Portal 2 Review
The sound of science.
Version tested: PC
Portal is perfect. Valve's 2007 puzzle adventure – a short story about escape, in which the player must solve a series of spatial riddles with a gun that shoots doors – has a ruthless clarity to it, an economy of form and expression, that few games can match.
Its creators took one fantastic idea and developed it exactly as far as it needed to go and no further. They teased you with a premise that mocks your status as a lab rat running through their devious maze. They gave that mockery a cool, cruel and bitterly dry voice in GLaDOS, the arch AI that keeps you company in the game's pristine prison cells.
And then they lifted the curtain, just an inch, and let you look behind it. They almost surreptitiously slipped a neat parable of a story past you, sealing it with a punchline so resounding it knocks you back in your seat.
You can't call Portal heartless, it's far too funny a game for that, but it does have a heart of ice. It's so tight, so deliciously underplayed, that criticism passes through it like light refracted through a jewel.
Very little of this is true of Portal 2. It would be impossible to expand that haiku of a game into a 10-hour blockbuster (with a separate co-operative campaign for two players) without muddying those crystal waters. Inevitably, it's more talkative, the humour is broader, it contains some ideas that don't work as reliably, and the fiction's delicate relationship with the Half-Life universe is disturbed.
But the sacrifices are worth it a thousand times over. Portal 2 is a riveting and hilarious entertainment. It has Uncharted 2's easy way with a one-liner or action set-piece married to the intricate brain-teasing logic of the best Zelda dungeons. (Far from insignificantly, it's also a major video game that involves virtually no combat.)
Although its warped humour is miles away from Half-Life 2's oppressive tone, it is absolutely recognisable as that game's successor and equal, and thus the first full-scale Valve epic in over six years.
This is a new Valve, though, riffing on the cartoon comedy of Team Fortress 2 and the weathered B-movie pastiche of Left 4 Dead as well as its stock-in-trade cool sci-fi. That's clear from the opening, when you awake in a containment cell that's not an antiseptic glass cubicle but a simulacrum of a shabby 1970s-style motel room. The tutorial for the controls even contains a brilliant interactive gag at Valve's own expense.
Once again, you are Chell, the ponytailed woman in the orange jumpsuit who was GLaDOS's unwilling test subject in Portal. Many years later, a disaster appears to have befallen Aperture Science's labs and the clean white tiles of familiar test chambers are cracked and overgrown with vegetation.
You're woken from stasis by a chatty idiot of an AI called Wheatley, an expressive steel eyeball given verbal diarrhoea and an English West Country twang by Stephen Merchant (Ricky Gervais' writing partner on The Office). Wheatley begins as your guide and comic foil, a village-idiot version of Halo's 343 Guilty Spark.
When your sardonic, deadpan tormentor GLaDOS is rebooted, a strange and darkly funny psychodrama starts to develop between these disembodied voices and your silent avatar. Another commentator joins this intimate cast during an unexpected second act, which parodies BioShock while shedding some light on Aperture's past – but I really should stop there.
Aperture Science welcomes back Eurogamer.
The script, by Eric Wolpaw, Jay Pinkerton and Chet Faliszek, is a riot. It's both shameless and devastatingly successful in its pursuit of belly laughs as GLaDOS gradually lets her bone-dry quips slip into withering sarcasm and Wheatley does that Britcom blend of surreal nonsense, self-mocking blather and slapstick. Portal was a sequence of great jokes, but Portal 2 is that rare beast, an actual video game comedy – and one of the funniest ever.
That's also thanks to the great voice cast. Merchant's prattle might chafe with some players, but I loved his deflating, humanising effect on Portal's cold brilliance. As GlaDOS, Ellen McLain manages the difficult task of taking a sociopathic and bitchy computer on a personal journey, and there's a splendid turn from veteran US character actor J. K. Simmons.
Valve's animators should also take a bow. Without much warning, they have revealed themselves to be some of the best in the business, delivering work of exquisite, movie-quality detail and timing.
