Face-offs Archive

Thursday, 18 April 2019

Saturday, 13 April 2019


Hellblade on Switch: just how close can it get to the PS4 experience?

An ingenious port of one of Unreal Engine 4's most challenging games.

Monday, 8 April 2019

Sunday, 7 April 2019


Digital FoundryAssassin's Creed 3 Remastered delivers more than just a resolution boost

Visual and performance upgrades plus gameplay improvements.

Friday, 5 April 2019

Monday, 25 March 2019


Digital FoundrySekiro: Shadows Die Twice is best played on PC

Hardware-friendly, locks to 60fps - and beyond.

Thursday, 21 March 2019

Saturday, 16 March 2019

Thursday, 7 March 2019


Digital FoundryDevil May Cry 5: a spectacular fusion of cutting-edge tech and superb design

Plus: everything you need to know about every console version.

Friday, 1 March 2019

Monday, 25 February 2019


Digital FoundryIs Anthem performance really improved in the final game?

And to what extent is the E3 2017 vision actually delivered?

Thursday, 14 February 2019


Crackdown 3 tech analysis: a console classic reborn?

Xbox One X, Xbox One S and PC versions tested.

Sunday, 10 February 2019


Digital FoundryApex Legends: the Titanfall 2 engine evolved?

PC and console versions under the microscope.

Sunday, 3 February 2019

Wednesday, 30 January 2019

Saturday, 26 January 2019


Digital FoundryResident Evil 2 remake plays best on PS4 Pro and Xbox One X

A big divide between the base and enhanced consoles.

Saturday, 19 January 2019

Tuesday, 15 January 2019


Digital FoundryResident Evil 2 Remake takes Capcom's RE engine to the next level

Advanced effects push consoles harder - we take a look at every version.

Wednesday, 9 January 2019

Friday, 14 December 2018


Digital FoundryDoes Super Smash Bros. Ultimate deliver a generational leap for Switch?

How Ultimate compares to the last-gen Wii U and 3DS titles.

Wednesday, 12 December 2018

Thursday, 6 December 2018


Digital FoundryJust Cause 4 performance analysis: every console tested

The game's massively more ambitious than JC3 - but do frame-rates hold up?

Saturday, 1 December 2018

Wednesday, 28 November 2018


Digital FoundryWarframe on Switch: Panic Button delivers another tech showpiece

The developer's run of superb conversions continues.

Thursday, 22 November 2018


Digital FoundrySunset Overdrive PC: the game's great - but the port is basic

Resolution and frame-rate are the only real improvements.

Sunday, 28 October 2018


Digital FoundrySoulcalibur 6 analysis: every version tested

Image quality and effects work split the pack.

Thursday, 25 October 2018

Sunday, 21 October 2018


Digital FoundryDark Souls on Switch is a current-gen port with last-gen visuals

But smoother performance, improved resolution and portable play set it apart.

Thursday, 18 October 2018


Digital FoundryLuigi's Mansion 3DS: GameCube port or full mobile remake?

Nintendo's veteran handheld continue to impress.

Saturday, 6 October 2018

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