No One Lives Forever

After launching the anime-inspired mech-shooter SHOGO: Mobile Armor Division, Monolith Productions was down in the dumps. Although SHOGO had reviewed pretty well, internally Monolith's view on the game reflected my own when I returned to it a few weeks ago. In both style and substance SHOGO fell short of the developer's expectations, and in some areas it was downright broken.

No One Lives Forever to live forever on digital distribution

Restoration studio Night Dive filed a trademark for it.

Last year Activision's community manager Dan Amrich started asking around the company he worked at to see if it still owned the right to No One Lives Forever. His results were inconclusive, but he ultimately got the sense that Monolith's beloved spy comedy FPS series had drifted away into the ether.

Retrospective: The Operative: No One Lives Forever

I spy with my freakishly giant eye.

They say money makes the world go round, but this is somewhat inaccurate. Leftover momentum from the solar nebula makes the world go round. Money, in fact, is not responsible for rotation, gravity, nor indeed any number of other phenomena in the galaxy. It does, however, occasionally make games less interesting.