It's a common adage by both gamers and game journalists alike that graphics alone do not necessarily make a good game. Fair comment you might say, but Fairlight proved both camps unceremoniously wrong back in 1985 when its outstanding visuals blew everyone away. Gamers rushed to the shops in droves to purchase this title on its beauty alone.
Gasps of astonishment were guaranteed by all that saw Fairlight for the first time as the player guided the protagonist, Isvar, in his quest to escape Castle Avars; a stronghold littered with detailed objects that amazingly (if you believed the hype) obeyed the laws of physics.
The game's author, Jo Jangeborg, hit the headlines the previous year with the release of 'The Artist', a powerful graphics application for the Spectrum. Jangeborg re-used many of the routines he'd developed in creating this graphical masterpiece whilst programming GRAX, the name given to the graphics engine that powers Fairlight.