Their greatest achievements are the two robots players control in co-op: this mute comic duo is like a mechanical Laurel and Hardy brought to life by Pixar. But even the robotics of Aperture Science's test chambers are lent personality and character, moving between slick, synchronised spectacle and the involuntary, violent tics of a madman.
Valve's virtual architects have long had an extraordinary gift for pacing and environment design, and it's in full effect in Portal 2. Artful details guide you through the space and the story, or hint at untold tales. The functional puzzle chambers are still the meat of the game, of course, but they're broken up with spells of up-tempo action or quiet exploration that give the puzzles room to breathe.
And those puzzles? There's nothing Valve can do to develop or perfect the first game's exploration of portals, whereby you use the two mouse buttons or triggers to 'fire' two doors onto certain surfaces, allowing you to teleport yourself and objects, or subvert the laws of physics and three-dimensional space to reach your goal.
So a number of new devices are introduced, the designers toying succinctly with each before moving on to the next. Sprung platforms called Aerial Faith Plates, and the Propulsion and Repulsion Gels that increase your running speed and jump height, are fairly standard-issue platform game mechanics given a great new lease of life by portals. Splattering gel like paint through cunningly-placed portals, or using portals to turn the faith plates into trampolines or orbital slingshots is a thrill that's both cerebral and visceral.
But the game's very best posers involve beams: laser switches, the Hard Light Bridge (a beamed platform) and the Excursion Funnel (a tractor beam that can pull or push you through the air). There's also a memorable moment of genius involving Conversion Gel, which allows you to apply portals to previously inert surfaces.
1/6 GLaDOS tries to stir up trouble between co-op players with bitchy asides to each player's audio channel.
It's not until the very end of the game that Valve's designers dare to bring all these elements together – with gun turrets, cubes and switches, of course – in a mind-bending crescendo of ingenuity. Some chambers are vast, layered, cause-and-effect constructions that seem impossible before revealing a solution of such imagination, tactile satisfaction and devilish wit that you'll laugh as long and loud as you do at any of the jokes.
It's a shame it has to end, but it does, and unlike most games it ends very well, with a dumbfounding punchline and delightfully absurd coda. (Trying to recreate Still Alive in a new end-credits song was a mistake, though.) But Portal 2 is not over, because you can go on to enjoy several very happy hours of co-operative puzzling with a friend.
Co-op presents the most natural and intellectually terrifying extension of Portal's puzzle-platforming lexicon: two more portals. But if you're worried that these will simply be too much for your brain to handle, don't be. This mode is the perfect proof of the old maxim that two heads are better than one.
Valve realised in testing that it could set the difficulty bar much higher for co-op simply because talking through a problem will lead you more quickly to its solution. The result is one of the most satisfying and genuinely collaborative gaming experiences you can have with a friend.
(Digital Foundry will present a full multi-format Portal 2 comparison soon, but for now let's note that only the consoles offer split-screen co-op, while PC and Mac are arguably the best showcase for Valve's crisp visuals and precise controls. PS3 has the tempting bonus of cross-platform play via Steam and free access to the computer versions – but they all look great and play better.)
Eurogamer tries out Portal 2 co-op.
It's impossible to completely allay Portal fans' fears that this sequel might sully its pristine beauty. Although it's certainly no pushover, it's definitely more eager to please, and sometimes it's guilty of playing to the gallery. If you hate the idea that Stephen Merchant, comedy robots and tart fat jokes can exist in the same universe as Half-Life's Combine and Black Mesa, Portal 2 might offend you.
There's simply too much game here for it never to falter – but it hardly ever does. It's so generous and complete, so satisfying in each moment and in the whole, that a momentary lull, an overused mechanic or a cheap gag seem like trivial flaws.
Portal is perfect. Portal 2 is not. It's something better than that. It's human: hot-blooded, silly, poignant, irreverent, base, ingenious and loving. It's never less than a pure video game, but it's often more, and it will no doubt stand as one of the best entertainments in any medium at the end of this year. It's a masterpiece.
