Dragon Age 2 removed from Steam
EA Hawkes wares on Origin.
Dragon Age 2 has been removed from sale on Steam.
Officially, no one yet knows why.
The Steam disappearance of Dragon Age 2 coincided with release of the Legacy DLC. This content is sold through an in-game Store - perhaps this violated Steam's code of conduct.
Breaking Steam's rules was the reason eventually given for Crysis 2's removal from Steam. It wasn't, as many first suspected, EA pulling the game from market leader Steam in order to promote its own, newly redesigned, digital distribution outlet Origin.
Both Crysis 2 and Dragon Age 2 are available from EA's digital distribution site Origin.
There are convincing reports that Battlefield 3 won't be sold on Steam, and we already know that Star Wars: The Old Republic will be a digital exclusive for Origin.
The Dragon Age 2 Legacy DLC costs 800 BioWare Points on PC. The content offers "several new locations" to explore, including a prison made by the Grey Wardens, as well as the promise of uncovering the truth behind hero Hawke's lineage and looting a powerful class-specific, upgradeable weapon.
Legacy.
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Comments (60) Latest comment 10 months ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
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First it was Store then something else and now this.
Whatever, last time I tried to use it it was a mess. I'm done.
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Bioware Points
Are you kidding me.........
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Unless Steam changed it's policy since the last ME2 DLC was released...
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I seem to remember when Crysis 2 disappeared it was due to a recent change in Steam policies, I think this one going at the same time as a new DLC might be coincidence.
It'll be interesting to see if Steam backs down or continues this semi-standoff with EA. Of the big name publishers THQ seems to be the one on the best terms with Steam so by trying their luck EA are only making more space for their competition and considering THQ's lineup for the next 12 months I'm not sure if it's a good idea to be pissing off the biggest digital retailer in the already quite tight PC market.
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I m hoping Ubisoft will finalise their UPlay (Shop coming soon) flirtations, then big publishers all have their own, and so prices will be under pressures by each other.
A monopoly over a period of time, is the one that will charges what it can get away with, as no one to undercuts it.
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Because they are doing it to be anti-competitive and charge the end-user more money (if not in the short-term then certainly in the long-term)?
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A monopoly over a period of time, is the one that will charges what it can get away with, as no one to undercuts it
This only works if the games are available in multiple stores. If all publishers have their own store to sell their own games, that would mean significantly less price competition than exists today.
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Let's face it, I hate the game and will likely never play it again, but I'd be even more annoyed if I'd ponied up the cash for it and just lost the "right" to play it again because of the distributer I picked.
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Agree that having multiple competing muti-publisher digital stores is best, this will drive innovation, customer service, prices, functionality, DRM rules, number of downloads, management of DLC, etc. and be best for end-users.
I m hoping Ubisoft will finalise their UPlay (Shop coming soon) flirtations, then big publishers all have their own, and so prices will be under pressures by each other.
I disagree that big publishers all having their own exclusive stores is in anyway good, the end result will be the opposite of competing individual multi-publishers platforms because they are competing with each others games and not the platform; they will have no reason whatsoever to make the platform good or spend more than the tinniest amount on it.
Furthermore, the idea that publisher exclusive platforms will lead to price competition is without basis, what is a more likely result is a cartel where prices are fixed at high levels.
Higher prices is the obvious goal, otherwise why would they do it? Can you see EA etc spending millions of dollars on a platform so they can sell you games more cheaply? Where's the return on investment? Their pricing on Origin is indicative of where this is going.
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They're not charging more money though, they're charging the actual RRP before retail discounts, meaning more revenue from them as they're not selling at the wholesale price offered to retailers. In an ideal world DD would be cheaper than retail as there's no need for manufacture and transport, but anti-competition laws prevent them from under-cutting retail.
Also data center maintenance and bandwidth don't come cheap, I'm not sure the cost saving from going fully digital will allow for a price drop, this idea that publishers can charge the wholesale price (or near to it) for DD and still make a profit is insane. The only reason wholesale prices lead to profit at the moment is due to the number of units sold to retailers, something that we consumers will never match so the retail price will stand regardless.
