Pokemon Ranger: Shadows of Almia

Pokémon Ranger: Shadows of Almia

Pokémon isn't really a series you turn to if you demand radical evolution between instalments. The core series has remained largely unchanged for over a decade, with the most obvious differences evident in the ever-shifting Pokédex listings rather than the gameplay.

Along with Mystery Dungeon, 2007's Pokémon Ranger represented one of the occasional attempts to spin off an RPG variation, and the result is mixed. The whole concept of "gotta catch 'em all" is rendered redundant by the focus on Rangers, Pokémon specialists who deal with the critters in their wild state, meaning you'll be collecting for the short term, grabbing creatures whose abilities will get you past a specific obstacle or enemy, instead of looking at a sprawling menagerie of levelled-up Pokémon for long-term competitive success.

The main twist is that you catch Pokémon using a Capture Styler, a device that conveniently works in much the same way as the DS stylus. Draw enough circles around the Pokémon, and they're yours. The Pokémon will fight back - either by trying to run away, in which case contact breaks your line, or by using their abilities. Should a Pokémon attack hit your capture line, the Styler is damaged. If it takes too many hits, you're dumped back to the last save point.

Read more

Nintendo announces Wii Music date

Nintendo announces Wii Music date

Sorts out schedule for end of 2008.

Nintendo has made official noises about releasing Wii Music in Europe on 14th November.

This is the game Shigeru Miyamoto was playing on stage at E3, should you ever forget. Our hands-on impressions of Wii Music can fill you in on the rest.

EA has also locked down a release date for the Wii versions of 21st November for Skate It and Need For Speed: Undercover. We've not heard about the other versions of these, but they're unlikely to be too far from that.

Read more