10 / 10
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Comments (172) Latest comment 1 year ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
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YES.
Now why did it have to unlock five minutes before I left for work?
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Can't wait to play it.
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Whoo hoo and still don't want to read the review to possibly spoil anything for the game
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Well if you get the PS3 version you'll get a free PC/Mac (steam) copy and steamworks cloud saves on the PS3 so...
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You haven't helped Oli!
Gah!
/hides under a rock
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Anyone know if this can be played co-op on the same console?
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[link url=http://www.gameblurb.net/featured/versus-portal-2-screenshot-comparison/
]http://www.gameblurb.net/featured/versus...[/link]
[link url=http://www.lensoftruth.com/head2head/head2head-portal-2-screenshot-comparison/#comment-22677
]http://www.lensoftruth.com/head2head/hea...[/link]
oddly looks like a ps3 win
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I concur, with the early release for PC they should make it so you can get a refund on the Steam version when you register the PS3 version.
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@MikkyX
The first wallpaper here is similar to the banner:
[link url=http://www.gameranx.com/gallery/portal-2-wallpapers-hd-high-resolution/1/#gallery_main
]http://www.gameranx.com/gallery/portal-2...[/link]
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Its pretty easy... on the first page stop reading here:
This is a new Valve, though, riffing on the cartoon comedy of Team Fortress 2 and the weathered B-movie pastiche of Left 4 Dead as well as its stock-in-trade cool sci-fi.
and start re-reading after the video. Just minor stuff after that
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That said, can't articles be written with spoiler tags as well?
Anyway, the game sounds absolutely great and I can't wait for my copy to arrive...
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cheerio...!
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...maybe ill wait for a df article actually ...grrr
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Yeah and you probably look like an intelligent human being and yet we all know you aren't based on that stupidly trolling statement.
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I don't like valve games, sorry and all that, Its a shme but you can't like everything.
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As a casual PC/laptop gamer and Dual Shock 3 hater, the 360 version appeals but the lack of updates/non-cross platform play does not.
Gah!!
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oh cmon, COD's much more realistic - it's like you're in a war. This just looks silly...
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for anyone who care about which format to choose on consoles
[link url=http://www.gameblurb.net/featured/versus...
]http://www.gameblurb.net/featured/versus...[/link]
[link url=http://www.lensoftruth.com/head2head/hea...
]http://www.lensoftruth.com/head2head/hea...[/link]
oddly looks like a ps3 win
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I love a bit of FPP (First person puzzler) !
nice one valve.
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Maybe I'll P-Shop (DYSWIDT?) GLaDOS coming out of the portal.
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Was hoping to avoid making this a day 1 purchase as I still have loads to play through but I loved the original and want this so much.
Format choice is an easy one for me: I don't have a PS3 and my laptop will run this like slug doing the 110 metre hurdles, so it's 360 by default.
Spiltscreen co-op for console versions is a result :0)
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looking forward to this and particularly co-op!
10 out 10 wow
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Also, props to the "sound of science" tagline. Love it.
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However upon going on Metacritic this morning to check reviews for 'Bloody Good Time' I see that Portal 2 has garnered a 97 average. I've read a couple of reviews now and I'm feeling a bit of an idiot now.
Gah. Ah well, being as I'm poor I'm going to have to wait until it's dirt cheap.
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Needless to say, the best version of all is PC. Which is the version EG reviewed Portal 2 on.
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I'm getting it on PS3 - I've barely any friends on either console (sniff!) and none of them are likely to buy this anyway! So if anyone wants to add me to their PSN list for some co-op, it's the same as my EG username. I have a headset!
One question I'd like someone to answer - have Valve added in any replayability, like the awesome challenge maps in the first one? I hear rumblings about DLC too, but what will it look like?? A level editor would be awesome, give that to the PC crowd and allow PS3 players to access the UGC levels!
Look at me still talking while there's science to be done ...
