It is really a year since the first Download Games Roundup? Already? If I'd known you were coming, I'd have baked you a cake.
A question I get asked by my esteemed colleagues on a frequent basis is "Don't you get bored of reviewing so many games all the time?". I suppose ten games a week sounds like quite a few when you annualise that figure. More than 500 a year? How am I not insane?
I suppose the answer to that is the instant nature of most of these games, coupled with a risk-taking creative sparkle that the full-priced offerings struggle to match. The difference is that you can pick up these games, play them for an hour or two, and really have the measure of them. You'll never get this 'it gets good after 20 hours' bollocks. If it's good, you know about it within about the first couple of minutes. It's like listening to a pile of hit singles, versus having to wade through a double concept album.