Crimson Alliance DLC announced

Vengeance Pack out next month.

New DLC is on its way to Xbox Live Arcade hack and slash Crimson Alliance, developer Certain Affinity has announced.

The Vengeance Pack adds a new campaign level that sees your team setting out to take down two dangerous new threats, and a new Challenge Map called Fistful of Coins in which you'll be fighting off waves of increasingly nimble foes in return for loot.

"From the start we wanted to keep the adventure going by giving players new places to explore with their friends," commented Certain Affinity boss Max Hoberman.

"When we finished the game back in May we had a few months to wait before the Summer of Arcade was over. So we devoted ourselves to building the kind of maps that we wanted to play: fiendishly difficult ones that are perfect for co-op."

The 40MB download goes live on 12th October priced at 240 Points.

Comments (10) Latest comment 8 months ago

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  • LazyDan #1 8 months ago

    I played Crimson Alliance through with a friend, and I feel utterly used. It feels like such a cheap game once you get into it. You encounter very few different types of enemy throughout the entire game, it's ridiculously easy (we were thinking we had it on easy mode or something... nope!) the plot/dialogue/voicing/'cutscenes' are all lazy (with some corkingly so-bad-it's-really-bad lines from the Wizard in particular,) and it all feels like it's designed *solely* to make you spend more money.

    You collect a bunch of items you don't need. Can you sell them? No! Can you buy in-game gold with Microsoft Points? Yes! The more useful items you can buy quickly fall out of the range of being affordable simply by playing too.

    It's Baldur's Gate: Dark Alliance without the soul (or length,) Tomb Raider: Guardian of Light without the fun game mechanics, and Diablo without the reams of loot and customisation. I'd place it way below all three.
  • beatwolf #2 8 months ago

    sometimes I wonder which drugs these developers are on when they invent their company names; Certain Affinity ? oh shut up and die!
  • Dizzy #3 8 months ago

    >sometimes I wonder which drugs these developers are on

    Then again, if you were a developer you would know that "Affinity" is a programming term. Obviously you are not... you are just an angry troll.
  • DreamT #4 8 months ago

    LazyDan, you criticise the game for being too easy, yet you could have boosted the difficulty. Did you do that? Because playing it on Ridonkulous is the opposite of Easy. Sure, this game might not be as good as Lara Croft, but on the harder difficulties, it's fun and offers a nice challenge which is all about crowd control and quick reflexes. I'll be getting this DLC straight away, it looks great.
  • DefendoCroc #5 8 months ago

    Well i think the game is great, and plenty hard enough on 'redonkulous'. But given that the game only cost 1200 points for 13 stage maps and all 3 character classes ... i think 240 points for 1 more stage map is lame. If it was 3 more stage maps then maybe.
  • DreamT #6 8 months ago

    DefendoCroc, don't worry man this site has reported it incorrectly (and they should fix it). It's actually four more stages and one challenge stage, so it's actually not that bad for three bucks.
  • Spunkweazle #7 8 months ago

    Is there actually a "crimson alliance" game, it just seems like chunks of DLC stitched together with a menu system
  • tinners #8 8 months ago

    Did EG actually review this?
  • LazyDan #9 8 months ago

    @DreamT - I didn't change the difficulty at all, I just played it on whatever it is when you dive straight in, like I do on pretty much every game ever (choosing normal for any new games, or hard for sequels in a series I've played before.) The problem was it didn't start alarmingly easy, it was about what you'd expect for the beginning of a game but it didn't climb above that, ever - which is unlike every other game I've played. Fair enough I could've upped the difficulty, but the game was over within a few hours anyway and there's zero reason to go back unless you've bought more levels, or enjoy grinding gold for the improved items you can buy.

    I still maintain it's a pretty cheap product made to push this new purchase model. You really do fight the same enemies over and over, and the cutscenes all mainly use the same art! While it's not terrible, there have been better co-op crawlers released on XBLA recently (like Warhammer 4k: Kill Team.) It's certainly doesn't light a candle the three I mentioned before.
  • DreamT #10 8 months ago

    Well these days I'd say Normal = Easy. Unless you're a kid or pretty crap at games, I don't think people should be playing this game on Normal, especially in co-op (you can change the difficulty at any stage in the stage select screen). To me, Crimson Alliance is like the ultimate Gauntlet game, where blocking, dodging, tactics are a must to survive (at-least on harder difficulties). Simple but effective.

    I didn't mind those Dark Alliance games, but I found them a bit tedious. The art and the (action) gameplay is better in this game IMO though those games had more customisation etc. (this game is barely an RPG really). I agree about Lara Croft though, that game is seriously underrated and my favourite XBLA game, but for me this game is no slouch and I've had some fun with it.