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Luckily many online retailers are selling it for just 32£
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I read somewhere that the 360 will also play levels from the level editor. Microsoft gave in to Valve eventually.
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Had I not played the first Portal, I'd be mighty confused by that sentence.
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was shocked myself as i expected with valve's hatred of ps3 architecture, it would be a slight 360 win in best scenario, but ps3 win was not even in my thinking
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I never managed to play more than 20 minutes of HL2 before feeling sick, and last night I only managed an hour of Portal. Saying that, it was the 18th level, when you can end up yoyoing out of 2 portals trying to line up a shot, with the camera spinning all round, and on the projector so a 106" screen.
Big dilema on which version to get as well. PS3 looks like the winner, as I then get the PC version on top, but my biggest friends list is on the 360.
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I do believe this is a new low point of nonsense EG reviewing right here. "
Johnny 5 = not perfect, but ultimately much better than Numbers 1 to 4. Hope this helps.
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10/10 was anticipated, I am sure it's beyond perfect.
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When i finished portal i thought, wow that was great. and just expected DLC of additional levels (not story levels just puzzles to test my brain) and it never happened... be a shame if that was the same here.
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*ahem*
Still playing the first game, but this looks like being a definite add to my list.
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Good stuff, look forward to playing it
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-- neg away: the man's a sellout and the uk office wasn't as good as the american version.
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usually the split screen on PC can be enabled by fiddling with the console command
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By using that I stopped having motion sickness on HL2 and all it's EPs and Portal.
Btw Portal 2 by default doesn't give me any motion sickness at all, so it's ok.
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Actually, looking at the Source source code (you can download it for free with the Source SDK if you own one of the major games), you'll notice that the added xbox 360 code is cleaner looking than the PC core as well. I reckon that's just progressing knowledge (or more time) on behalf of the programmers because it was added later. The Source engine is of course a product of over a decade now, so it's quite possible that the new PS3 bits are better optimized.
Your links don't work, however given that Valve's brilliance is never in the amounts of polygons pushed, I'm pretty sure it won't mean much to me, and I'll just be getting it for my xbox 360 so I can coop on the couch.
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Or grit your teeth and bear it. There's a clear habituation effect with cybersickness, it'll get less over time. No pain, no gain eh
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Portal 2 is a different beast, a standalone AAA title that Valve look to be supporting fully. Portal was a bonus inclusion in the Orange Box, so its not surprising it had little support (though don't forget the addiitional challenge levels that were released with Portal: Still Alive on XBLA).
Valve have already promised DLC for the sequel, and apparently there is an in-game DLC store (presumably on the front menu). What that DLC will look like and whether it will include user-generated levels, I don't know. I hope hope HOPE they'll allow the PC community (at least) access to developer tools, cos the mechanics in Portal 2 would allow for some properly mind-bending UGC. If those are then made available to everyone playing on every platform... I might never have to buy a game ever again!
EDIT: Have just had a dispatch email from HMV, squeee!
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thats one of the most mind numbingly idiotic things I have ever read.
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try again in a bit, or just type Lens of Truth and game blurb into google and then find the respective articles.
i agree the games not a visual stunner either way, but u might be surprised at difference, i was. still no game breaker either way, and if u only have 360 its no biggie, but theres the other added bonuses on ps3 version too
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Oh, and fuck it - I can resist everything except temptation, as they say. Ordered so hopefully will be arriving through my letter box in the not too distant future.....
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It's the 360 version that looks like it's coated in vaseline this time around which is pretty rare for 360 games to look so blurry.
Not impressed at all with how it looks on the 360, the blur is horrible and strange to see on that machine.
Ps3 version for me then so i can play the pc version for free.
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Nope it was far better than the cringe-fest uk one - and it has the ratings and reviews to back that up. Granted it took a series to find it's feet and distinguish itself from the uk one - but Steve Carrell is a genuis and most of the cast are top notch.