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Seriously guys you neee to not use origin at all, if it fails they will give up.
I dont mind competion but rather than offering a good service they are just playing dirty. Expensive and crap is what Origin is.... no thanks!
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If you have a link or other evidence I'll read it, but I find that very hard to believe. I also have trouble believing your claim that removing manufacturing, distributing and a retailer's cut(!) won't make up for the bandwidth and running costs of a digital download-only future.
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idiot.
To HL706: I don't have Dragon Age 2 on Steam, but I was able to register my steam cd keys of Mass Effect and BFBC2 on Origin, so I would think you should be able to do likewise.
Anyway, on to the topic at hand, I really hope this whole hissy fit stops soon. I know that multiple platforms is good for competition and the consumer, but it's no good if games are only available via the publisher's product - then the publisher sets all of the pricing. If you want to see how ridiculous that can get, come and check out Steam's prices in Australia. Publishers set the pricing, but because it's digital distribution most publishers are content with letting products go for the same price (or similar prices) internationally. Then you have a publisher like Activision, who charge $90 (USD) for 007 Blood Stone.
That will in no way get better if every publisher starts their own content delivery platform.
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Right, but RRP is only on their distribution platform. It is inevitable that prices will go up in the longer term.
anti-competition laws prevent them from under-cutting retail
Really? Which anti-competition law is that? Rather, it's a relationship with the retailers they don't want to harm in the short-term -- they still shift millions of console titles after all -- but there's no law against pricing more cheaply on digital platforms.
Moreover, if your point was true then no platform for online distribution of games would ever be cheaper than RRP and undercut retail, how would you write a law for that?
Also data center maintenance and bandwidth don't come cheap
Exactly, so why are they doing it? They are a business, it is to generate more earning and create shareholder value (which is fine, because I love capitalism) but it's laughable that people think it's for any other reason than a profit motive.
EA's management must believe that they will earn more profit by selling PC games via their own platform exclusively than through muti-publishers platforms, otherwise they would not be doing it. Are they going to earn more profit by cutting costs or by increasing prices, or doing both?
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But you can't blame them for trying to get us used to high prices. If digital gets known as cheap they will have trouble changing that later. Better to establish expectations of higher prices now - gives them some wiggle room later.
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However, from a consumer's perspective, having suppliers competing in a single marketplace (Steam) is generally for the best, as the suppliers will compete to offer the best deals. Think about a market hall - lots of stand holders, all wanting your business. If each stand holder had their own markethall, then sense of competition would be much lower, with less need to attract customers.
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I can easily see the next steps being a subscription fee for online multiplayer and a phasing out of boxed copies (no boxes in say 3 years).
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As much as I abhor Origin (If a digital distribution service doesn't update its products or its own client software automatically without prompting, then it fails.), I might just register all the EA games I've bought on Steam. I've got a funny feeling this shit is going to become depressingly common now.
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Yes you should be able to re-download via steam, its all still there just you can't buy it there anymore, alternately you can take your CD key and put it into origin and download from there.
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The games industry has moved way past just selling copies of games. Pretty much every big publisher has stated that the future is games as a service, not games as a product.
Getting your products out to the widest audience to maximise sales is no longer the biggest concern of a publisher. Much, much more important is connecting with those customers, being able to contact them and interact with them. Any publisher not building a network right now is failing in the eyes of shareholders.
Basically building and monetising (ugh) a network is more important than just selling games. Just ask Microsoft and Xbox Live, they'll tell you the same.
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Nope, someone got in contact with a customer support rep and confirmed that the £5 was indeed in addition to the price above it. It wasn't a deposit.
Apparently we're supposed to believe it has an RRP of £50.
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there will be lots of different services, but they will not be competing
That was what the rest of my post says too, there is no incentive for publisher exclusive platforms to be competitive in any way (be it price or features such as auto-updating themselves).
