The future of games, for years now, has been connected. This year's biggest blockbusters - from Titanfall to Watch Dogs to Destiny - are about bringing people together online, weaving players' experiences into one another's in new and pervasive ways.
Henry Smith, developer of Spaceteam - the wonderful local multiplayer mobile game in which players yell at each other to hit buttons under time pressure - has launched a Kickstarter to develop a host of free games over the next year.
That's right: rather than fund one specific game, Smith - who used to work at places like BioWare and Irrational Games on such titles as Dragon Age: Origins, Dead Space 2, and Mass Effect 3 - isn't looking to make one specific project, but rather acquire the funds to support himself while he develops multiple free games.
A couple of these proposed titles have already been teased. One is a local co-op mobile game called Blabyrinth that Smith said is influenced by the board game Escape: The Curse of the Temple, Spelunky, Indiana Jones, and old games shows like The Crystal Maze and Knightmare.
At the beginning of a game of Spaceteam, the avatars of two to four friends are 'beamed up' onto a spaceship. Around five minutes later, this happens:
"Activate the M-Spoon."
"Turn on the meta-loop. Can't see M-Spoon."