3D Space Harrier

Remembering Sega's classics the right way

Exploring M2's brilliant 3DS revivals.

I finally got to see Abel Gance's Napoleon last weekend, and like pretty much anyone else who's been fortunate enough to witness the six hour silent epic, I've been obsessed with it ever since. It's sadly too rare an occasion to be able to see Kevin Brownlow's restoration of the 1927 visionary masterpiece, thanks partly to some unpleasant business with Francis Ford Coppola, but largely down to its grand Polyvision finale that requires three projectors and three screens.

Space Harrier retrospective

You're doing great!

In the 1980s games were not everywhere. It is almost impossible to explain arcades, in the world of App Stores and Steam, without knowing that. Arcades were not only beyond home consoles, but they were bright smoky heavens - the places with the biggest, best and loudest games. Even in this jungle, some beasts were alphas. The special ones. The premium Space Harrier cabinet was a cockpit, complete with flightstick and surround sound. This thing was massive and it moved . A lanky kid would get in and puts 20p in the slot. "Welcome to the Fantasy Zone!" The speakers behind your head kicked in. "Get Ready!"