As arcam and others point out there's been plenty of announcements about the future of games being 'services' rather than 'products' and publishers launching their own platforms is the first step in that direction, the next step is exclusive distribution via those platforms.
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Valve is privately owned, they don't answer to shareholders putting pressure on short-term earnings. That's what makes them a different kind of company compared to the likes of ea and activision.
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you're wrong, it's £5 deposit and £39.99 for the game
[link url=https://preorder.origin.com/?&locale=en_GB
]https://preorder.origin.com/?&locale=en_GB
[/link]
At the top it says
Standard Edition
Digital £44.99
Pre-Order £5.00
and then if you scroll down and look at the break down/ total it says
Star Wars™: The Old Republic™ (Pre-Order) Standard Edition £39.99
Pre-Order £5.00
YOUR TOTAL £44.99
Inclusive of VAT/GST where applicable
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The fault lies solely with EA. End of discussion. No matter what happens or what is said next, I'm betting that this whole sordid affair is due to EA not getting what they want from Valve and choosing to just take the ball home with them.
I've generally been easygoing regarding all the crap that's been thrown at the PC gaming market over the years, but being denied the use of a product I've paid for on the service I want to use is dangerously close to the line.
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Not price competition. But competition on service, which really is just as important. If BF3 is on Steam and on Origin at the same price, competition is there - customers will make a decision based on whatever factors other than price are important to them. And if many customers are choosing Steam over Origin, maybe EA would lower the Origin price to encourage people to use it.
Just because Tesco and Sainsbury both sell Andrex toilet paper for £2.47, or Play.com and Shopto.net both sell Gears of War 3 for £39.99, that doesn't mean they aren't providing competition for each other.
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If a customer is looking at the available games of a certain genre - eg. Dragon Age 2, Divinity 2, Oblivin/Fallout, Two Worlds 2 - and sees one publisher offering a title cheap, they will likely buy that product. Since many customers only buy occasional titles (say one or two a month), that means that the other publishers may lose out. This encourages them to be the ones offering the deals, and therefore getting the business. It is no surprise that Steam's "Most popular" titles are usually the ones on sale!
With a publisher-specific application/shop/storefront, then whatever you buy when you're browsing, the publisher wins. You're essentially a captive audience, and there's less compulsion for them to reduce prices in the same way, since there's less risk you'll buy a competing product. (In real life, look at Sony Stores or Apple Centres).
As a result, whilst offers of 50+% discount are quite common on steam (Batman is 75% off today), I suspect it'll be rare to see much more than 10-33% sales through publisher sites (with possible loss-leader exceptions to get customers there occasionally eg. GFWL offering Age of Empires for 99cents).
Edit - one also needs to consider the perceived expense of titles bought for 30-40ukp through digital sites, when compared with the sub-10ukp of phone/mobile/console-download titles. This is where the "one or two games a month" comes into play, as they are high ticket items when sold like this. Steam have succeeded in convincing (strongarm-ing?) publishers to offer AAA PC titles in the same way through their deals, but this is rarely replicated on publisher services.
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Also people forget that Valve did exactly what EA is doing now and that's how Steam got to be what it is now.
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Over the past couple of months, thanks to some internet problems at home ... I have been playing Steam games quite often with no internet connection...
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Anyone else get an invite to be an alpha tester for Battlefield 3 this lunchtime? I'm all sorted and can start immediately, but need to install something to make it work. You'll never guess what it is...
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"I'll probably get Origin eventually. It isn't really a competitor for STEAM since all it sells is EA games, STEAM will still be the place to go to for games made by other publishers and the indie stuff. What I hope this doesn't do is spur other publishers in making their own distribution platforms, I'm not really keen on 10 different ways to get content. "
They all will if Origin is successful.
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I bought DA2 from Steam but registered it on EADownloader too. Ching!
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I'm talking about the store, not Steamworks. There are all sorts of reasons someone might choose one store over another, price is just one of them.
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On a side note: the only reason Steam's policies are being violated is because EA wants to. Steam's policy hasn't changed - how come its no longer good enough for EA? Origin. That's why.