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Rob de Vries

Contributor

FeatureGames are squandering their potential to truly immerse us

To create truly believable worlds, they need to let go of what's safe.

More than any other medium, video games have the power to truly immerse us in another world. Games can give us something very few entertainment forms can - a sense of agency. Middle Earth (or Gotham, or Tattoine) may be compelling on the big screen or on the page, but a world can only be real if you can change it - If you can poke it and prod it, or if you can make choices and experience the consequences.