The scrolling shoot-'em-up, or shmup as it is sometimes lip-smackingly known, is perhaps gaming's most conservative genre. This is a style of gaming that has its roots in the very earliest days of the arcade, found its ideal form not long after and has resisted any attempts to deviate from that formula in the decades since.
There have been innovations, of course, but those mostly come from enterprising specialist developers playing around within the fairly rigid boundaries that fans expect. Ikaruga found brilliance just by making the colour of your bullets and enemies a central part of its design. Sine Mora tethered time limit and score together, forcing the player to keep scoring in order to stay in the game. Humans Must Answer... well, it's hard to pin down one single innovation that this enthusiastic indie brings to the genre.
There are several areas where Humans Must Answer deviates from the expected horizontal shmup script, but they feel scattershot in nature - exploratory doodles waiting to be refined into something more deep and detailed.
A pair of ex-S.T.A.L.K.E.R. developers at new indie outfit Sumom Games are releasing their poultry-themed intergalactic shmup, Human Must Answer, on PC on 11th July. It will be available at both GoG.com and the Humble Store for $10 (about Ł7).
Last year ex-S.T.A.L.K.E.R. devs Denis Matveenko and Eugeny Yatsuk revealed their chicken-themed shmup, Humans Must Answer, and now the duo has released a demo. It's a good thing too, because their project could use the help on Kickstarter.
Ex-S.T.A.L.K.E.R. developers Denis Matveenko and Eugeny Yatsuk have shown off Humans Must Answer - their first game at new indie studio Sumom Games.
Humans Must Answer is a horizontal-scrolling shmup in which you play as "a crew of intelligent and dangerous chickens" who've made contact with earth. While you came in peace, earth was not so kind and instantly fired upon you. Now, as the title implies, they must answer.
Aside from lots of explosions and customisable weapon layouts, Sumom promises a "subtle and surprising narrative that is integrated into the gameplay."