Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Reader Reviews

Soldiers: Heroes of World War II, Morrowind GOTY Edition, Wario Ware, Mashed and DRIV3R all get a grilling courtesy of, well, you.

Wario Ware, Inc. (GBA)

by Kami

Before we start, let's get this clear:

retro (adj.)

1. Retroactive: retro pay.

2. Involving, relating to, or reminiscent of things past; retrospective.

And I think that just about sums Wario Ware up. But lets go a little deeper first. When we first heard about this, I remember some of us saying, "What are Nintendo DOING?" - the idea of a series of minigames and microgames, condensed and concentrated into one cart didn't sound like a great idea. We were wrong. I was wrong. Because Wario Ware isn't your a-typical game. It is, in fact, a relentless assault of mini-games, smaller and faster paced versions of titles from the past - from Donkey Kong to Metroid, to new minigames such as building robots.

Now, admittedly, it's not so fun on paper. But playing this game is probably the one reason why Nintendo are still regarded as great games makers. Each minigame lasts a few seconds - a few seconds to achieve the goal, whether it is to shatter the motherbrain or to build a car. Quickly finish the task, and it is onto the next challenge.

Which is partly the fun. The game is relentless. It is so fast-paced, so addictive, that when you think you've mastered one challenge, another pops up to test your mettle. It's frantic and tests your reflexes and hand-eye co-ordination to extremes never tested before.

The graphics and sound are obviously nothing to shout about, although you may be caught humming some of the tunes from time to time. But that isn't what Wario Ware Inc. is about. It's about frantic gameplay, and it has gameplay in spades. One minute you are picking your nose, the next you are assembling a sandwich, next doing a better job of building a car than Ford. With over 200 minigames to keep even the most hardened of players busy, it's easy to see why Wario Ware Inc. has become something of a cult title. Sure, it can be frustrating at times, but you'll get over it.

Multiplayer is limited to one GBA, each player choosing L or R and again, keeping the pace up, you hit the button at the right time. Multiplayer games need to be unlocked, and they aren't AS hot as the main game, but they are there and I guess it's a welcome addition.

If you're not into insanity, then I wouldn't bother, as Wario Ware is heavy on the madness. If you want something deep, then look for an RPG. But if you want a title which is ridiculously fun, is a laugh-a-minute and will keep you hooked, Wario Ware Inc. is the title you should be getting.

It's not exactly "original". It is a bit of a novelty. But it's brilliant. And everyone should at least try it once. Genius from the very start. It's not everyones cup of tea. It's more like coffee - addictive, bitter at times and will make you hyper.