As for steve merchant:
"Do a commercial, you're off the artistic roll call, every word you say is suspect, you're a corporate whore and eh, end of story." - Bill Hicks.
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Thr latter is probably why it didn't work for me. The viewpoint just wasn't for me for a puzzle game.
Bring on the negs probably.
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I started playing it around 7am completed it by 12:30.
The puzzles get gradually more complicated as you go, some are insultingly easy (but thats a compliment that particular puzzle really fits in well with the character... you will see what i mean when you get there
Ending of single player is awesome, graphics are really good on the PC. The liquid effects later on in the game are pretty nice.
Can't say i have ever had much feeling towards characters in games until now, but you genually grow to like them, and your opinions on them change as you progress.
Haven't played Co-op yet, but ill give that a go over the next few hours.
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i am not even huge fan of the british office either tbh, im a peter kay max and paddy or phoenix hights kinda guy, not that outhern poncey comedy kinda guy, but like someone said, that was the beauty of the office, it was filmed in a fly on wall documentary style , and was meant to be cringe worthy beyond all belief. thats the humour in it, that the main character thinks hes brilliant, but is hated by all in the office, and that generally hes one of lifes failures, both professionally and socially, yet he takes himself so seriously. Same pretty much applies to all the other characters, in terms of them basically being lifes losers and how awkward they all are around each other etc.
its literally painful to watch at times, but thats the humour. The american version leaves me stone cold.
as for most other us comedies, apart from the obvious brilliant shows like frasier, cheers, and a few others, who clearly have huge writing crews who are paid huge amounts of money,they do tend to be even more cringeworthy than the office(british version), but for totally different reasons, everybody loves raymond, king of queens, and some of other comedy shows that somehow wcahieve huge figures really have me scratching my head, as i am lucky to giggle slightly in an episode.
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Co-op opportunity instead?
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http://www.lensoftruth.com/head2head/hea...
There's a pretty big difference in aliasing in favor of the PS3 version...
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Back on topic I'm stoked for portal 2 although a little worried how some people have completed it already in just a few hours. I hope it's not too easy!!
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Really? Peter Kay? That's your level? Remembering things we had previously forgotten does not a good comedian make.
@ dfooster
Pretty asinine comment there - yes a whole lot of US comedy is shite - as is a whole lot of Brit comedy. To say yanks aren't funny is just wrong. I'm with you in that US remakes of Brit comedy show are usually god awful - however the Office is the exception to the rule. It's less ricky gervais cringey humour, and more Anchorman-zany style. If you don't like that kind of humour then fine. But the fact remains that British comedy went down the tubes sometime in the mid 90s, whilst some of the finest comedy has been produced by the states (seinfeld, 30 rock, family guy, futurama, curb your enthusiasm, etc.).
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Clearly u dont have northern blood in u , otherwise u would get peter Kay . His stand up is repetitive now, but Phoenix nights is comedy gold.
If u quoting the American office as the highlight of comedy, then I'd rather have my teeth pulled out than watch comedywithout anaesthetic tbh.
British comedy is far from dead too, we don't do series in same way as America does with huge shows that run for 8/9 series , but British comedy is well and truly alive. We just have very different sense if humour to Americans overall. Subtlety is the key in British humour, irony, sarcasm etc, as opposed to the Carroll /ferrel esque humour.
I did 6 months in California, and lived for year with 2 Americans ( Michigan ) and the ppl who I got on with best were all from Chicago , new York etc , Californians just don't get the British at all.
British comedy tends to be smaller shows that don't make it into USA as with most our films . In fact, I'd say some of the funniest films in recent years have been small britsh productions with British casts.
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Mates amazon order arrived today and They are selling in right now in Game Belfast.
Wont be pre-ordering from Game again, was only lured their way by the few ££'s built up on my game card.
/bugger
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But anyhow. Portal 2 - had no intention of buying it, but fuck... a 10's a 10.
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"Portal 2 editing tools will be included. Note: To be made available after launch."
