Face-offs Archive

Thursday, 18 April 2019

Saturday, 13 April 2019

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Hellblade on Switch: just how close can it get to the PS4 experience?

An ingenious port of one of Unreal Engine 4's most challenging games.

Monday, 8 April 2019

Sunday, 7 April 2019

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Digital FoundryAssassin's Creed 3 Remastered delivers more than just a resolution boost

Visual and performance upgrades plus gameplay improvements.

Friday, 5 April 2019

Monday, 25 March 2019

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Digital FoundrySekiro: Shadows Die Twice is best played on PC

Hardware-friendly, locks to 60fps - and beyond.

Thursday, 21 March 2019

Saturday, 16 March 2019

Thursday, 7 March 2019

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Digital FoundryDevil May Cry 5: a spectacular fusion of cutting-edge tech and superb design

Plus: everything you need to know about every console version.

Friday, 1 March 2019

Monday, 25 February 2019

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Digital FoundryIs Anthem performance really improved in the final game?

And to what extent is the E3 2017 vision actually delivered?

Thursday, 14 February 2019

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Crackdown 3 tech analysis: a console classic reborn?

Xbox One X, Xbox One S and PC versions tested.

Sunday, 10 February 2019

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Digital FoundryApex Legends: the Titanfall 2 engine evolved?

PC and console versions under the microscope.

Sunday, 3 February 2019

Wednesday, 30 January 2019

Saturday, 26 January 2019

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Digital FoundryResident Evil 2 remake plays best on PS4 Pro and Xbox One X

A big divide between the base and enhanced consoles.

Saturday, 19 January 2019

Tuesday, 15 January 2019

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Digital FoundryResident Evil 2 Remake takes Capcom's RE engine to the next level

Advanced effects push consoles harder - we take a look at every version.

Wednesday, 9 January 2019

Friday, 14 December 2018

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Digital FoundryDoes Super Smash Bros. Ultimate deliver a generational leap for Switch?

How Ultimate compares to the last-gen Wii U and 3DS titles.

Wednesday, 12 December 2018

Thursday, 6 December 2018

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Digital FoundryJust Cause 4 performance analysis: every console tested

The game's massively more ambitious than JC3 - but do frame-rates hold up?

Saturday, 1 December 2018

Wednesday, 28 November 2018

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Digital FoundryWarframe on Switch: Panic Button delivers another tech showpiece

The developer's run of superb conversions continues.

Thursday, 22 November 2018

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Digital FoundrySunset Overdrive PC: the game's great - but the port is basic

Resolution and frame-rate are the only real improvements.

Sunday, 28 October 2018

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Digital FoundrySoulcalibur 6 analysis: every version tested

Image quality and effects work split the pack.

Thursday, 25 October 2018

Sunday, 21 October 2018

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Digital FoundryDark Souls on Switch is a current-gen port with last-gen visuals

But smoother performance, improved resolution and portable play set it apart.

Thursday, 18 October 2018

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Digital FoundryLuigi's Mansion 3DS: GameCube port or full mobile remake?

Nintendo's veteran handheld continue to impress.

Saturday, 6 October 2018

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