Face-offs Archive

11 December 2019

10 December 2019

8 December 2019

Digital FoundryHalo: Reach's remaster is OK - but key improvements are required

PC and Xbox One versions of the Master Chief Collection remaster analysed in depth.

5 December 2019

Digital FoundryThe Tomb Raider trilogy delivers Stadia's most successful ports

The reboot, Rise and Shadow stacked up against console and PC.

4 December 2019

Digital FoundryAlien Isolation on Switch looks better than PlayStation 4

Minor visual downgrades eclipsed by a big leap in image quality.

23 November 2019

Digital FoundryRed Dead Redemption 2: does Stadia live up to its pre-launch promises?

An in-depth review of the platform's highest profile port.

8 November 2019

30 October 2019

25 October 2019

24 October 2019

Digital FoundryDragon Quest 11 on Switch: a beautifully executed, smart conversion

The port is exceptional - and there are brand new features too.

14 October 2019

Digital FoundryThe Witcher 3 on Switch: a close-up look at a mobile miracle

A stunning handheld achievement, but does the docked experience hold up?

13 October 2019

Digital FoundryMetro Exodus DLC takes its ray tracing to the next level

The Two Colonels tech adds extra realism to the traditional Metro aesthetic.

12 October 2019

Digital FoundryRebellion's Sniper Elite 3 Switch port hits the target

Scoping out some impressive conversion work.

11 October 2019

Digital FoundryYooka-Laylee and the Impossible Lair: spotless on Switch, superb elsewhere

Making Nintendo's console hybrid the lead platform pays dividends.

28 September 2019

20 September 2019

Digital FoundryDivinity Original Sin 2 on Switch is the perfect handheld complement to the PC game

The cross-save mechanic is superb - but does the port itself hold up?

17 September 2019

Digital FoundryBorderlands 3 delivers solid performance on PS4 and Xbox One

Both run more smoothly than PS4 Pro's 30fps mode.

15 September 2019

Digital FoundryBorderlands 3: what's up with console frame-rates?

Xbox One X and PS4 Pro's performance and resolution modes tested.

10 September 2019

Digital FoundryGears 5 PC feels like a spectacular preview of a Scarlett port

It's the best PC conversion we've seen in a long, long time.

31 August 2019

Digital FoundryControl PC: a vision for the future of real-time rendering?

How ray tracing radically transforms an already stunning game.

28 August 2019

Digital FoundryControl on console is brilliant - as long as you play on the right hardware

Getting to the bottom of the game's reported frame-rate problems.

31 July 2019

Digital FoundryEverything that's right - and wrong - with the new Doom console ports

The first two games need a lot of work - but Doom 3 is golden.

29 July 2019

26 July 2019

11 July 2019

Digital FoundryDoes Journey's PC port deliver the definitive experience?

How a timeless console classic benefits from cutting edge hardware.

8 July 2019

Digital FoundryF1 2019 delivers Codemasters' most realistic visuals yet

And here's how it scales across all PlayStation and Xbox consoles.

5 July 2019

4 July 2019

Digital FoundryRed Faction Guerrilla on Switch is a portable joy, but docked play falls short

Plus: the Re-Mars-tered Edition revisited on PC, PS4 Pro and Xbox One X.

1 July 2019

Digital FoundryBloodstained is unmissable - but the Switch version needs a lot of work

One of the best games of the year on all other platforms.

30 June 2019

13 June 2019

1 June 2019

Digital FoundryA Plague Tale: Innocence - a fascinating game powered by stunning tech

A bespoke engine from a smaller developer delivers triple-A level visuals.

25 May 2019

24 May 2019

21 May 2019

Digital FoundryRage 2 PC analysis: what does it take to run at 1080p60 and beyond

The hardware required to match and exceed PS4 Pro and Xbox One X.

18 May 2019

14 May 2019

Digital FoundrySaints Row: The Third on Switch is a great idea that's poorly executed

Last-gen performance and input lag issues mar the experience.

11 May 2019

Digital FoundryNinja Gaiden 2: a fighting classic gets a new lease of life on Xbox One X

Plus: DF Retro revisits one of gaming's most fascinating multi-platform releases.

10 May 2019

5 May 2019

26 April 2019

18 April 2019

13 April 2019

Hellblade on Switch: just how close can it get to the PS4 experience?

An ingenious port of one of Unreal Engine 4's most challenging games.

8 April 2019

7 April 2019

Digital FoundryAssassin's Creed 3 Remastered delivers more than just a resolution boost

Visual and performance upgrades plus gameplay improvements.

