Picture of Simon Parkin

Simon Parkin

Contributor

Simon Parkin is an award-winning writer and journalist from England, a regular contributor to The New Yorker, The Guardian and a variety of other publications.

Featured articles

What's behind that disclaimer at the start of Battlefield V's new trailer?

A new turn in the relationship between the gun industry and video games.

FeatureThe SD card and the vintage video game revolution

How modern technologies resurrected old consoles, and are now making them more powerful than ever

Lost Sphear review

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Cuphead review

Hanna-Barbaric.

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FeatureLost in Shibuya

How video games taught me to embrace a night of adventure in Tokyo.

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Late Shift review

Night trap.

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Rain World review

Take the weather with you.

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1-2-Switch review

Pick up and play.

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FeatureThe rise of the coming-of-age video game

A Normal Lost Phone takes us deep into the no man's land that lies between adolescence and adulthood.

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FeatureAll work and no play

In praise of video game rest.

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FeatureHow Marvel vs. Capcom 2 brought us together

The lost joy of gaming's great community projects.

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Feature2016 was the year that Japanese games struck back

Japanese video game makers look to their past to define their future.

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FeatureDishonored 2 and the infuriating pursuit of perfection

What does it mean when video games ask us to be faultless?

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FeatureFinishing Final Fantasy

Inside the team working to complete the most troubled Final Fantasy game ever made.

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FeatureRez Infinite: VR's first and best?

Mizuguchi's masterpiece assumes its final, perfect form.

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FeatureRapture leaked: The true story behind the making of BioShock

From the archives: Simon Parkin investigates the torturous making of a masterpiece.

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FeatureTime crisis: Is this the end of the light gun?

As CRT TVs die out, time is slipping away for gaming's lost genre.

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FeatureRobin Hunicke's extraordinary journey

From Spielberg's postman to discovering Katamari, Journey's lead designer's wild voyage of discovery.

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FeatureOn the road with Hideo Kojima

What's Kojima learnt from his world studio tour? “You to have to get the kitchen right…”

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FeatureMeet the tester who changed Street Fighter

How Ryuichi Shigeno came to be Street Fighter 5's battle director.

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FeatureGame jam at the top of the world

Fjords and nausea: aboard the first cruise ship for game-makers.

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RecommendedResident Evil Zero review

Murder on the Disorient Express.

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FeatureWhere in the world is Edward Snowden?

The game that puts you in search of history's most notorious whistleblower.

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RecommendedAmplitude review

Rhythm abstraction.

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FeatureTrends of 2015: Say what you see

How narration is becoming the most interesting tool of game design.

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BigFest review

Glastonburied.

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RecommendedArmello review

Watership smackdown.

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Beyond Eyes review

Love is blind.

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FeatureJenova Chen: Journeyman

From the archive: Journey's creative director on his quest to become the best gamemaker in the world.

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The Magic Circle review

Will the circle be unbroken?

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FeatureKeiji Inafune: video gaming's harshest critic

"The true meaning of game design has been lost."

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RecommendedSunset review

The revolution will not be televised.

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RecommendedNeon Struct review

Tactical espionage abstraction.

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Titan Souls review

One hit thrills.

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Tower of Guns review

Friendly spire.

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FeatureWinners might use drugs

Does eSports have a doping problem?

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