Picture of John Linneman

John Linneman

Staff Writer, Digital Foundry

An American living in Germany, John has been gaming and collecting games since the late 80s. His keen eye for and obsession with high frame-rates have earned him the nickname "The Human FRAPS" in some circles. He’s also responsible for the creation of DF Retro.

Featured articles

Digital FoundryStreets of Rage 4: How a classic brawler was revitalised for modern hardware

What made the originals so good - and why the new sequel is essential.

Digital FoundryDF Retro takes on the epic Final Fantasy 7 saga

Revisiting a JPRG game-changer - and the 23 years of waiting for the remake.

Digital FoundryEvercade review: the cartridge-based retro handheld that works

A new take on collecting and playing classic games.

Digital FoundryDoom 64 - a classic N64 shooter gets a top-tier port for current-gen systems

And it's the first Xbox One S game to break the 1080p barrier.

Digital FoundryHalf-Life: Alyx tech analysis - a VR masterpiece that must be experienced

Plus: What kind of performance does minimum spec hardware actually deliver?

Digital FoundryDoom Eternal analysis: how id Tech 7 pushes current-gen consoles to the limit

Next-level technology and brilliant design produce one of the best shooters of the generation.

Digital FoundryMetro Redux on Switch: just how close to PS4 does it get?

4A Games itself handles the port with terrific results.

Digital FoundryRevisiting Mortal Kombat: the legend, the tech and the console ports

DF Retro analyses 16 versions of a truly classic game.

Digital FoundryDoom Eternal hands-on: can id's next game possibly live up to expectations?

New tech and a revamp in structure deliver a highly promising sequel.

Digital FoundryHow the new Doom patch dramatically improves previously flawed ports

Disappointing launch code has transformed into a no-brainer purchase.

Digital FoundryAlien Isolation on Switch looks better than PlayStation 4

Minor visual downgrades eclipsed by a big leap in image quality.

Digital FoundryShenmue 3: a classic gaming experience re-interpreted by today's tech

It's a miracle that it exists at all - but does this sequel actually work?

Digital FoundryDragon Quest 11 on Switch: a beautifully executed, smart conversion

The port is exceptional - and there are brand new features too.

Analogue announces the Pocket, an all-new, all-encompassing retro handheld

A new way to play all the portable classics, coming in 2020.

Digital FoundryYooka-Laylee and the Impossible Lair: spotless on Switch, superb elsewhere

Making Nintendo's console hybrid the lead platform pays dividends.

Digital FoundryShenmue 3: an Unreal take on a classic Dreamcast experience

The sequel that never was - seen through the lens of today's technology.

Digital FoundryZelda: Link's Awakening tech analysis: a simply stunning Switch remake

Performance drops are noticeable - but the overall experience is unmissable.

Digital FoundrySega Mega Drive Mini review: the best retro console yet?

Celebrating one of the most entertaining eras in gaming history.

Digital FoundryControl on console is brilliant - as long as you play on the right hardware

Getting to the bottom of the game's reported frame-rate problems.

Digital FoundryEverything that's right - and wrong - with the new Doom console ports

The first two games need a lot of work - but Doom 3 is golden.

Digital FoundryRevisiting the Famicom Disk System: mass storage on console in 1986

What was the Japan-only Nintendo upgrade actually like?

Digital FoundryDF Retro - how N64's Turok: Dinosaur Hunter was years ahead of its time

Revisiting the 1997 shooter with features even Quake didn't have.

Digital FoundryRed Faction Guerrilla on Switch is a portable joy, but docked play falls short

Plus: the Re-Mars-tered Edition revisited on PC, PS4 Pro and Xbox One X.

Digital FoundryBloodstained is unmissable - but the Switch version needs a lot of work

One of the best games of the year on all other platforms.

Digital FoundryNioh 2 hands-on: how Team Ninja polishes and refines its winning formula

Alpha code reveals a solid 60fps mode plus an impressive HDR upgrade.

