as well. I remember having nightmares from playing Syndicate, that version of the future was too frightening for my fragile young mind to handle ;_;
Emilia'sHorse
17/02/07 @ 20:19
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I had an Acorn Atom while my mate had a swanky Atari 2600. I had to type in all the games I wanted to play, which was nice and cheap but resulted in many Syntax errors. He on the other hand had parents rich enough (Or stupid enough) to pay £30 per game.

Playing these old retro collections is a cheap way to relive those early days of video gaming bliss. Love em to bits, even if they are ropey as hell by today's standards.
Scoops
17/02/07 @ 20:52
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I guess if you weren't there the first time round you will never 'get' this kind of collection. If you were it ends up being either an enjoyable nostalgia trip or a harsh realisation of just how far gaming has come. Me? I side with the former!
~magicool~
17/02/07 @ 22:59
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UNBAN ME PLEASE!!!
~magicool~
17/02/07 @ 22:59
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UNBAN ME PLEASE!!!
~magicool~
17/02/07 @ 22:59
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UNBAN ME PLEASE!!!
~magicool~
17/02/07 @ 22:59
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UNBAN ME PLEASE!!!
~magicool~
17/02/07 @ 23:00
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UNBAN ME PLEASE!!!
~magicool~
17/02/07 @ 23:00
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17/02/07 @ 23:00
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GiarcYekrub
18/02/07 @ 01:02
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I remember my Dad buying my brother an Atari 2600 for Christmas one year but he did something quite clever ... he played it 1st and after seeing the wonders of my NES I'd got few months before quite rightly returned it and exchanged it for something called a Sega master System II with sonic and Alex kidd ever since my Dad has never played a game again... bad 2600
zoomah
18/02/07 @ 01:58
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The gaming industry resembles more than ever now that old Smiths gem "Paint a Vulgar Picture". One day even EA haters will count the days for a "EA console Hits Vol 1" with "extra" games and a tacky badge....
vcs+starpath>=:)
18/02/07 @ 23:19
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HI peeps

Long time reader of this site.
Long time atari fan.
Long time sony fan.
Long time stick with a hoop fan.
Long time spotting, thats a dinosaur fan.
Yes im that old.

while its nice to see the old games making a return into the brave new world of next gen, i cant help thinking, why?.

Do you really need "classics" to sell a nextgen system.

The past is that, the past. read about it in a book, watch it on tv.

Or better still play them on your old console.
VCS still going strong, Sword Of Saros played one week ago in a drunken stupor, ahhhhh happy times, how i wish we could revisit them happy days, oh wait we can.

The end
jonsaan
19/02/07 @ 10:01
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Here's the thing. There were a few good games on the ATARI VCS. However they were licensed and NEVER appear on these stoopid compilations. Step forward, Space Invaders, Phoenix, Asteroids and breakout. Circus was good, Adventure too. Also , games like circus, Kaboom and breakout were completely reliant on the paddle controller and are shit on anything else. WAKE UP you lazy developers.

Until someone can get all the various licenses together and put out an all encompassing collection they will all be like the one reviewd here. Shit.
Ryze
19/02/07 @ 23:55
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er... nah ta.

Comments: 1-26 of 26 in total

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