Alan Wake PC update due this week
Remedy details schedule for improvements and fixes.
The belated PC port of Remedy's survival horror Alan Wake is due a patch later this week, the developer has announced.
As detailed on the game's official forums, the update will fix various bugs and add "unofficial support" for 640x480 and 800x600 resolutions.
Here's the full changelog:
- Fix problems of game not moving forward / triggering properly after videos. (Workaround: avoid pressing space or enter when those videos trigger, restarting the chapter helps)
- Nvidia tree flicker - if we manage to catch it. We are doing our best.
- Unofficial support for 640x480 and 800x600 resolution through command line
- Fix that blur occasionally gets re-enabled even if -noblur specified
- Add "rigidcamera" command line option for those who are sensitive to our current mouse/camera controls
- Add possibility to bind mouse buttons 4 and 5
- Fix that the Developer Video Commentary volume is more sensible
- Fix that Localized cinematic audio volume is not too loud and adjustable
- Fix that going to menus during a cine skips the cinematic when you return to game
- Fix that controller ruble works even without weird workarounds of enabling it with keyboard
- Prevent binding controller keys and thus preventing weird problems
- Real Traditional Chinese translation for added PC strings. Apologies for the current Simplified Chinese in menus
- Better CPU thread assignment for 3-Core AMD machines (smoother gameplay)
A second patch will follow next week, including the following changes:
- Fix crashes when using alt-tab during loading
- Solve "File IO Failure" issue when unable to write to My Documents
- Somehow offer Latin-American Localizations through Steam
- Hopefully add a free camera for those who want to explore the world
- We'll try to get SLI support in but can't promise that yet...
- Continue sorting out other problems users have been having
Finally, Remedy mentioned a number of other tweaks are also planned but it "hasn't been evaluated how much work these are, and we continue to prioritise based on feedback." These issues include:
- Solve Cursor Key / Numpad assignment issues
- Remember camera side preference (tab key)
- Improve Stereoscopic 3D
- Longer grass draw distance option
- "Low Performance Mode" improvements
Remedy's PC port launched last week - nearly 18 months after the Xbox 360 original - and reportedly made its development and marketing budget back in under 48 hours.
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Comments (22) Latest comment 3 months ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
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CRTs can display pretty much any resolution you feed them, at any refresh rate you like, with zero imput lag, far higher contrast and a far wider colour range than any LCD or plasma screen, its not a fix for CRT gamers
I'm guessing these oddly low resolutions are future proofing for tablets running Windows 8.
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Why not accomodate them, if it is not hard to do.
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Also, the weird camera Neil mentioned should be fixed. I'm constantly running in other directions than expected.
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I guess you aren't a PC gamer as there is no camera controls with KB and mouse and I'll be fucked if I'm going to use a controller just because they couldn't be arsed to port the game properly.
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