13 June 2019
1 June 2019
A bespoke engine from a smaller developer delivers triple-A level visuals.
25 May 2019
But still improves on the last-gen versions.
24 May 2019
Digital FoundryResident Evil 4, Remake and Zero on Nintendo Switch are competent ports of brilliant games
And handheld play makes all the difference.
21 May 2019
The hardware required to match and exceed PS4 Pro and Xbox One X.
18 May 2019
Performance vs image quality.
14 May 2019
Last-gen performance and input lag issues mar the experience.
11 May 2019
Plus: DF Retro revisits one of gaming's most fascinating multi-platform releases.
10 May 2019
A last-gen/current-gen remaster hybrid?
5 May 2019
Plus: Switch's portable and docked modes analysed.
26 April 2019
Another Switch mobile marvel?
18 April 2019
13 April 2019
An ingenious port of one of Unreal Engine 4's most challenging games.
8 April 2019
7 April 2019
Visual and performance upgrades plus gameplay improvements.
5 April 2019
An impressive port for both docked and portable play.
25 March 2019
Hardware-friendly, locks to 60fps - and beyond.
21 March 2019
Every console version tested.
16 March 2019
But bugs and pop-in issues need to be addressed.
7 March 2019
Plus: everything you need to know about every console version.
1 March 2019
Dynamic 4K vs 1080p on both PS4 consoles.
25 February 2019
And to what extent is the E3 2017 vision actually delivered?
14 February 2019
Xbox One X, Xbox One S and PC versions tested.
10 February 2019
PC and console versions under the microscope.
3 February 2019
Demo code tested on every platform.
30 January 2019
Every version tested.
26 January 2019
A big divide between the base and enhanced consoles.
19 January 2019
But why does PS4 Pro outperform Xbox One X?
15 January 2019
Advanced effects push consoles harder - we take a look at every version.
9 January 2019
A by-the-numbers port or something better?
14 December 2018
How Ultimate compares to the last-gen Wii U and 3DS titles.
12 December 2018
An uninspiring conversion of the Xbox One game.
6 December 2018
The game's massively more ambitious than JC3 - but do frame-rates hold up?
1 December 2018
How good does it look? How well does it play?
28 November 2018
The developer's run of superb conversions continues.
22 November 2018
Resolution and frame-rate are the only real improvements.
28 October 2018
Image quality and effects work split the pack.
25 October 2018
Every console version tested.
21 October 2018
But smoother performance, improved resolution and portable play set it apart.
18 October 2018
Nintendo's veteran handheld continue to impress.
6 October 2018
Smoother, cleaner, faster.
11 September 2018
Every console version tested.
8 September 2018
The good, the bad and the ugly.
6 September 2018
4 September 2018
What if we told you it's been upgraded instead?
1 September 2018
What does the Nvidia Shield version tell us about prospective retro Switch releases?
21 August 2018
Digital FoundryShenmue's HD remasters analysed: enhancements are sparse but the ports are solid gold
Genuine console classics properly restored for modern hardware.
16 August 2018
9 August 2018
Whether you're playing docked or on the go.
7 August 2018
It's also very, very fast.
3 August 2018
Xbox Live party bug hits frame-rate hard.
27 July 2018
And how well does the standard console compare?
5 July 2018
And we look at the new PS4 patch too.
30 June 2018
28 June 2018
And Xbox One X provides the best console experience.
26 June 2018
Nintendo's great run of ports continues.
22 June 2018
Resolution takes a hit but this is close to the complete package.
21 June 2018
Does X deliver the best console experience?
15 June 2018
Intense combat is a little too choppy.
6 June 2018
It's still a huge upgrade over the last-gen console releases.
1 June 2018
Plus full PC analysis too.
25 May 2018
16 May 2018
And the leap over PS4 Pro isn't quite what we thought it would be.
24 April 2018
Resolution upgrade when docked plus big loading time boosts.
21 April 2018
And how well does the standard console hold up?
19 April 2018
A huge resolution boost over PS4 Pro with other improvements too.
15 April 2018
UPDATE: The Undead Nightmare expansion tested on Microsoft's enhanced console
7 April 2018
But how does it compare against PS4 Pro?
5 April 2018
Image quality improves, but what about performance?
1 April 2018
Another impressively handled port.
29 March 2018
The PS4 Pro original vs its new VR companion.
23 March 2018
All console versions tested.
21 March 2018
X vs X: the world's most powerful smartphone faces off against Microsoft's six teraflop beast.
14 March 2018
Digital Foundry finds a wealth of upgrades.
10 March 2018
The Windows Edition takes on the Xbox One X version.
1 March 2018
Buttery-smooth frame-rates on all consoles.
A shooter that misses the target.
24 February 2018
And could the conversion work lay the foundation for a Switch port?
23 February 2018
Solid enough on PS4, Pro and X - but the standard Xbox One struggles.
22 February 2018
But even high-end hardware can struggle at max settings.
18 February 2018
PC, PS4, Pro and Vita versions tested.
17 February 2018
Every console version tested, with Xbox One X on top.
So where does that leave the standard consoles?
14 February 2018
Faster than Wii U and Xbox 360 - but what about Xbox One X back-compat?
11 February 2018
A PS2 remaster as demanding as many modern games.
6 February 2018
Minor visual boosts and performance improvements in both docked and handheld modes.
3 February 2018
A big upgrade over the standard console - and PS4 Pro.
1 February 2018
Enhanced consoles deliver better visuals and improved performance.
6 January 2018
UPDATE: Developer responds, confirms dynamic resolution.
22 December 2017
4K and performance modes tested by Digital Foundry.
14 December 2017
Refined and optimised.
7 December 2017
Great on the go but falls short when docked.
2 December 2017
Resolution apart, upgrades are thin on the ground.
27 November 2017
UPDATE: New graphics modes in the playable demo put to the test.
24 November 2017
Rockstar's debut Switch offering reveals the challenges facing a potential port.
22 November 2017
Native 4K with improved visuals or 1440p with a target 60fps - the choice is yours.
18 November 2017
Significant resolution boosts over PS4 Pro, but what about performance?
17 November 2017
The best console version - but extra polish is required.
16 November 2017