Trials HD developer explains Ubisoft buy-out
Deal lets it concentrate on making great games.
Life at Trials HD developer RedLynx won't change now that it's a part of the Ubisoft family, according to co-founder and creative director Antti Ilvessuo, other than the fact that it will have more time to devote to making great games.
Speaking in an interview with Edge, Ilvessuo explained that the studio was never that attached to the indie tag and was happy to be partnering with Ubisoft.
"For us, it has never been a question of being independent or non-independent," he said. "Even though we were independent, we always looked for the right kind of partnerships.
"Having had good success in some of the industry's growth areas, and being able to prove that we can keep on developing great games, it is natural that different publishers have been interested in working with us.
"But there is no need to think about that anymore. We are really excited to be part of Ubisoft, and now more than ever we are fully focused on the most important thing: developing great games."
He added that Ubisoft will be taking a hands-off approach in its dealings with the studio, and that it will remain in its current location.
"Our day-to-day work and tasks should be pretty much the same but we expect to be able to focus even more on just creating and developing great games," he explained.
"Ubisoft has 25 different studios in its family, so that's a lot of people we can reach out to and get additional services and support, and share information, technology and best practices with."
RedLynx's next major release is Trials Evolution, due on Xbox Live Arcade some time next year.
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Comments (28) Latest comment 7 months ago
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Keep telling yourself that lads....
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Best of luck, fellas. You will need it.
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But yeah, there is a downside.
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Yep. Its the future apparently... :\
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/does the buyout shuffle
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History tells us that this isn't true. Don't these people see this?
Good luck to you though. I do hope you're right.
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was just thinking that, you could pretty much replace the phrases "RedLynx" and "Ubisoft" with "Bizarre Creations" and "Activision", and you'd have a news article from 2007. At that time Activision were still seen as a reasonable publisher to work with, not as the ruthless behemoth they are now.
Not saying Ubisoft are going to go that way, but these things do happen.
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What you actually end up doing is focusing on games that the publisher wants you to make and soon you'll start having meetings with rooms of marketing men telling you what game to make and pretty soon all the fun and freedom you had in creating your game is gone.
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Then again maybe its not that bad. I mean, Tom Clancys Trials...
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Heres a list of the recent releases straight from their website, I shit you not.
RABBIDS: ALIVE & KICKING
JUST DANCE 3
THE ADVENTURES OF TINTIN: THE SECRET OF THE UNICORN THE GAME (lololol)
MOTIONSPORTS: ADRENALINE
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He would have pointed you in the right direction...
The other direction...
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The Just Dance and Rabbids games sell millions. Among their audience, they're extremely popular. I can imagine that Tintin will do pretty solidly with the release of the movie too.