5 April 2019

25 March 2019

Digital FoundrySekiro: Shadows Die Twice is best played on PC

Hardware-friendly, locks to 60fps - and beyond.

21 March 2019

16 March 2019

7 March 2019

Digital FoundryDevil May Cry 5: a spectacular fusion of cutting-edge tech and superb design

Plus: everything you need to know about every console version.

1 March 2019

25 February 2019

Digital FoundryIs Anthem performance really improved in the final game?

And to what extent is the E3 2017 vision actually delivered?

14 February 2019

Crackdown 3 tech analysis: a console classic reborn?

Xbox One X, Xbox One S and PC versions tested.

10 February 2019

Digital FoundryApex Legends: the Titanfall 2 engine evolved?

PC and console versions under the microscope.

3 February 2019

30 January 2019

26 January 2019

Digital FoundryResident Evil 2 remake plays best on PS4 Pro and Xbox One X

A big divide between the base and enhanced consoles.

19 January 2019

15 January 2019

Digital FoundryResident Evil 2 Remake takes Capcom's RE engine to the next level

Advanced effects push consoles harder - we take a look at every version.

9 January 2019

14 December 2018

Digital FoundryDoes Super Smash Bros. Ultimate deliver a generational leap for Switch?

How Ultimate compares to the last-gen Wii U and 3DS titles.

12 December 2018

Digital FoundryPUBG on PlayStation 4: a basic, rough around the edges port

An uninspiring conversion of the Xbox One game.

6 December 2018

Digital FoundryJust Cause 4 performance analysis: every console tested

The game's massively more ambitious than JC3 - but do frame-rates hold up?

1 December 2018

28 November 2018

Digital FoundryWarframe on Switch: Panic Button delivers another tech showpiece

The developer's run of superb conversions continues.

22 November 2018

Digital FoundrySunset Overdrive PC: the game's great - but the port is basic

Resolution and frame-rate are the only real improvements.

28 October 2018

Digital FoundrySoulcalibur 6 analysis: every version tested

Image quality and effects work split the pack.

25 October 2018

21 October 2018

Digital FoundryDark Souls on Switch is a current-gen port with last-gen visuals

But smoother performance, improved resolution and portable play set it apart.

18 October 2018

Digital FoundryLuigi's Mansion 3DS: GameCube port or full mobile remake?

Nintendo's veteran handheld continue to impress.

6 October 2018

11 September 2018

8 September 2018

6 September 2018

4 September 2018

Digital FoundryDebunking the Spider-Man 'downgrade'

What if we told you it's been upgraded instead?

1 September 2018

Digital FoundryZelda: Twilight Princess tested under official Tegra X1 emulation

What does the Nvidia Shield version tell us about prospective retro Switch releases?

21 August 2018

16 August 2018

9 August 2018

Digital FoundryOkami HD's Switch release is a nigh-on flawless port

Whether you're playing docked or on the go.

7 August 2018

3 August 2018

27 July 2018

Digital FoundryHow No Man's Sky uses the power of Xbox One X

And how well does the standard console compare?

5 July 2018

30 June 2018

28 June 2018

Digital FoundryThe Crew 2 takes Forza Horizon's concept and ramps up the scale

And Xbox One X provides the best console experience.

26 June 2018

22 June 2018

Digital FoundryPaladins runs at 60fps on Switch and it's superb

Resolution takes a hit but this is close to the complete package.

21 June 2018

Digital FoundryNier Automata's surprise Xbox One port tested

Does X deliver the best console experience?

15 June 2018

6 June 2018

Digital FoundryFar Cry Classic Edition is a barebones PC port

It's still a huge upgrade over the last-gen console releases.

1 June 2018

25 May 2018

16 May 2018

Digital FoundryDark Souls Remastered's network test puts the spotlight on Xbox One X

And the leap over PS4 Pro isn't quite what we thought it would be.

24 April 2018

Digital FoundryHow Donkey Kong Country: Tropical Freeze is improved on Switch

Resolution upgrade when docked plus big loading time boosts.

21 April 2018

19 April 2018

Digital FoundryThe Division delivers another powerhouse upgrade for Xbox One X

A huge resolution boost over PS4 Pro with other improvements too.

15 April 2018

Digital FoundryXbox One X's 4K Red Dead Redemption looks sensational

UPDATE: The Undead Nightmare expansion tested on Microsoft's enhanced console

7 April 2018

5 April 2018

Digital FoundryDoom's new 4K patch analysed on Xbox One X and PS4 Pro

Image quality improves, but what about performance?

1 April 2018

First Previous