Dragon Ball Z: Budokai Tenkaichi 2

Dragon Ball Z: Budokai Tenkaichi 2

So it's been at least a month since the last Dragon Ball Z game and by now all you crazy kids must be clamouring for another one, right? Or maybe not. Regardless, Atari is back with another slice of anime-inspired action for you to ignore on the shelves of your local videogame boutique despite the fact that it isn't anywhere near as bad as you might think. In fact, if it weren't for a couple of really basic errors, Budokai Tenkaichi 2 would be a perfectly acceptable brawler.

After Super Dragon Ball Z attempted to take the series down a more traditional 3D fighting route, Budokai Tenkaichi 2 goes back to the old way of doing things and it definitely feels more natural. Controls are pretty complex, with most of the Dual Shock 2's buttons assigned to some command or other, but there's a friendly training mode on hand to help you pick up the basics with ease.

But once you finish this and jump into the adventure proper, your new-found confidence should prepare itself for something of a battering. You see, BT2 is tough. Extremely tough. After a few winnable fights, the game just starts throwing silly hard opponents your way in vast quantity and watching them dance around your every attack before belting you with a huge combo of their own isn't exactly what we'd call fun. There's some kind of solution to this problem but it's not exactly an appealing one - by flying to a couple of places on the world map, you can challenge the same rivals over and over to build up experience and boost your stats that way. It's massively time consuming, though, with stats creeping up until you finally have enough points to take on the next story challenge.

Read more