(taken from the Steam store entry for Portal 2)
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In other news, glad this scored well. Still not sure I'll buy it.
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I'm from Ireland so I don't have northern blood no, but I 'get' peter kay - as funny as the northern accent and 'my nan says' humour is, it's nothin on python, young ones, or enfield and whitehouse-era comedy. Spaced was the last great british sitcom. There's a few, A FEW decent brit stand up comedians these days, but not many. Brit sitcoms are done - 'My Family'??
I don't think you can say all americans don't get sarcasm, irony, satire or subtlety - the quality ones do. Not sayin US office is the best, but's it damn funny - and if you watched past the 1st season you would realise. It's not trying to be like the UK one, nor should it.
either way, original point - merchant's prattling might be ok in portal 2 (I'll find out tonite my 360 version arrived today) - but i will be constantly expecting to see animated piggy banks dancing round a lawn and be reminded to put all my savings in fixed ISAs.
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Now stop.
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"It looks ok, but it's no COD"
And THANK GOD for that. You are welcome to your COD.
On-topic: My PS3 version is already on its way (Release-Date amazon dot com delivery) - pre-ordered sometime in Feb. Also getting a 25 USD credit for pre-ordering - so effectively got it for 30
/very happy
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And is Merchant a sell-out? Probably not, given the type of comedy he creates. Does he give a flying fuck? No. Does a single aspect of his commercial work have the slightest bearing on him being, to my mind, one funny bastard? No.
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Anyway, been playing the same since 10 this morning and I've already finished it. But it was brilliant.
Some puzzles I did scratch my head about but most of them I just breezed through, which was a bit... frustrating. I was hoping for a bit of an extra challenge.
Still the co-op to play, so as far as I'm concerned I'm still only half way through the game.
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As for office, what can i say, it just does nothing for me, and I never said all americans were same and unable to appreciate british humour, but by and large , the tv itself gives u an idea of how different their humour is. Tv series like futurama and family guy were almost cancelled(in case of futurama actually cancelled) as the american public didnt get it by and large.
we dont have to agree (although python, blackadder, young ones etc are very much my kind of humour too) and i find some american series very funny, and also think u have not seen enough british stand ups if u cant name any funny ones, theres quite a few good ones around.
As for british comedy series, spaced, father ted, royle family, the original office of course, inbetweeners, the it crowd, peep show, and many more,but these are usually small niche crowd comedies. ur right we dont really have an equivalent to friends, frasier , etc etc though.
anyway we agree to disagree i guess, and i just bought orange box having never played half life 2 or portal , and im not sure ill like portal tbh, so thought this was cheaper and safer option, and if i do like it, ill chuck crysis 2 back at person behind my local cex desk and get portal 2 soon.
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The Steam install is a hefty 11GB though. That's gonna take a while to download.
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It's YOU. Not 'u'.
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"Subtlety is the key in British humour"
Subtlety you say? Would that be the subtlety on display in Fawlty Towers, for example? Or in many Monty Python skits?
FWIW, note that Fawlty Towers is still my favorite sitcom, EVER.
"We just have very different sense if humour to Americans overall"
Now THAT I can agree with - I think we should just leave it at that. Each area has its own particular blend of comedy, and everybody has their share of bloopers.
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Just enjoy it people!
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I'll give you those, but there was edgier, better brit comedy in Brasseye, Partidge and Time Trumpet - but Father Ted and IT Crowd you can't have - Linehan and Matthews are Irish -and you'll hear them say in interviews as I have that in Ireland as they grew up in the 70s/80s, we got some american shows over on cable here. We also got the english terrestrials - and thus their influences in Father Ted/It Crowd are a glorious mixture of the best of english/us comedy stylings - which is why I appreciate US humour as well as UK instead of writing off all american comedy as shite.
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"It's YOU. Not 'u'."
