
Contributor
Alexis Kennedy founded Failbetter Games, and made Fallen London and Sunless Sea. He now does freelance work and narrative experiments at www.weatherfactory.biz
Alexis Kennedy on the progress of progress.
How do you fight an ideology?
Gods, war, and the Queen Sacrifice.
Opinion | The importance of games in difficult times
Alexis Kennedy on games, empathy and happiness.
What players bring to the games they play.
Feature | The space that isn't
Even the limits of simulation are interesting.
Feature | Can too much choice be a bad thing?
Hair of the cat.
Feature | Spoiler alert: Game endings are harder than you think
Knowing when to stop.
The Mage of Reason.
Feature | The war on the floor
H. G. Wells: gaming pioneer.
Feature | Alexis Kennedy on: Redemption
Trust and a donkey.
Feature | Alexis Kennedy on: Gravity
Notes from a moderate-intake consumer of manshooters.
Feature | Alexis Kennedy on: Three reviews of games from the year 2035
May contain traces of Turducken.
Feature | Alexis Kennedy on: Three reviews of unreviewable games
Non-reviewable? Disreviewable?
Feature | Alexis Kennedy on: Building the frontier
The map really is the territory.
Feature | Alexis Kennedy on: The Labyrinth
Left, right, straight on.
Feature | Alexis Kennedy on: How it happened to happen
What if Dungeons and Dragons hadn't taken off?