Have you noticed an curious resistance to short, sharp, bite-sized videogames from people who were too young to have experienced them the first time around? It's an interesting phenomenon, but it makes sense.
For gamers whose first experiences of videogames started in the PlayStation and Nintendo 64 era, some express bafflement at the the appeal in the kind of highly abstract, instant video games that existed throughout the 70s, 80s and half of the 90s. They often see little interest in games that lack the kind of depth that they're used to.
And yet for those of us, like myself, who were introduced to games in the late 70s and hungrily consumed all that the classic arcade era produced, and the subsequent home computer boom, this rebirth of ultra-accessible games is hugely exciting. Having been denied these kinds of experiences for so long, the thrill of being able to just get straight into a game without prior explanation is one that has been sorely missed.