Get bent, i got a degree in philosophy and study of religions, and have read some very complex literature, with some very complex vocabulary, soIi don't need YOU to tell me how to write the word YOU. i just cant be arsed to write YOU in every conversation i have, in the same way I dont spell check, insert capitals, use perfect grammar, use
colloquializations, check for commas, apostrophes etc. If it bothers u that much, YOU should get some psychiatric help, as there's something deeper at play here. YOU bloody control freak
man.the.king
@kirankara
"Subtlety is the key in British humour"
"Subtlety you say? Would that be the subtlety on display in Fawlty Towers, for example? Or in many Monty Python skits?
FWIW, note that Fawlty Towers is still my favorite sitcom, EVER.
"We just have very different sense if humour to Americans overall"
Now THAT I can agree with - I think we should just leave it at that. Each area has its own particular blend of comedy, and everybody has their share of bloopers."
Monty python was very cutting edge in its time, and although anarchic and quite crass on some levels, it certainly had subtlety too. wikipeadia link gives nice account of monty python [link url=http://en.wikipedia.org/wiki/Monty_Python#Style_of_the_show
]http://en.wikipedia.org/wiki/Monty_Pytho...[/link]
Fawlty towers was more prime time viewing and not really cutting edge comedy, although very funny still.
bratmandu
@ kirankara
I'll give you those, but there was edgier, better brit comedy in Brasseye, Partidge and Time Trumpet - but Father Ted and IT Crowd you can't have - Linehan and Matthews are Irish -and you'll hear them say in interviews as I have that in Ireland as they grew up in the 70s/80s, we got some american shows over on cable here. We also got the english terrestrials - and thus their influences in Father Ted/It Crowd are a glorious mixture of the best of english/us comedy stylings - which is why I appreciate US humour as well as UK instead of writing off all american comedy as shite.
I said british not english lol. So i tand by my british statement. Yeah there are other better comedies than ones i named im sure, its one of those situations where u try and think of something and shows u would normally refer to go out ur head completely.
U can find external influences in all great artists, other than what we directly percieve, and i suppose thats what makes great artists great, they take inspiration from sources and utilise them to innovate etc. look at rock and roll, its influences are multifarious to say the least.
Theres great british and Americann comedy, but i dont think u can really doubt that a lot of the tripe on American tv that counts as comedy is unbelievably predictable and contrite. throw in the canned lauughter and I want to cry. U can literally predict a lot of scenarious and lines in those shows. Everybody hates Chris, Two and Half Men, both have some brilliant script writing, but at other points they revert back to horribly predictable lines that u can see coming mile off, to be topped off with canned laughter.
nice chatting with u btw, but i still hate the American office lol
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how can i politely put this? how about, go sexually pleasure yourself??
who made u the forum conversation police? we gott side tracked for bit amongst the conversation about portal 2, and it will most likely be over now, and at some point will go off topic again with another set of ppl at another point, so, to use another colloquial phrase, get bent!!
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"Monty python was very cutting edge in its time, and although anarchic and quite crass on some levels..."
Which is exactly what I meant when I talked to bloopers as in "not everything that came out of Cleese, Gilliam, Palin, Jones and Chapman's stable" was cutting-edge or subtle. And in the same way that Brit humor is great, but not 100% of the time, a similar variance in quality can be observed in American material too. Depending on WHO it originates from (and I do not mean the nationality here).
In summary, you can't really say that one group of people has a "better" sense of humor/humour than the other group.
Different? Yeah, sure.
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"Monty python was very cutting edge in its time, and although anarchic and quite crass on some levels..."
"Which is exactly what I meant when I talked to bloopers as in "not everything that came out of Cleese, Gilliam, Palin, Jones and Chapman's stable" was cutting-edge or subtle. And in the same way that Brit humor is great, but not 100% of the time, a similar variance in quality can be observed in American material too. Depending on WHO it originates from (and I do not mean the nationality here).
In summary, you can't really say that one group of people has a "better" sense of humor/humour than the other group.
