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Lewis Packwood

Contributor

Featured articles

FeatureIn the Loopy: the story of Casio's crazy 90s console

Casio made a bid for hardware glory in the 90s - and it went about it in the strangest of ways.

FeatureA day in the life of an independent video game store

'We're the driving force for the everyday gamer.'

FeatureYour Amiga games are likely dying

Damp attics and insidious 'bit rot' are destroying floppy disks. Who is saving them?

FeatureVideo games remade in cardboard

Board games and video games: perfect partners?

If you've played games, you're undoubtedly used to controlling an avatar in a virtual world. No matter how immersed you become in a game world on the television screen, though, your mind stays firmly on the sofa, fully aware that your hands are holding a controller. Yet it turns out to be surprisingly easy to fool your brain into thinking it's somewhere else entirely. Two people from completely different backgrounds have both discovered that 'freeing your mind' simply requires a few leads and a camera - and that merging video games with real life can have profound effects.

FeatureThe story of Yugoslavia's DIY computer revolution

Meet Galaksija, the wooden wonder computer.

In Yugoslavia in the 1980s, computers were a rare luxury. A ZX Spectrum or Commodore 64 could easily cost a month's salary, and that's if you could even get through the tough importation laws. Then in 1983, while on holiday in Risan, Voja Antonić dreamt up plans for a new computer, a people's machine that could be built at home for a fraction of the cost of foreign imports. The Galaksija was born, and with it a computer revolution.