11 April 2021
UPDATED: The PS5 tests results are in.
24 March 2021
A Stark difference?
19 March 2021
And is CrossPlay actually fair?
18 March 2021
It's a big, big improvement over PS4 Pro.
11 March 2021
A true test of Unreal Engine 4 scalability?
5 March 2021
But which machines get closest to the target?
3 March 2021
The upgrade isn't all it should be - and there's no boost for Series S.
23 February 2021
But there's a big resolution divide between Xbox Series X and PS5.
9 February 2021
60fps is transformative but visual effects are missing on the Sony console.
7 February 2021
And how it improves over PS4 Pro.
5 February 2021
PS5 and Series X put through their paces.
3 February 2021
23 January 2021
Improve performance with very little impact to visual quality.
20 January 2021
But what about performance? All next-gen consoles tested.
19 January 2021
And how does PC improve over consoles?
18 January 2021
16 January 2021
The id Tech 7 engine is designed to scale into next-gen - but can it run on a handheld console?
14 January 2021
Everything you need to know about PS5 and Xbox Series console upgrades
8 January 2021
60fps and 120fps modes tested on PS5 and Xbox Series consoles.
7 January 2021
The power of the cloud.
12 December 2020
Digital Foundry | Cyberpunk 2077 on PS5/Xbox Series X|S: a night and day improvement over last-gen consoles?
Performance and image quality tested.
7 December 2020
4K60 and 120Hz gaming tested on all three next-gen consoles.
5 December 2020
And which settings get the best from your rig?
1 December 2020
Digital Foundry | Borderlands 3 tested on PS5, Xbox Series X and Series S - can next-gen sustain 60fps?
And how well does the game run on 120Hz displays?
29 November 2020
Plus: 4K quality modes and Series S 60fps tested.
26 November 2020
While Series S sees hardware ray tracing effects for the first time.
24 November 2020
Ray traced shadows and 120fps support add some next-gen spice.
18 November 2020
And what's the score with Series S?
13 November 2020
Cutbacks, compromises and optimisations - but they work.
12 November 2020
Digital Foundry | Forza Horizon 4 on Xbox Series X and S is upgraded in key areas but downgraded in others
It's good but not quite the home run we hoped for.
11 November 2020
Digital Foundry | Devil May Cry 5: Special Edition - the first PS5 vs Xbox Series X platform comparison
Which machine is faster? It's complicated.
3 November 2020
Improved graphics, smoother performance, 120Hz multiplayer, VRS and much, much more.
1 November 2020
UPDATE: The PC version and its ray tracing features are put to the test.
2 October 2020
Even the enhanced consoles target 1080p - and the standard machines suffer.
26 September 2020
A stunning game runs at 60fps on a handheld - but how?
23 September 2020
PS4, Xbox One and the enhanced consoles under the microscope.
9 September 2020
Digital Foundry | We're not kidding: Tony Hawk's Pro Skater 1+2 is one of the best games of the generation
Classic titles shine brighter than ever on modern hardware.
6 August 2020
A stunning game marred by a range of technical problems.
4 August 2020
A Switch masterpiece scales up beautifully.
17 July 2020
And prior releases get patched and upgraded.
14 July 2020
An excellent port limited only by lack of scalability.
10 July 2020
Codemasters' best Formula 1 game yet.
24 June 2020
14 June 2020
Digital Foundry | Borderlands Legendary Collection - another excellent compilation for the Switch library
All three games tested in both docked and mobile modes.
13 June 2020
And the results are very positive.
6 June 2020
All titles tested in both docked and portable modes.
4 June 2020
Digital Foundry | BioShock: The Collection gets upgraded for PS4 Pro and Xbox One X - and the results disappoint
Resolution increases - but there are problems.
Pared back to the bare bones.
20 May 2020
And the Anniversary upgrades look great at 4K60.
4 May 2020
But is Xbox One X under-utilised?