Digital FoundrySaints Row: The Third on Switch is a great idea that's poorly executed

Last-gen performance and input lag issues mar the experience.

Digital FoundryNinja Gaiden 2: a fighting classic gets a new lease of life on Xbox One X

Plus: DF Retro revisits one of gaming's most fascinating multi-platform releases.

Digital FoundryDays Gone tech analysis: Bend Studios' Unreal world under the microscope

Sony developers using Epic's engine deliver a very different open world.

Digital FoundryDCHDMI review: Dreamcast gets a digital video upgrade - and it's stunning

The mod that makes Sega's 20-year-old console look beautiful on a modern flat panel TV.

Digital FoundryDF Retro: What links Bubsy the Bobcat with Days Gone?

The origins and legacy of a notorious 16-bit mascot.

Digital FoundryWhat links Tron, classic Disney animation and Pitfall: The Mayan Adventure?

DF Retro presents a masterclass from Hollywood veteran, Bill Kroyer.

Digital FoundryDevil May Cry 5: a spectacular fusion of cutting-edge tech and superb design

Plus: everything you need to know about every console version.

Digital FoundryYoshi's Crafted World: an epic yarn for Switch?

Powered by Unreal Engine 4 - a good fit for Nintendo?

Crackdown 3 tech analysis: a console classic reborn?

Xbox One X, Xbox One S and PC versions tested.

Digital FoundryDF Retro: the forgotten Nintendo tech that makes GameCube HDMI possible

Nintendo's vintage 2001 console has never looked better.

Digital FoundryArk: Survival Evolved on Switch is cut back to the absolute barebones

It's playable, but the visual compromises are extraordinary.

Digital FoundryDF Retro: we play every single Doom console conversion

Doom is 25 today - and this is every console port the PC game inspired.

Digital FoundryWarframe on Switch: Panic Button delivers another tech showpiece

The developer's run of superb conversions continues.

Digital FoundrySunset Overdrive PC: the game's great - but the port is basic

Resolution and frame-rate are the only real improvements.

Digital FoundryFinal Fantasy 13 on Xbox One X is a back-compat masterpiece

Enhanced performance, 9x resolution boost - and vastly improved video cutscenes.

Digital FoundryLuigi's Mansion 3DS: GameCube port or full mobile remake?

Nintendo's veteran handheld continue to impress.

FeatureSonic X-Treme and Sonic Chaos remakes are the highlights of SAGE 2018

A wealth of brilliant demos to enjoy - and you can download them all.

Digital FoundryMarvel's Spider-Man - Insomniac's technology swings to new heights

PS4's latest technical marvel under the microscope.

Digital FoundryDebunking the Spider-Man 'downgrade'

What if we told you it's been upgraded instead?

Digital FoundryForsaken Remastered - the welcome return of the six-degrees shooter

What made the original a classic, plus full analysis of the new release.

Digital FoundryOkami HD's Switch release is a nigh-on flawless port

Whether you're playing docked or on the go.

Digital FoundryDF Retro: The history of water rendering in classic games

A refreshing antidote to the summer heatwave.

Digital FoundrySwitch's mobile mode analysed in unprecedented detail

And the hardware mod that makes it possible.

Digital FoundryTech Analysis: How The Last of Us 2 pushes realism to the next level

Naughty Dog's state-of-the-art animation system under the microscope.

Digital FoundryEvolution Studios reborn: the cutting-edge tech of Onrush

How a former first-party studio built its first multi-platform game.

Digital FoundryDetroit: Become Human is a different kind of tech showcase

What happens when advanced tech, talent and budget is deployed on a more focused experience instead of a giant open world?

Digital FoundryDF Retro: Revisiting Sega's Nomad - the original Switch?

A handheld/home console hybrid... sound familiar?

Digital FoundryHow Donkey Kong Country: Tropical Freeze is improved on Switch

Resolution upgrade when docked plus big loading time boosts.

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