EA rattles its sabers at Steam - but Origin's strategy is a throwback to the bad old days.
Nintendo's decision to carry its Wii and DS branding into the next generation will confuse more consumers than it attracts.
The underwhelming nature of Call of Duty Elite disguises an experiment that could define Activision's future.
Age of Conan joins a growing list of freemium MMOs - a wise move, or a desperate one?
Will the next generation of consoles herald a truce in the graphics arms race?
There's a crisis on the way for console core gaming, but this cloud has a thick silver lining.
There's trouble ahead for the core games market - but it's wrong to blame social and mobile for these problems.
Sony's PSN security breach looks disastrous - but it's so much worse than that.
Cloud gaming continues to fascinate - but the economic arguments don't add up.
Gearbox' misstep with Duke's Capture the Babe mode is likely to raise hell - and rightly so.
Take-Two's sales figures suggest there's never been a better time to be a core gamer.
The 3DS lands in Japanese consumers' hands this weekend, but how does Nintendo plan to keep its handhelds relevant?
Microsoft has a new ally in attempts at a mobile foothold - but this is only the first step.
Activision's dramatic slashing of non-performing IP makes some business sense - but the long-term impact looks grim.
Calls to merge UKIE and TIGA ignore the fact that the industry is becoming more diverse.
PSP2 holds few surprises, but PlayStation Suite could change the face of mobile gaming.
Everyone expects 2011's handheld battle to be a re-run of PSP vs DS, but the world has changed since then.
Rumours swirl about the PSP2's unveiling - but what form will it take, and where does this leave the 'PS Phone'?
PS3's security failure marks an unhappy new year for Sony and raises questions for every console maker.
It's easy to deride Farmville, but social gaming is relevant to the whole industry.
Cataclysm isn't just an expansion pack - it's a fundamental change to how MMOs are operated.
Howard Stringer is said to be seeking a new President for Sony. Has Hirai's moment come?
The boxed game market is a tougher place than ever to survive, even for studios with a proven track record.
The media cares more for COD's sales figures than its violence, which marks the end of a very different war.
Kinect is MS' biggest launch since 360, but its confidence can't hide the challenges it faces.
Marrying a PlayStation with a Phone has never made more sense, but remains a tough proposition.
NPD's redaction of sales figures is a symptom of a wider truth - industry statistics are no longer meaningful.
A European perspective on the Californian violent games bill. (Hi Ted!)
The price on ngmoco may have shocked some but the company's track record justifies it.
Splitting the Xbox division from Microsoft is a controversial idea, but some of the reasoning behind it is sound.
PlayStation's legacy was more than games - it created a new generation of gamers.
The lowly tech specs of the 3DS won't be a problem, but replicating the DS' success will be difficult.
This year's TGS suggests that the Japanese industry is far from "finished", but still has a lot to learn.
If women really are choosing to leave the core games industry, who could blame them?
Steve Jobs has finally embraced gaming as a key part of Apple's business. Nintendo and Sony should be seriously worried.
The collapse of Realtime Worlds will impact UK development for years to come.
The inevitable showdown between Facebook and Google looms - and games may well be the battlefield.
Social and casual gaming are one facet of wider change as people embrace games in new ways.
Disney's expensive social gaming acquisition speaks of a company desperate not to be left behind.
Kinect's pricing speaks of a company torn between market expansion and monetisation.
While game developers worry about next week's deadline, are academics building gaming's long-term future?
Questions about how to entice gamers to use cloud gaming remain unanswered.
Blizzard's Real ID may be a misstep, but at least it's thinking about community, when many rivals aren't.
The post-E3 war of words over 3D glasses reveals the true weakness of Sony's position.
The Budget was a bitter pill to swallow, but at least there's a sugar coating.
E3 had plenty of core games and casual games - but where are the titles to span that gap?
The Wii offered a chance to innovate without taking huge risks, but consumers weren't interested.
Emerging platforms aren't just new ways to make money - they're also changing the way games are developed.
Zynga's commitment to Facebook clears the path to the next stage in the platform's evolution.
Publishers hate the second-hand market, but it may be the only thing propping up high street retailers.
Promises of a new wave of profit for iPad developers ignore the destructive downward pressure on iPhone game prices.
As Infinity Ward sheds staff, battle lines are drawn - will IP or creative talent prove more valuable?
As Microsoft prepares to switch off Xbox 1, Bungie reveals the painful birth of the game that defined Xbox Live.
Expensive versions of games are growing common, but consumers are growing wary of them.
If successful, Apple's iPad will demand and reward creative thinking from game developers.
If console currencies aren't designed to mislead, what are they for?
Did the games business shrink in 2009 or did consumers just abandon the high street?
The DS is the UK's most successful console. How did we all get it so wrong?
Does Modern Warfare 2's success mean that Activision's price hike was justified?
Activision celebrates record-breaking success, but EA's long-term plans may make more sense.
Expect top games retailers to scramble for a foothold in digital distribution in the coming months.
Retailers and publishers murmur about price rises on the horizon. This is suicidal talk if consumer trends hold true.
Advertising on console dashboards is a great idea if it's handled with care.
Competitors hoping for WOW to decline should be careful what they wish for.
EA and Activision's battle for revenue supremacy is less interesting than their divergent strategies.
Ownership is a basic human desire - one which digital distribution advocates ignore at their peril.
E3 is all about accessories this year - but it takes more than clever toys to drive console sales.
Digital distribution will change things, but publishers will remain part of the landscape.