Different? Yeah, sure."
dont remmber ever saying that all american humour was naff, just a lot of the comedy shows are. I actually said at various points they had some great shows, and that not all americans have same sense of humour, as I found New Yorkers to have a far "sharper" sense of humour, much more sarcastic etc.
Also just because their humour wasnt always cutting edge or subtle doesnt mean its not funny, does it? the two statements arent interdependent on each other, but some of the biggest comeedy shows in America have such appallingly contrived and cliched, and extremely predictable humour, that its painful. im looking at things like Everybody loves Raymond, How I met your mother, king of queens etc, the kind of crap us Brits get on constant repeat on channel 4, E4 and paramount .
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"Monty python was very cutting edge in its time, and although anarchic and quite crass on some levels..."
"Which is exactly what I meant when I talked to bloopers as in "not everything that came out of Cleese, Gilliam, Palin, Jones and Chapman's stable" was cutting-edge or subtle. And in the same way that Brit humor is great, but not 100% of the time, a similar variance in quality can be observed in American material too. Depending on WHO it originates from (and I do not mean the nationality here).
In summary, you can't really say that one group of people has a "better" sense of humor/humour than the other group.
Different? Yeah, sure."
dont remmber ever saying that all american humour was naff, just a lot of the comedy shows are. I actually said at various points they had some great shows, and that not all americans have same sense of humour, as I found New Yorkers to have a far "sharper" sense of humour, much more sarcastic etc.
Also just because their humour wasnt always cutting edge or subtle doesnt mean its not funny, does it? the two statements arent interdependent on each other, but some of the biggest comeedy shows in America have such appallingly contrived and cliched, and extremely predictable humour, that its painful. im looking at things like Everybody loves Raymond, How I met your mother, king of queens etc, the kind of crap us Brits get on constant repeat on channel 4, E4 and paramount .
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is it like a seperate campaign and test chambers?
or is it like the same campiagn/puzzles as the single player but only in co-op?
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so is this game a proper mind bending puz;e that will frustrate hell out of u for ages whilst u figure out puzzles,with an element of trial and error, or is it quite logically consistent, so u always feel like you have learnt something, and this carries on into next puzzle etc
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so is this game a proper mind bending puz;e that will frustrate hell out of u for ages whilst u figure out puzzles,with an element of trial and error, or is it quite logically consistent, so u always feel like you have learnt something, and this carries on into next puzzle etc
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If he does dislike the ps3 which i highly doubt, he's going to dislike some members of the ps3 community even more i think.
He does seem to take alot of abuse from ps3 fans.
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Just got to the bit's with the repulsion gel after maybe 5-6 hours of play. Hoping there's still a bit to go - haven't even seen the other gels, but I'm taking my time with it. So far pretty good - they got the balance of puzzle difficulty spot on - although it's getting more head scratchy the further i get.
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Game of the year. Nothing else is going to affect me like that. Fantastic experience.
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The 360 controller is fine for p2 - there aren't as many 'create-infinite-loop-to-gather-momentum' puzzles in this compared to the first game. The harder puzzles are more about using the gels/laser redirects to create the right conditions for moving forward - can't speak about the co-op though as I haven't gotten into it yet. But precision-wise a controller works fine.
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Thanks, exactly what I wanted to know! 360 version it is then, always fun to have a good coop game when friends visit!
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So lastability, or value for money, don't count for anything nowadays?
Great game, grating length.
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So lastability, or value for money, don't count for anything nowadays?
Great game, grating length."
Err... why do people today act like every other Super Nintendo game lasted 20 hrs?
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Review is spot on, really nails it. It's amazing that they managed to take the basic framework of the original, and so expertly craft a full scale sequel, staggering in fact. In the hands of anyone else, this could easily have been a disaster..
Anyway, early candidate for game of the year, for me, and a strong one at that.
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????
So what are you saying? It's progress that one of "the" games of 2011, has less lastability than "every other Super Nintendo game"? I still maintain that charging full price for what started as (and still is in my book) a MOD for Half-life 2 is daylight theft.
And I was a Mega Drive man myself.
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